Also, again to what Canuhearme? said: isn't that kind of the idea of ME3. To look at what's happening in the background and feel utterly hopeless. To see that what you're doing on the ground isn't having the fucking slightest of effects on the grand scheme of things (at least at the start), because 10 kilometres in the distance four Reapers have just fucking torn a high-rise building to the god damned ground and have started torching the area around it.
[QUOTE=Cree8ive;29464420]I never experienced that part, where/when is it?[/QUOTE]
Mass Effect 1, when Garrus speaks with Executor Pallin.
[QUOTE=markedOne;29464647]Mass Effect 1, when Garrus speaks with Executor Pallin.[/QUOTE]
Never experienced that...
[QUOTE=sltungle;29464585]Also, again to what Canuhearme? said: isn't that kind of the idea of ME3. To look at what's happening in the background and feel utterly hopeless. To see that what you're doing on the ground isn't having the fucking slightest of effects on the grand scheme of things (at least at the start), because 10 kilometres in the distance four Reapers have just fucking torn a high-rise building to the god damned ground and have started torching the area around it.[/QUOTE]
Don't get me wrong, if they pull it off it'd be brilliant, I'm just erring on the side of being concerned it will have an explosion a minute or something that would be distracting to the player.
Also that example you gave reminded me of when Ashley was talking about how she felt that she couldn't fight back against the Reapers, since she's a soldier.
Well she can't, because she's dead
[QUOTE=Canuhearme?;29464693]Don't get me wrong, if they pull it off it'd be brilliant, I'm just erring on the side of being concerned it will have an explosion a minute or something that would be distracting to the player.
Also that example you gave reminded me of when Ashley was talking about how she felt that she couldn't fight back against the Reapers, since she's a soldier.[/QUOTE]
I don't recall Ashley saying that, but, yeah, that's what I'm getting at.
The last few Halo games had had some pretty good background action going on. Halo Reach especially did and I think they pulled it off amazingly. Halo 3 had some of that too (like with the covenant ship flying overhead while you ploughed on down Tsavo Highway). And don't get me started on the finale to Halo: ODST... I felt so exhilarated when I was escorting Dare and the Engineer down the highway and like 4 or 5 covenant cruisers flew overhead and the controller started shaking in my hands to emphasise how close the ships were. Hell, even the space elevator collapsing in ODST was fucking incredible.
Never felt like they detracted from the experience, in fact, to me, they most certainly added to it. That said, all developers have their own style, and maybe Bungie just happen to be good at pulling that stuff off while other people aren't so good. I'm sure BioWare could do it if they tried to, though.
[QUOTE=Cree8ive;29464652]Never experienced that...[/QUOTE]
You HAVE to hear them though.
[QUOTE=MaverickIB;29456184]It'd also be really busy.
Having shit going on in the background distracts you from what's going on in the foreground. Having shit going on and blowing up in the background works for action games like Call of Duty, but it doesn't help drive a cinematic experience like the Mass Effect games.
I mean, hell, look at the new Star Wars films. Classic example of why having a ton of "awesome" shit going on in the background isn't a good idea.[/QUOTE]
Those new films were shit to begin with. Another thing is, it does drive a cinematic expierence. It also makes it much more realistic.
Shepard and his waifu Alien appreciation squad are not the center of attention in the ME universe. I'm just saying man, if there is a big conflict/war going on, there should be some background fighting, if a few guys shooting shit or some background noises are a big issue for you, than I'm sorry.
[editline]27th April 2011[/editline]
I mean like the guys in Garrus' recruitment mission, they were mostly background stuff (before you reach him by the bridge), but they added to the realism, detail and cinematic attention.
[editline]27th April 2011[/editline]
Or how about Eden Prime, I remember it having a fairly active background (to an extent) if you consider the audio too, lots of gun fire (if I remember right)
[editline]27th April 2011[/editline]
I mean this is like if SPR had nothing going on in the background when people were talking, even on the beach landings.
[editline]27th April 2011[/editline]
You know, I could keep adding edit after edit, but I think I made my point
[editline]27th April 2011[/editline]
Merge King, btw
[editline]27th April 2011[/editline]
I mean come on, it doesn't even have to be a big battle. Just a few troops or some shit
[editline]27th April 2011[/editline]
Or shit, the cars on the citadel in ME1 and ME2, those must have been really bothersome, right?
[editline]27th April 2011[/editline]
It's like I kept running into the walls trying to talk to one
:saddowns:
C-c-c-combo breaker?!
I was actually waiting for someone to post, so you win.
Your prize
[img]http://www.titaniumteddybear.net/wp-content/uploads/2011/04/wow-its-fucking-nothing.jpg[/img]
[QUOTE=Dr.C;29456133]I still want there to be gundams, or Knightmare frames
[editline]26th April 2011[/editline]
Or better yet, powered armor segments[/QUOTE]
No gundams.
ok
[QUOTE=doommarine23;29464916]
*one million edits*
:saddowns:[/QUOTE]
what are you doing
[QUOTE=tommo400;29465518]what are you doing[/QUOTE]
Being light-hearted with my posts. something I notice people here can't handle.
