S.T.A.L.K.E.R. Series Megathread: If nobody will make it I will
5,001 replies, posted
So what happened it mine?
[QUOTE=Thorny;24360352]Ok so do they need to be slightly quicker?[/QUOTE]
Yeah, and a bit more zig-zagging
[editline]03:09PM[/editline]
[QUOTE=Paravin;24360368]So what happened it mine?[/QUOTE]
That mine blew up.
[QUOTE=JoeSibilant;24360090]And now it's time to keep the late-night/early morning fear train a-rollin' with some Nightmare House 2.[/QUOTE]
=(
Mine crashes every time i play it.
Goddamnit.
[QUOTE=Paravin;24360368]So what happened it mine?[/QUOTE]
I assume you mean 'in' - it's a bug with the integrated Rulix AI that can happen at almost any time, for no reason, where the game is checking whether you're using a silenced weapon or not, or something like that.
I'm working on fixing it.
[QUOTE=JoeSibilant;24359509]Done. And now I'm fucking terrified.
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Story
[editline]04:20AM[/editline]
Well, uh, what do you think?[/QUOTE]
What do I think? I think GSC should take suggestions and ideas from their fans, even if they don't recreate them exactly to detail. This would be amazing for lore.
Alright, I like AMK, but the whole anomaly thing, while it might not seem like a big deal, really turns me away from it. LURK would be the next best option, but having no HUD really turns me away from that too. Anyone have any other suggestions?
Well, I played the first few chapters of NH2, and it's pretty much FEAR: Source. Kinda disappointing if you've played the original work.
Unless there's a way to re-integrate the old HUD into LURK, then I'd do that.
Edit: Blargh my automerge
Who cares about HUD, LURK as has all you need, an ammo indicator and that's it.
I just want to know if there's any way to replace the HUD with the old one. That's just how I like it.
[QUOTE=Kiwi Bird;24354899][IMG]http://i33.tinypic.com/34j397a.png[/IMG]
The fuck[/QUOTE]
He just wants to give you a hug. :3:
Then chew your face off.
snip
Not sure hugging a bloodsucker would end well :v:
Do i have to play this Vanilla first?
I tried it a few months back and for some reason i just couldn't hit anything i shot at. Like literally bullets would not register. I ran up to an enemy and shot him and he didn't die. And the sights seemed ridiculously off, what was going on?
I can play FPS, i'm not a noob.
[QUOTE=Benf199105;24361075]Do i have to play this Vanilla first?
I tried it a few months back and for some reason i just couldn't hit anything i shot at. Like literally bullets would not register. I ran up to an enemy and shot him and he didn't die. And the sights seemed ridiculously off, what was going on?
I can play FPS, i'm not a noob.[/QUOTE]
My hits register, there is something wrong with your game.
I got to the red forest but couldn't enter because my 10/10 radiation suit is broken/damaged, now I have to make my way back to the bartender and repair it :saddowns:
Is the entire red forest radiation soaked by the way?
[QUOTE=Tagger;24360475]What do I think? I think GSC should take suggestions and ideas from their fans, even if they don't recreate them exactly to detail. This would be amazing for lore.[/QUOTE]
They do, on facebook: [url]http://www.facebook.com/pages/Official-STALKER/111521215540469[/url]
[QUOTE=Calkkuna;24361094]My hits register, there is something wrong with your game.[/QUOTE]
I'm reinstalling as we speak, hope it fixes it. It was like i was using sponge bullets or something, no one would get hurt.
[QUOTE=wootmonster;24361656]I got to the red forest but couldn't enter because my 10/10 radiation suit is broken/damaged, now I have to make my way back to the bartender and repair it :saddowns:
Is the entire red forest radiation soaked by the way?[/QUOTE]
A couple of routes are radiation-free, but they're filled with Zombies, Mutants and Monolith guards. You can try going through the forest and fight against a couple of mutants, or you can just follow the main road and snipe any Monolith scum that try to stop you. Beware, though. A lot of them are in ambush positions, they have several sniper nests and the 4th roadblock has a Monlithian soldier with an RPG defending it.
Last night I began a new playthrough of SoC using the Complete 2009 mod.
I took the quest from Nimble to retrieve the special suit from the blocked tunnel. The last time I had completed this mission was in OL. If anyone hasn't played OL, the pseudodog is replaced with a psy dog.
I crept cautiously up to the tunnel, clutching my double-barrel tightly dreading the psychic torment to come... The damn dog runs out and takes a face full of buckshot from both barrels as I involuntarily spasm the trigger.
After this, I feel like Complete is going to be a cakewalk.
[QUOTE=CptVague;24362282]Last night I began a new playthrough of SoC using the Complete 2009 mod.
I took the quest from Nimble to retrieve the special suit from the blocked tunnel. The last time I had completed this mission was in OL. If anyone hasn't played OL, the pseudodog is replaced with a psy dog.
I crept cautiously up to the tunnel, clutching my double-barrel tightly dreading the psychic torment to come... The damn dog runs out and takes a face full of buckshot from both barrels as I involuntarily spasm the trigger.
After this, I feel like Complete is going to be a cakewalk.[/QUOTE]
Of course it'll be easy, it's casual compared to OL and such.
Is it possible to move saves from steam to the retail version?
[QUOTE=Angua;24362750]Is it possible to move saves from steam to the retail version?[/QUOTE]
Most likely.
I hope so.
[QUOTE=Paravin;24348335]The story is ready, and since it seems like Zackin5 can't wait for Page 34, I'll publish it now. Ladies and gentlemutants, here is my newest baby - [B]Tremor[/B].[/QUOTE]
Where you abused as a child?
[QUOTE=Psychokitten;24362978]Where you abused as a child?[/QUOTE]
my daddy said it wouldn't hurt if i didnt refuse
[QUOTE=Paravin;24363020]my daddy said it wouldn't hurt if i didnt refuse[/QUOTE]
<
God damn it Paravin, stop making those stories! They're disgusting!
:smith:
[QUOTE=Paravin;24363020]my daddy said it wouldn't hurt if i didnt refuse[/QUOTE]
:frog:
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