[QUOTE=P1X3L N1NJA;28836967]
I did ask people to give me a good reason to not boot them but If you did say something I mustnt have heard you over all the talking.[/QUOTE]
Oh no no I didn't have any reason one way or another at the time, but looking back, if it's more players that we're after then we shouldn't boot people when they come to us in their droves.
Well tomorrow is my birthday, we'll have to do something retarded in a custom game or that.
So uhhhh...
When's the next custom games? we need to play that slip n slide map holy shit.
We are playing now...
Get your shit together and join!
oh ok shit just got real without me
[QUOTE=KingKombat;28843090]oh ok shit just got real without me[/QUOTE]
Too many people.
I'll be back soon, after my shower!
[editline]27th March 2011[/editline]
Actually, I got to go!
I apologise for my friends behavior.
[QUOTE=Artifact;28846251]I apologise for my friends behavior.[/QUOTE]
His name was...
...fucking Justin Beeber.
He paid 800ms points...which is like £7 to get that name.
I had no doubt he was going to be mildly retarded/annoying.
[QUOTE=kapin_krunch;28846818]His name was...
...fucking Justin Beeber.
He paid 800ms points...which is like £7 to get that name.
I had no doubt he was going to be mildly retarded/annoying.[/QUOTE]
Um, Justin Bieber is the greatest singer of all time and if you can't say anything nice then don't say anything at all!!!
If anybody has Halo 2 on the PC and would fancy a game some time, alert me and we shall partake in some 7 year old goodness.
[editline]27th March 2011[/editline]
Wait...
Less than 24 hours until Action Sack, Classic Playlist, and Community BTB go live.
Also, for anyone who hasn't seen the big list of random changes:
* KOTH now has game variant support for Multiple Teammate Scoring allowing multiple teammates to gain score for their team while in the hill.
* All KOTH matchmaking variants now have a hill movement time of 1 minute.
* All KOTH matchmaking gametypes now allow equipment use while in the hill (2v2/4v4 gametypes limit equipment to Sprint, Jetpack and Hologram – Armor Lock removed from all KOTH loadouts).
* All KOTH matchmaking gametypes now have 1 frag starting grenades.
* Added a HUD widget for CTF gametypes which show when your flag is away from home or held by an enemy.
* More softkills on Pinnacle, Uncaged, Hemorrhage, Countdown and Asylum.
* Modified all default matchmaking map variants to support a static initial hill while playing Crazy Random King.
* Slayer game variants in 6v6 playlists are now 75 to win.
* 3 Ball is now 300 to win.
* Replaced Banshees with Falcons in all non-Invasion gametypes on Breakpoint.
* Increased Banshee respawn time to 180s on Paradiso.
* Decreased the frequency of Bro Slayer and Invasion Skirmish in the Noble Map Pack playlist.
* Replaced all Slayer game entries on The Cage with Uncaged in all playlists.
* Removed all objective game entries on The Cage in all playlists.
* Removed Pinnacle from Team Snipers.
* Removed Evade from The Arena and Double Team gametypes.
[QUOTE=Funky Pickle;28858164]Less than 24 hours until Action Sack, Classic Playlist, and Community BTB go live.
Also, for anyone who hasn't seen the big list of random changes:
* KOTH now has game variant support for Multiple Teammate Scoring allowing multiple teammates to gain score for their team while in the hill.
* All KOTH matchmaking variants now have a hill movement time of 1 minute.
* All KOTH matchmaking gametypes now allow equipment use while in the hill (2v2/4v4 gametypes limit equipment to Sprint, Jetpack and Hologram – Armor Lock removed from all KOTH loadouts).
* All KOTH matchmaking gametypes now have 1 frag starting grenades.
* Added a HUD widget for CTF gametypes which show when your flag is away from home or held by an enemy.
* More softkills on Pinnacle, Uncaged, Hemorrhage, Countdown and Asylum.
* Modified all default matchmaking map variants to support a static initial hill while playing Crazy Random King.
* Slayer game variants in 6v6 playlists are now 75 to win.
* 3 Ball is now 300 to win.
* Replaced Banshees with Falcons in all non-Invasion gametypes on Breakpoint.
* Increased Banshee respawn time to 180s on Paradiso.
* Decreased the frequency of Bro Slayer and Invasion Skirmish in the Noble Map Pack playlist.
* Replaced all Slayer game entries on The Cage with Uncaged in all playlists.
* Removed all objective game entries on The Cage in all playlists.
* Removed Pinnacle from Team Snipers.
* Removed Evade from The Arena and Double Team gametypes.[/QUOTE]
I'm walking to your house to play them
Why did they remove evade from Arena, and left Jetpack in still? Right...
[QUOTE=ComboTroop;28858469]Why did they remove evade from Arena, and left Jetpack in still? Right...[/QUOTE]
I can see why they remove evade. Me and SuperZoo were playing doubles arena today and it pretty much worked out that if you didn't have evade it was a up hill battle to win.
Evade is quite overpowered on close quarters maps.
[QUOTE=kapin_krunch;28859450]I can see why they remove evade. Me and SuperZoo were playing doubles arena today and it pretty much worked out that if you didn't have evade it was a up hill battle to win.
Evade is quite overpowered on close quarters maps.[/QUOTE]
Jetpack is worse, you can just jetpack to areas not intended and have mobility increased by tenfolds, compared to evade.
[QUOTE=ComboTroop;28860223]Jetpack is worse, you can just jetpack to areas not intended and have mobility increased by tenfolds, compared to evade.[/QUOTE]
I find that the people who use jetpack are fairly new to the game and fail to use them well.
[QUOTE=kapin_krunch;28860371]I find that the people who use jetpack are fairly new to the game and fail to use them well.[/QUOTE]
You kidding?
If you know how to use the jetpack you become Boba Fett the amount of kills ive got with it.
[QUOTE=P1X3L N1NJA;28861080]You kidding?
If you know how to use the jetpack you become Boba Fett the amount of kills ive got with it.[/QUOTE]
I'd prefer to be a Jedi with evade and energy sword.
It irks me when people don't use the jetpack to its full potential. Once you reach the peak of your jet-jump, don't continue to hold it - let go for a good second or two, and then start using it again. You'll be able to get much higher.
[QUOTE=Funky Pickle;28796600]I completely forgot about this mysterious helmet:
[img_thumb]http://i836.photobucket.com/albums/zz289/xxoACEoxx/New_Armor.jpg[/img_thumb][/QUOTE]
I just remembered the Vidmaster Challenges from Halo 3 that rewarded you with Recon for completing them. They weren't added until one year after it's release...
Oh God this weeks weekly challenge.
I just know Bungie is gonna throw curveball and have a daily be LASO or 5 overkills in a single matchmade game.
April Update is going live at 12 PM PST.
[QUOTE=Artifact;28865029]Oh God this weeks weekly challenge.
I just know Bungie is gonna throw curveball and have a daily be LASO or 5 overkills in a single matchmade game.[/QUOTE]
With that weekly you can miss like 4 dailys and still complete it so it shouldn't be too hard.
[QUOTE=kapin_krunch;28869544]With that weekly you can miss like 4 dailys and still complete it so it shouldn't be too hard.[/QUOTE]
Oh yeah, I was thinking the challenges reset straight away after the 6th day.
Missed 2 daily challenges so far I thinks...
Update is out and all I can say is wow.
[editline]29th March 2011[/editline]
Action sack is so fun.
HALOBALL XTREEEEEEEEEEEEEEEEEEME
/c
I hope they add some more Halo 2 maps to the Classic Playlist in a future update. The Halo CE maps felt a little bland to me back in the day.
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