• The Halo Thread v3: Zealots, Zealots EVERYWHERE
    5,002 replies, posted
[QUOTE=LasGunz;25090718]So anyway, who's all up for 4 player co-op on Winter Contigency to get that Weekly challenge for 2500cR?[/QUOTE] im game
One of my shots went right through a phantom and hit the ship dead center, but didn't register for some reason so I had to shoot again. Damn, that would have been the most epic double kill of all time that. :(
JDB we could just try do it on our own but it might be more fun with 4 people. Anyone else free [I]right now[/I] to do a legendary co-op mission? [editline]07:01PM[/editline] JDB I sent you an inveeet
1 moooore needed
someoneeeeeeeeeeeeeeee anyoooooooooooooooooooneee
i would but im halo 1ing right now
I hope you don't mind me bitch a bit. Alright, I understand that the crosshair is lower, so it matches with the angle of the guy, but while scoped-in with a sniper rifle? What the fuck? That just looks bad. Horribly bad. /rant
you dont need 4 players for the challenge just more than 1
[QUOTE=LasGunz;25091054]someoneeeeeeeeeeeeeeee anyoooooooooooooooooooneee[/QUOTE] pleaseeeeeeeeeeeeeeeeeeeee respoooooooooooooooond
we're just going with 3 of us. UR LOSS BUDY
Should I go?! I SHOULD I WILL I HOPE XBL WORKS
[QUOTE=Cheryl Cole;25091114]you dont need 4 players for the challenge just more than 1[/QUOTE] we know but it's more fun this way and it helps everyone [editline]07:10PM[/editline] we've already started damn you guys
Dammit I wanted to do it too >:U
Sorry, can't get on right now. Could someone please post the daily challenges? And if there's a new weekly challenge, that too? Thanks in advance.
[QUOTE=LasGunz;25090378]Wow you know how in Halo 2 you could lower your weapon by presson down on the D-pad then in Halo 3 it was a bit more complicated and offline only with a big button combo? When Reach dropped people found out how and it used like 6-8 different buttons but in actual fact you just press and hold Reload, Switch Grenade, Zoom and Down on the D-Pad. I dunno why I find this cool but I'm glad they didn't make it damn complicated. And thusly [img_thumb]http://imgur.com/YjmfO.jpg[/img_thumb][/QUOTE] I thought everyone knew this. I already posted images where I had my weapon lowered. (Also a shotgun. :respek:)
[QUOTE=BmB;25089449]Hmm, Reach somehow felt cheap compared to past installments. They tried to get the character development of ODST and failed, the characters are strangers almost throughout. The only ones you really get a feel for both die just as you are starting to get them to know. At least in ODST each one had a mission fleshing them out. The style is considerably, and I might add negatively, affected by current FPS fads and trends. First person cutscenes are stupid and immature, even ODST kept it to an absolute minimum, and only for the opening where you still had control of the camera. Reach is stealing action out of my hands and provides the worst possible view of it to boot. Gone are many of the usually amazing and beautiful cutscenes, replaced by this Call of Duty bullcrap. The story missions are short and lack connective tissue, even on Legendary which I usually never play on and with death upon death upon death it still felt short. While a significant improvement on Eric Nylund's novel of the events, that isn't saying much tbh. The story is simplistic, devolving into the very "harrgh humans vs aleans" tripe Halo is usually accused of. While it does tie very nicely into the first game, that is the story's only virtue, there is no apparent deeper meaning nor do you even get a good feel for it with the clumsy characters and cheap cutscenes. On the plus side the Halo engine really gets to stretch it's wings, the endless vistas from Halo 3 are bigger and badder. And the amount of stuff on the screen really impresses, sometimes too much as the framerate can take some nasty dives in pressed situations. Design and gameplaywise we are way out in the left field, Reach did to Halo 3/ODST what Halo 3 did to the original two. Nothing is recognizable and the little that is, is a vague excuse for the original's perfection. The gameplay is tight and enemies really challenge you, more than ever, good thing. But allies are more retarded than ever, I swear the original marines were more competent. Allies frequently get stuck and one time I even had one teleport to me because he got locked out by a dynamic event he shouldn't have. Even the civilians would occasionally run to their deaths, it's hard to care for them when they are actively suicidal. The mechanics have been revised, but it feels less complete somehow, Firefight and Co-op is extremely