Randomly generated worlds can't really count. I can write a program to generate a gigantic matrix of squares and call it a game world. Out goes minecraft and daggerfall.
Wonder what would happen if we factored in flight simulators?
Good point
[QUOTE=Loofiloo;24157364]The first number is how many miles wide it is. Take that number and square it.
I bet you will feel like quite the fool[/QUOTE]
GODDAMN IT. I'll have to get a better calculator. The fucker said that Daggerfall is 163 square kilometers, but it's over 400
Rate me books, so I may learn math better.
Still. Minecraft wins.
[QUOTE=Dashiel;24156949]Largest Game [B][I][U]Worlds[/U][/I][/B]. Eve is in space.[/QUOTE]
A game world doesn't refer to the fact it's on a planet. It refers to the collective environment of the entire game.
Typical minecraft nerds ruining the thread.
1.It's all randomly generated.
2.It's been done before.
And if you don't run it in infdev then it's tiny, which means it loses by far.
Alot of the large ones are just scaled, and a bigger number is put on them, meaning if you ran across, and the average run speed of a human is like 12 mph, it wouldnt take however many hours to get across, it would be alot quicker.
[editline]03:44PM[/editline]
Also entropia online is fucking huge, I remember from playing it took hours to run from place to place.
[QUOTE=Canary;24157599]Typical minecraft nerds ruining the thread.
1.It's all randomly generated.
2.It's been done before.
And if you don't run it in infdev then it's tiny, which means it loses by far.[/QUOTE]
so you're saying if you purposefully limit the game world size in minecraft then the game world is small? whoa!!!
None of those games can hold a candle compared to Noctis; the game world in Noctis is a 90,000 light year wide galaxy with billions of suns with most of them having planetary systems, and most of those systems having explorable (and fairly massive) planets.
Infinity: The Quest for Earth (in development) and Spore come after Noctis in scale; Infinity takes place in the Milky Way, so it's about half as big as the one in Noctis.
But they're all randomly generated, so yeah.
[QUOTE=RibbonHead09;24157514]GODDAMN IT. I'll have to get a better calculator. The fucker said that Daggerfall is 163 square kilometers, but it's over 400
Rate me books, so I may learn math better.
Still. Minecraft wins.[/QUOTE]
249.79 * 249.79 = 62395.0441 Square Miles.
Where are you getting 163 square kilometers from? Do you know how to square a number?
Runescape has a large world.
[editline]11:57AM[/editline]
Its a joke you people who rated me dumb!
[QUOTE=XxLiquidxX;24157850]Runescape has a large world.[/QUOTE]
I lol'd.
[QUOTE=robowurmz;24157845]249.79 * 249.79 = 62395.0441 Square Miles.
Where are you getting 163 square kilometers from? Do you know how to square a number?[/QUOTE]
OKAY. I GET IT. I don't even know where the fuck such numbers came from.
I though the first number was square KILOMETERS
I was wrong. Let's just forget about it and move on.
Test Drive Unlimited. That was a fun game. It took me forever to get the achievement where you have to discover all of the roads D:
[QUOTE=theenemy;24156877]Eve must be larger.[/QUOTE]
Infinity.
Gimme Bad spellings. Now.
[QUOTE=LODY;24158228]And how did they scale this?[/QUOTE]
Guess 3 times
[QUOTE=Mr.T;24158235]Guess 3 times[/QUOTE]
every game would have a different unit of measurement as it isnt real, player sizes are different so it is hard to judge ' a centimetre ' for example
I would measure the largeness of game worlds by how long it takes to get from one corner to the other.
[QUOTE=adamater;24158389]I would measure the largeness of game worlds by how long it takes to get from one corner to the other.[/QUOTE]
No.
Every game has a diffrent walkspeed? O.o
Daggerfall is insanely huge.
[QUOTE=The Mighty Boatman;24158502]Daggerfall is insanely huge.[/QUOTE]
But sadly, most of it is flat terrain full of monsters. :(
[QUOTE=LODY;24158257]every game would have a different unit of measurement as it isnt real, player sizes are different so it is hard to judge ' a centimetre ' for example[/QUOTE]
And? A meter is a meter, no matter how big relative to another game it is. So, traveling 10 m in Just Cause 2 is the same as traveling 10 m in Oblivion.
It's like that one bit from HHGTTG involving the Total Perspective machine.
Its a shame because those maps aren't scaled with each other
ArmA 2 is missing from that.
I say randomly generated worlds are cheating.
[QUOTE=Canary;24157599]Typical minecraft nerds ruining the thread.
1.It's all randomly generated.
2.It's been done before.
And if you don't run it in infdev then it's tiny, which means it loses by far.[/QUOTE]
FUEL is procedurally generated as well.
Sorry, you need to Log In to post a reply to this thread.