• Mass Effect Megathread - GAVORN'S TRICKS EDITION
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[QUOTE=k00lwhip;29729518]By a very rare coincidence I recently came across a girl wearing this. I asked her what's up. She told me she was in the middle of some calibrations.[/QUOTE] Should've told her you had reach.
[QUOTE=hypno-toad;29721533]1: Finish Mass Effect 1 2: Start Mass Effect 2 3: try to crouch 4: :saddowns:[/QUOTE] I tried that in ME2 and I didn't even play ME1
[QUOTE=Canuhearme?;29730100]Should've told her you had reach.[/QUOTE] As I said before, I personally liked Halo: Flexibility better
So are the only female romances going to be Ashley and Liara? The two people I hold the utmost contempt for?
It's early days yet, we'll probably see more squadmates.
I'm hoping that they decide to have James Sunderland be two possible characters depending on Shepard's gender. [QUOTE=Canuhearme?;29731352]You don't hold contempt for Tali?[/QUOTE] Ashley gave me a religious lecture in ME2, and Liara's chief defining characterization is Alien, Nerd, and bisexual. I just pay no attention to Tali.
[QUOTE=Carbon Knight;29731279]So are the only female romances going to be Ashley and Liara? The two people I hold the utmost contempt for?[/QUOTE] You don't hold contempt for Tali?
I hate Ashley with a Passion as she's pretty Xenophobic and Shot Wrex when i was near convincing him, Guess who i left to die
[QUOTE=Sirdrone536;29731944]I hate Ashley with a Passion as she's pretty Xenophobic and Shot Wrex when i was near convincing him, Guess who i left to die[/QUOTE] Kaidan?
[QUOTE=DX_V;29731982]Kaidan?[/QUOTE] As bad as Ashley is, Kaiden Onasi must die.
[QUOTE=Sirdrone536;29731944]I hate Ashley with a Passion as she's pretty Xenophobic and Shot Wrex when i was near convincing him, Guess who i left to die[/QUOTE] She only shot Wrex because she couldn't risk Shepard getting hurt, or at worst killed at the hands of some Krogan mercenary. Then there's the whole "xenophobia" issue which seems to just stem from distrust and family humiliation at the hands of Alliance Command for actions taken during the First Contact War. (wow it feels like I could explain this better, blah.)
[QUOTE=Canuhearme?;29732442]She only shot Wrex because she couldn't risk Shepard getting hurt, or at worst killed at the hands of some Krogan mercenary. Then there's the whole "xenophobia" issue which seems to just stem from distrust and family humiliation at the hands of Alliance Command for actions taken during the First Contact War. (wow it feels like I could explain this better, blah.)[/QUOTE] Umm no. She smiles while she's shooting and smiles even bigger after. Given how ME facial animations work, it's deliberate.
[QUOTE=Carbon Knight;29732188]As bad as Ashley is, Kaiden Onasi must die.[/QUOTE] Poor space Elvis :saddowns: As much as i don't really like Ashley and Kaidan, It more amounted to me not talking to them then actually hating them
I can imagine someone making Kaidan's story about the girl at Biotic camp and the Turian into a greentext story. Got all the makings and would fit well with most of them.
Kaidan pretty much rocks in my book as i seem him more of a edgy Mcoy .
I get the feeling Cerberus troops will be the equivalent of ME2's Merc groups that you fought for most of the game. ie they'll be [b]everywhere[/b]
It felt really strange fighting so many Merc's in ME2. After fighting Geth for the majority of ME1 it seemed like the Merc's were small time and boring.
Geth are soldier's work, Mercs are freelancer's work, husks are Hero's work. Follows on with the games and perception of Shepard.
Geth were unseen, unknown, near-mythical, super robots. Mercs were mercs
[QUOTE=Dr.C;29738866]Geth were unseen, unknown, near-mythical, super robots[/QUOTE] Sounds like you're confusing the Geth for the Reapers...