So let me be blunt and boring with you.
You're an idiot if you think background action distracts from the game, the game is about a story and a universe, the player is not the center of attention, just like in a movie. Stuff still happens in the background.
[editline]27th April 2011[/editline]
To put into another perspective, imagine the war on earth in the ME3 trailer, now imagine that ingame.
Now imagine that without any background fighting or background detail at all, it would be dead and lifeless.
Damn, I'm not saying that scenes should have NOTHING going on in whatnot.
You seem to miss the point of what I said. I'm talking about shit going on in the background during conversation parts. In [b]action[/b] scenes where the focus is on the [b]action[/b] then yes, there needs to be stuff going on everywhere to increase the feeling of scale. However, if you're having a deep conversation bit that's meant to be emotional and a huge burning starship goes flying by in the background, you're going to be ripped out of the emotional part of the story and just think "OH MAN THAT WAS AWESOME."
Oh come on, that's your problem with lack of self-control than. I can remain focused on the emotional parts. And it says a lot about a game, movie, story, anything. When you can be gripped to the emotion and story even with a lot of shit going on.
[QUOTE=doommarine23;29465710]Being light-hearted with my posts. something I notice people here can't handle.
So let me be blunt and boring with you.
You're an idiot if you think background action distracts from the game, the game is about a story and a universe, the player is not the center of attention, just like in a movie. Stuff still happens in the background.
[editline]27th April 2011[/editline]
To put into another perspective, imagine the war on earth in the ME3 trailer, now imagine that ingame.
Now imagine that without any background fighting or background detail at all, it would be dead and lifeless.[/QUOTE]
Was that post directed at me, or people in the thread in general?
Cos I was one of the people saying I wanted stuff going on in the background.
[editline]27th April 2011[/editline]
and the "what are you doing" thing wasn't a dig or anything, I was just askin'
I would not mind cerberus heavy mech being reminisent of knightmare frames.
[URL=http://img373.imageshack.us/i/rpi044foxbatvb2.jpg/][IMG]http://img373.imageshack.us/img373/8223/rpi044foxbatvb2.jpg[/IMG][/URL]
Maybe?
[QUOTE=jackattack;29466148]I would not mind cerberus heavy mech being reminisent of knightmare frames.
[URL=http://img373.imageshack.us/i/rpi044foxbatvb2.jpg/][img_thumb]http://img373.imageshack.us/img373/8223/rpi044foxbatvb2.jpg[/img_thumb][/URL]
Maybe?[/QUOTE]
[b]NO[/b]
No gundams [b]or[/b] massive robots.
Mass Effect already has mechs.
[QUOTE=God of Ashes;29466232][b]NO[/b][/QUOTE]
Fair enough.
One thing ive always wondered.
Thermal clips were obviously introduced while shep was in the ground, right?
His first living covo:
"pick up your armor and weapon from the locker shepard"
"this weapon dosnt have a thermal clip...Also, What the fuck is a thermal clip?"
[QUOTE=doommarine23;29465928]Oh come on, that's your problem with lack of self-control than. I can remain focused on the emotional parts. And it says a lot about a game, movie, story, anything. When you can be gripped to the emotion and story even with a lot of shit going on.[/QUOTE]
You can stay focused on emotional parts because filmmakers/gamemakers are good at cinematics.
Think of all the emotional parts in Saving Private Ryan. Good movie with a lot going on in most scenes. Scene where the guy gets stabbed? Room with barely any window to the outside, outside gunfire and explosions are muffled if not nonexistent. Extremely emotional scene. Scene where the medic guy dies? Super quiet. You never realize that they do that shellshock AKA: remove all background sounds effect every time an emotional part with Tom Hanks shows up?
It's something so subtle that you never notice it when it's done right, but it sticks out like a sore thumb when it's done wrong.
[QUOTE=jackattack;29466282]Fair enough.
One thing ive always wondered.
Thermal clips were obviously introduced while shep was in the ground, right?
His first living covo:
"pick up your armor and weapon from the locker shepard"
"this weapon dosnt have a thermal clip...Also, What the fuck is a thermal clip?"[/QUOTE]
Nothing says they were introduced when he was in comatose. They could have been introduced before, I mean, the Normandy was just doing a scouting mission at the beginning of ME2, nothing says how long that was after the defeat of Saren/Sovereign.
You know what would be funny? If there was a President Eden AI that controlled the Reapers.
Super Advanced Reaper AI: You will not be able to sway me....
Shepherd: But......that is impossible.
Super Advanced Reaper AI: You are right and I will destroy our main base of operations that will cripple the Reapers so the good guys can get the giant fucking robot up and running and destroy us once and for all. -self destruct-
But Bioware's writers are a lot better than that, so hopefully that won't happen.
