• Mass Effect Megathread - GAVORN'S TRICKS EDITION
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[QUOTE=Whatwhat1337;29439352]For either of them?[/QUOTE] [media]http://www.youtube.com/watch?v=djZFHTa6TfA[/media]
That's one way to solve a problem. :v:
[QUOTE=27X;29439359]Reading PSM is bad and you should feel bad.[/QUOTE] Not sure where i got it, Probably here. Just remember us talking about something tali related and fan rage
Just like being able to play as your squadmates, can you also tweak the game so I can have my Shepard wear armor like the Blue Suns or Shadow Broker mercs?
I think it's possible...
[QUOTE=thrawn2787;29434530]Yeah, I have. Smaller Reapers is one of the things that worries me. Bringing them down easily at all worries me. Oh hey let's just build up this huge apocalyptic army for 2 full games, and when they finally get here they're pushovers. As far as ME2 writing goes, Miranda for one is just... a pile of crap. The story is too cliche, you can't ignore it. And I really dislike how they're making Shepard / humanity special. I can see how Shepard would be special to everyone BUT the Reapers. He had a hunch about Saren and was right about it so what. He got lucky but he's not special. Same with the rest of humanity and citidel species. He also did not kill the Reaper single handedly like the game universe would like you to believe. Again, it's cool if humans / aliens promote Shepard to god status, but not the Reapers. He / She should just be another organic to them. But again I can kind of get past all that (but it still worries me for the 3rd), but I can't get past the fucking weapon sounds. They're so horrible. They were fine in ME1. And LET ME FUCKING TAKE MY HELMET OFF BIOWARE GOD DAMN DON'T GIVE A BONUS TO NOT SEEING MY CHARACTER. Oh and they're making TIM a bad guy for no reason.[/QUOTE] Humanity isn't special? In 26 years humanity wnet from an unknown species with only a handful of systems to a council race, something most species haven't done in thousands of years, and they pretty much took over C-Sec. Humanity also lead the fleet which destroyed Sovereign. Sovereign was killed by a human ship and his avatar killed by a human. Shepard, the posterboy for humanity, was THE reason the Reaper invasion failed. The Reapers then sent the Collectors to kill Shepard and when they did HE CAME BACK FROM THE DEAD and then killed ALL the Collectors with only 12 people. Then he destroyed a star system just to slow the Reapers down and taunted them while doing it. Of course the Reapers are going to be pissed off at Shepard and humanity.
"Pissed off" is saying it nice
[QUOTE=imadaman;29441153]"Pissed off" is saying it nice[/QUOTE] "Our motives transcend your simple understanding "
Do you think Reapers may have been looking for a species/civilisation that could defeat them in order for them to grow stronger?
"You cannot even begin to fathom our hate and fear. Mostly fe- er hate. It is far beyond even your wildest imagination."
[QUOTE=DiscoInferno;29441372]Do you think Reapers may have been looking for a species/civilisation that could defeat them in order for them to grow stronger?[/QUOTE] - snip -
[QUOTE=Janus Vesta;29441126]Humanity isn't special? In 26 years humanity wnet from an unknown species with only a handful of systems to a council race, something most species haven't done in thousands of years, and they pretty much took over C-Sec. Humanity also lead the fleet which destroyed Sovereign. Sovereign was killed by a human ship and his avatar killed by a human. Shepard, the posterboy for humanity, was THE reason the Reaper invasion failed. The Reapers then sent the Collectors to kill Shepard and when they did HE CAME BACK FROM THE DEAD and then killed ALL the Collectors with only 12 people. Then he destroyed a star system just to slow the Reapers down and taunted them while doing it. Of course the Reapers are going to be pissed off at Shepard and humanity.[/QUOTE] "I wanted to make a game where humanity was special, and for once we were the good guys. Most of the games lately have been dark and real downers. I wanted to make something different." [sic]
Humans? Good guys? Not when I'm playing :smug:
[QUOTE=imadaman;29443913]Humans? Good guys? Not when I'm playing :smug:[/QUOTE] Being a dick to the galaxy certainly is a fun way to play though.
[QUOTE=phaedon;29358339]Bigger one: [img_thumb]http://ep.yimg.com/ca/I/yhst-51568362379717_2155_612964579.jpg[/img_thumb][/QUOTE] I did say making the Normandy into a giant flying bruise would look cool. Hopefully this should quell any naysayers. "... you should see the other ship."
[QUOTE=imadaman;29443913]Humans? Good guys? Not when I'm playing :smug:[/QUOTE] But the main difference is that Humanity is actually powerful, instead of being the pushover that [I]somehow[/I] manages to pull through with the skin of their teeth. See, this is the primary reason why I play Renegade, because in sci-fi movies where Humanity isn't the punching bag is where Humanity is gleefully paragon to the point they're willing to lose power just to stay ethical. I just want, for [U][I]once[/I][/U], a game where Humanity rises to the status of superpower while giving a big finger to the other races in the process, and that's possible in Mass Effect.