sensitive to even a minimum of lag, and if even a single packet gets lost that can be the game for you. I guess it was the same for Halo 3 and ODST, but you'd think they had fixed something like that by now. Multiplayer is riddled with potential for exploits, much like the classic BxR I suppose. And it feels a little too tough and out of touch. Whereas Halo 3 was a beautiful machine of perfect design, from bullet simulation to melee mechanics Halo 3's superior systems never faltered or played bullshit on you even in the worst of network situations. Reach is just more frustrating to play, but I guess everyone would love that since the bigger a frustrating POS something is the more popular it seems to become these days. Armor abilities however are a definite plus across the board. They shake up the gameplay nicely and are very well conceived, no minuses except it's weird that Brutes have armor lock even though they are naked most of them and don't even have shields (thank god.) But I don't feel the multiplayer, armory credits can go to hell. Matchings seem frivolous and uncertain, whereas in Halo 3 you would have a really nice sense of progression in a playlist due to the easily visible Trueskill system that would upgrade you to more challenging enemies, bigger and better maps and gametypes. Matchings appeared nearly universally fair even in small populations and wide margins of error. Plus according to matchmaking the only gun in the game is the DMR. Fuck that piece of shit, I like headshots as much as the next bloke, but dayum. [editline]06:22PM[/editline] Somehow I feel the best bit of this purchase will be Halsey's journal.[/QUOTE] Well written constructive critiscm. Unfortunately, I disagree with you on quite a few parts, but it's good to see someone clarifying their negative views instead of just screaming "THIS SUCKS" like most people would.
[QUOTE=Janus Vesta;25091194]I thought everyone knew this. I already posted images where I had my weapon lowered. (Also a shotgun. :respek:)[/QUOTE] I wasn't talking about the marvel of lowering weapons I was talking about how simple it is in Reach compared to Halo 3 and the 'first' way it was found Reach. The tutorials on youtube show them using like 8 different buttons when really it's just 4.
I'm online for a little bit if anyone wants to do the co-op challenge. Also, anyone else here with a closed network notice that when someone's data is unavailable, the phrase "Data currently unavailable." underneath their name in the list is double-ghosted over a few pixels? [editline]01:28PM[/editline] [QUOTE=Beetle179;25091334]Well written constructive critiscm. Unfortunately, I disagree with you on quite a few parts, but it's good to see someone clarifying their negative views instead of just screaming "THIS SUCKS" like most people would.[/QUOTE] That's why BmB's awesome
Are people playing with Facepunch now? [editline]07:29PM[/editline] I'm up for it dai :razz:
[QUOTE=LasGunz;25091389]I wasn't talking about the marvel of lowering weapons I was talking about how simple it is in Reach compared to Halo 3 and the 'first' way it was found Reach. The tutorials on youtube show them using like 8 different buttons when really it's just 4.[/QUOTE] The tutorial I saw only said 4, and I only used 4.
I will be willing to do Co-op legendary after supper since i have drama after school. Since the time zones are confusing it will be in about 6 hours,also I am on FacepunchActual.
How come there is barely any one on reach?
I can play now.
[QUOTE=technologic;25091415]Are people playing with Facepunch now? [editline]07:29PM[/editline] I'm up for it dai :razz:[/QUOTE] sent a friend request. Not usin' my mic right now, though.
[QUOTE=daijitsu;25091393]I'm online for a little bit if anyone wants to do the co-op challenge. Also, anyone else here with a closed network notice that when someone's data is unavailable, the phrase "Data currently unavailable." underneath their name in the list is double-ghosted over a few pixels? [editline]01:28PM[/editline] That's why BmB's awesome[/QUOTE] im up for it again as long as we do long night of solace and on legendary and the 3 funny skulls cowbell birthday and whbyd
My xbl is Ragnarokrecon. You added that one right?
[QUOTE=JDB;25091491]im up for it again as long as we do long night of solace[/QUOTE] OK. gonna wait a minute for anyone else to join in. Once this map loads we're going :black101:
I added you dai.
Ya so we got the weekly challenge, took us less than 20 minutes. That [I]weak[/I]ly challenge was [I]weak[/I] IF YOU KNOW WHAT I MEANT HEHEHxD
lolz eP0k pwnage
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