After a year of work, I FINALLY published my game.
107 replies, posted
[QUOTE=Zenpod;25270921]Can you stop fucking posting this? This is like the 7th time I've seen this[/QUOTE]
But now it's finished :science:
I remember playing this a while ago, is it the same one but with prettier visuals?
Essentially.
I remember constantly trying the Tea and Crumpets song, that was really fun.
Too bad it doesn't have arrow controls, though.
I had arrow key controls, the songs were near impossible.
Played the beta, it is indeed fun.
I found the first two songs really easy, and from the third to fifth were just plainly unfair due to either rolling my mouse off screen or the laggy notes.
To me, it sits as too close to Audiosurf.
It's really sluggish and laggy, please fix the framerate because that's [b]very[/b] important with rhythm games.
[QUOTE=HALP Cat;25269774]Every time I play this I just rage quit after the 2 first songs because the game stops for a moment every 30 seconds for me, makes it unplayable.[/QUOTE]
This.
There's way too much A/V lag to make it enjoyable.
It's sorta annoying when your mouse goes off the game and it ruins your whole rhythm. An additional update that could also spice things is up is that instead of the hero flashing "blue" whenever the entities are collected, you should write an ActionScript statement so that it displays a certain color based on the movie clip that is hit detected.
[editline]03:06PM[/editline]
Great game though
I remember this oh god.
Playing playing playing.
[editline]07:36PM[/editline]
You made it so you hit the notes on the off-beat eh? That's not very good for a rhythm game like this I'd imagine.
I dunno my friend, I think I liked the beta demo thing version more.
thats a fun game :D
I only did one song, but I have to say.. it keeps you on your toes. You need this for ipod touch.
damn that final stage is hard!
Pretty fun but the thingy stops moving if I move the mouse too fast off the frame, rather than just going to the edge
This is fucking awesome
Aside from the uninteresting visuals (consider changing the style of the falling things), bad syncing (feels like the falling "notes" have nothing to do with the songs) and difficulty (the third one seems too hard, along with a few others. some places seem impossible to do.), it's an allright game. As of now it lacks that little something to kick it out of the "mediocre" box of games.
You should add a "base drum", some kind of special long note that you need to click the mouse on.
My main problem was moving the curser off the screen
Great work, some improvements couldn't hurt like fixing the FPS drop.
I enjoyed it.
Where have I heard Tea and Crumpets?
I love it.
My mouse keeps locking up.
Oh my fucking god the last one oh my god. :psyboom:
A bit laggy.
Also, it would probably be better if the notes didn't disappear before they went offscreen.