• SMOD Tactical
    754 replies, posted
[QUOTE=Xera]LONG load times, random sounds on weapons(Deagle sniper anybody?), etc. I'd rather play SMOD or SMOD Redux, neither have shitty load times and the weapons all work and have proper sounds. Also, 600MB for this? Where did all the size come from?[/QUOTE] Agreed. Then again this is a pre-release, not the actual full one. I'm thinking... does having AA off reduce crashes? Because alot of games out there with motion blur and DoF effects don't perform too well with AA on also (but it is much harder to notice no AA with all the effects going on)
Can someone make aim_texture2 with a few weapons and zombies?
[QUOTE=sammm321]Do you need the original SMOD to install this? I have it, but is it a patch or a whole new game?[/QUOTE] You don't need anything else than the full install.
How the hell do people get fast internet? The maximum I've ever got is like 250 kb/s
[QUOTE=lettuce_head]How the hell do people get fast internet? The maximum I've ever got is like 250 kb/s[/QUOTE] They...buy it?
I get 200-400 KB/s and that's enough for me.
I've only tried the zombie map so far. Wasn't quite what I was expecting, but it had a good 28 days later horror feel to it.
I am going to try the zombie map with 300 zombies and bullet time.
How do you change how many zombies there are? And enable bullet time?
Here: [url]http://forums.facepunchstudios.com/showpost.php?p=8308252&postcount=348[/url] And here : [url]http://forums.facepunchstudios.com/showpost.php?p=8302023&postcount=298[/url]
How do i play as Gordon? And carry hell alot of weapons?
[QUOTE=robink93]How do i play as Gordon? And carry hell a lot of weapons?[/QUOTE] I thing that you can t but for the weapons put on console impulse 101.
It crashed :sigh: Dual shotguns + lots of zombies + bullettime isn't a good idea I guess [IMG]http://img524.imageshack.us/img524/6618/dmmotel0002fc8.jpg[/IMG]
[QUOTE=kellokala22]I thing that you can t but for the weapons put on console impulse 101.[/QUOTE] You drop half of them, but i forgot, it was the original SMOD i wanted, this sucked.
[QUOTE=1Mangoo]I'm getting 140KB/s. I am sad. ..:([/QUOTE] I'd be happy with those speeds.
going to play this just for the zombies
I think I'm going to get a different version instead, just because the load times are WAY too long. Every time you die, practically 10 minutes of waiting to play again.
The npc have aimbots, there's still the damn invisible combine, almost impossible to rescue the hostages on cs_assault, crashes because of intensiveness, loads like hell, weapon blur looks like ass, cs_cabaret needs better npc nodes because the terrorist rush out and cause mass deaths on both sides which should have been stand offs. Everything else I guess there's some progress, but really needs an upgrade. I downloaded this in 30 minutes. EDIT: Also crashed in 5 minutes.
SMOD Tactical: Delta 3/4 are still the best in my opinion :keke:
Unfortunately I have to deal with Delta 5, because 3/4 don't work. :(
[QUOTE=s0m3_guy]The npc have aimbots, there's still the damn invisible combine, almost impossible to rescue the hostages on cs_assault, crashes because of intensiveness, loads like hell, weapon blur looks like ass, cs_cabaret needs better npc nodes because the terrorist rush out and cause mass deaths on both sides which should have been stand offs. Everything else I guess there's some progress, but really needs an upgrade. I downloaded this in 30 minutes. EDIT: Also crashed in 5 minutes.[/QUOTE] Ah the invisible combine. Those were the worst fucking idea ever in a game, and it's stupid as hell that they still have them in. They are literally EVERYWHERE in Nova Prospeckt for no reason at all, and it ruins one of my favorite maps ever.
The setup thing in no way works, unless you're supposed to have minigun toting super soldiers in an office on super easy mode. I spawn in cs_cabaret with no weapons or HUD, making it shit impossible to finish that level. Also, the weapon carrying system is really confusing.
[QUOTE=Anonymuzz]The setup thing in no way works, unless you're supposed to have minigun toting super soldiers in an office on super easy mode. I spawn in cs_cabaret with no weapons or HUD, making it shit impossible to finish that level. Also, the weapon carrying system is really confusing.[/QUOTE] You are not supposed to spawn with any weapons in that map. If you want weapons type "exec draw" in console and it will give you the default load-out. The real way to get one in that map is to head left and wait until your teammates kill a terrorist and steal his weapon.
[QUOTE=Crazy_Farmer]You are not supposed to spawn with any weapons in that map. If you want weapons type "exec draw" in console and it will give you the default load-out. The real way to get one in that map is to head left and wait until your teammates kill a terrorist and steal his weapon.[/QUOTE] Oh. Either way, I'm still getting shot at by about 15 terrorists pouring out of the building, while I have... well, no ammo.
Made a mapadd for dotd_crookcounty! [B]Link:[/B][url]http://files.filefront.com/dotd+crookcounty+Zombie+Ver/;9305732;/fileinfo.html[/url] I originally had around 150 zombies, but it was too sparse and didn't have that apocalyptic feel. So it's upped to 250 zombies. I also attempted to add an M4A1 and Dual Pistols in lieu of the classic shotgun. It was hard to conserve ammo and and Dual Pistols were too inaccurate. Also, the shotgun makes a good mess.
Thank you for making it :D
[QUOTE=Crazy Legs]Made a mapadd for dotd_crookcounty! [B]Link:[/B][url]http://files.filefront.com/dotd+crookcounty+zombiezip/;9274930;/fileinfo.html[/url] I originally had around 150 zombies, but it was too sparse and didn't have that apocalyptic feel. So it's upped to 250 zombies. I also attempted to add an M4A1 and Dual Pistols in lieu of the classic shotgun. It was hard to conserve ammo and and Dual Pistols were too inaccurate. Also, the shotgun makes a good mess.[/QUOTE] Ah, man. I already beat DE_UrbanWarfare with 300 zombies, now I have to fight through this? YOU ARE AWESOME.
[QUOTE=Anonymuzz]Oh. Either way, I'm still getting shot at by about 15 terrorists pouring out of the building, while I have... well, no ammo.[/QUOTE] go behind the police car and inside a truck there's a Gordon Freeman suit and guns in it, so now you can run and kick.
The urbanwarefare map is all missing textures for me. What's going on? The map looks fun.
[QUOTE=Reconstruct]Ah, man. I already beat DE_UrbanWarfare with 300 zombies, now I have to fight through this? YOU ARE AWESOME.[/QUOTE] You fucking beat it?
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