• S.T.A.L.K.E.R. Series Megathread: If nobody will make it I will
    5,001 replies, posted
[QUOTE=MadCatMkII;24682831]Read the thread...[/QUOTE] Shit, sorry about that.
[QUOTE=w00tman64;24682838]Shit, sorry about that.[/QUOTE] It's alright :buddy:
[QUOTE=MadCatMkII;24682374][img_thumb]http://img267.imageshack.us/img267/7774/sstalkertime.jpg[/img_thumb][/QUOTE] Why is he using a 5.56 weapon, not to mention it's equipped with a PSO-1 scope [editline]10:56AM[/editline] and the warsaw pact grenade launcher
[QUOTE=Zezibesh;24682865]Why is he using a 5.56 weapon, not to mention it's equipped with a PSO-1 scope [editline]10:56AM[/editline] and the warsaw pact grenade launcher[/QUOTE] Fuckin magic. Also I tried the faction warefare mod for CS and I went with Duty, we got to Agroprom building B and I brought about two squads, they then proceed to all run right into a electrical anomaly.
SGM's random anomalies tick me off. And I love it :P But really, I know it was like that in SoC, but it wasn't that intense, I think he just spammed them all over the place.
[QUOTE=Whoolpurse;24683039]SGM's random anomalies tick me off. And I love it :P But really, I know it was like that in SoC, but it wasn't that intense, I think he just spammed them all over the place.[/QUOTE] You can turn them off if you want, I did, I also turned off minefields. I would have kept them on if it didn't affect FPS though
[QUOTE=Whoolpurse;24683039]SGM's random anomalies tick me off. And I love it :P But really, I know it was like that in SoC, but it wasn't that intense, I think he just spammed them all over the place.[/QUOTE] Esc -> SGM Options -> Optimizations -> remove sgm anomalies
I know they can be removed, I got rid of mines because they were eating my FPS. But i wont. (Read line: "And I love it :P)
Anyone else dying instantly in Redux from chemical damage in the Pripyat underground once they open the first blast door? Even when wearing the SEVA?
[QUOTE=1239the;24683176]Anyone else dying instantly in Redux from chemical damage in the Pripyat underground once they open the first blast door? Even when wearing the SEVA?[/QUOTE] No, I didn't. It must be a rare bug then.
[QUOTE=Whoolpurse;24683513]No, I didn't. It must be a rare bug then.[/QUOTE] Happens every time I try it. I have 1.05 too.
Expression : !m_error_code Function : raii_guard::~raii_guard File : D:\prog_repository\sources\trunk\xrServerEntities\script_storage.cpp Line : 748 Description : ... pripyat\gamedata\scripts\xr_corpse_detection.script:346: bad argument #1 to 'random' (interval is empty) well shit [editline]12:52PM[/editline] Holy shit, CoP at almost full settings, without SSAO of course and 60 fps. So smooth.
[QUOTE=Fosty99;24665147]Are there any STALKER books? I saw something about a book series but it was in Russian.[/QUOTE] They all sucks, and new book comes out every week.
[QUOTE=1239the;24683624]Happens every time I try it. I have 1.05 too.[/QUOTE] Yeah sorry, Can't help you there, I don't know what causes it for you.
Goddamnit, I'd really like to explore Jupiter with Redux but I still get that fucking annoying crash.
[QUOTE=Calkkuna;24684623]Goddamnit, I'd really like to explore Jupiter with Redux but I still get that fucking annoying crash.[/QUOTE] Yeah same for me, I just decided to do the underpass, look at pripyat and switch back to SGM. I'm going to wait for redux 2.0 to be released before I do another playthrough with it.
I bet that People Soup has all of the game content plus additional for the mod in it. I mean, come on! The damn thing is 5GB big!
Does any of you get the corpse detection crash in Redux 1.05? I get it although it was supposed to be fixed in that patch D:
[QUOTE=Zezibesh;24682020]Made me hungry :([/QUOTE] Goddammit don't quote thattt.
[QUOTE=1239the;24683624]Happens every time I try it. I have 1.05 too.[/QUOTE] Unequip any compasses you've got, they get you killed by things you're "safe" from.
Oh boy, I met a Clear Sky expert called "german Absolute" today. Someone called Dolphin Polar Explorer was in his squad. :iia:
That bandit that guards the entrance to Jack's office in Security Checkpoint near Jupiter was called McAss Turd for me. :v:
[QUOTE=croguy;24688114]That bandit that guards the entrance to Jack's office in Security Checkpoint near Jupiter was called McAss Turd for me. :v:[/QUOTE] Never seen either name in any of the games, so I doubt it.
[QUOTE=Zezibesh;24688240]Never seen either name in any of the games, so I doubt it.[/QUOTE] Well okay, it was Mikhas Turd, but when it's pronounced it sounds nearly like "McAss" [img]http://a.imagehost.org/0794/ss_luka_05-16-10_12-18-56_jupiter.jpg[/img] :iceburn:
Read that as "I'm just taking a wank"
[QUOTE=Zezibesh;24688331]Read that as "I'm just taking a wank"[/QUOTE] Time to change some .ltx files!
But the dialogs are in .xml? :raise:
Oh, right, .xml... I could swear, it said ".ltx" on them when I was poking around the first time.
.ltx is the normal file extension, but dialogue and such is in .xml
Oh, goddamnit. I was feeling invincible, i decide to go for it and rush into Pripyat Underground with just Zulu and Strider. Got my fucking ass kicked. Strider stayed alive, and started sniping everyone with his hax accuracies. Zulu died in the first snork attack....again. Well, the chopper guy would've been useless anyway, but Vano...Now that's a real trooper. His shotgun skills are epic, he's like the pyro equivalent of Stalker. W+M1 Vano ftw.
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