• Terraria Megathread II
    3,499 replies, posted
[QUOTE=HeroicPillow;29900223]I've looked through the entire source. The angel statue does not lie.[/QUOTE] Wait, does this mean you have access to the item icons and stuff? I would love to have those for the wiki.
I'm having more fun with this than any other game. It just me and a friend from school playing on a server that I'm hosting through Hamachi. We both have full demonite armor and lightsabers. Now we are getting tons of gear from cave systems and boss fights. So very fun.
[QUOTE=ManningQB18;29900296]I'm having more fun with this than any other game. It just me and a friend from school playing on a server that I'm hosting through Hamachi. We both have full demonite armor and lightsabers. Now we are getting tons of gear from cave systems and boss fights. So very fun.[/QUOTE] :smith: Why do you taunt me so.
blood moons are the best thing me and my friend would charge through the halls of our place mowing tons of zombies and leaving meaty parts all over the place, every time they happen we always lose like half our npcs this is our small castle we keep expanding on [img]http://cloud.steampowered.com/ugc/559782500828387800/094CA3DB9AA02EAF67AA2EF647662858C31B2457/?.jpg[/img] fighting the demonic eyes on the roof is also pretty hilarious
For the Demolitionist NPC to spawn do you need to have Dynamite in your inventory ?
[QUOTE=Lemonaids;29900348]For the Demolitionist NPC to spawn do you need to have Dynamite in your inventory ?[/QUOTE] I'm sure regular bombs work. I had one show up and only had bombs.
Survived my first blood moon. Zombies everywhere. :eek:
Te[i]rrerr[/i]ia Now with more dergons.
Need new MapView... Anyone have new mapview that works with todays update?
[QUOTE=Crazy_Farmer;29900345]blood moons are the best thing me and my friend would charge through the halls of our place mowing tons of zombies and leaving meaty parts all over the place, every time they happen we always lose like half our npcs this is our small castle we keep expanding on [img_thumb]http://cloud.steampowered.com/ugc/559782500828387800/094CA3DB9AA02EAF67AA2EF647662858C31B2457/?.jpg[/img_thumb] fighting the demonic eyes on the roof is also pretty hilarious[/QUOTE] DOUBLE FLOORS. NON SIMILAR BACKGROUND WALLS. SHINY ROOFS AAAAGH :gonk:
[img]http://cloud.steampowered.com/ugc/541768370731914861/D5B868B24C8A053AADD5A0C97E35425226396CD7/[/img] What am I doing wrong?
what happens if your merchant or nurse dies?
I don't know if I should buy this game because I don't want to spend any money on something that might just be another fad game.
[QUOTE=Mad Chatter;29900430]I don't know if I should buy this game because I don't want to spend any money on something that might just be another fad game.[/QUOTE] You'll get your $10 out of it. Also, content updates will happen.
[QUOTE=IJerry2595I;29900409][img_thumb]http://cloud.steampowered.com/ugc/541768370731914861/D5B868B24C8A053AADD5A0C97E35425226396CD7/[/img_thumb] What am I doing wrong?[/QUOTE] I think its because NPC's want an "Actual" place of their own. Try putting doors where the glass are in those rooms although it might look bad, it works for me.
Tip for beds: It will not let you set your spawn unless the room it is in has something other then a torch as a light source. You can work around this however, by removing the wall seperating it from a light torch and then readding it. Your spawn point will stay, but depending how small the room it is in is, it can remove blocks in the way every time you spawn. Ex: [IMG]http://i.imgur.com/fJpF1.jpg[/IMG] [IMG]http://i.imgur.com/6apPI.jpg[/IMG]
[QUOTE=g1real;29900404]DOUBLE FLOORS. NON SIMILAR BACKGROUND WALLS. SHINY ROOFS AAAAGH :gonk:[/QUOTE] i tried removing the double floor but he would complain about me breaking his shit the non-similar pattern is just because i'm lazy and don't feel like rebuilding it what do you have against shiny roofs
[QUOTE=IJerry2595I;29900409][img_thumb]http://cloud.steampowered.com/ugc/541768370731914861/D5B868B24C8A053AADD5A0C97E35425226396CD7/[/img_thumb] What am I doing wrong?[/QUOTE] Do you actually meet the requirements for npcs? If you do then you might just want to give up and make a separate house for each of them.
Are shackles just for looks? Or can they be crafted into something? [editline]17th May 2011[/editline] Well they don't even look like anything but are they just to wear?
[QUOTE=Scope0;29900428]what happens if your merchant or nurse dies?[/QUOTE] They come back after a while. Meh merge!
[QUOTE=Scope0;29900428]what happens if your merchant or nurse dies?[/QUOTE] Another one replaces them after a bit. (not sure if they have a different sprite model)
I'm pretty sure people won't move into a room vertical to another "home" so they need to be joined either horizontally or not at all, no one will spawn because the rooms are above the guides room.
[QUOTE=Beezleboss;29900480]Are shackles just for looks? Or can they be crafted into something? [editline]17th May 2011[/editline] Well they don't even look like anything but are they just to wear?[/QUOTE] My friends and I have been playing for some time and we haven't found any other use for them yet... and it seems that they're not stackable..
[QUOTE=AimlessGiant;29900529]I'm pretty sure people won't move into a room vertical to another "home" so they need to be joined either horizontally or not at all, no one will spawn because the rooms are above the guides room.[/QUOTE] Floors like his will work. It just can't be a single row. Mine works too, I use double floors.
[QUOTE=AimlessGiant;29900529]I'm pretty sure people won't move into a room vertical to another "home" so they need to be joined either horizontally or not at all, no one will spawn because the rooms are above the guides room.[/QUOTE] They've moved vertically in my worlds
[QUOTE=g1real;29900263]Wait, does this mean you have access to the item icons and stuff? I would love to have those for the wiki.[/QUOTE] Unfortunately i've found no legitimate program to decompile microsoft's .xnb files. So no, I don't have them. :unsmith:
Just bought the game.
[QUOTE=rymn;29900402]Need new MapView... Anyone have new mapview that works with todays update?[/QUOTE] :crossarms: I posted it a couple of pages back. [url]http://pixellegacy.com/maps/[/url]
[QUOTE=rymn;29900537]They've moved vertically in my worlds[/QUOTE] A dryad wouldn't move in above my demoman until i made a separate house, i think it just needs to be seperated by more than one block [editline]18th May 2011[/editline] also, is there an armour that protects from burning blocks?
Dunno how late I am on this, but you can convert your leak characters to release version with this inventory editor [url]http://www.mediafire.com/?ml9o5fbhqf4n4ay[/url]
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