Starcraft II Megathread V.1 'Hell, It's About Time'
5,000 replies, posted
I'm pretty sure cheese is just cheesy shit that works.
Also: [url=http://sc2sig.com/profile/us/437369/1/Scott/][img]http://sc2sig.com/s/us/437369-1.png[/img][/url]
Oh wow, I never believed my bro about there being a Diamond league.
Is that shit hard?
[QUOTE=Penguin-Man;24060454]Oh wow, I never believed my bro about there being a Diamond league.
Is that shit hard?[/QUOTE]
It's the highest league. So I'm betting yes.
[QUOTE=GaLm121;24060114]That's not cheesing.
[editline]9:14AM[/editline]
Cheesing usually refers to doing something unorthodox in a match (and usually if it fails there's no recovering from it), it's mostly looked down upon because not only does the person doing it not gain anything (besides a cheap win), but it's just plain annoying to deal with.[/QUOTE]
You're mistaking a cheese for an all in.
An all in is something like 4 gate or 4 rax. You have essentially one push to win, or your economy is behind by an enormous amount and you'l most likely never catch up.
Cheese is something like a rush. It takes no skill, is frowned upon, but you get your win.
[QUOTE=melonmonkey;24060538]You're mistaking a cheese for an all in.
An all in is something like 4 gate or 4 rax. You have essentially one push to win, or your economy is behind by an enormous amount and you'l most likely never catch up.
Cheese is something like a rush. It takes no skill, is frowned upon, but you get your win.[/QUOTE]
Cheeses are all ins.
[QUOTE=GaLm121;24060570]Cheeses are all ins.[/QUOTE]
No, they are seperate things. Cheese takes no skill, some all ins do. You can have a cheese that is also an all in, and vice versa, but there are situations that are one or the other. For instance, void ray rushing is cheese, but not all in.
[QUOTE=Penguin-Man;24060454]Oh wow, I never believed my bro about there being a Diamond league.
Is that shit hard?[/QUOTE]
That's where are most of the good people end up in. It's very easy to stay in though, just win a few rounds every so often and you'd be fine. Placement =/= Skill
[editline]09:46AM[/editline]
[QUOTE=melonmonkey;24060585]No, they are seperate things. Cheese takes no skill, some all ins do. You can have a cheese that is also an all in, and vice versa, but there are situations that are one or the other. For instance, void ray rushing is cheese, but not all in.[/QUOTE]
Void Ray rushing is an all in, if you go against a Terran and he's been massing marines, he'll easily take it out and leave you with a parse ground army.
[editline]9:47AM[/editline]
A proper example of a cheese would be in a ZvZ (Let's call em #1 and #2). Both start off with the typical macro beginning, but instead of getting units, #2 sends a lot of his drones to the #1's base and starts building mass Spine Crawlers. #1 can't do anything about it because he was going for a fast expansion, so the only thing he'd have would be a couple of zerglings (and possibly a queen). Cheeses rely on the perfect scenario that could only happen at the beginning, but it's not skill, it's pure luck.
[QUOTE=GaLm121;24060597]
Void Ray rushing is an all in, if you go against a Terran and he's been massing marines, he'll easily take it out and leave you with a parse ground army.[/QUOTE]
You still have an economy and can switch to something else with relative ease. Your income is still powerful, and you're well teched. With an all in like 6-7 pool, you're left in the dust for a huge period of time.
Starcraft: Ghost Nova is hotter than SC2 Nova.
[QUOTE=melonmonkey;24060650]You still have an economy and can switch to something else with relative ease. Your income is still powerful, and you're well teched. With an all in like 6-7 pool, you're left in the dust for a huge period of time.[/QUOTE]
A cheese strategy would mean you wouldn't really have much if the Terran pushed out then. Say you rushed 4-5 voidrays out as quick as possible (say 5-7 minutes) and had the stargates in close proximity to the Terran. He kills the voidrays, pushes out, takes out the stargate, and if you were really pushing for those voidrays, you wouldn't have anything besides a few zealots/stalkers. It's not cheesing or an all-in if you have a backup plan (for example, sending out 3 reapers at the enemy around 6-8 minutes wouldn't be a cheese because you'd have had time to build up a force before then and so would the enemy, but placing a barracks with a tech lab outside his base and getting them out before 3 minutes have even passed would be, because it'd be relying on him not having anything.)
