• S.T.A.L.K.E.R. Series Megathread - We have death during loading - does Minecraft?
    4,985 replies, posted
[QUOTE=Sabrina;29070935]This beauty is a shotgun that is semi-automatic or even automatic if needed. It's based on the Avtomat Kalashnikov-brand's design and you can see it just by looking at the thing. The shell ejection, fire selector and even sights are very similar if not identical to the ones in the AK-series. Shot one before that was semi-auto, shit kicks but is so cash.[/QUOTE] I cant see why people like the saiga. It looks retarded
How do I make traders buy more damaged stuff?
[QUOTE=myng;29071010]I cant see why people like the saiga. It looks retarded[/QUOTE] Well it looks very much less retarded than this [img]http://world.guns.ru/userfiles/_thumbs/Images/shotgun/sh10/jackhammer.jpg[/img] . Fun fact, the ammo cassette of the weapon has to be sent to the factory for reloading :v: . e: as in you can't reload them yourself. That doesn't sound very handy at all. It may look decent in this pic but in every FPS it looks really ugly from the player's POV.
If you have to send your shit back to the factory just to be reloaded, then you have one pointless firearm
[QUOTE=TheTalon;29071197]If you have to send your shit back to the factory just to be reloaded, then you have one pointless firearm[/QUOTE] He's talking about the casing. You just have to pop another one in to keep firing.
Who the hell wants to buy a ton of those things? Even a dinky ass .40 10 round magazine costs $40 bucks, how much does one of those things cost a piece
[QUOTE=Psychokitten;29071132]How do I make traders buy more damaged stuff?[/QUOTE] Anyone?
Thorny would know. I'll see if he's on. [editline]9th April 2011[/editline] Nope, he's offline
Where can I take cover from an emission in the Jupiter factory area? Both of the buildings near the entrance (with the bridge connecting them) don't seem to have any rooms where I'm safe and I don't have the anabolics or whatever they're called to make me immune.
I should get my ass into doing that video on Doom's Mod. One life thing. Doing a gravely voice and a russian accent.
Does anyone remember that video that showed 2 guys just standing still as they were getting attacked by a huge horde of dogs and they were just looking at the player with some creepy music playing the background? Anyone got a link to that?
[QUOTE=Muukkis;29071176]Well it looks very much less retarded than this [img_thumb]http://world.guns.ru/userfiles/_thumbs/Images/shotgun/sh10/jackhammer.jpg[/img_thumb] . Fun fact, the ammo cassette of the weapon has to be sent to the factory for reloading :v: . e: as in you can't reload them yourself. That doesn't sound very handy at all. It may look decent in this pic but in every FPS it looks really ugly from the player's POV.[/QUOTE] It was awesome in Max payne though.
[QUOTE=Watevaman;29071603]Where can I take cover from an emission in the Jupiter factory area? Both of the buildings near the entrance (with the bridge connecting them) don't seem to have any rooms where I'm safe and I don't have the anabolics or whatever they're called to make me immune.[/QUOTE] Run to the PDA marker, man.
It's like they don't know what a PDA marker is.
[QUOTE=Paravin;29072438]Run to the PDA marker, man.[/QUOTE] [QUOTE=croguy;29072568]It's like they don't know what a PDA marker is.[/QUOTE] There is no PDA marker in I WORK ALONE. That would've been the first place I checked.
[QUOTE=Watevaman;29072666]There is no PDA marker in I WORK ALONE. That would've been the first place I checked.[/QUOTE] Then run into places till you get that task update thing to stay in the shelter
[QUOTE=Garik;29072813]Then run into places till you get that task update thing to stay in the shelter[/QUOTE] It doesn't have task updates for blowouts. Hence why I asked for a location.
[QUOTE=Watevaman;29072957]It doesn't have task updates for blowouts. Hence why I asked for a location.[/QUOTE] The stairwell near the tunnel(above ground) that connects the buildings is a safe spot, that's for certain. e: I like the random weapons in Redux [media]http://i.imgur.com/3fpsS.jpg[/media] [sp]free SVD[/sp] :buddy:
[QUOTE=Muukkis;29073027]The stairwell near the tunnel(above ground) that connects the buildings is a safe spot, that's for certain.[/QUOTE] That's weird, I was in the stairwell of the building closer to the factory itself and got killed, although I was at the top so that might be why. Thanks, I'll try it again.
