• Mass Effect Megathread - GAVORN'S TRICKS EDITION
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[QUOTE=sltungle;29696085]Huh. I followed the tutorial to edit the save file and found that 'Kirahee alive' WASN'T ticked (despite me saving him), and there was no option for multi-racial council/Earth only council). I are confused. The start of ME2 even said, "Paragon Commander Shepard followed the Paragon Path", so I don't see why I'm getting the renegade council outcome in ME2.[/QUOTE] Is this the flag you are looking for? [img]http://gyazo.com/79b8f423c0316fa684d86edfd739a681.png[/img]
Yeah, but the problem is there's THREE outcomes in ME2 for the council decission: Council Alive: humans join the council as a member species. Council Dead: multi-species council headed by human. Council Dead: humanity seized political control of the council and the galaxy. [editline]9th May 2011[/editline] And, hell, looking at that image you have there I'm not getting the 'Bring Down The Sky' flags either (using the ME2 save editor site). It's the right save though, so what the hell is going on?
[QUOTE=sltungle;29696411]Yeah, but the problem is there's THREE outcomes in ME2 for the council decission: Council Alive: humans join the council as a member species. Council Dead: multi-species council headed by human. Council Dead: humanity seized political control of the council and the galaxy. [editline]9th May 2011[/editline] And, hell, looking at that image you have there I'm not getting the 'Bring Down The Sky' flags either (using the ME2 save editor site). It's the right save though, so what the hell is going on?[/QUOTE] I see the "saved the Council" option 5 ticks below the "abandoned the Council" one. Oh wow derp you're saying you aren't getting those options, is it perhaps a bad download of the editor?
[QUOTE=Canuhearme?;29696576]I see the "saved the Council" option 5 ticks below the "abandoned the Council" one. Oh wow derp you're saying you aren't getting those options, is it perhaps a bad download of the editor?[/QUOTE] He's using a different editor - one that lets you edit your save on a website. sltungle, you need to download Gibbed's save editor to see these particular flags.
I am seeing the 'save council'/'abandon council' flags. What I'm questioning is why am I getting the renegade abandoned council decision rather than the paragon one if there's no flag specifically related to either choice? It seems that the game takes data on whether you were paragon or not and uses that to decide how the council is formed (all humans, or human headed), and for some weird reason, despite being paragon, I'm getting the human only one (which is the renegade one).
[QUOTE=sltungle;29696907]I am seeing the 'save council'/'abandon council' flags. What I'm questioning is why am I getting the renegade abandoned council decision rather than the paragon one if there's no flag specifically related to either choice? It seems that the game takes data on whether you were paragon or not and uses that to decide how the council is formed (all humans, or human headed), and for some weird reason, despite being paragon, I'm getting the human only one (which is the renegade one).[/QUOTE] This is a total shot in the dark, but could it be having "abandoned the council" flagged gives the renegade choice, whilst having neither "saved the council" or "abandoned the council" gives the paragon?
[QUOTE=tommo400;29697629]This is a total shot in the dark, but could it be having "abandoned the council" flagged gives the renegade choice, whilst having neither "saved the council" or "abandoned the council" gives the paragon?[/QUOTE] I've been contemplating that myself. I'll test it tomorrow. As for now: bed.
[QUOTE=Zezibesh;29692088]You live close to a military base?[/QUOTE] March Air Reserve Base is about 20 miles northeast of me, and Camp Pendleton is about 40-50 to the south. The place where "The Glow" is centered is pretty much a commuter town for people who work in LA or (mostly) Orange County.
From OXM: Apparently, according to OXM, you can jump and roll, and blindfire has been introduced. As well as gaining civilisation's alliegance, you can lose them to the Reapers if you don't play right, similarly to losing squadmates in the suicide mission. Your weapons have three upgrade slots -scope barrel and grip, and you can change the colour and camoflage of weapons. The magazine rumours that Garrus is being built up to a dramatic death. Cerberus and husks will be main enemies, and cerberus is divided into three main types of troops - heavy bruisers, medium and light. You may be able to get an eyepiece, like Garrus's, that will allow non-sniper weapons to scope in further, which also hints at armour having more of an effect on gameplay. Bioware are going to announce something big at E3 - a lot of the gameplay features and more squadmates.
[QUOTE=phaedon;29699105]From OXM: The magazine rumours that Garrus is being built up to a dramatic death. .[/QUOTE] What. Nonononononononononono. There better be a way to save him.
I like what I'm reading. Except for the Garrus part.
[QUOTE=phaedon;29694692]The Adventures of Pluto Nash 2.0 [editline]8th May 2011[/editline] I am sure you know this based on the various works of his. And before you mention the comics, do some research first. I also like how you are implying that the people who wrote ME1 and 2 are vastly different teams.[/QUOTE] Per previous already in contact with folks and I've done my research, you don't still don't seem to understand how deferred content by design w/writer works. The lead writer and content producer changes the tone considerably and this is not even worth mentioning, and the fact that I have to shows how far off the mark you are. There is a great deal of change in exposition and character presentation between the first two games, and not all of it an be attributed to "we learned as we went". It's a two way street, and there were several additions, departures and position revisions to the staff over the course of hiatus between games, and one of the staff who left was responsible for the overwiew on three principal characters. You were saying something about research? I like how you're implying the team is exactly the same, cause it isn't.