On another note, it's very interesting to see 2 people cheesing each other. I remember in the beta I cannon rushed a guy as he was double gating at the back of my base.
[editline]10:03AM[/editline]
He took out my base, but I also took out his. The only structures left on the map were my cannons and his 2 gateways + pylon. Neither of us could do anything (I didn't have enough resources to make another Nexus), but he quit out after a while.
[QUOTE=GaLm121;24060796]A cheese strategy would mean you wouldn't really have much if the Terran pushed out then. Say you rushed 4-5 voidrays out as quick as possible (say 5-7 minutes) and had the stargates in close proximity to the Terran. He kills the voidrays, pushes out, takes out the stargate, and if you were really pushing for those voidrays, you wouldn't have anything besides a few zealots/stalkers. It's not cheesing or an all-in if you have a backup plan (for example, sending out 3 reapers at the enemy around 6-8 minutes wouldn't be a cheese because you'd have had time to build up a force before then and so would the enemy, but placing a barracks with a tech lab outside his base and getting them out before 3 minutes have even passed would be, because it'd be relying on him not having anything.)
On another note, it's very interesting to see 2 people cheesing each other. I remember in the beta I cannon rushed a guy as he was double gating at the back of my base.[/QUOTE]
This is an excellent quote from the teamliquid forums.
[QUOTE] Cheese
A strategy that relies overwhelmingly or entirely on secrecy. If scouted, the strategy fails and puts the executing player at a severe disadvantage, or right out costs him the game.
All-In
An aggressive strategy aimed at killing the opponent off completely in one attack. All available resources are put into this one attack and no follow-up is being considered. Should the attack fail and the opponent live through it, the game is almost certainly lost to a counter or to superior enemy tech/economy.
A couple of examples:
1. 2gate: Neither cheese nor all-in. A 2gate can be scouted and still put pressure on the opponent. It can do just moderate damage and the executing player can still transition out of it.
2. No lair roach against Z who techs to muta: All-in. The roaches have to win the game, or else the muta will finish the roach player off once your attack is repelled.
3. Fast banshee/void ray/muta: Neither cheese nor all-in. The strategy will almost certainly fail if scouted in time, but it won’t automatically lose the game.
4. Fast reaper (9rax inbase): Neither cheese nor all in. Fails if scouted, sets T back if it fails but doesn’t outright lose the game.
5. Fast reaper (6rax proxy): Cheese and all-in. Fails to kill the opponent if scouted, loses the game if it doesn’t do enough damage to equalize the cut SCV (all-in).
6. 4 gate robo (against 1 base): Neither cheese nor all in
7. 4 gate robo (against expo): Arguably all-in. At some point the expanding player will have the stronger army and the stronger economy – attack has to be effective before.
8. Turtle and tech to guardian / carrier / doom drop / other strong late game strategy: All-in. The late attack has to kill the opponent off or no follow up possible due to build time / resources.
9. 6pool: All-In. Arguably cheese as well, as it is way less effective if scouted early. However the main characteristics of the 6pool is not secrecy but the early attack and the lack of follow up. [/QUOTE]
[quote]3. Fast banshee/void ray/muta: Neither cheese nor all-in. The strategy will almost certainly fail if scouted in time, but it won’t automatically lose the game. [/quote]
I can't ever counter fast mutalisks as protoss :saddowns:
[QUOTE=Fusilero1;24060956]I can't ever counter fast mutalisks as protoss :saddowns:[/QUOTE]
The first few mutas go down fairly easily against stalkers, but remember to try and spread them out so the glave wurm can't bounce.
