• Steam for Linux
    516 replies, posted
[QUOTE=NowhereMan;38497839]The day all the games on Steam are available on Linux, is the day I switch to Linux.[/QUOTE] more like the day new games are available on Linux. The old games would run on Wine fine, it's the new games that are the problem
Does anyone know how to create a custom resolution in the AMD drivers? My monitor's EDID chip is fucked up, and it reports the max resolution being 1024x768. In Windows I could just tick "Override EDID chip" and just select 1920x1080, but the linux drivers don't have that option. Which is funny because the nvidia drivers don't have that option in windows, but they have something similar in linux.
[QUOTE=NowhereMan;38497839]The day all the games on Steam are available on Linux, is the day I switch to Linux.[/QUOTE] Only the AAA games won't be given Linux ports. And to be honest; I don't give a shit if I can't play Crysis 3 or Call of Duty.
[QUOTE=Matt-;38499508]Only the AAA games won't be given Linux ports. And to be honest; I don't give a shit if I can't play Crysis 3 or Call of Duty.[/QUOTE] To be honest, we don't know yet if AAA titles will be ported to Linux. I bet in this decade this will start to change. It's just that people need to know what advantages Linux offers in front of other OSes and apply that to the companies.
[QUOTE=Ol' Pie;38499623]To be honest, we don't know yet if AAA titles will be ported to Linux. I bet in this decade this will start to change. It's just that people need to know what advantages Linux offers in front of other OSes and apply that to the companies.[/QUOTE] if Steam for Linux continues to get game support like it is now, AAA games will eventually come.
I thought that most Valve games were AAA games...
[QUOTE=Altair_PT;38504530]I thought that most Valve games were AAA games...[/QUOTE] some people here like to think of valve as an indie studio :/
[QUOTE=FlubberNugget;38504880]some people here like to think of valve as an indie studio :/[/QUOTE] Well, Valve doesn't rely on a publisher for financial support.
[QUOTE=danharibo;38504910]Well, Valve doesn't rely on a publisher for financial support.[/QUOTE] indie in the sense of 'small company with mostly low budget games', not independant as it [I]should[/I] be known
[QUOTE=danharibo;38504910]Well, Valve doesn't rely on a publisher for financial support.[/QUOTE] Valve is a publisher...
They also rely on EA for physical releases.
[QUOTE=FlubberNugget;38506299]They also rely on EA for physical releases.[/QUOTE] Didn't they say that EA wouldn't publish their games anymore sometime before the release of portal 2?
Aren't all Call of Dutys ported to mac? I don't know why they wouldn't be ported to Linux.
[QUOTE=Mr. Tripp;38509134]I don't know why they wouldn't be ported to Linux.[/QUOTE] Porting software costs money. Money that Activision wouldn't want to spend on such a, at the moment, niche market. I believe Linux could become much more mainstream, and Steam for Linux will definitely help, but it has a long way to go.
The only reason people care that indie developers are indie is because generally indie devs are nicer to people and software. Just like Valve.
TF2 seems to be available for everybody now.
[QUOTE=Cyril;38510291]TF2 seems to be available for everybody now.[/QUOTE] Yup, that does seem to be the case. [editline]19th November 2012[/editline] Actually I'm pretty surprised at how good this looks - everything from AA to AF is maxed. Minus some stutters here and there (and bad mouse sen-- oh.... forgot to turn that up, no wonder I was constantly dying). [VID]http://f.elup.me/qhYO-ZWb.mp4[/VID]
TF2 seems to crash for me at the mainmenu
[QUOTE=icefox;38511644]TF2 seems to crash for me at the mainmenu[/QUOTE] What distro? Also I went fullscreen (well noborder) and enabled the mouse hardware acceleration and I'm still getting 60+ FPS with everything maxed and the stutter apparently went away.
[QUOTE=darksoul69;38511693]What distro? Also I went fullscreen (well noborder) and enabled the mouse hardware acceleration and I'm still getting 60+ FPS with everything maxed and the stutter apparently went away.[/QUOTE] Ubuntu 12.04, 64 bit, the game opens, i see the valve intro ect, once i get to the main menu it stays there frozen for a minute then crashes to desktop
[QUOTE=Cyril;38510291]TF2 seems to be available for everybody now.[/QUOTE] I'm too short minded, does this mean it is available even for non-beta testers, or am I missing something? EDIT: Just checked it out, it is. How long will Valve take to block it again?
[QUOTE=Ol' Pie;38512215]I'm too short minded, does this mean it is available even for non-beta testers, or am I missing something? EDIT: Just checked it out, it is. How long will Valve take to block it again?[/QUOTE] I don't think they will. It was unavailable for UDS attendees and I guess they fixed the problem by making it available to everyone. :v:
-snip solved- EDIT: The game runs like wind, but there are letters and numbers missing in the in-game GUI. Anyone having this?
[quote]Could not find required OpenGL entry point `glGetError'! Either your video card is unsupported, or your OpenGL driver needs to be updated.[/quote] Does anyone know how to fix this? I have the latest proprietary Nvidia drivers installed. [editline]19th November 2012[/editline] It's when I try to launch TF2. [editline]19th November 2012[/editline] Was just out of date drivers. [editline]19th November 2012[/editline] [img]https://dl.dropbox.com/u/8063726/Pictures/Screenshot-Steam-Linux.png[/img] :V
Anyone else having to validate TF2 Files whenever you want to start it? I find this quite annoying.
TF2 doesn't even start for me... Gotta reinstall it tomorrow...
[b]Steam for Linux Client Update[/b] posted by Frank @ 08:29PM on November 20, 2012 We've just updated the Steam for Linux client. Your client will update automatically but if you wish to force the update, click Check for Steam Client Updates..., from the top-level Steam menu. The following fixes are included in this release: -added support for detecting kmod: video driver packages to the video driver detection code -fixed the video driver version check bootstrapper and added X API error handling -corrected top level window titles -fixed truncated text in Steam settings dialog -fixed low download speed problem -fixed overlay occasionally not exiting if game crashed -added support for keypad Enter button messages -improved the tracking of game windows by the overlay -fixed how the Steam client waits for child process exits -added support for using xdg-user-dir-lookup to find the DESKTOP directory -fixed bug with maximize button not working -made the Steam install directory relocatable -steam install now properly updates the /usr/bin/steam directory -added support for proper reinstallation if the Steam install bootstrap fails -fixed a glyph rendering bug that resulted in heap corruption -the locale is now set to generate proper character input
Sweet. [editline]21st November 2012[/editline] I found a really hackish way to get TF2 to run in fullscreen Disable borders for that window and maximize from my taskbar :v: No stretching involved either, impressive
[QUOTE=FlubberNugget;38533423]Sweet. [editline]21st November 2012[/editline] I found a really hackish way to get TF2 to run in fullscreen Disable borders for that window and maximize from my taskbar :v: No stretching involved either, impressive[/QUOTE] There's also "-x 0 -y 0 -w 800 -h 600 -noborder" which is how I open most of my Steam games "fullscreen" on Windows, because alt+tabbing is so easy.
[QUOTE=Matt-;38533532]There's also "-x 0 -y 0 -w 800 -h 600 -noborder" which is how I open most of my Steam games "fullscreen" on Windows, because alt+tabbing is so easy.[/QUOTE] Launchoptions refuse to work
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