Spittor, a browsergame about banks and going broke
84 replies, posted
[QUOTE=Lapsus;40635727][img]http://i.imgur.com/ehICQgG.png[/img]
I guess it just doesn't work in Opera?[/QUOTE]
I had the same issue, only works for me in Chrome.
Seems pretty good, but there should be more items that don't need silicium. I was a dumb and didn't get a silicium factory in the beginning.
[editline]13th May 2013[/editline]
Also, I seem to have gotten x0 silicium in my inventory? I can put it in my shop and auction it.
I want to be the first Wal-Mart of the game. Selling diamonds for $1 a piece.
Actually I just auctioned off a 10 pack of diamonds starting at $1 :v:
[QUOTE=Mike Tyson;40635568]this needs more players,my shop has had literally no business.
[editline]13th May 2013[/editline]
also I'm almost level 34! What level are you guys?[/QUOTE]
Level 80.
Sit down.
I'm liking this game, but there doesn't seem anywhere to progress. I can't find a store license, and I highly doubt I could borrow enough money to afford a bank license.
[QUOTE=Jax Strife;40636377]I'm liking this game, but there doesn't seem anywhere to progress. I can't find a store license, and I highly doubt I could borrow enough money to afford a bank license.[/QUOTE]
Buy them here:
[url]http://www.spittor.com/shops/show/10[/url]
The game is fun, but the site needs some serious layout rethinking.
If this game was to gain any traction at all it would fail instantly because it doesn't seem to support a lot of players (only lists a few shop items, and shops), yet this is a game where the more people playing makes it more fun.
Oh cool, thanks.
just a little fyi, you can buy 0 factories, so it shows up on your dashboard, but has a quantity of zero
yo if anyone needs anything for super cheap hit up my shop
We're Valve Hardware we rape your wallet and beat all the others prices.
[url]http://www.spittor.com/shops/show/32[/url]
Shoot me a message if you need anything we don't have <3
I wanted to buy a Wood Factory, but I forgot to type a quantity, I just clicked on "Buy it" and I now have "0 x Wood Factory with a tech level of 0"
On top of that, it reseted the amount of all ground materials (Chemicals, Cloth, Metal, ...) back to 0 whilst I had build up 30k Cloth over night, I wanted to go do some sick crafting but I have to wait again now.
Aw yeah, Honke Megastore now stocking as many clown costumes as my factories can churn out.
Space will never be safe from the Cluwns again!
Funny idea for a game, but the game doesnt work the way it is right now.
Items aren't worth anything since everyone can produce everything within a couple of hours and items don't really serve a purpose other than buying and selling them. A working market consists of goods creation and goods consumption while the value of the goods is determined by their scarcity. As it is right now, end products, like cars dont get consumed and there is no scarcity, thus items arent worth anything.
My suggestion: Make it so players have to specialize in different fields. For example one player has a chemistry factory and thus cant buy any other factories, while another player only has a metals factory and so on.
Also every item should serve a purpose. For example trucks for logistics or computers for upgrading factories....
I'll be working on some of the reported things today, thanks everyone!
Let me guess MrFlashCat and MagicTotem are the same guy?
Seems like the only explanation to me why someone would take 250.000 dollars in loans and then spend it all on 5 hemorrhoid pills....
Yea, multi accounting is also definitely going to be an issue...
EDIT:
And another one
[img]http://i.imgur.com/RZXxfca.png[/img]
I guess there will be a new bank some time soon?
:v:
I just wanted too see what having a bank was like, for bug testing reason :eng101:
[SUB][SUB]don't kill me :c[/SUB][/SUB]
[QUOTE=MrFlashcat;40638453]I just wanted too see what having a bank was like, for bug testing reason :eng101:
[SUB][SUB]don't kill me :c[/SUB][/SUB][/QUOTE]
Well, you can just as well keep going. No point in stopping now eh? :v:
EDIT: Apparently you cant have banks in the game yet? :<
Yes you can, but I didn't expect anyone to get so much cash so quickly. [url]http://spittor.com/banks/create[/url]
:v:
Is there a way to view a list of all the existing shops, because now I'm just refreshing the shop page hoping for the shop I need to get listed in the "Random Shops" section.
[editline]14th May 2013[/editline]
Also, all 3 Bank Badges are gone already, how are people supposed to set up a bank of their own? Or was it just first come first serve?
[QUOTE=panasonic;40638663]Yes you can, but I didn't expect anyone to get so much cash so quickly. [url]http://spittor.com/banks/create[/url]
:v:[/QUOTE]
Sent you an email about a bunch of bugs i discovered in the game, which also explains how i got that massive amount of money i have right now :v:
[img]http://i.imgur.com/8h8NLzl.png[/img]
Also, I bought all three bank badges :v:
But then I accidentally set them all up for auction....in 8 days....
[img]http://i.imgur.com/EJyjRwq.png[/img]
Can I cancel that auction somehow please :<
EDIT: Or restock the badges please...
EDIT: And now I bought all the shop licenses.
Get your free shop license in the auction house while they last :v:
EDIT: Thanks for restocking :>
why are there so many banks holy shit
Hmm, string seems pretty broken if you just want to level up, I left my cloth factory on over night and crafted 4000 string, now I'm level 63. Is that the best xp/item value ratio?
[QUOTE=SamPerson123;40640775]Hmm, string seems pretty broken if you just want to level up, I left my cloth factory on over night and crafted 4000 string, now I'm level 63. Is that the best xp/item value ratio?[/QUOTE]
A lot is broken. Items don't really have a real value or use and levels don't really matter.
IMO factories produce way too many items, give it a couple of hours and you can craft whatever you want.
For example crafting a Sports Car: Ok, I have all the supplies, let's craft it! Yes, I crafted a Sports Car, what now? There's no use for it, other than selling it to someone else, but they can craft it too within a few hours of resource collecting.
So I might have loaned almost 1 mil from all the banks. Wat do.
[QUOTE=MrBacon;40640922]So I might have loaned almost 1 mil from all the banks. Wat do.[/QUOTE]
Spend all of your leftover money in auctions. (Preferably mine)
[QUOTE=SamPerson123;40640941]Spend all of your leftover money in auctions. (Preferably mine)[/QUOTE]
I spent the money already on factories.
Would it be possible to show how many times you can craft a specific item based on the current resources in your inventory?
For example, turn this
[IMG]http://puu.sh/2TnBb.png[/IMG]
into something like this
[IMG]http://puu.sh/2TnMf.png[/IMG]
It would certainly speed up bulk crafting.
tbh the game needs huge improvements as theres no reason to buy from anywhere, as you can make it yourself in a few seconds.
A place where you can sell your items for a fixed price to an AI buyer would certainly help the money flow in the game, and it'll also bring motivation to craft items.
Selling items to the AI will provide you with more money so you can buy more factories and produce items at a faster pace.
What also kinda bugs me is that half of the items in the database are uncraftable, how are we supposed to obtain these then?
oh, and the fact how theres a money exploit kinda ruins it too
Another thing I'd like to suggest is make more items have Wood or Silicium in their Crafting Recipes, there's almost no use in getting those factories because you can make items with similar EXP gain for waaaaay less resources.
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