• The Halo Thread v3: Zealots, Zealots EVERYWHERE
    5,002 replies, posted
[QUOTE=stepat201;24870460]Are you kidding? That was a massive problem in Halo 3 why didn't they change it.[/QUOTE] They can't just randomly let in a player in an ongoing match, that would be even worse. And it's the players loss if he quits, and having one less player in a game isn't that bad.
I thinks its the one where if you press right on the [sp]pillar of autum hanger cutscene[/sp] you get a big surprise. Spoiler tagged just in case.
[QUOTE=LasGunz;24870538]So this game has no Legendary Ending?[/QUOTE] I THINK it does, but I haven't heard anyone talking about it. So I dunno. Might not, which would surprise me.
Armor mode + speeding ghost = flattened ghost. This amuses me.
Seem to recall Bungie saying that they'd be continuing Master Chief's storyline a bit or something... my memory just shat?
Not bungie, the studio that made halo waypoint is going to continue halo. Bungie are done with halo.
[img_thumb]http://dl.dropbox.com/u/1445439/Screenshots/Jetpacking%20101.png[/img_thumb] Jetpacking 101. Click for larger size. (I'm aware equipment isn't left trigger, I couldn't find a bumper icon).
[B]Don't read this spoiler or watch this video if you've not beat Campaign.[/B] [sp]Master Chief is in Reach!![/sp] [media]http://www.youtube.com/watch?v=NRrv6rcu90Y[/media]
Aw, I was just going to post that.
Armor lock. Fuck it.
Ok Finally got to work and finished the first public release for: Precursor. [img]http://www.bungie.net/Stats/Reach/Screenshot.ashx?fid=632360&size=medium[/img] It's an asymetrical close quarters map but with a few long range elements for those of you who like to have a bit of distance to pick off your oppontents. [img]http://www.bungie.net/Stats/Reach/Screenshot.ashx?fid=631935&size=medium[/img] The map contains 1 DMR, 1 Needle Rifle, 3 Assault Rifles, a pair of Magnums, 1 Shotgun, 1 Needler, 1 Sniper Rifle, 1 Focus Rifle 1 Rocket Launcher and finally a Plasma Launcher. Aswell as your standard issue Frag and Plasma Grenades. [img]http://www.bungie.net/Stats/Reach/Screenshot.ashx?fid=632010&size=medium[/img] A pair of Man Cannons were added to give an extra height and movement advantage over your fellow combatants. [img]http://www.bungie.net/Stats/Reach/Screenshot.ashx?fid=632194&size=medium[/img] Aswell as two floors running throughout most of the map - meaning you'll have to be weary to airbourne and below ground attacks. [url=http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=631801&player=The Displaced] Precursor map file[/url] The map itself has only been made for Free for all Slayer. For the moment. Please feel free to download this map and try it out for yourself and for any feedback on the map please PM on XBL or here with said issues and future versions will be resolved.
^downloading I will have a new Reach video within the hour. It involves a Warthog.
Sounds kinky.
[QUOTE=Dance_Commander;24870830]I thinks its the one where if you press right on the [sp]pillar of autum hanger cutscene[/sp] you get a big surprise. Spoiler tagged just in case.[/QUOTE] No that's in every difficulty, well I don't know about easy. I swear I saw [sp]Johnson run by the camera when keys is landing on the Autumn[/sp] on the legendary ending I seen on YouTube.
[QUOTE=Agoat;24871275] I will have a new Reach video within the hour. It involves a Warthog.[/QUOTE] I detect trace amounts of hope in my expectations for this video. Could this be a trail left by another Internet Detective, perhaps?
On Night of Solace or something, how can you get past the hangar on heroic? Every time I die, it's because of grunts, they're fucking everywhere.
im going to try to remake longest yard from quake 3 once quake live redownloads so i can remember everything correctly should be fun with my instagib mode
I got my first taste of Reach yesterday, making a forge D Day map with my friends. I can't wait til Friday to beat the campaign on Legendary with him.
[QUOTE=fish puncher;24871681]On Night of Solace or something, how can you get past the hangar on heroic? Every time I die, it's because of grunts, they're fucking everywhere.[/QUOTE] Which level number is this? The best advice I can give normally is to just take it slowly and steadily, and retreat if the need arises
It's the space one.
[QUOTE=leach139;24871851]Which level number is this? The best advice I can give normally is to just take it slowly and steadily, and retreat if the need arises[/QUOTE] The fourth one, I think.
Going to do a little bit of achievement hunting just now.. the Achievements in this game are pretty easy compared to Halo 3. I think it's because now everything has stats and is ranked to a certain extent unlike Halo where campaign was campaign and matchmaking was matchmaking completely seperate.
eagerly awaiting the agoat video.
[QUOTE=Links;24871933]The fourth one, I think.[/QUOTE] Oh yeah, that one. Pretty much a case of hang back and let them come to you. (Also, beating it is well worth it for the next part of the mission :v:)
I think my friend spoiled part of the ending for me, I just want this answered with a yes or a no. [sp]Does Emile really die?[/sp]
[QUOTE=fish puncher;24872086]I think my friend spoiled part of the ending for me, I just want this answered with a yes or a no. [sp]Does Emile really die?[/sp][/QUOTE] Yes. Also does anyone want to do Heroic Campaign (Dem Points) or Matchmaking?
[QUOTE=MedicWine;24871986]eagerly awaiting the agoat video.[/QUOTE] (It's going to be a little longer)
Racetrack is almost done, might not be done by Tomorrow though, probably sometime saturday.
That space level made me laugh, I flipped so I was facing the other way then ran into the Savannah (The frigate). Which of course made me die. [editline]08:56PM[/editline] I [B]really[/B] wish that you could make it so only party leader can edit the map. My friends really fucked up my map.
I played through most of the game [sp]Just blew up the Super Carrier[/sp] last night with Daijitsu on Legendary. I am absolutely LOVING this game. Some of the battles have been really intense, especially when you have your team with you. Everything just feels more polished than the last game. I can't wait to see how it ends. :dance:
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