[QUOTE=MaverickIB;28979197]Mass Effect MMO
Has cycles. After a good period of time, Reapers invade. How well players cooperate and look past their transgressions determines if the galaxy survives or not. If the Reapers are successfully defeated, the galaxy keeps going like normal for another cycle and then the Reapers invade again. If they are unsuccessful, everyone has to start over.
Would produce some interesting political scenarios. "I fucking hate you but I don't want to lose all of my shit, so let's fight these assholes together."[/QUOTE]That seems pretty cool, but it seems like the Reapers would be all-in. I don't think there would be any way to banish them (that we know of), or make them retreat. You'd probably have to destroy them all, and then that's it.
If someone also wasn't around when the reapers arrived, and they succeeded in harvesting, then their character would be gone. That's not much fun.
Depends on what ME3's solution is to combating the reapers, though.
Well, the Reaper invasion wouldn't be random by any means. Players would be given ample time to prepare. Also, it's not something that would happen and be over in just minutes. If a player knew they would be absent at the beginning of the invasion, they could position themselves farther from where the invasion would arrive, buying them a few hours.
Just a stupid little idea though, I think it'd be interesting but it probably wouldn't work out logistically.
[QUOTE=Terin7;28979333]That seems pretty cool, but it seems like the Reapers would be all-in. I don't think there would be any way to banish them (that we know of), or make them retreat. You'd probably have to destroy them all, and then that's it.
[B]If someone also wasn't around when the reapers arrived, and they succeeded in harvesting, then their character would be gone. That's not much fun.[/B]
Depends on what ME3's solution is to combating the reapers, though.[/QUOTE]
I don't think you understand the enormity of the Cycle.
The Reapers are in it all-or-nothing, if they fail then there wouldn't [I]be[/I] another Cycle, but if they succeed it's not like they take some people then they're gone, but the entire MMO would [U]end.[/U]
[QUOTE=Canuhearme?;28979435]I don't think you understand the enormity of the Cycle.
The Reapers are in it all-or-nothing, if they fail then there wouldn't [I]be[/I] another Cycle, but if they succeed it's not like they take some people then they're gone, but the entire MMO would [U]end.[/U][/QUOTE]The thing that Maverick was suggesting is that if the Reapers succeed, then you'd play the next generation of life 50000 years in the future. But it has the problems listed above.
[QUOTE=Terin7;28979501]The thing that Maverick was suggesting is that if the Reapers succeed, then you'd play the next generation of life 50000 years in the future. But it has the problems listed above.[/QUOTE]
The other problem is that it would have to take place during the events of Mass Effect 3, because I'm pretty sure the Reapers aren't coming back for another Cycle (if you succeed in ME3.)
That being said, a Mass Effect MMO taking place after the events of ME3 would be incredible, but the only problem is that there's so many variables to account for that it would be impossible (after all, you'd need a canon conclusion for a game that lets you make your own canon.)
[QUOTE=Zezibesh;28956284]The ME universe is just as a good/bad place to live as Earth now. You don't even get to live significantly longer because the Council has banned longevity treatments or something[/QUOTE]
But Cerberus is allowed to make a Frankenstein Shepard. :allears:
[QUOTE=Canuhearme?;28979574]The other problem is that it would have to take place during the events of Mass Effect 3, because I'm pretty sure the Reapers aren't coming back for another Cycle (if you succeed in ME3.)
That being said, a Mass Effect MMO taking place after the events of ME3 would be incredible, but the only problem is that there's so many variables to account for that it would be impossible (after all, you'd need a canon conclusion for a game that lets you make your own canon.)[/QUOTE]
That would be pretty easy.
Bioware says one ending is canon, there, player driven MMO. Or makes it so that all roads lead to one ending.
Or just have the MMO run like normal and then have a Reaper invasion 2-3 years down the road. Then you know people would really bust their ass to make sure they survive. If the Reapers win, everything resets. If they fail, then players get to keep playing with all of their stuff, with no threat of Reaper invasion ever again.
I wonder if Bioware will include an ending where you screw up terribly and everyone dies.
I'd totally be for......:v:
Brb, modding Minecraft to make epic MMO project.
[editline]4th April 2011[/editline]
[QUOTE=MaverickIB;28979986]Or just have the MMO run like normal and then have a Reaper invasion 2-3 years down the road. Then you know people would really bust their ass to make sure they survive. If the Reapers win, everything resets. If they fail, then players get to keep playing with all of their stuff, with no threat of Reaper invasion ever again.[/QUOTE]
Actually a number of political problems could potentially end the universe :v:
[QUOTE=Canuhearme?;28979020]Bioware will undoubtedly give us the chance in ME3 to re-earn the trust of the Council races during the events of ME3 because, you know, it doesn't take a Salarian to realize Shepard did what was absolutely necessary (especially once they realize that the Reapers are in fact real) and it would be bad storytelling to not give Shepard the option of saying, "We sacrificed them to remove the risk of all of you being turned into a thick gooey paste."
