• The Halo Thread v5: Kat's Ass Fan Club
    3,883 replies, posted
[QUOTE=Funky Pickle;29581339]Well, that's just a rumor, but yeah. There are a bunch of ex-Bungie employees in it, so they aren't just a group of random people. They also take the Halo canon disturbingly seriously, so the next Halo game they make should have a good story at least.[/QUOTE] I thought the Halo series was done? I hope this is just rumor. Personally I think Halo has had its run.
[QUOTE=EastBayWilly;29581871]I thought the Halo series was done? I hope this is just rumor. Personally I think Halo has had its run.[/QUOTE] Oh, my dear, dear forummate. Halo is far from over. There's so much expanded universe to go through, so much game content to use. Personally, I won't be satisfied until we get a Battlefield-style Halo MMO. But that's just me.
[QUOTE=EastBayWilly;29581871]I thought the Halo series was done? I hope this is just rumor. Personally I think Halo has had its run.[/QUOTE] I think so too, but Frank O'Connor, an ex-Bungie employee and head of 343, said that they would be the biggest jerks in the world to not finish Master Chief's story. Halo won't be the same without Marty O'Donnell composing and Marcus Lehto designing the characters, though. [editline]2nd May 2011[/editline] Ooh, the loadouts for BTB Assault will be: AR/DMR: Sprint, Evade, Jet Pack, Active Camo.
[QUOTE=Arachnidus;29581946]Oh, my dear, dear forummate. Halo is far from over. There's so much expanded universe to go through, so much game content to use. Personally, I won't be satisfied until we get a Battlefield-style Halo MMO. But that's just me.[/QUOTE] [QUOTE=Funky Pickle;29582077]I think so too, but Frank O'Connor, an ex-Bungie employee and head of 343, said that they would be the biggest jerks in the world to not finish Master Chief's story. Halo won't be the same without Marty O'Donnell composing and Marcus Lehto designing the characters, though. [editline]2nd May 2011[/editline] Ooh, the loadouts for BTB Assault will be: AR/DMR: Sprint, Evade, Jet Pack, Active Camo.[/QUOTE] Two completely opposite opinions side by side. Amazing. I don't want the Halo universe to be ass raped like the other games out there. Halo was a great series (except Wars) and to milk this series is a huge mistake (IE. Halo Wars). The only thing I want now is a movie as explained in my previous post. The Covenant were defeated, Halo Rings no longer a threat, and the only thing left is the flood. Meaning the only possible third party game to come out of this will be (you guessed it) a Call of Duty Halo with Nazi Zombies. Anybody here honestly want that? I sure don't. [QUOTE=Funky Pickle;29582077][editline]2nd May 2011[/editline] Ooh, the loadouts for BTB Assault will be: AR/DMR: Sprint, Evade, Jet Pack, Active Camo.[/QUOTE] What's this for? A custom map for Reach?
[QUOTE=EastBayWilly;29583372]What's this for? A custom map for Reach?[/QUOTE] In the May Update, Assault(the classic gametype where you plant a bomb in the opposing team's base) will be added to Big Team Battle in Matchmaking. I just found out those setting from Bungie.net.
[QUOTE=Funky Pickle;29583650]In the May Update, Assault(the classic gametype where you plant a bomb in the opposing team's base) will be added to Big Team Battle in Matchmaking. I just found out those setting from Bungie.net.[/QUOTE] Oh I see. I played a bit with the Forge the other day. I never touched it before except in Halo 3. It is different in so many ways. I like it. I'm kind of tempted to sit down for a few hours one day and make some kind of assault map. When I played with it already I made it so the invaders were coming in from a beach head (WW2 reference). I didn't save it though because I ended up just messing around in it.
[QUOTE=EastBayWilly;29583372] I don't want the Halo universe to be ass raped like the other games out there. Halo was a great series (except Wars) and to milk this series is a huge mistake (IE. Halo Wars). The only thing I want now is a movie as explained in my previous post. The Covenant were defeated, Halo Rings no longer a threat, and the only thing left is the flood. Meaning the only possible third party game to come out of this will be (you guessed it) a Call of Duty Halo with Nazi Zombies. Anybody here honestly want that? I sure don't. [/QUOTE] Agreed, but continuation of the series does not necessarily mean ruination. To date, every Halo game has been riotously well received(with the possible exception of Halo Wars, depending on who you ask). The series is handled with such grace and tact that only the most crude of studios could bring it to such a horrific end.