[QUOTE=tommo400;29739021]Sounds like you're confusing the Geth for the Reapers...[/QUOTE] No one contacted the geth or went into their space because they feared them / wanted them to be in exile
[INDENT]I recently bought Mass Effect 2 and love it. However, I've noticed a few oddities, and am wondering if these are serious problems or common bugs. Dialogue occasionally cuts off. This almost never happens in cutscenes, but it's moderately common in non-cutscene dialogue. For example, Mordin Solace's dialogue when giving you the Plague Cure. Sometimes he says "Take cu-", "Take cure, will-", and sometimes, he won't speak at all, but still do a talking animation. Other characters also won't say dialogue at times. Characters use the 'switching weapons' dialogue when holstering. Your friends say "Good call", "Yes sir", "Building clear", etc., when holstering weapons. This is rare, but it happens. Animations in cutscenes occasionally glitch. Some anims skip, get cut short, or simply appear a bit messed up. DLC I'm using: All default DLC from purchasing the Cerberus Code Lair of the Shadow Broker So does anyone know what's wrong? [/INDENT]
[QUOTE=Gmod_Fan77;29740479][INDENT]I recently bought Mass Effect 2 and love it. However, I've noticed a few oddities, and am wondering if these are serious problems or common bugs. Dialogue occasionally cuts off. This almost never happens in cutscenes, but it's moderately common in non-cutscene dialogue. For example, Mordin Solace's dialogue when giving you the Plague Cure. Sometimes he says "Take cu-", "Take cure, will-", and sometimes, he won't speak at all, but still do a talking animation. Other characters also won't say dialogue at times. Characters use the 'switching weapons' dialogue when holstering. Your friends say "Good call", "Yes sir", "Building clear", etc., when holstering weapons. This is rare, but it happens. Animations in cutscenes occasionally glitch. Some anims skip, get cut short, or simply appear a bit messed up. DLC I'm using: All default DLC from purchasing the Cerberus Code Lair of the Shadow Broker So does anyone know what's wrong? [/INDENT][/QUOTE] As for the dialog cutoff. You can skip through spoken dialog by pressing X on the 360 (What i have). I have seen hat cause problems with animations and some of the voices. But i have never seen what you are describing if i understand it correctly. Are you playing on PC, 360 or PS3
[QUOTE=BreenIsALie;29740621]As for the dialog cutoff. You can skip through spoken dialog by pressing X on the 360 (What i have). I have seen hat cause problems with animations and some of the voices. But i have never seen what you are describing if i understand it correctly. Are you playing on PC, 360 or PS3[/QUOTE] PC. I'm not skipping dialogue in any way. In the example of Mordin's cut-off, I actually stand in front of him after his intro cutscene in his clinic, I don't do anything, but he still cuts off at random points. It wasn't until I installed all of the DLC I have that this happened, oddly.
[QUOTE=Gmod_Fan77;29740892]PC. I'm not skipping dialogue in any way. In the example of Mordin's cut-off, I actually stand in front of him after his intro cutscene in his clinic, I don't do anything, but he still cuts off at random points. It wasn't until I installed all of the DLC I have that this happened, oddly.[/QUOTE] Can't really speak for it then, But maybe re-install the DLC (If possible) or maybe talk to EA about it
[QUOTE=BreenIsALie;29741021]Can't really speak for it then, But maybe re-install the DLC (If possible) or maybe talk to EA about it[/QUOTE] I've read up on it, and apparently, audio cutting out in direct/overheard conversations is a common glitch, and one guy reported it on IGN. No clue how to fix it, however.
[QUOTE=BreenIsALie;29740621]As for the dialog cutoff. You can skip through spoken dialog by pressing X on the 360 (What i have). I have seen hat cause problems with animations and some of the voices. But i have never seen what you are describing if i understand it correctly. Are you playing on PC, 360 or PS3[/QUOTE] It's annoying when you are skipping dialogue and accidentally hit X or spacebar and choose (usually) the neutral option in a conversation.
[QUOTE=thrawn2787;29740115]No one contacted the geth or went into their space because they feared them / wanted them to be in exile[/QUOTE] It's known from the beginning that they were created by the Quarians and revolted when they gained sentience. Not really mythical or unknown. The only mysterious thing is what they're doing in Geth space.
[QUOTE=tommo400;29736652]I get the feeling Cerberus troops will be the equivalent of ME2's Merc groups that you fought for most of the game. ie they'll be [b]everywhere[/b][/QUOTE] Seeing as how Cerberus is after Shepard and TIM is in it with the Reapers, i'll have to agree. However we'll probably see quite a bit of reaper born husks too. It's been said that the reapers have started to experiment on a wider range of species from the galaxy, one of the screens in GI looked like a Krogan or Yahg husk. So we'll likely see a lot of them too, hopefully.
Screenshot is a batarian-esque husk that noms dead people for juju. (guess that means corpses actually hang around this iteration)
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