As to the racism thing, if you read the codex after saving the Council, it states that Council race opinions on Humanity are that of comrades and allies (just like Turians are seen as allies and comrades to the Asari) and sentiment like the Turian in Thane's quest is a minority opinion at best.[/QUOTE]
The shaking up of the race relations is a good thing no doubt but I do not think it will prove overall greater. While things were back to normal with humanity just taking a nice spot in the status quo, the military still knew that they had to build again to fix things. It was not a rush, but they were on the right path. The rush that would come from destroying the council is instead brought on by the Reaper's arrival and their goals are more in tune with the scenario.
Shaking things up between the races would not work as the dust would not settle and they would still be fighting by the time the Reaper's arrived. They may have a greater force, but they would not be able to utilise it as well. With human cooperation in the mix, they learn the tactics and become allies able to band together more effectively when the time comes. I doubt the Turians could even churn out a few dreadknoughts by the time the Reapers get here so it does not matter about the extra numbers anyway.
Beating 1 today, there's one thing I've learned.
Bioware sure knows how to climax.
...shit, that came out wrong
Edit: SHIT
Am I the only on who was REALLY disappointed with arrival? It felt like a giant copout.
The stealth section was boring and unnecisary, the combat was tedious, and the entire plot didn't make much sense.
A. Why didn't the members of the research team who WERN'T indoctrinated try to warn the batarians?
B. Why were there no real paragon options?
C. Why was the chat with harbinger so short? We got ONE LINE! NO PARAGON/RENEGADE CHECKS!
D. When/How did Hackett get on the ship? Are you telling me that over the course of the 2 days that Shepard was MIA, Joker took a trip to the citadel to pick up Hackett, instead of getting support?
E. Why was the Mech section so damn short? that was the most fun part of the DLC for me.
F. (This is more of a Nitpick, but still) Why didn't they wait an extra hour to give the Batarians a chance to escape, or better yet, for the reapers to be CAUGHT IN THE BLAST! PROBLEM MOTHERFUCKING SOLVED! REAPERS = DEAD!
So, yes. It wasn't [i]horrible[/i], but compared to Overlord and Kasumi, it felt too short, too bland, and had too many plot holes.
[QUOTE=FreakySoup;28980292]Beating 1 today, there's one thing I've learned.
Bioware sure knows how to climax.
...shit, that came out wrong[/QUOTE]
....you could've made it worse. You could've become a talimancer :v:
[QUOTE=TraderRager;28980309]Am I the only on who was REALLY disappointed with arrival? It felt like a giant copout.
The stealth section was boring and unnecisary, the combat was tedious, and the entire plot didn't make much sense.
A. Why didn't the members of the research team who WERN'T indoctrinated try to warn the batarians?
B. Why were there no real paragon options?
C. Why was the chat with harbinger so short? We got ONE LINE! NO PARAGON/RENEGADE CHECKS!
D. When/How did Hackett get on the ship? Are you telling me that over the course of the 2 days that Shepard was MIA, Joker took a trip to the citadel to pick up Hackett, instead of getting support?
E. Why was the Mech section so damn short? that was the most fun part of the DLC for me.
F. (This is more of a Nitpick, but still) Why didn't they wait an extra hour to give the Batarians a chance to escape, or better yet, for the reapers to be CAUGHT IN THE BLAST! PROBLEM MOTHERFUCKING SOLVED! REAPERS = DEAD!
So, yes. It wasn't [I]horrible[/I], but compared to Overlord and Kasumi, it felt too short, too bland, and had too many plot holes.[/QUOTE]
It wasn't as good as Shadow Broker or Overlord, but I think people expected way too much out of it.
A. The artifact indoctrinated pretty much everyone on the station.
B. There wasn't really any room for Paragon interrupts. There was no saving indoctrinated people or anything like that, they're indoctrinated, beyond saving.
C. Um, because you were on an asteroid headed for a mass relay. Not a lot of time to chit chat.
D. Nothing says the exchange with Hackett happened immediately after the incident. Hackett probably got on the ship after you escaped from the system.
E. I think that part was good because it was short. If they made you walk around in that clumsy mech for too long, the novelty would have worn off very quickly.
F. Answered a million times before. It was simply too risky to try and hold it off until right before the Reapers arrived. For one, the Reaper arrival based off of the artifact was a hypothesis, they could have arrived earlier or later. It was a safer option to destroy the relay with time on the clock so you'd have months/years to develop a more reliable countermeasure against the Reapers.
[QUOTE=FreakySoup;28980292]Beating 1 today, there's one thing I've learned.
Bioware sure knows how to climax.
...shit, that came out wrong[/QUOTE]
I have to say, the ending of ME1 was one of the greatest experiences in gaming I've had.
And the credits music made it so much better.
[QUOTE=Bredirish123;28979608]But Cerberus is allowed to make a Frankenstein Shepard. :allears:[/QUOTE]
...in secret, while openly averting pretty much every law set by the Council, and being labeled a terrorist group...
