What the hell?
[IMG]http://i270.photobucket.com/albums/jj107/ChoklitReign/d2_coast_030003.jpg[/IMG]
All I did was download kh0rn's camera configurations, which are used when you die, and I get this. Plus, I'm at my first gunship fight and I can't pick up the RPG, which is the normal RPG and not the RPG-7. What is going on?
[QUOTE=Crazy_Farmer]Nope, the loading times are as long, and I now put it on dx8 to have absolutely none of those effects, it's really annoying.[/QUOTE]
You should compare it with Water Hazard.
[B]Edit:[/B]
Wait, are you using the options menu? Use the configuration map.
[b]Edit:[/b]
[QUOTE=dARKQUARk]What the hell?
[IMG]http://i270.photobucket.com/albums/jj107/ChoklitReign/d2_coast_030003.jpg[/IMG]
All I did was download kh0rn's camera configurations, which are used when you die, and I get this. Plus, I'm at my first gunship fight and I can't pick up the RPG, which is the normal RPG and not the RPG-7. What is going on?[/QUOTE]
The SMG, Shotgun, and RPG are in the same category. I don't know why.
[QUOTE=Crazy Legs]You should compare it with Water Hazard.
[B]Edit:[/B]
Wait, are you using the options menu? Use the configuration map.
[b]Edit:[/b]
The SMG, Shotgun, and RPG are in the same category. I don't know why.[/QUOTE]
I'm using the configuration map.
[QUOTE=Crazy_Farmer]I'm using the configuration map.[/QUOTE]
And motion blur it still used when you go through the medium detail gate? When you go through it, open up your console and make sure it executed tactical_medium_detail.cfg
[QUOTE=Crazy Legs]The SMG, Shotgun, and RPG are in the same category. I don't know why.[/QUOTE]
I threw down all of my weapons, including the shotgun, and I still couldn't pick it up. I only edited a few SMG placements in my weapons_category file, is this the problem? I didn't touch anything regarding the RPG, though. I don't remember what the default looks like, could you paste it?
dude, try using the gravity gun in 3rd person :geno:
How do I turn all of the blurs off? I just want a list of commands.
The game is buggy, half the weapons it won't let you pick up for some reason (hence why this is a pre-release).
On ATI cards (atleast that's the problem I think), the motion blur effects and depth of field can cause frequent crashing and/or really REALLY long load times.
You can't use bullettime because it's disabled by default. To activate it, type one of the following in the console
"exec tactical_neo"
or
"exec tactical_hardboiled"
These two cfg files (located in the CFG folder for the mod, there are others too I think), load up the player settings for these. Such as, the neo one will give you infinite ammo, bullet time, dual SMG+Shotguns, ect
You can also do the same for gore effects, ragdoll styles (ranges from realistic to over-the-top)
Those are probibly spelled wrong though. Just go in the cfg folder for the mod, and then type in:
"exec [CFG FILE NAME HERE WITHOUT THE EXTENSION]" in-game in the console to activate it.
[QUOTE=Brodi]I am having the same problem[/QUOTE]
You have to put "bullettimesim 1" into the console but when I do that it's all messed up, the trail effect are there it's just normal speed.
Hmm, I've tried all the methods of installing and I can get the entire game to work besides the ironsights.
No matter what I do, when I click the ironsight button, the weapon just moves over a little and it zooms in slightly. I mess with the ironsight cfg and align a weapon that way, but all the other weapons get messed up horribly when I do that.
Anyone care to shed some light on this?
It can't be my hardware, I am pretty damn sure that my 8800 can run DX9 effects :D
Cool. I have been waiting months for this!
[img]http://img227.imageshack.us/img227/3577/dmmotel0000pd0.jpg[/img]
Haha, man these guys are too easy to kill. They should've made them one-hit-kills.
Also, this game is way easy compared to Delta 4. I'm playing on Extreme-Impossible mode, and I can blaze through the maps with nothing but a Glock.
Oh, and spawn a Zombie2 on RP_CSCDesert. You'll be... surprised.
I'm planning to do that, what do you mean?
[QUOTE=A Grunt]
[QUOTE=Ryx]
God damn it, 7 hours remaining.
DSL Internet.[/QUOTE]
God damn it, 40 minutes remaining.
Some sort of Internet :argh:[/QUOTE]
God damn it, 41 seconds remaining.
I win! ;D
[QUOTE=ShotgunNinja]God damn it, 41 seconds remaining.
I win! ;D[/QUOTE]
God damn it, -48 hours remaining!
I win! :)
Okay, if you want to change your character, type in
cl_playermodel
And choose from the files in your models/player folder. Which are...
PMC_Cap
PMC_Goggle
PMC_Goggle_Up
PMC_Goggle_Up_U
PMC_NVG
NY_Police
Urban
SAS
SAS2
GIGN
T_Leet
T_Phoenix
T_Arctic
Snake
American_S
German_R
Enjoy.
Cool, does it also changes your foot model?
I got it working, it's pretty good, but the loading times are so long. :(
Does this have the proper third person?
[QUOTE=NegaZomBuste]Cool, does it also changes your foot model?[/QUOTE]
I think so.
Oh, and by the way, the NY_Police materials showed up as checkboard for me, so it might not work.
I gave up on this mod, it's fun and all but the loading times... It takes minutes and it's just not fun to wait when you're supposed to die often. I'll wait for the next version with a possible fix.
614 mb T_T
I made a zombie mapadd for de_urbanwarfare.
Here's what I can't take credit for.
1) The Map
2) The AI Nodes
3) Most of the mapadd. I only took dm_motel's mapadd, added a start position, edited the amount of zombies and ammo lying around, and edited the starting weapons.
It's quite simple to make one.
[B]Link:[/B][url]http://files.filefront.com/de+urbanwarfare+Zombie+Version/;9269603;/fileinfo.html[/url]
Just extract it in the smod folder.
Some images
[img]http://img518.imageshack.us/img518/2244/deurbanwarfare0000eu8.jpg[/img]
[img]http://img518.imageshack.us/img518/1592/deurbanwarfare0003ym1.jpg[/img]
[img]http://img180.imageshack.us/img180/2643/deurbanwarfare0007vj4.jpg[/img]
[img]http://img518.imageshack.us/img518/2391/deurbanwarfare0008dp2.jpg[/img]
[img]http://img518.imageshack.us/img518/9153/deurbanwarfare0004gp9.jpg[/img]
And a zombie hunter pro tip!
Oh shit! A zombie is running towards you! It could've caught you while you were reloading, or you shot it and it still survived and you still need to pump your shotgun. Kick it! What you're hoping for is that it'll finish it off or it'll stun it in time for you to shoot it.
[QUOTE=Xera]This is not SMOD. This is the rather shitty SMOD Tactical.[/QUOTE]
It isn't shit.
[QUOTE=Crazy Legs]I made a zombie mapadd for de_urbanwarfare.[/QUOTE]
Hell yeah, one of my favorite maps. You rock man.
Hmm. How about de_nightfever next? That would seem good.
[QUOTE=Reconstruct]Hell yeah, one of my favorite maps. You rock man.
Hmm. How about de_nightfever next? That would seem good.[/QUOTE]
If it fits with the zombie theme. I made one with RP_HomeTown1999 but it was easy to camp and too cheery.
De_nightfever is decent, takes place at night and few camping spaces.
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Does DM_hotel just crash on load for anyone else? It just goes to a black screen at 0 fps and then crashes.
[QUOTE=Whitelegs]Does DM_hotel just crash on load for anyone else? It just goes to a black screen at 0 fps and then crashes.[/QUOTE]
You mean dm_motel?
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