Playing Living Dead, got an overkill with the shotgun, but all in the midst of this, I find this. [url]http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=17378707&player=C0mbotroop[/url] :wtc:
Didn't somebody say there was 'huge Halo news' coming in August? Sounds like a new game/remake/movie to me.
I played 4 games today and reached the credit limit? So i suppose 3~6k cR is the new credit limit. You never surprise me Bungie.
What, 3-6k a day? That's a pathetic amount
What? If the credit limit has been set that low no one will rank up to a high rank any more. 6k is fuck all when your current rank is 150,000 to complete it.
6k a day... I... F-... Fuugh-... GUuhhh-... FUCKERS!
[QUOTE='[Jake];29593430']I played 4 games today and reached the credit limit? So i suppose 3~6k cR is the new credit limit. You never surprise me Bungie.[/QUOTE] I think it might've been a glitch
The cR cap is around 160,000 cR I think.
[QUOTE='[Jake];29593430']I played 4 games today and reached the credit limit? So i suppose 3~6k cR is the new credit limit. You never surprise me Bungie.[/QUOTE] Gotta be a glitch.
The May update is live, by the way. I'm just waiting for Jeremiah to post the full list of changes. [editline]3rd May 2011[/editline] Noble Map Pack Playlist is gone...
I posted this in GIST already and I don't want to spam but if anyone wants to help improve or play this map and the bigger team variant, hit me up on xbl(num1d1um). Its really simple but a lot of fun. Original post in GIST: [url]http://www.facepunch.com/threads/1063233-General-Ingame-Screenshots-Thread-V5.?p=29537345&viewfull=1#post29537345[/url] [editline]3rd May 2011[/editline] The map is basically finished now, since I hit the block limit and it is big enough for 4V4s. I added two Highground parts on the sides, on which each team has one spawn and two respawn points. The two center highpoints remain the two only spots for power weapons, and there's now a stretched part on each side that allows for sniping from the side without having to fear falling, but getting there requires to surpass a killzone that may be kinda hard for some. Again, I can't post gameplay pictures yet because I don't even have 7 people on my friends list that own Reach. Some more pics, top view and an angled position. [IMG]http://i.imgur.com/wCHT1.jpg[/IMG] [IMG]http://i.imgur.com/rrorK.jpg[/IMG]
So now there are Assault Rifle/DMR starts in BTB. I don't know if this is good or bad...
Edit: Listen to ComboTroop. He's the man. Living Dead is a lot better now. Zombies having Sprint is much more fair than Evade. The "Duck Hunt" issue can be fixed by adding maps that were actually designed for Infection with much closer quarters.
[QUOTE=Funky Pickle;29607245]AW LAWD it now takes two sword hits to kill a human in Living Dead. Other than that retardation, Living Dead is a lot better now. Zombies having Sprint is much more fair than Evade. The "Duck Hunt" issue can be fixed by adding maps that were actually designed for Infection with much closer quarters.[/QUOTE] No, it takes two hits to [b]KILL THE LAST MAN STANDING ON ALPHA ZOMBIES.[/b] I was playing it yesterday, and its alot more better, plus the fact when I get last man, I usually run around the map getting overkills and killtactulars, shotgun sprees, open season, zombie killing sprees and other sprees etc. [editline]4th May 2011[/editline] All in all, now that Alpha zombies is added, I might try making a few maps that are similar to Zombie Panic! And make the Alpha zombie the whitey and such. Zombies would obviously be slow moving, but they can take more punishment and have health vampirism %50 so they gain health after each kill and that. [editline]4th May 2011[/editline] Plus Infection is the easiest gamemode, people are pretty predictable, they just plain on rush you most of the time. I've been getting alot more points in most of my recent games. [url]http://www.bungie.net/stats/reach/gamestats.aspx?gameid=596801722&player=C0mbotroop[/url] [url]http://www.bungie.net/stats/reach/gamestats.aspx?gameid=596824848&player=C0mbotroop[/url] [url]http://www.bungie.net/stats/reach/gamestats.aspx?gameid=596137077&player=C0mbotroop[/url] Also for some reason on my Bungie.net account, my Spartan and what it looks like, isn't updating, it still looks Purple and Yellow with the AA helmet on, but I've actually got the CQB Helmet on with the 2nd attachment option on, and the colours are Seafoam as primary and Pink as secondary.