[QUOTE=sltungle;29444588] "... you should see the other ship."[/QUOTE] [IMG]http://www.facepunch.com/image.php?u=159657&dateline=1302717633[/IMG]:respek:[IMG]http://www.facepunch.com/image.php?u=134627&dateline=1265278750[/IMG]
[QUOTE=imadaman;29443913]Humans? Good guys? Not when I'm playing :smug:[/QUOTE] When I play, Shepard is so Paragon he makes Ace Rimmer say "What a guy!" Except when it came to "brainwashing" vs destruction of the Heretic Geth, but I still disagree with Bioware about the moral "alignments" that choice. ESPECIALLY since the renegade conversation options endorse destruction over brainwashing.
Yeah they fucked up The Choice of Legion's loyalty. :smith: It would have been perfect if both would have given the same amount of Renegade.
[QUOTE=DiscoInferno;29445279]When I play, Shepard is so Paragon he makes Ace Rimmer say "What a guy!" Except when it came to "brainwashing" vs destruction of the Heretic Geth, but I still disagree with Bioware about the moral "alignments" that choice. ESPECIALLY since the renegade conversation options endorse destruction over brainwashing.[/QUOTE] Rewriting is no different to teaching someone to accept your way as the right way, only one is instantaneous.
It isn't teaching, it's forcing. Brainwashing. I would rather die than have everything that makes me who I am changed without my consent. I think the choices are aligned correctly in the game. Paragon people think life is more important than ideology, renegade people think ideology is more important than life. This is evident in virtually every paragon/renegade choice, paragon is always aligned with saving lives immediately above all else. Sure, renegade is about about saving lives as well, but renegade focuses on long-term preservation of lives, not short-term.
And there's a chance they'll revert to their old beliefs. Regardless I usually just rewrite them because it'll look cool to see the geth army attack a reaper.
[QUOTE=Canuhearme?;29445950]Rewriting is no different to teaching someone to accept your way as the right way, only one is instantaneous.[/QUOTE] Persuasion can fail, the rewriting and brainwashing cannot. Well, brainwashing can fail but it's not the same as persuasion. You can choose not to listen to someone trying to convince you of something and you can still be stubborn enough refuse to change even when convinced.
[QUOTE=markfu;29446036]And there's a chance they'll revert to their old beliefs. Regardless I usually just rewrite them because it'll look cool to see the geth army attack a reaper.[/QUOTE] Heretics only make up a small part of the Geth, the Geth will have a huge army regardless of whether you re-write the heretics or not. Remember that virtually all Geth stay behind the Veil.
[QUOTE=MaverickIB;29446026]It isn't teaching, it's forcing. Brainwashing. I would rather die than have everything that makes me who I am changed without my consent. I think the choices are aligned correctly in the game. Paragon people think life is more important than ideology, renegade people think ideology is more important than life. This is evident in virtually every paragon/renegade choice, paragon is always aligned with saving lives immediately above all else. Sure, renegade is about about saving lives as well, but renegade focuses on long-term preservation of lives, not short-term.[/QUOTE] What about Zhu's Hope? You kill untrained colonists armed with peeshooter weapons who are fighting you against their will. With them gone, the colony does not survive after the Geth Attack. Worse, you are garunteed the means to only incapacitate them but you can choose not to use it.
[QUOTE=MaverickIB;29446077]Heretics only make up a small part of the Geth, the Geth will have a huge army regardless of whether you re-write the heretics or not. Remember that virtually all Geth stay behind the Veil.[/QUOTE] Heretic Geth are the only ones with active military bases outside the Veil, and they have [I]some[/I] semblance of understanding what they did in the past, so they'd be the first to go against the Reapers for the Geth. That being said, you'll be up against True Geth in ME3 on the Quarian Homeworld, so that probably implies that's the bulk source of Geth support if you support them. That being said, do you think Daro'Xen will be the one to fuck up and try to enslave the Geth again, since her message to you seems to imply it heavily?
[QUOTE=DiscoInferno;29446123]What about Zhu's Hope? You kill untrained colonists armed with peeshooter weapons who are fighting you against their will. With them gone, the colony does not survive after the Geth Attack. Worse, you are garunteed the means to only incapacitate them but you can choose not to use it.[/QUOTE] Aren't you unsure of what is causing them to behave like that at that point? As in, you haven't seen the thorian yet? Based off of how batshit crazy the thorian makes them, I see the renegade choice of simply killing them as a way of putting them out of their misery. In retrospect, knowing killing the thorian would release it's grasp on their brains, then yeah, killing them sounds terrible, but you have to keep in mind that there really wasn't any "cure" in sight before you encountered the damn thing.
You know it's the THorian. [editline]26th April 2011[/editline] You just don't know how fucking large ass that piece of filth has
Yeah, you know it's the thorian, but you don't know exactly how it's controlling people and whatnot. As in you, don't know if killing it would make them stop going crazy and whatnot.
[QUOTE=MaverickIB;29446192]Aren't you unsure of what is causing them to behave like that at that point? As in, you haven't seen the thorian yet? Based off of how batshit crazy the thorian makes them, I see the renegade choice of simply killing them as a way of putting them out of their misery. In retrospect, knowing killing the thorian would release it's grasp on their brains, then yeah, killing them sounds terrible, but you have to keep in mind that there really wasn't any "cure" in sight before you encountered the damn thing.[/QUOTE] You still had the means to just incapacitate them, and if killing The Thorian didn't save them afterwards you would know that there's probably no saving them.
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