[media]http://www.youtube.com/watch?v=NqiulSLFncc[/media]
This map. Have Blizzard killed it or is there any way you can get it?
Just lost 4 matches in a row. The first was just a standard loss, the second was a 6-pool which I scouted maybe 5 seconds too late, the third was a reaper rush (which I saw coming, yet he still managed to kill my 2 marines and too many SCVs to come back from) and last was a baneling bust (where I started healing my supply depot a few seonds too late as well). Damn my ultra-competitive side, now my chances of getting into Platinum seem almost nil.
[QUOTE=Cloak Raider;24061401][media]http://www.youtube.com/watch?v=NqiulSLFncc[/media]
This map. Have Blizzard killed it or is there any way you can get it?[/QUOTE]
Posted this already a few pages ago. It's fanmade and closed beta.
I don't know anyone who actually has it.
Just won a 4 way FFA, the zerg spammed air units, the first toss I didn't do anything to and he got killed by the zerg, the second toss didn't spam shit but acted like he was remotely good. He tried to kill 31 vikings with 5 void rays...
[img]http://sc2sig.com/s/eu/469856-1.png?1281803022[/img]
Feel free to add me, I really like to play 2 vs 2 and almost always play as Zerg.
[QUOTE=Fusilero1;24060956]I can't ever counter fast mutalisks as protoss :saddowns:[/QUOTE]
Mutalisks take a long time before you can even create the first ones, what have you been doing that whole time?
The zerg has to first evolve his Hive, which takes a long time. Then, the next building required to build mutalisks also takes a long time to build. If you haven't even gotten Stalkers by then, you're BAD.
Because the campaign is mostly Terran, I'm so used to it that when I play other races I panic.
Keep in mind I haven't played StarCraft for at least 2 years. So, it's almost like a new game.
[QUOTE=FlyingAlien;24062222]
Mutalisks take a long time before you can even create the first ones, what have you been doing that whole time?
The zerg has to first evolve his Hive, which takes a long time. Then, the next building required to build mutalisks also takes a long time to build. If you haven't even gotten Stalkers by then, you're BAD.[/QUOTE]
I did get stalkers ready, loads of stalkers but I think I cramped them too closely so the bouncing attacks wiped them out, I'm pretty bad at starcraft 2 only winning one or two matches as protoss and I can't even beat the AI as terran
I won those matches with cheesing as well so I'm terrible at this
Battlenet keeps dropping its getting rather fustrating.
Anyone else has this you play with other people and then they suddenly disconnect? Ive had this 3 times now.
Can any gold+ Zerg players provide some playbacks for me? I'm terrible and I need to improve (placed in silver 1v1 and copper 2v2).
What the flying fuck? I'm in bronze 2v2 because I have horrible partners, and I get stuck with a low, low bronze player (as in he loses most of his games) against 2 people that are diamond in 1v1, 3v3, and 4v4, and platinum in 2v2.
I had a better score than both of my enemies though...
[editline]05:17PM[/editline]
[QUOTE=Strikebango;24062641]Anyone else has this you play with other people and then they suddenly disconnect? Ive had this 3 times now.[/QUOTE]
Drop hacks, probably.
Drops hacks wtf?
[QUOTE=Strikebango;24063521]Drops hacks wtf?[/QUOTE]
Disconnect when you're about to lose. Though I thought that counts towards a draw/lose no matter what. What really bugs me are the ones who lag for 50 seconds, stop lagging, then start again fresh at the 60 second counter. Like FUUUUUUUUUUUUUUUU-
I didnt mean disconnect when about too lose i mean right at the start of a game.
[QUOTE=Strikebango;24063604]I didnt mean disconnect when about too lose i mean right at the start of a game.[/QUOTE]
There's a program you can run to make any player you wish disconnect from a game. Blizzard hasn't patched it yet.
Yay I'm finally going to get the game!
If anyone wants a US guest pass, PM me. I'll have 2 of them.
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