[QUOTE=Psygo;36660591]Well way back in the day, badspot asked lego if they could sponsor his game, after that he got sued.
them offering to buy it is later down the road then.[/QUOTE]
Why was he sued ? It's not like Lego already made a similar game or anything.
because it was using legos back when he asked.
[editline]7th July 2012[/editline]
that's also the reason it's blocks and not legos anymore.
I thought it was the minifig's heads and hands that were the actual offenders. Since megablocks and shit means you can get away with studded blocks, but the specific shape of the head and hand that lego minifigs have was more defensible.
For some reason a tonne of people always rate the OP dumb whenever someone posts a blockland thread. Personally, I love this bloody thing but like minecraft it can get stale fast.
[QUOTE=Psygo;36661380]because it was using legos back when he asked.
[editline]7th July 2012[/editline]
that's also the reason it's blocks and not legos anymore.[/QUOTE]
Was it still free at the time ?
yeah.
Bought this during V8, played religiously.
Wonder where that key went off to...
bought it like v1.1 I believe.
A bunch of FP'ers have keys in the 3xxx region. Quite shocking how it's in the many tens of thousands now.
If you're looking for a game which is coded even worse from minecraft, this is it!
[QUOTE=InUndenial;36590519]I will give someone a copy of Shadowgrounds on steam if they buy this for me.
pleaasssse[/QUOTE]
Nobody thinking about it? :C
[QUOTE=Benata;36703640]If you're looking for a game which is coded even worse from minecraft, this is it![/QUOTE]
Get out
[QUOTE=Benata;36703640]If you're looking for a game which is coded even worse from minecraft, this is it![/QUOTE]
it's funny considering this is surprisingly lag-free and runs pretty well.
Oh god not this fucking shit again [sp]haven't managed to quit since v8 god fucking dammit hate this game so much (Clockturn ingame/id 4332, I script and make stuff that's not guns wot shoot bullets)[/sp]
New server!
Fallen's Post Apocalyptic RP
Everyone for the love of shit join
Bump because of Shaders.
[img]http://blockland.us/Blockland-Shaders-Before-And-After.jpg[/img]
[quote]Notes
Shaders are OFF by default for compatibility. You have to turn them on by selecting a shader quality setting in the options menu. The shader quality settings are as follows:
Off - Fixed function rendering, the same as before except you should see much better performace
Minimum - You get per-pixel lighting, fog, specular hilights, and shadow coloring (the dark side of objects can be colored differently than the light side) but no shadows.
Low - 2x 1024 pixel shadow maps. You are rendering the scene 2 extra times per frame to get shadows. Expect performance to decrease accordingly.
Medium - 3x 2048 pixel shadow maps. You are rendering the scene 3 extra times.
High - 4x 2048 pixel shadow maps. You are rendering the scene 4 extra times.
-Game modes exist
A game mode is a specially packaged add-on that will automatically load a list of add-ons, load a save file, and start a default minigame automatically. It allows users to easily switch between different gameplay styles without having to manually select add-ons and it allows content creators to ensure that their creations are run as they designed them. You can find out more in Rotondo's game mode reference thread. Don't panic, you can still manually pick which add-ons by selecting the "custom" game mode.
-New admin menu buttons
[img]http://blockland.us/Blockland-New-Admin-Menu.png[/img]
-Server Settings - You can change things like the server name and player limit without resetting the server.
-Game Mode - You can change the game mode to any game mode that is on the server, you can even change to the custom game mode and manually select add-ons. This works on a dedicated server as well. After selecting a new game mode, the server will restart itself (everyone is disconnects and rejoins automatically, this is a bit hackish but it is best for compatibility).
-Environment - You can change the environment settings in real time as seen here. Everyone sees the changes as you make them.
-Demo mode changes - This doesn't really effect anyone here, but the demo mode no longer has a brick limit. Instead, the demo now limits you to the add-ons and save files that come with the game. You can run all of the things that come with the game but you cannot use 3rd party game modes, saves, or add-ons. A side effect of this is that you can build a huge thing and save it, but you cannot load it because it is then considered a 3rd party save file. I realize that this is somewhat diabolical.