I don't really see your point?
[QUOTE=Ceiling Man;28978016][media]http://fc08.deviantart.net/fs70/f/2010/303/7/b/lil___mass_effect_by_toadcroaker-d31smml.png[/media][/QUOTE]
Can I have garrus as an avatar please
[editline]4th April 2011[/editline]
From this:
[media]http://fc08.deviantart.net/fs70/f/2010/303/7/b/lil___mass_effect_by_toadcroaker-d31smml.png[/media]
[editline]4th April 2011[/editline]
From this:
[media]http://fc08.deviantart.net/fs70/f/2010/303/7/b/lil___mass_effect_by_toadcroaker-d31smml.png[/media]
[editline]4th April 2011[/editline]
From those chibi-esque mass effect charachters a page or two back (Can't quote it oddly)
[editline]4th April 2011[/editline]
From those chibi-esque mass effect charachters a page or two back (Can't quote it oddly)
I'm pretty sure someone is using it already
Shiiit, I just realised why Okeer created Grunt.
He was talking about how the Genophage only filters the ability to survive the Genophage, I didn't think of much at first. Then I remembered about Mordin saying the Genophage returns their numbers to pre-industrial survival rates, back then only one in a thousand survived anyway.
Thing is though back then, it was real survival of the fittest. A real world application of their survival and fighting instincts made only the real, strongest Krogan survive. The strongest Krogan out of a thousand survived, so they grew stronger much quicker. Now with the Genophage, they aren't the hand picked strong Krogan, just the lucky who survive the Genophage. There is no natural selection at all, it's pure luck.
The Krogan are becoming weaker as a species not just because of the numbers it reduces, but that it's not the strong who survive any more. A weak Krogan in the old days would not live long but nowadays they are precious, contaminating the Krogan Gene pool with their weakness. They are a slave to their genetic mutations no longer having a way of controlling which ones live and which die.
Oh god.
Every post I see from you is some kind of weird racism or "survival of the strongest". Seriously dude, what is up with that.
Okeer is saying that Krogan have become more gentle with children, nurturing them and coddling them.
In other words, it's the equivalent of Spartans (the Race, not Halo) throwing their babies off cliffs.
[editline]4th April 2011[/editline]
[QUOTE=little.sparrow;28981501]Can I have garrus as an avatar please
[editline]4th April 2011[/editline]
From this:
[media]http://fc08.deviantart.net/fs70/f/2010/303/7/b/lil___mass_effect_by_toadcroaker-d31smml.png[/media]
[editline]4th April 2011[/editline]
From this:
[media]http://fc08.deviantart.net/fs70/f/2010/303/7/b/lil___mass_effect_by_toadcroaker-d31smml.png[/media]
[editline]4th April 2011[/editline]
From those chibi-esque mass effect charachters a page or two back (Can't quote it oddly)
[editline]4th April 2011[/editline]
From those chibi-esque mass effect charachters a page or two back (Can't quote it oddly)[/QUOTE]
Your images don't work, but I'm going to be nice and get you a set of Garrus Avatars
Cerberus should just build a massive vault deep underground (off the records ofcourse) on some uninhabited planet. Gather the best minds of galaxy and put them all on stasis there to be awaken some 49 thousand years later.
That shit ain't easy dog.
Here, full body, torso, head only.
[img]http://img62.imageshack.us/img62/2134/image2yv.png[/img]
[img]http://img818.imageshack.us/img818/3073/image3xk.png[/img]
[img]http://img801.imageshack.us/img801/8540/image5yc.png[/img]
[QUOTE=Angua;28982460]Cerberus should just build a massive vault deep underground (off the records ofcourse) on some uninhabited planet. Gather the best minds of galaxy and put them all on stasis there to be awaken some 49 thousand years later.[/QUOTE]
Cos the Protheans with better technology survived stasis :v:
[QUOTE=Novangel;28982555]Cos the Protheans with better technology survived stasis :v:[/QUOTE]
Hyoomanity is better
:colbert:
[QUOTE=GetBent;28980018]I wonder if Bioware will include an ending where you screw up terribly and everyone dies.[/QUOTE]
I really hope they do. I want to feel the galaxy fall
[QUOTE=Novangel;28975414]Did you max your class skill?[/QUOTE]
Yes, I did that as fast i could. I wanted to get decent levels of both Paragon and Renegade fast
[QUOTE=Ceiling Man;28978016]Avatar image[/QUOTE]
Loooove you
[QUOTE=BreenIsALie;28982572]I really hope they do. I want to feel the galaxy fall[/QUOTE]
You are the most depressing Shepherd ever...
:smith:
*Inhale smoke and/or scotch
[QUOTE=doommarine23;28982573]You are the most depressing Shepherd ever...
:smith:[/QUOTE]
Maybe, But knowing that failure is an option would make the feeling of the game more real. knowing that the reapers will bite the dust whatever you do will remove that feeling
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