[QUOTE=Raidyr;25025088]a negative opinion about a game that I enjoy.[/QUOTE]
wat
just give raidyr box's so he'll understand better
[QUOTE=devon_wargod;25025176]wat[/QUOTE]
I can not like parts of the game but still like the whole. I mean, I bought it for the multiplayer anyway. I wasn't expecting the campaign to blow me away but it was still really poor.
[QUOTE=texanderson;25025226]just give raidyr box's so he'll understand better[/QUOTE]
Yes, give me box's so that I may create a more engaging gamemode than Firefight and a deeper plot than the campaign.
Oh God Big team, what did they do to you? Im so sorry, no one wants to hurt you with swat/elite slayer :(
[QUOTE=evilweazel;25025332]Oh God Big team, what did they do to you? Im so sorry, no one wants to hurt you with swat/elite slayer :([/QUOTE]
Elite slayer is awesome. It's faced paced and a nice change from the usual human-themed weaponry.
Can they remove Slayer DMRs? I'm getting so sick of it.
[QUOTE=Cheryl Cole;25025370]Elite slayer is awesome. It's faced paced and a nice change from the usual human-themed weaponry.[/QUOTE]
It sucks so bad all it is is plasma spam and needles everywhere
[QUOTE=Raidyr;25024963]The campaign sucked in Reach because Bungie got overzealous about creating a story with more than 2 characters that matter. I felt no connection whatsoever with any of the members of my team or any of the humans (possible exception of Jorge, who is a shoe-in anyway because of his grossly overused cliche of "Gentle giant sacrifices self for cause"). We learn nothing about them. Almost all we know about the characters is from manual/websites about the game but not in the game itself. The pacing was also way off. You have a pretty steady ramp up to (again) the space level, where (again) everything just seems to drop away. Why is this city particularly important? Why do we have to blow up these jammers that let us talk anyway? Why are the Covenant still here? There are more things to say about the campaign but I do not want to go on to risk more spoilers.
Firefight being boring I can totally see as a "me" issue but that doesn't mean I can't say it. It is a boring game mode. You fight AI on campaign maps, you have infinite lives, and every once in awhile the waves are spiced up and you might actually have to think. I am really sorry if you like shooting dumb AI over and over but I don't, so again I must say, deal with it.[/QUOTE]
Raidyr I can see what you're pointing at with your issues. The thing about Reach is you've had to have read outside sources(The Books, manuals, websites, hasley's journal) to actually understand and get a feel for what is going on. If you haven't done that then the game does feel out of touch and kind of just "there".
For people randomly giving dumbs and acting all "GTFO DERP" at least try to understand his point before you post.
I'd like to point out the jammers didn't stop radio transmitions, they scrambled radar, making it impossible to locate them, and they were still in the city [sp]looking for information on the Forerunner ruins.[/sp]
Does anyone have the backgrounds used in the main menus for Reach? I would really like some of them as wallpapers, particularly the forge background.
Wow ive only just discovered how customizable invasion is.
I found the storyline of Reach to be engaging. Yes, they did [sp]kill most of the characters off before we got a feel for who they were[/sp], but that made me feel emotion all the same. I wanted to [sp]get to know them and look at them as my comrades, but they were cut down before I could get to know them better, and so that made me feel sad as well. You knew them as well as Noble Six did, so you felt what he felt at the time.[/sp]
I feel that Noble Six is actually a much better at killing Covenant than The Chief. Thoughts?
[QUOTE=Erebus.;25025459]Can they remove Slayer DMRs? I'm getting so sick of it.[/QUOTE]
I'd like to see loadouts that don't have DMRs. :colbert:
[QUOTE=Grim Joker;25025637]I found the storyline of Reach to be engaging. Yes, they did [sp]kill most of the characters off before we got a feel for who they were[/sp], but that made me feel emotion all the same. I wanted to [sp]get to know them and look at them as my comrades, but they were cut down before I could get to know them better, and so that made me feel sad as well. You knew them as well as Noble Six did, so you felt what he felt at the time.[/sp]
I feel that Noble Six is actually a much better at killing Covenant than The Chief. Thoughts?[/QUOTE]
I hope they release some sort of media about at least one of the members in Noble team.
Im hoping they release more about Jorge and how he ended up working with the S-IIIs
just a reminder, I'll be playing a zombie forge world mode where everyone gets in vehicles and drives a super cool custom course while fast zombies chase
add mercury345, we have about 7 people already in a few hours honk
[QUOTE=Grim Joker;25025637]I feel that Noble Six is actually a much better at killing Covenant than The Chief. Thoughts?[/QUOTE]
the availability of precision weaponry could be to blame for the speed and ease of dispatchment, given MC is usually stuck with the AR and plasma rifles half the time.
Both of them were the only spartans deemed "hyper-lethal", so they're presumably the same. MC's got "luck" on his side though... so he could TECHNICALLY be worse-off skill wise and still make it through everything all-the-same.
[QUOTE=nono345;25025762]just a reminder, I'll be playing a zombie forge world mode where everyone gets in vehicles and drives a super cool custom course while fast zombies chase
add mercury345, we have about 7 people already[/QUOTE]
joining
Invasion map construction continues.
[QUOTE=Zabe Aeiger;25025894]Invasion map construction continues.[/QUOTE]
can I help
I'd rather do it myself.
Nothing personal.
[QUOTE=Zabe Aeiger;25025959]I'd rather do it myself.
Nothing personal.[/QUOTE]
I have OCD so I feel the same.
I cant stand other people building for me I just get angry and shout "No youve done it all wrong!"
[QUOTE=P1X3L N1NJA;25025992]I have OCD so I feel the same.
[B]I cant stand other people building for me I just get angry and shout "No youve done it all wrong!"[/B][/QUOTE]
Pretty much that.
Hey, to get MP helmet, do I have to complete the campaign solo? I did the second half with my friend, but I didn't get the required achievement.
Can you make it so shield doors disappear in invasion like they do on boneyard?
[QUOTE=P1X3L N1NJA;25026081]Can you make it so shield doors disappear in invasion like they do on boneyard?[/QUOTE]
Yeah.
[img]http://www.bungie.net/Stats/Reach/Screenshot.ashx?fid=2546134&size=medium[/img]
My odst/spartan
Jus need those shoulders now!
[QUOTE=Leo Leonardo;25026034]Hey, to get MP helmet, do I have to complete the campaign solo? I did the second half with my friend, but I didn't get the required achievement.[/QUOTE]
I've been meaning to ask you off-topic, but are you by chance [url=http://leoleonardo.deviantart.com/]the Emoticon Pope?[/url] :crossarms:
[QUOTE=Zabe Aeiger;25026129]Yeah.[/QUOTE]
Good I plan on making a jail where the attackers have to capture a man sized territory for 1 second so it acts like a button which lowers the shields and releases a comrade.
Then again would suck to be the guy in the jail for a whole phase.
[QUOTE=daijitsu;25026157]I've been meaning to ask you off-topic, but are you by chance [url=http://leoleonardo.deviantart.com/]the Emoticon Pope?[/url] :crossarms:[/QUOTE]
Nope, sorry.
Daijitsu you removed me.
We are no-longer acquaintances.
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