I haven't played STALKER since about last August, any new mods out for CS/COP that are pretty groundbreaking? I've played SHOC so many times I can't really stand to play it anymore-
Well, I just had an interesting time. I got out of the Clear Sky underground, come back to the Duty base, and I find a dead soldier just laying on the ground. He hadn't been looted or anything. So, in short, I got a heavily upgraded Obakan with a scope, and a nice set of supplies. Oh, and the 10000 RUBLES that you get for going through the underground.
[QUOTE=MagicBurrito;29073106]I haven't played STALKER since about last August, any new mods out for CS/COP that are pretty groundbreaking? I've played SHOC so many times I can't really stand to play it anymore-[/QUOTE] Well apart from I Work Alone, there aren't really any new mega mods. You can always get People Soup + DMX for SoC and try it out, if you can withstand the long loading times and crashes. But, Thorny is making a new mod for CoP, called "Way of The Wolf", which is basically reusing modified CS levels and putting a story centered around Wolf(as the player character) in the mod.
[QUOTE=croguy;29066145]Too bad that the Soup + DMX has next to no 12 gauge buckshots. :argh:[/QUOTE] Sakharov trades you 5 cases of buckshot for one sparkler. Sparklers are [I]everywhere[/I] in the Wild Territory. Adrenaline sells it, I think the Duty trader (Not Barkeep) trades it too.
[QUOTE=croguy;29073187]Well apart from I Work Alone, there aren't really any new mega mods. You can always get People Soup + DMX for SoC and try it out, if you can withstand the long loading times and crashes. But, Thorny is making a new mod for CoP, called "Way of The Wolf", which is basically reusing modified CS levels and putting a story centered around Wolf(as the player character) in the mod.[/QUOTE] And brand new levels too :)
[QUOTE=Thorny;29073274]And brand new levels too :)[/QUOTE] Awesome. Can't wait for the mod! Oh yea, one thing I forgot to ask you: Are you planning on including the swamps, and if so, will you have Clear Sky in the mod?
[QUOTE=Watevaman;29073103]That's weird, I was in the stairwell of the building closer to the factory itself and got killed, although I was at the top so that might be why. Thanks, I'll try it again.[/QUOTE] Just tried the staircase on the ground floor, crouched under the stairs and died. :( This is where I am: [img]http://i.imgur.com/6Ksq8.jpg[/img] Yellow is me, green & blue are the buildings I've searched through for rooms. This is frustrating.
[QUOTE=Watevaman;29073489]Just tried the staircase on the ground floor, crouched under the stairs and died. :( This is where I am: [img_thumb]http://i.imgur.com/6Ksq8.jpg[/img_thumb] Yellow is me, green & blue are the buildings I've searched through for rooms. This is frustrating.[/QUOTE] Go into the main complex, the one with the remains of STINGRAY-4. It should work.
[QUOTE=croguy;29073485]Awesome. Can't wait for the mod! Oh yea, one thing I forgot to ask you: Are you planning on including the swamps, and if so, will you have Clear Sky in the mod?[/QUOTE] The Swamps are not in, but you could say Clear Sky are ;)
[QUOTE=simkas;29072200]Does anyone remember that video that showed 2 guys just standing still as they were getting attacked by a huge horde of dogs and they were just looking at the player with some creepy music playing the background? Anyone got a link to that?[/QUOTE] [media]http://www.youtube.com/watch?v=imoMRuVYMFM[/media] this one?
[QUOTE=Thorny;29073614]The Swamps are not in, but you could say Clear Sky are ;)[/QUOTE] But wasn't Clear Sky more or less unheard of outside of The Swamps? :v: Oh yea, what do you guys think about the accuracy of locations that were in CoP? It's a little eerie to me, because, you know, there aren't that many games that make a location from real life look so accurate to it's real life counterpart.
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