[QUOTE=MaverickIB;29466332]You can stay focused on emotional parts because filmmakers/gamemakers are good at cinematics.
Think of all the emotional parts in Saving Private Ryan. Good movie with a lot going on in most scenes. Scene where the guy gets stabbed? Room with barely any window to the outside, outside gunfire and explosions are muffled if not nonexistent. Extremely emotional scene. Scene where the medic guy dies? Super quiet. You never realize that they do that shellshock AKA: remove all background sounds effect every time an emotional part with Tom Hanks shows up?
It's something so subtle that you never notice it when it's done right, but it sticks out like a sore thumb when it's done wrong.
Nothing says they were introduced when he was in comatose. They could have been introduced before, I mean, the Normandy was just doing a scouting mission at the beginning of ME2, nothing says how long that was after the defeat of Saren/Sovereign.[/QUOTE]
did you forget the beach landings and how there was all kinds of shit going on in the background.
[QUOTE=doommarine23;29466460]did you forget the beach landings and how there was all kinds of shit going on in the background.[/QUOTE]
some guys arm came off.
[QUOTE=MaverickIB;29466332]Nothing says they were introduced when he was in comatose. They could have been introduced before, I mean, the Normandy was just doing a scouting mission at the beginning of ME2, nothing says how long that was after the defeat of Saren/Sovereign.[/QUOTE]
A month or so.
[QUOTE=doommarine23;29466460]did you forget the beach landings and how there was all kinds of shit going on in the background.[/QUOTE]
The beach landing scene was an action scene, there wasn't any gripping conversation or anything like that. The focus was entirely on the situation itself, the action was the emotion driving force.
Having a lot going on is okay in scenes like that. Once again, I'm talking about emotional conversational moments like Tali's father being dead, where the focus is on the people and the situation, not the action. Let's take a theoretical moment in ME3 when someone tells Shepard that they just found out Earth has been completely destroyed by the Reapers. It would be an incredibly emotional moment, but if there was a huge fucking space battle going on in the background that was making noise, shaking the environment and in clear view, it would completely rip you from that emotion.
[QUOTE=MaverickIB;29466907]The beach landing scene was an action scene, there wasn't any gripping conversation or anything like that. The focus was entirely on the situation itself, the action was the emotion driving force.
Having a lot going on is okay in scenes like that. Once again, I'm talking about emotional conversational moments like Tali's father being dead, where the focus is on the people and the situation, not the action. Let's take a theoretical moment in ME3 when someone tells Shepard that they just found out Earth has been completely destroyed by the Reapers. It would be an incredibly emotional moment, but if there was a huge fucking space battle going on in the background that was making noise, shaking the environment and in clear view, it would completely rip you from that emotion.[/QUOTE]
Personally it's all about pacing as well, specifically in the way Yahtzee from The Escapist talks about it in Crysis 2.
[URL]http://www.escapistmagazine.com/videos/view/zero-punctuation/3079-Crysis-2[/URL]
It's something Mass Effect got right in that you only get to see the balls-to-the-wall Reaper-on-fleet action at the end of the game when everything goes to shit, but more importantly it makes the entire scale of just what is going on that much bigger.
The thing that worries me about Mass Effect 3 is that we're going to have this huge Reaper invasion [I]at the start of the game.[/I] Would you say watching the Alliance coming in to save the Destiny Ascension would've been effective if we saw large scale space combat, say, when you go through the Mu Relay and come across the Geth fleet at Ilos?
To return back to the Star Wars Episode III argument, how many people here would argue the coolest part of the movie was the beginning and the end?
Maybe they won't show the actual battle taking place so much at the start and instead show the effects it is having on the environment and telling us how terrible it is.
Bioware have done a good job so far, you had the battle at the start of ME2 which was emotional for sure and then no more big space battles in till the end of the game.
[QUOTE=MaverickIB;29466907]The beach landing scene was an action scene, there wasn't any gripping conversation or anything like that. The focus was entirely on the situation itself, the action was the emotion driving force.
Having a lot going on is okay in scenes like that. Once again, I'm talking about emotional conversational moments like Tali's father being dead, where the focus is on the people and the situation, not the action. Let's take a theoretical moment in ME3 when someone tells Shepard that they just found out Earth has been completely destroyed by the Reapers. It would be an incredibly emotional moment, but if there was a huge fucking space battle going on in the background that was making noise, shaking the environment and in clear view, it would completely rip you from that emotion.[/QUOTE]
Yet again, it's dependent on the person. Maybe it would rip you, but it probably wouldn't rip me.
Part of my mind might go "oh wtf is that". but I'd be able to focus on the topic at hand.
A lot of new info, on our [url=http://twitter.com/#!/ME3News]twitter[/url].Also, there is a Q&A between the fans and Casey Hudson tomorrow or in the next few days.
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