• Bioshock Infinite Revealed
    492 replies, posted
You know thinking about it this could be a Bioshock game. What if Bioshock doesn't have to about rapture but about amazing concepts that ultimately failed do to the human nature?
anyone else hope they at least change the name? Bioshock Infinite sounds really dumb to me.
[QUOTE=Lucinice;24025447]You know thinking about it this could be a Bioshock game. What if Bioshock doesn't have to about rapture but about amazing concepts that ultimately failed do to the human nature?[/QUOTE] This. Bioshock is no longer the term to define the underwater city of Rapture, but all advanced civilizations grown of corruption and nature. Bioshock is to mean from now on the failure to proceed due to nature, and to ultimately slip backwards in evolution. Also, I dig the avatar.
[QUOTE=pod;24025638]This. Bioshock is no longer the term to define the underwater city of Rapture, but all advanced civilizations grown of corruption and nature. Bioshock is to mean from now on the failure to proceed due to nature, and to ultimately slip backwards in evolution. Also, I dig the avatar.[/QUOTE] Nice way of putting it also thanks
[QUOTE=Lucinice;24025835]Nice way of putting it also thanks[/QUOTE] still really does not make sense. look at the previous 'shock' games: -[B]System[/B]Shock was all about hacking and breaking into technology, cybernetic implants and computers and shit. -[B]Bio[/B]shock was all about genetic modification and evolution and shit. Unless there is genetic modification in the game, its name won't make sense.
This whole "Reinventing the term "Bioshock"" thing is really interesting. I like the sound of it.
I really like the political statements they make with these games, it's as if the developers were arguing with randroids before making Bioshock and teabaggers before making Bioshock Infinite. [editline]10:00PM[/editline] Also the fish toy in the beginning obviously gives away that all of the technological advancements that made Columbia possible were presented at the 1893 Chicago World's Fair (The World's [B]Columbian[/B] Expedition).
I bet its steampunk based :3:
Bioshock infinite should be called Airshock since the game takes place in the air. Man what were they thinking? Bioshock was cool underwater, not the in the air
[QUOTE=BCell;24028145]Bioshock infinite should be called Airshock since the game takes place in the air. Man what were they thinking? Bioshock was cool underwater, not the in the air[/QUOTE] There's only so many times you can use such a confined setting.
[QUOTE=BCell;24028145]Bioshock infinite should be called Airshock since the game takes place in the air. Man what were they thinking? Bioshock was cool underwater, not the in the air[/QUOTE] Bio = Biological. not water.
I thoroughly enjoyed the Bioshock games, but one thing always bothered me, especially in the second one. The combat, the weapons and everything are fine, but the mouse control, I don't know, felt really unresponsive and when you were trying to aim. It felt like you were aiming with a thumbstick or something, the multiplayer seemed to have it even worse; it was always hard to aim right on an enemy because you'd either not move your mouse enough, or it would fly right by them. Does this make any sense?
i like that they are changing the locations instead of continuing the story of the first 2
I sense milking.
Did anyone else think that the woman (the one with the roses) in the trailer looked a little cartoony?
[B]note to everyone who thinks the game will be bad because of the change of setting:[/B] It's a good thing you aren't in charge of the stylistic choices because you'd run the game right into the ground by reusing the same setting over and over. "Underwater city" is only a cool setting for a game like Bioshock once or twice, [I]and twice is pushing it[/I]. If you think you can do better modeling and composing than the Bioshock series by yourself, build a bridge in 3DsMax and get over it.
Seems to me it will be something about how it gets lost by going infinitely upward? That and it might have something to do with less oxygen since they are up so high, causing a lot of health problems. And the Government look to it makes me think of a oppressive "hard ass American, shove freed down your throat", when the Uncle Sam figure was popular just as America was entering around WWI. That and steampunk robots or something (my guess for that Big Daddy looking figure, Robot Uncle Sam), and the billboard looks like the place is 'stuck up' and doesn't welcome the poor? or some type of people. There is a video on this kotaku site about half way down the page. [URL="http://kotaku.com/5607451/bioshock-infinite-goes-beyond-the-sea--into-the-skies"]Link.[/URL] He talks about the flask type deal and how it was with plasmids, I'm putting my money down now that Plasmids are now like whiskey and crazy alcoholic Ale's that give your "powers". Like the crow one shown in the video.
I could come up with so many theories pertaining to Andrew Ryan and this game's connection to him. I mean, he IS around 20 at the time this game takes place...
Nevermind, not only won't he, he [I]can't[/I] have any connection. In the early 1900s he was still living in the USSR at the time this game takes place. He didn't come to America and start planning Rapture until 1919.
It's set for a 2012 release? A hundred years after it takes place?
Fucking gorgeous visuals.
[QUOTE=Foda;24026589]still really does not make sense. look at the previous 'shock' games: -[B]System[/B]Shock was all about hacking and breaking into technology, cybernetic implants and computers and shit. -[B]Bio[/B]shock was all about genetic modification and evolution and shit. Unless there is genetic modification in the game, its name won't make sense.[/QUOTE] Their next series will be named [b]Wehaverunoutofideas[/b]shock!
[QUOTE=Tacosheller;24029800]Their next series will be named [b]Wehaverunoutofideas[/b]shock![/QUOTE] System, bio, uhhh. Fuck. I really can't think of anything else that works for this.
[url]http://www.viddler.com/explore/Joystiq/videos/4109/25.216[/url] Good interview
[QUOTE=Lucinice;24014029]Why are they calling this a bioshock game?[/QUOTE] Because it's the next installment of Bioshock you thick fuck.
Anyone else not like the look of the logo? It looks too... out of place.
Well honestly I don't want to keep playing Rapture over and over and over again. Things need to evolve.
I wonder how they will incorporate the "plasmid powers" into this game. They can't use ADAM since it hasn't been discovered yet when this game takes place, and it's not under water so they can't use the slugs. Maybe the story will have no connection with the first two games and they wont have to make it fit any established cannon. Super powers from atomic seagulls!
I wonder if they make plasmid be replaced by some steampunk implants, that could be cool. I wish in the end they make some connection to the previous Bioshock games, at least to Ryan.
[QUOTE=Marden;24031178]I wonder if they make plasmid be replaced by some steampunk implants, that could be cool. I wish in the end they make some connection to the previous Bioshock games, at least to Ryan.[/QUOTE] He takes a plane off the batshit crazy floating island and crashes in the ocean.
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