Change log
Added shaders
Fixed bugs
Known Issues
Erroneous shadow culling - You may occasionally see dynamic objects such as players and vehicles stop casting a shadow when you look at certain angles. This is entirely kompressor's fault and you should pm him about it.
Alt-tab from fullscreen or switching from windowed to fullscreen mode repeatedly may cause the shaders to stop working or strange texture mix-ups. This is a long standing issue with torque and many other 3d engines, but now it may cause the entire scene to turn white due to the shader not working. If this happens, just go into the options menu and change your shader detail to something else and back again.
After using the mission editor, you may crash when you disconnect from a server. It's some sort of client/server object mix-up that I haven't looked into yet. There is no real reason to use the mission editor anymore anyway.
Sometimes shadows will get messed up after taking a screenshot. If this happens, just go into the options menu and change your shader detail to something else and back again.
[/quote]
[t]http://niggaupload.com/images/Ic0nm.png[/t]
[img]https://dl.dropbox.com/u/12906062/ss%20%282012-08-10%20at%2008.26.06%29.jpg[/img]
It's a nice upgrade despite adding nothing at all to the game
(yes, I deliberately set the colors that way, it's not broken)
I'm gonna miss Bedroom and Slopes though, and of course since they're gone for good I want to play on them more than ever.
Beware, if you are using a Mac, and go on freebuild for singleplayer, you may crash and you will have to manual restart your Mac
UPDATE: to the OP
[url]http://www.reddit.com/r/gaming/comments/yppuy/i_slowly_rebuilt_cs_office_in_blockland_over_the/[/url]
[img]http://i.imgur.com/mc6wPh.jpg[/img]
[img]http://i.imgur.com/gqbZgh.jpg[/img]
[img]http://i.imgur.com/6Tzo9h.jpg[/img]
[img]http://i.imgur.com/lpdRnh.jpg[/img]
[img]http://i.imgur.com/85ejQh.jpg[/img]
[img]http://i.imgur.com/wQdRPh.jpg[/img]
[img]http://i.imgur.com/mAvGph.jpg[/img]
[img]http://i.imgur.com/tMyhNh.jpg[/img]
[img]http://i.imgur.com/jma4Zh.jpg[/img]
[img]http://i.imgur.com/HAzXlh.jpg[/img]
[img]http://i.imgur.com/fQeJah.jpg[/img]
[img]http://i.imgur.com/cHccCh.jpg[/img]
Sucks that bedroom is gone, but the shaders are a MAJOR graphics improvement.
I play this game too! Have a look at this neat little build my friend made.
[t]http://puu.sh/Yebc[/t]
Sorry about the mumble overlay I didn't intend to upload the picture.
Bumping to announce that the shader update has been released.
I was never a blockland person when I was a kid, I more enjoyed roblox (rip-off I think).
I mainly quit because roblox's community went down the shitter too, it was fun while I was younger though
I remember playing both Roblox and Blockland. The community on both of them eventually got bad, but it REALLY went down the shitter on Roblox. Blockland still might be interesting, maybe I should give it a try again
Roblox has [I]always[/I] had a shit community, even right from the start.
Probably because it's free, and the price tag on BL drove away a few of the idiots for a while.
[QUOTE=nige111;37449737][B]Roblox has [I]always[/I] had a shit community, even right from the start.[/B]
Probably because it's free, and the price tag on BL drove away a few of the idiots for a while.[/QUOTE]
Not to mention the war between the players of both games in V8 onwards.
[QUOTE=calebc789;37449840]Not to mention the war between the players of both games in V8 onwards.[/QUOTE]
Actually the "war" had been going on for long before V8.
I'd like to see it on Greenlight. Even though it may not be accepted and BL Forum community doesn't approve it's addition on Greenlight, I think it would have a player count grow.
But, I don't like what they've done with BL demo. [I]It hasn't got building limits now[/I], [B]but you can't use any outher source file - no mods, no custom maps.[/B]
Blockland is way too expensive, at least I can't really get any feel for it from the beta and can therefore not be arsed to pay that much to find out if I would like it.
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