Hopefully someone can afford an HD camera and hopefully someone else can move their big damn head away from the screen.
The game looks fine and all but there's one thing that I think developers are constantly making a mistake with, and that is the third-person cover system.
Deus Ex has always been played in FPS (if Deus Ex 2 is an exception let me know) and you are basically immersed into the world when you constantly play it in first-person, but [B]when you suddenly switch to a third-perspective, in game, during a (probably) intense scene[/B] [B]a lot of the charm and intensiveness is lost.[/B] You don't feel like you're there anymore then. To know what is going around everywhere around you, so you don't have to be scared of being found or whatever. That shit is stupid in my opinion. If the game is already in a first person perspective than fucking let it be that the whole way (except for the cut-scenes or the conversations) and don't NEGLECT the whole idea by inserting a cover-system no one will probably miss having.
[QUOTE=Mooe94;27667655]Cover system[/QUOTE]
The cover system will make the entire game too easy, I predict.
In my opinion, the cover system was the right thing to do. It makes the game much easier for beginners. Plus, the cover system is completely optional.
Making a Deus Ex game easy is like taking the mayonnaise from a sandwich. You just take something away that can't be missed.
PC Gamer and many others have already said that Deus Ex: Human Revolution provides a good challenge and requires a lot of thinking. Most people won't simply pick it up right quickly. Deus Ex has the potential to be the most complex action game in 2011.
Well magazine folks are always terrible at video games so that's not saying much
All I know is that I will be playing on "Deus Ex" to start.
Its hard to talk about the immersion since we wont truly know until we've played it. It could be very different for a lot of people.
The cover system plays hand in hand with how the combat is paced and how the AI engages you. This isn't going to be your Mass Effect shit where you sit down for a second or two while the enemy barely attempts to advance or flank you. Being fully aware of where the enemies are, especially when they're constantly on the move trying to out-flank you, is essential. Thats why they've put it in, true they did it so they could attract a more mainstream audience but at the same time they've tweaked combat so it doesn't feel like a cake walk.
Regardless of their efforts to appeal to a larger audience I still doubt this will sell well. People are just passing it off as another random game and the annoying fan boys on the official forum aren't helping. They're deterring a lot of potential PC players from it by making it look like the developers are money grabbing bastards.
[QUOTE=spekter;27667585]They've admitted its got Jap influences but its better than most of the shit you see. As long as it doesn't use the dumb conventional characters I won't mind. Its quite clearly got a lot of believable elements in it which isn't always the case with Jap stuff, they tend to over do it a little.[/QUOTE]
that's the problem they are overdoing it a little.
badass main character who drinks and smokes, some retarded idea that Renaissance fashion will make a comeback in 17 years.
[editline]26th January 2011[/editline]
[QUOTE=redBadger;27667837]PC Gamer[/QUOTE]
anything beyond these two words can be discredited.
they gave hellgate london a good review, which caused me to go out and buy the game.
i will never forgive their sellout asses for that shit
and stop bitching about the third person cover system holy shit. you really think it gives you that much of an advantage? honestly i think it's just a less clunkier and more precise way to implement some sort of leaning system. and just because the camera is 3-4 feet behind/infront of the player character doesn't mean you'll have godlike powers of precognition because of it.
there's a fucking power where you can see enemies through walls for fucks sake, and even then not much is revealed with the third person camera as far as i can tell.
You could drink and smoke in DX. JC was 'badass'.
When I mean overdone I mean dumb unbelievable shit. Small kids using anti-material rifles and all that jazz. Not to mention they aren't creating silly characters who are socially awkward even in a serious and tense situation.
MGS4(technically the whole series) had some of that silly stuff in it but it was bearable because the rest was fantastic.
i meant in that one trailer.
and when i say badass i mean badass in that really jappy way.
normal badasses are perfectly fine
i dunno im just really irritated for some reason
[QUOTE=NeoSeeker;27670222]i meant in that one trailer.
and when i say badass i mean badass in that really jappy way.
normal badasses are perfectly fine
i dunno im just really irritated for some reason[/QUOTE]
The trailer was made in a collaboration mainly between gold tooth and square enix. They basically injected some of their ideas into the trailer on how things are portrayed hence it being the way it is.
I've noticed things in the game sometimes look a lot better than the trailer and less... ridiculous. Adam and Eliza look better in-game and they recorded lines differently just for the trailer so hopefully they won't sound so cheesy.
On the subject of the voices Elias Toufexis (Adam's VA) said it took 3 years overall to record all his dialog for the game.
He probably had to week long breaks after his throat started to bleed from doing that voice
[QUOTE=Mooe94;27667655]The game looks fine and all but there's one thing that I think developers are constantly making a mistake with, and that is the third-person cover system.
Deus Ex has always been played in FPS (if Deus Ex 2 is an exception let me know) and you are basically immersed into the world when you constantly play it in first-person, but [B]when you suddenly switch to a third-perspective, in game, during a (probably) intense scene[/B] [B]a lot of the charm and intensiveness is lost.[/B] You don't feel like you're there anymore then. To know what is going around everywhere around you, so you don't have to be scared of being found or whatever. That shit is stupid in my opinion. If the game is already in a first person perspective than fucking let it be that the whole way (except for the cut-scenes or the conversations) and don't NEGLECT the whole idea by inserting a cover-system no one will probably miss having.[/QUOTE]
You aren't under any obligation to use the cover system.
