Forgot to mention in my other post -
I loved the bridge fighting map, I think it has the potential to be amazing if the spawns on the end of the bridge are tweaked to be safer.
(by tweaked I mean move altogether, because those were some bad spawns)
Making map- Monster truck Extreme.
Need someone to create a gamemode.
[editline]2nd April 2011[/editline]
Oh, also.
Playermodel post
[img]http://www.bungie.net/stats/reach/playermodel.ashx?rpis=aCDQ1H$jJK$f9jN1NuGhgte0FdEwXtdTxKuqw8JRL9Q=[/img]
The bridge map was terribly one-sided, one team only had a sniper, the other team had a rocket launcher, gravity hammer, grenade launcher and a sniper.
[img]http://img26.imageshack.us/img26/4803/pilrofsuth.png[/img]
I'm so talented
durp
I was confused as to why Captain Keys keeps a pistol UNLOADED.
I mean seriously. He's a high ranking military officer.
[QUOTE=Raijin;28959600]I was confused as to why Captain Keys keeps a pistol UNLOADED.
I mean seriously. He's a high ranking military officer.[/QUOTE]
I always wondered that too.
Action Sack needs some tweaks, particularly in each specific gamemode. Too many people focus solely on kills in objective gamemodes (Haloball Xt and SpeedPile/SpeedFlag in particular). Of course, I have no idea how they would go about fixing that.
Oh, and it needs more gamemodes, too. But I doubt there's enough to create a decent variety, considering the custom gametype-making community died somewhere between Halo 3 and Reach.
[QUOTE=ComboTroop;28959235]The bridge map was terribly one-sided, one team only had a sniper, the other team had a rocket launcher, gravity hammer, grenade launcher and a sniper.[/QUOTE]
No, both sides had exactly the same weapons. Both sides had a sniper, 2 DMR's and a rocket launcher.
The Grav hammer is in the middle along with a grenade launcher.
[editline]3rd April 2011[/editline]
[QUOTE=Beetle179;28958297]Forgot to mention in my other post -
I loved the bridge fighting map, I think it has the potential to be amazing if the spawns on the end of the bridge are tweaked to be safer.
(by tweaked I mean move altogether, because those were some bad spawns)[/QUOTE]
You seemed to be the only person who like the map sadly.
The spawns on the end of the map were originally going to be on some of the broken platforms but they kept sliding off the end.
I think I need to put more cover in the way of debris at the end of the map...
snip
[QUOTE=kapin_krunch;28965724]No, both sides had exactly the same weapons. Both sides had a sniper, 2 DMR's and a rocket launcher.
The Grav hammer is in the middle along with a grenade launcher.
[editline]3rd April 2011[/editline]
You seemed to be the only person who like the map sadly.
The spawns on the end of the map were originally going to be on some of the broken platforms but they kept sliding off the end.
I think I need to put more cover in the way of debris at the end of the map...[/QUOTE]
Nope, I didn't see a rocket launcher on one of the sides, might have spawned and rolled off.
It needs massive weapon spawn tweaks and the team on the broken bridge edge needs more cover, as they get spawnkilled waaaaaaaay too easy.
[QUOTE=ComboTroop;28966880]Nope, I didn't see a rocket launcher on one of the sides, might have spawned and rolled off.
It needs massive weapon spawn tweaks and the team on the broken bridge edge needs more cover, as they get spawnkilled waaaaaaaay too easy.[/QUOTE]
I think someone got it before you could see where it spawned.
I know there is a rocket launcher on that side because it did make that map and all...
[editline]3rd April 2011[/editline]
Hooray, just finished enough daily to complete the weekly.
Fuck completing that "tip of the spear" daily though.
[QUOTE=Raijin;28959600]I was confused as to why Captain Keys keeps a pistol UNLOADED.
I mean seriously. He's a high ranking military officer.[/QUOTE]
Because he prefers to smack them in the face with a handgun thats bigger than his head.
I started playing Halo: Combat Evolved again after years of it sitting on my shelf. Damn good fun.
I gave up on the weekly after finding out my campaign data has been erased.
Knew I shouldve done more of yesterdays.
[editline]3rd April 2011[/editline]
Also can someone help on how to make a map compatible with CTF - I've put down both flag cap and spawn points but it keeps saying its incompatible when I go on customs.
Double edit:
Fixed it!
It'll be ready for customs tonight :v:
If anyone wants to join we are playing customs right now.
I wouldn't mind playing with you guys in customs, is a mic needed? My xbox mic has been shitting out on me lately so I might have to get a new one soon.
GT: Roflcopterrr
Forever alone, anyone want to play with me?
[QUOTE=xeonmuffin;28973578]Forever alone, anyone want to play with me?[/QUOTE]
I've already just played some action sack with you, damnit. I must now play Oblivion
I would have played with you folks earlier, but I was too busy doing this:
[img]http://gyazo.com/c2be84f9be51d2ea303147a79de55969.png[/img]
oh and i visited my cousin
(ignore the 5 hour difference between camera shy and the others)
Guys, i have this signed Halo 3 poster, yet i have no idea who signed it.
[img]http://dl.dropbox.com/u/9055409/Pics/4-3-11/DSC_0029.jpg[/img]
Any ideas?
Right one looks like Ben Hur
Blow-up bubble racer?
Long night of solace LASO?
Good Christ almighty.
Finally got the map-packs! Also Long Night Of Solace LASO could probably be easier with more people maybe.
IMO, LASO's are best done alone, while using the save & quit trick when you die. Co-op doubles the amount of enemies and shit, so I'd rather do them solo.
I might try and do the Laso with the save and quit trick.
[QUOTE=Bokito;28983165]IMO, LASO's are best done alone, while using the save & quit trick when you die. Co-op doubles the amount of enemies and shit, so I'd rather do them solo.[/QUOTE]
I find that they are more fun when not done alone...
If I try alone I'm prone to giving up within the first few minutes.
If I do it with friends we will each other to carry on and have a blast doing so.
True, but it stops being fun after you're stuck at 3 zealots with concussion rifles for 1.5 hours.
[QUOTE=Bokito;28983627]True, but it stops being fun after you're stuck at 3 zealots with concussion rifles for 1.5 hours.[/QUOTE]
Played the tip of the spear LASO with 4 people and we were stuck at the top of the spire for like an hour.
That shit was as tough as nails.
I think me and some friends are going to do the weekly tomorrow again.
This is going to be hard.
I just wish I was a damn Colonel already, then I wouldn't have to be assed on leveling... Ah well.
Also I've only played Condemned on Defiant, nobody votes Highlands.
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