• The Halo Thread v3: Zealots, Zealots EVERYWHERE
    5,002 replies, posted
[QUOTE=Mikesword221;25049594]But we [b]saw[/b] him blow up. Well, close enough at least.[/QUOTE] that legendary ending was non-canon anyways [url]http://halo.wikia.com/wiki/Avery_Junior_Johnson#Operation_FIRST_STRIKE[/url]
[QUOTE=Mikesword221;25049594]But we [b]saw[/b] him blow up. Well, close enough at least.[/QUOTE] we saw him and an elite hug then grab ass standing outside the PoA just moments before it blew up... at least, on legendary. devoninja
[url]http://www.bungie.net/Stats/Reach/Default.aspx?player=Sergeant%20Emu[/url] Download USS Destiny and Naval Warfare. Ignore the lame names and descriptions we just wanted to captivate people into downloading it. Anyway, the day night cycle [i]was[/i] working fine and then all of the sudden whenever the orange turns on juicy turns on as well. How I set up the day night cycle is making orange spawn after 3 minutes into the game, and colorblind spawn three minutes after the first phase is completed (it's built for invasion), then purple spawns I think 40 seconds after the 3rd phase begins, and juicy spawns 180 seconds after the 3rd phase begins. The thing is is that it all works fine it's just that purple spawns 3 minutes into the game, rather than into 3rd phase. I checked purple's stats and it says place as start:no, game label: inv_vehicle, spawn sequence: 3, spawn time :180. Purple has these same stats only with 40 second spawn time, and purple works fine. If anyone could tell me how to fix that it'd be great.
Playing ODST on legendary. A grunt just told me he was 'getting ready to open a can of whoopass' on me. 2 seconds later plasma grenades everywhere.
For some ungodly reason, I've been playing my legendary solo through with Catch and Cowbell on. On the one hand, you explode every five seconds, on the other you have basically an unlimited stock of plasma grenades all the time from the drops.
Unless a stray grenade falls into a load of dropped ones, setting them all off at once.
Anyone else think that there aren't enough grenades on campaign?
[QUOTE=Zabe Aeiger;25049860]Anyone else think that there aren't enough grenades on campaign?[/QUOTE] read my previous post also yeah, it sucks when they all go off, but for some reason it doesn't always blow them all up. :raise:
[QUOTE=daijitsu;25049873]read my previous post also yeah, it sucks when they all go off, but for some reason it doesn't always blow them all up. :raise:[/QUOTE] magic grenade's
Also, if you play legendary with catch on. Then spec op brutes show up. DAMN FLAME NADES.
[QUOTE=daijitsu;25049782]For some ungodly reason, I've been playing my legendary solo through with Catch and Cowbell on. On the one hand, you explode every five seconds, on the other you have basically an unlimited stock of plasma grenades all the time from the drops.[/QUOTE] That's actually a pretty damn good idea.
I made falcon wars. KoTH base with falcon as hill. Both teams spawn with plasma pistols and jetpacks. No damage can be done to an enemy player.
Warrent Officer 3 now.. but I lost interest in getting full ODST because I switched to CQB, Recon Shoulders and Multi-thread chest with Steel Armor and pale Yellow highlights so getting to Captain is not as significant as it was. I would show you but Bungie haven't let us see up to date previews of our Spartan yet.
[url]http://kotaku.com/5647933/halo-reach-dlc-tipped[/url] I'm guessing that more achievements are coming with the 'unlocking' title update.
I can't wait until they do like.. double credit weekends or something like that so you get double what you would normally get for whatever.
this thread is full of win
zombiedawgs and jdb, stop re-inviting me to your games, I'm just on the box to do some cleanup whilst I'm snacking and taking a break from work :v: speaking of, I added facepunchActual, just so whoever's taking care of that knows.
we are having epic amounts of fun tho FLOCK OF ZOMBIES 11,O CLOCK HIGH!
[QUOTE=JDB;25050167]we are having epic amounts of fun tho[/QUOTE] tell that to the $500 I get for finishing this project today. :razz:
Someone invite me to a game, I have gotten bored of matchmaking. GT: Rpg0wn4g3
[quote=daijitsu;25050195]tell that to the $500 i get for finishing this project today. :razz:[/quote] i did he cried
[QUOTE=daijitsu;25049518]I'm still itchy about all the speculation on how johnson got off of halo. Has anything on that EVER been explained? (I know he's got that nervous system thing that prevents flood from infecting him, but the whole being on halo when the ship explodes wasn't really something that would save)[/QUOTE] There's a glitch in Halo 3 that enables Johnson to get infected by the flood. Mid-way through infection Johnson says, "Aren't I supposed to be immune to this?"
[QUOTE=Canuhearme?;25050443]There's a glitch in Halo 3 that enables Johnson to get infected by the flood. Mid-way through infection Johnson says, "Aren't I supposed to be immune to this?"[/QUOTE] HAHA wow
My friend gave me money for me to get him Reach today (he couldn't go), So at the Gamestop I asked the clerk "What do you guys do with the launch party posters?" he simply said that they throw them out. I asked for one, I got this: [IMG_thumb]http://i764.photobucket.com/albums/xx286/Deli000/DelisReachstandy.png?t=1285457545[/IMG_thumb] :aaa: I'm using it to hold my games.
Wow the best post I've seen on Bungie forums Hold X to ride Moa.
wish my dad wasn't playing solo legendary so I could finish Reysetrek.
[QUOTE=RG4ORDR;25050502]Wow the best post I've seen on Bungie forums Hold X to ride Moa.[/QUOTE] Well according to the legendary edition commentary video, they were Ridable at one point.
If Bungie can add new armor and ranks they can add ridebale Moas put them in forge and try and catch them
[QUOTE=Tk1138;25050553]Well according to the legendary edition commentary video, they were Ridable at one point.[/QUOTE] Why would you take that out ever
[QUOTE=Agoat;25050585]Why would you take that out ever[/QUOTE] There was also a jousting mini-game with plasma swords.
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