Nothing is stopping you from just crouching behind objects or walls, thus remaining in the 1st-person perspective.
Is it true that they are delaying the game till april 2012?
If so, the irony of DNF being released before DX:HR is... well, its palpable.
[QUOTE=Helios127;27670770]Is it true that they are delaying the game till april 2012?
If so, the irony of DNF being released before DX:HR is... well, its palpable.[/QUOTE]
Doubtful, many places/websites are saying the release date is feb/april. But no specific date has been set yet, so it is entirely possible they might delay it.
[QUOTE=Helios127;27670770]Is it true that they are delaying the game till april 2012?
If so, the irony of DNF being released before DX:HR is... well, its palpable.[/QUOTE]
April 2011 at the earliest and its more than likely thats when it will be. Square Enix's fiscal year is April 2011 - April 2012
The game is being played by journalists and they've said its literally all bug testing now. I'll die if it comes out in may though. Empty wallet syndrome will strike again.
[QUOTE=Dr Bob;27565553]Find out exactly what you get in [I]The Augmented Edition[/I] for your country:
[url]http://deusex.com/augmented[/url]
I'll say this now: Australia and the USA get the short end of the stick.
UK, and assumed rest of Europe, get:[/QUOTE]
:smug:
There was information on both Gamespot and Game Informer that the game would possibly be pushed back to 2012, due to recent financial problems involving Square Enix's flop with their latest Final Fantasy MMO.
[url]http://www.gamespot.com/xbox360/action/deusex3/news.html?sid=6285481&om_act=convert&om_clk=newsfeatures&tag=newsfeatures;title;1[/url]
[QUOTE=Kolei;27671280]There was information on both Gamespot and Game Informer that the game would possibly be pushed back to 2012, due to recent financial problems involving Square Enix's flop with their latest Final Fantasy MMO.[/QUOTE]
Next fiscal year = April 2011 - April 2012 as I have just said.
[QUOTE=spekter;27671321]Next fiscal year = April 2011 - April 2012 as I have just said.[/QUOTE]
"This delay was "to spend additional time to further polish" the title, Square said. Talking to GameSpot, Square confirmed that the game was now due out before April 2012 but that no other release information was currently available."
You're probably right, but it's a 'cross your fingers' thing at the moment I suppose that it won't get delayed too far back, if at all.
If it was supposed to come out in a couple of months, I doubt it will be released in 2012.
It went from February to March and now to April/May. Its not going to get delayed any further it is literally polish stage.
[B]"Meeting-tastic day ahead; and later I get to play the finished version of #DeusEx Human Revolution. I am enthused."[/B]
[url]https://twitter.com/jmswallow/status/29822200840192000[/url]
Pretty much confirmed then.
[QUOTE=Kolei;27671280]There was information on both Gamespot and Game Informer that the game would possibly be pushed back to 2012, due to recent financial problems involving Square Enix's flop with their latest Final Fantasy MMO.
[url]http://www.gamespot.com/xbox360/action/deusex3/news.html?sid=6285481&om_act=convert&om_clk=newsfeatures&tag=newsfeatures;title;1[/url][/QUOTE]
The game will come out this year - and that is a guarantee.
[QUOTE=NeoSeeker;27666512]This game looks incredibly promising to me. The only problem (which is minor, yet still very annoying) i have is a general sense of slightly whacky japanese-style pretentiousness which seems to be drizzled on the game.. ex: The whole "neo-renaissance" theme and styling, the characters and the overall feel of the game. anyone else get that feeling?
i dunno if it's square enix's black bile japanese jizz poisoning this game or warren spector has a newfound love for anime, but it's certainly annoying, and if it got much worse i'd say it would ruin the game for me.
maybe it's just me, but i get that feeling from most modern japanese made and sometimes even published games.
some exceptions being (it's still kinda present but it's completely bearable and somewhat charming because of it) metal gear solid series, dead rising series, most of the resident evil games.[/QUOTE]
it's fucking cyberpunk - japanese influences are pretty much mandatory. this dates back to blade runner
[editline]26th January 2011[/editline]
hell, the devs even said they were influenced by ghost in the shell, like every other cyberpunk anything produced since 1995
[QUOTE=DainBramageStudios;27672563]it's fucking cyberpunk - japanese influences are pretty much mandatory. this dates back to blade runner
[editline]26th January 2011[/editline]
hell, the devs even said they were influenced by ghost in the shell, like every other cyberpunk anything produced since 1995[/QUOTE]
Blade Runner was influenced VISUALLY but not in the story telling element which is what some people think is going on with DX:HR.
besides I hardly see how you equate "renaissance" with "japanese"
did you even take history
[QUOTE=Dr Bob;27671837]The game will come out this year - and that is a guarantee.[/QUOTE]
Huh. Somewhere I heard the game got delayed till april 2012 due to Final Fantasy whatever online financhally crippling them. Glad to be wrong sometimes yknow
[QUOTE=DainBramageStudios;27676593]besides I hardly see how you equate "renaissance" with "japanese"
did you even take history[/QUOTE]
It's more of a over-the-top thing they tend to do over there.
Sorry, you need to Log In to post a reply to this thread.