Well, the Garrus death part is pure journalism speculation though: [quote]That Garrus thing was also hinted at by the...I think it was Garrus' writer? They said he would have similarities to Mercutio and Wash (firefly/serenity). Hope it is just speculation.[/quote]
[QUOTE=phaedon;29699105]From OXM: Apparently, according to OXM, you can jump and roll, and blindfire has been introduced.[/QUOTE] Confirmed Shepard changing his last name to Fenix
[QUOTE=27X;29699400]Per previous already in contact with folks and I've done my research, you don't still don't seem to understand how deferred content by design w/writer works. The lead writer and content producer changes the tone considerably and this is not even worth mentioning, and the fact that I have to shows how far off the mark you are. There is a great deal of change in exposition and character presentation between the first two games, and not all of it an be attributed to "we learned as we went". It's a two way street, and there were several additions, departures and position revisions to the staff over the course of hiatus between games, and one of the staff who left was responsible for the overwiew on three principal characters. [/QUOTE] I take that you had problems with ME2's character presentation? [quote]You were saying something about research? I like how you're implying the team is exactly the same, cause it isn't.[/quote] Yes, because "not vastly different" means "exactly the same".
[QUOTE=phaedon;29699105]From OXM: Apparently, according to OXM, you can jump and roll, and blindfire has been introduced. [B]As well as gaining civilisation's alliegance, you can lose them to the Reapers if you don't play right, similarly to losing squadmates in the suicide mission.[/B] Your weapons have three upgrade slots -scope barrel and grip, and you can change the colour and camoflage of weapons. The magazine rumours that Garrus is being built up to a dramatic death. Cerberus and husks will be main enemies, and cerberus is divided into three main types of troops - heavy bruisers, medium and light. You may be able to get an eyepiece, like Garrus's, that will allow non-sniper weapons to scope in further, which also hints at armour having more of an effect on gameplay. Bioware are going to announce something big at E3 - a lot of the gameplay features and more squadmates.[/QUOTE] This is going to get fun really fast.
[QUOTE=Canuhearme?;29699499]This is going to get fun really fast.[/QUOTE] If, unlikely though it may be, we can earn the aid of the Batarians, I'll definately allow them to sacrifice themselves for the greater good. Or no good at all, as long as the sacrifice part holds up.
Batarians are an Orwellian society pretty much right? I don't think that we can blame the citizens in such a society for their government being asses.
Batarians are one part North Korea and one part Orwell, but if it's still a decision between them and another race I'll definitely choose the other option. Still though, reading about that Batarian who was raised by human parents almost made me regret ever hating them.
[QUOTE=phaedon;29699647]Batarians are an Orwellian society pretty much right? I don't think that we can blame the citizens in such a society for their government being asses.[/QUOTE] But Batarians are dicks. I loathe them with a passion.
[QUOTE=phaedon;29699416]Well, the Garrus death part is pure journalism speculation though:[/QUOTE] But [sp] Wash's death wasn't well written at all, people claim it was to show that anyone can die... but after that point no one did and it was completely random.[/sp]
Well, in their defence, you only met some terrorists and scum on Omega. Though I would definitely choose any other race over them. They don't provide anything to the galaxy to begin with. Government sponsored terrorism? Yeah, obvious reference there.
[QUOTE=sltungle;29696085]Huh. I followed the tutorial to edit the save file and found that 'Kirahee alive' WASN'T ticked (despite me saving him), and there was no option for multi-racial council/Earth only council). I are confused. The start of ME2 even said, "Paragon Commander Shepard followed the Paragon Path", so I don't see why I'm getting the renegade council outcome in ME2.[/QUOTE] Your Suppose to get an E-Mail from him if he is Still alive. However with my Mass Effect 1 Save Imported, I never got one(he was Still Alive in my game). It was either on Purpose it was never ticked or theirs a bug in the Importer. The only way you can achieve this is altering the Mass Effect 1 Plot Table. Wikia doesn't even mention an E-Mail from Kirrahe.
[QUOTE=phaedon;29699798]Well, in their defence, you only met some terrorists and scum on Omega. Though I would definitely choose any other race over them. They don't provide anything to the galaxy to begin with. Government sponsored terrorism? Yeah, obvious reference there.[/QUOTE] The Batarian leader, Mummarian Gaddafazillion.
[QUOTE=phaedon;29699647]Batarians are an Orwellian society pretty much right? I don't think that we can blame the citizens in such a society for their government being asses.[/QUOTE] I'm usually take the totally good 'save everyone' approach in every game I play (where such an approach is possible). The Batarians were one group I figured I could kill without feeling like a dick. And you've just taken that away from me. Welp guess I'll be trying my best to save them too.
Wait the only squaddies that have been part of the actual squad the whole series are Garrus and Tali so what if you have to choose which one lives? Bros before hoes for me.
[QUOTE=Takuat;29700073]Wait the only squaddies that have been part of the actual squad the whole series are Garrus and Tali so what if you have to choose which one lives? Bros before hoes for me.[/QUOTE] What if you're female shep?
[QUOTE=Zeos;29699797]But [sp] Wash's death wasn't well written at all, people claim it was to show that anyone can die... but after that point no one did and it was completely random.[/sp][/QUOTE] The original draft of the script had nobody die at all; the two main deaths were added after Whedon realised that there was no real emotional loss by either the crew, or the audience. I dislike the idea of this 'emotional Garrus death' - aside from him being able to die at the end of ME2, it seems counter-productive to build up the death of a specific character, when the key theme behind the entire series is choice...
[QUOTE=Thom12255;29700158]What if you're female shep?[/QUOTE] Hoes before Bros
[QUOTE=Goldenboy;29700170]The original draft of the script had nobody die at all; the two main deaths were added after Whedon realised that there was no real emotional loss by either the crew, or the audience. I dislike the idea of this 'emotional Garrus death' - aside from him being able to die at the end of ME2, it seems counter-productive to build up the death of a specific character, when the key theme behind the entire series is choice...[/QUOTE] What I don't like is that Bioware is hinting that you will necessarily have to sacrifice something. There will probably be no perfect playthrough.
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