If anyone needs a person, I'm pretty good when I'm focused on the game and nobody is distracting me.
Finally got my first and second Killtrocity medals in Matchmaking today in the same game of Alpha Zombies. [url]http://www.bungie.net/stats/reach/gamestats.aspx?gameid=597554018&player=C0mbotroop[/url] But as soon as I got them, I either died, or couldn't continue the spree because people weren't being dumb and trying to outsmart me. Even though I came 2nd place, the guy in 1st place was using the swordbase gravity lift exploit, so all he was doing for most of the rounds was sniping zombies with a pistol, I was simply moving around shotgunning most of my kills. Hell I even scared some of the zombies by just rushing them head-on with a shotgun and it works pretty well, if you camp and if they have evade they can simply roll into you and infect you, if you are unlucky or don't hit them with the full buckshot of your shotgun. But if you move, then their evade will be less effective as they are stuck to rolling in one direction so you could easily avoid or kill them, sometimes they have a split second delay before they can attack, so you can kill them instantly with a shotgun. The best part is when the guy who was camping at the top of sword base was last man standing on the 2nd round, someone went onto the gravity lift, and sliced him, and I came soon after before he could react and killed him.
[QUOTE=ComboTroop;29616428]Finally got my first and second Killtrocity medals in Matchmaking today in the same game of Alpha Zombies. [url]http://www.bungie.net/stats/reach/gamestats.aspx?gameid=597554018&player=C0mbotroop[/url] But as soon as I got them, I either died, or couldn't continue the spree because people weren't being dumb and trying to outsmart me. Even though I came 2nd place, the guy in 1st place was using the swordbase gravity lift exploit, so all he was doing for most of the rounds was sniping zombies with a pistol, I was simply moving around shotgunning most of my kills. Hell I even scared some of the zombies by just rushing them head-on with a shotgun and it works pretty well, if you camp and if they have evade they can simply roll into you and infect you, if you are unlucky or don't hit them with the full buckshot of your shotgun. But if you move, then their evade will be less effective as they are stuck to rolling in one direction so you could easily avoid or kill them, sometimes they have a split second delay before they can attack, so you can kill them instantly with a shotgun. The best part is when the guy who was camping at the top of sword base was last man standing on the 2nd round, someone went onto the gravity lift, and sliced him, and I came soon after before he could react and killed him.[/QUOTE] Well, honestly, zombies is pretty easy if you're human, and building streaks is easy when the zombie players are just rushing you voer and over again. And a question, how much CR does a normal game of zombies as human yield usually? Might be good for farming some on lower levels.
[QUOTE=Numidium;29617332]Well, honestly, zombies is pretty easy if you're human, and building streaks is easy when the zombie players are just rushing you voer and over again. And a question, how much CR does a normal game of zombies as human yield usually? Might be good for farming some on lower levels.[/QUOTE] I get over 1k, sometimes 2k if lucky, its also good for your commendations if you need Close quarters, Headshots, Jack of all trades, small arms etc.
They should really fix that Sword Base spot.
[QUOTE=FullStreak12;29608805]If anyone needs a person, I'm pretty good when I'm focused on the game and nobody is distracting me.[/QUOTE] You could play and give an opinion on some of my maps, even better if you have more people you can bring with you. I'm afraid though I'm pretty shit still in Matchmaking.
Well usually we do customs, if you guys add my GT. c0mbotroop I'll try setting some games up this weekend and possibly be able to test your maps.
[QUOTE=Zethiwag;29618239]They should really fix that Sword Base spot.[/QUOTE] What spot?
Whoa, with Alpha Zombies, it's now possible to get a Bulltrue without dying. IT'S A MIRACLE. I'm just wondering why Bungie hasn't at least put that Manor map in yet, even though they had it displayed in one of their Weekly Updates.
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