Starcraft II Megathread V.1 'Hell, It's About Time'
5,000 replies, posted
[QUOTE=Auster;23846820]Finally, you got it done nice work![/QUOTE]
Thanks, turns out the problem was I had fucked up big time with some of the trigger's Actions.
[editline]02:30PM[/editline]
[QUOTE=LeonS;23846838]Mobile ground AA, I like it.[/QUOTE]
It's overpowered as hell right now, [B]all[/B] STs start with that at no extra cost. This was mostly an experiment though, not really meant for a custom map.
[editline]02:31PM[/editline]
[QUOTE=mercurius;23846923]Good job, can you make one with Tychus looking out of the hatch and wielding his minigun?[/QUOTE]
Should be the same principle, just attach minigun Tychus and make it so the lower part of his body is inside the tank. Will try.
Also here's a tutorial: [url]http://sc2mod.com/board/index.php?page=Thread&threadID=89[/url] (it's not very clear, so I had to look at the second image and work from that one).
Make a tank that fires Viking rockets at the marine's rate of fire
Is it legal to ask for a guest pass in here?
If anyone has a spare I would like one.
Sure, no one minds it.
[QUOTE=acds;23846714][B]It lives![/B]
[img_thumb]http://i750.photobucket.com/albums/xx148/Acds9/SC22010-08-0516-14-13-02.jpg?t=1281017829[/img_thumb]
[/QUOTE]
[img]http://geology.rockbandit.net/wp-content/uploads/2009/02/science-robot.gif[/img]
Think that pictures accurately describes it!
Thats so awesome! I may have to give it a go myself :D
[QUOTE=triorio;23847013]Is it legal to ask for a guest pass in here?
[/QUOTE]
No totaly illegal, sir im afraid your going to have to come with me...
[QUOTE=mercurius;23846923]Good job, can you make one with Tychus looking out of the hatch and wielding his minigun?[/QUOTE]
[img]http://i750.photobucket.com/albums/xx148/Acds9/SC22010-08-0516-53-34-57.jpg?t=1281020201[/img]
His minigun clips a bit on the cannon, but with some fine-tuning of the tank's scale it should be easy to fix.
That's awesome right there
Okay repost...I would like a guest pass.
Can't wait to try out the editor!
Don't have money for it yet :8
[QUOTE=Xera;23844592] - Series of commentated videos - [/QUOTE]
That's the hardest I've laughed in weeks. I need a new hobby >:
Looks good nontheless, now we only need something to justifiy to put these things in our custom maps. Anyway, I could imagine these being used in side-scroll shooters. One controls the tank, the other one Tychus. I might go for a round StarChess II today if I find the time.
[QUOTE=SteeleCratos;23846972]Make a tank that fires Viking rockets at the marine's rate of fire[/QUOTE]
[img]http://i750.photobucket.com/albums/xx148/Acds9/SC22010-08-0517-15-18-27.jpg?t=1281021465[/img]
Sadly I can't find the Fire Rate value, but it does shoot Viking Rockets.
[editline]03:20PM[/editline]
Also if I resized a Viking and put it in the turret of the Siege Tank the wings (and rocket launchers) would come out of the sides of the turret (while the main body is hidden). Oh well, will try that tomorrow, I've had quite enough of the editor for today.
Should I play SC1 before SC2?
And how long is SC1 approximately?
[QUOTE=Talishmar;23847873]Should I play SC1 before SC2?
And how long is SC1 approximately?[/QUOTE]
I didnt, hasnt effected my playing experiance at all.
[QUOTE=acds;23847701][img]http://i750.photobucket.com/albums/xx148/Acds9/SC22010-08-0517-15-18-27.jpg?t=1281021465[/img]
Sadly I can't find the Fire Rate value, but it does shoot Viking Rockets.
[editline]03:20PM[/editline]
Also if I resized a Viking and put it in the turret of the Siege Tank the wings (and rocket launchers) would come out of the sides of the turret (while the main body is hidden). Oh well, will try that tomorrow, I've had quite enough of the editor for today.[/QUOTE]
Then try putting more than one Viking in the tank. Around 8 should do it
[QUOTE=Kendra;23845723]It's bloody cheap though. What's fun about using cheap strategies?[/QUOTE]
It's a strat used in pro games. You should be able to counter it.
ok awesome game... server listing is crap, even warcraft 3's outdated server listings made more sense!
The only cheap tactic IMO is spamming void rays in the practice league. There are people who only play protoss and play all 50 games the same way just to make their e-peen bigger.
[URL="http://www.filefront.com/17175722/longamegooddt.SC2Replay"]My first game that went over 20 mins, showed how awesome just 2 DTs are![/URL]
[QUOTE=Amsay;23848209]The only cheap tactic IMO is spamming void rays in the practice league. There are people who only play protoss and play all 50 games the same way just to make their e-peen bigger.[/QUOTE]
Vikings/corruptors/whatever the protoss' version of AA is.
Platinum 1v1 is handing my ass to me. Why did I get put there anyway? D:
I'm trying to Proxy Pylon, done it once and it worked well :dance:. Why is it 'cheesey' though?
[QUOTE=Auster;23848263]Vikings/corruptors/whatever the protoss' version of AA is.[/QUOTE]
I usually have a few of them in my base before I even get to a starport because I don't know what he's building because of the rocks.
[QUOTE=Amsay;23848444]I usually have a few of them in my base before I even get to a starport because I don't know what he's building because of the rocks.[/QUOTE]
That's why the practice league is stupid. Skip it and play real matches. Who cares about ranking, honestly?
[QUOTE=Simples;23848389]I'm trying to Proxy Pylon, done it once and it worked well :dance:. Why is it 'cheesey' though?[/QUOTE]
Because people who bitch about it are butthurt over losing.
[QUOTE=Xera;23848459]That's why the practice league is stupid. Skip it and play real matches. Who cares about ranking, honestly?[/QUOTE]
I would have but I was playing on a friend's account, and he wanted to stay in it because he was a noob.
Built 5 anti-air turrets at the left side of a protoss base without him noticing, shot down 6 void rays and then took him out with 2 ghosts and a thor :D
[QUOTE=LeonS;23848463]Because people who bitch about it are butthurt over losing.[/QUOTE]
uh no
Cheese generally refers to an all-in strategy that relies on surprise to win a game early without serious resistance. A successfully executed cheese attack will catch the enemy early in their opening, while sacrificing early game macro.
Players able to resist the all-in push of a cheese build can often expect an early victory or at least a strong advantage going into the mid-game as the opposing player must make significant sacrifices to early game economy to properly execute the cheese.
straight from the TL wiki
[QUOTE=Amsay;23848444]I usually have a few of them in my base before I even get to a starport because I don't know what he's building because of the rocks.[/QUOTE]
Orbital command>Scan base.
[QUOTE=Xera;23848626]uh no
Cheese generally refers to an all-in strategy that relies on surprise to win a game early without serious resistance. A successfully executed cheese attack will catch the enemy early in their opening, while sacrificing early game macro.
Players able to resist the all-in push of a cheese build can often expect an early victory or at least a strong advantage going into the mid-game as the opposing player must make significant sacrifices to early game economy to properly execute the cheese.
straight from the TL wiki[/QUOTE]
Oh, so Cheeseing isn't a bad thing?
Sorry, you need to Log In to post a reply to this thread.