• Fallout Series Thread V6 - FalloutNV.exe has stopped responding
    3,689 replies, posted
This was needed from the start [url]http://www.newvegasnexus.com/downloads/file.php?id=35530[/url]
[QUOTE=DiscoInferno;29617885]Whenever Raul tells me his stories I always imagine a sad spanish guitar playing in the background. Or maybe it's another stringed instrument I imagine...[/QUOTE] [media]http://www.youtube.com/watch?v=NIt_-aXw4bQ[/media] :v:
Updated the OP with the New Vegas DLC info.
[QUOTE=Schmaaa;29622186]That goddamn Radscorpion queen scared the shit outta me when I walked in there.[/QUOTE] Melee only run. [media]http://img821.imageshack.us/img821/9153/screenshot3ae.jpg[/media]
I just started my NCR playthrough and holy shit i have missed a lot of locations on my first one, i guess i never explored too much.
Dead money is a waste of money (irony). it isn't if you like a challenge involving a low number of bullets, melee only weapons, limited explosives, shitty armor, a fuckton of beartraps (I now have the light step perk because of this DLC), food only, a few stimpacks, barely any explosives (except the one that is [sp]Strapped to your fucking neck[/sp]), and traveling for about 5.5 hours. Havn't really beat it yet because I am fustrated with the combat. I had to decrease the difficulty to normal because my melee skill is at ~20 :saddowns: and I ran out of ammo :saddowns: Food is shit because my survival is ~20, aswell. Here's what basically happens in the DLC: [sp] You get a radio message saying "Oh hi, come to our underground casino in an abandoned brotherhood of steel bunker and live another life!" and random bullshit like that. When you get there, you're gassed, put into this city, and you have to take orders from this old coot or else he'll blow up the explosive collar that was put on you while you were gassed out. You get stripped with all your weapons, armor and other shit, you get one shitty energy rifle with a limited number of bulk ammo. You also get a shitty vault-styled suit without any damage resistance, you get an explosive slave collar(more about that later) that has a damage resistance of ~4. Your objective is to open this old pre-war casino that apparently has a dickload of pre-war loot. In order to open it, you have to have 4 people doing 4 different things to open the entrance. You open the entrance by creating fireworks/ a lightshow that alert the local population... and the population is a pain in the dick. I'll talk about that later. You first have to find some super mutant that has a split personality disorder, he's a smart fellow in one personality, and the other... is just plain odd. His other name is "Dog" and the old coot or somebody is his master and never shuts up about it. On your way there, you can find a police pistol, which is basically a downgraded .357 revolver which is the most useful thing in the world if your melee skill is shit. Apparently I keep finding shotgun ammo, but I could not find a shotgun, which would of made me slightly happier. You start meeting these things in gas masks called "Ghost people" with about 150 health. They jump around like they're on cocain, and they do this contantly. They either carry a beartrap fist (A fist with a beartrap on it, just basically the power fist with extra limb damage.) and a gas bomb, which is a larger incendiary grenade. OR you can find the same gasmask people with a javelin spear and a few throwing versions of that. You have to avoid these pinkish gassed areas that drain your health (by drain, I mean you can't survive more than 10 seconds in it) when in them. Also, protip. When they're down on the ground, it doesn't mean they're dead. You have to remove one of their limbs to actually kill them, or they keep coming back up like zombies. You also have to avoid CONSTANT bear traps. I wish I could put more constant in CONSTANT because there is enough constant in the word CONSTANT. For every blade of grass, there's a hidden beartrap around the corner waiting to collapse on your sorry 2 legs. You also collect these tokens along the way, which is currency in that location. You get food out of these vending machines that take the tokens, and it's shitty boxed up food. If you want it to dispense stimpacks, you have to find this holotape that allows it to dispense stimpacks for about 50 coins per stimpack. You can find about 15-30 tokens in a room, more if you're lucky. You have to take "dog" to the fountain and gather other "slaves" with explosive collars to this fountain, where they each have a special task of opening the casino doors. While your finding slaves, this is the part that almost made me put a knife to my cock. If you go near a radio, you have a short time to back away with it, because the shitty collar interferes with the wireless explosion module, causing it to explode when by a nearby radio or ambiance generator and whatnot. Some are destroyable, but they're usually in rooms with bear traps and poison gas. As you know, one person is named dog There's another ghoul that is a cocky fucker and greets you by making you sit in an explosive chair and you have to talk him out of it (or talk yourself out of the chair) And there's a mute female who had her vocal cords torn out in one of these "Auto-Doc" incidents. She only communicates through hand movements and pointing. When you activate the fireworks/lightshow, a fuckton of ghost people start raiding everything and your up to your nipples in them. This made me reset the difficulty to normal, then to easy because I had about 50 health. I survived the onslaught and went to the casino where the other "slaves" were. I was poison YET AGAIN and the old coot that owned my ass said "Oh, your friends are on each of the different floors, go kill them for me or I blow your neck off ;)" First, you have to kill the super mutant in a chamber full of flammable gas using only melee weapons while he's trying to set himself on fire. If he does that, everyone in the casino dies. So you beat the shit outa him until he has around 300 health (oh, he has about 1000 health, by the way). The fight stops, it goes into dialog, the smart personality says "Tell my other personality to kill himself". You tell his other personality to kick the bucket because "His master said so", you collar starts beeping because the old coot set it so if one friend dies, everyone else with the collar dies. It's weird because the collar stops beeping when you exit the gas-flooded area (for some reason). You then have to kill the cocky ghoul, which he unleashes a bunch of invulnerable security guards that have the perception of 0.2 and the energy weapons skill to 4000. They are holograms and they shoot laser beams from the top of their heads. I was starting to get bored and decided to finish this off tomorrow. [/sp] Also, before anyone posts it [img]http://i789.photobucket.com/albums/yy180/halfblakk/m9unuv.gif[/img]
[QUOTE=Carbon Knight;29622057]Fire department in Search Light. NEVER AGAIN.[/QUOTE] Any thing for Knock-Knock
[QUOTE=Vantes14;29626312]Any thing for Knock-Knock[/QUOTE] Because if you don't paint a fireaxe it'll do more damage.
[QUOTE=ROFLBURGER;29625911]Dead money is a waste of money (irony). it isn't if you like a challenge involving a low number of bullets, melee only weapons, limited explosives, shitty armor, a fuckton of beartraps (I now have the light step perk because of this DLC), food only, a few stimpacks, barely any explosives (except the one that is [sp]Strapped to your fucking neck[/sp]), and traveling for about 5.5 hours. Havn't really beat it yet because I am fustrated with the combat. I had to decrease the difficulty to normal because my melee skill is at ~20 :saddowns: and I ran out of ammo :saddowns: Food is shit because my survival is ~20, aswell.[/QUOTE] Huh, I really enjoyed Dead Money, guess it's just a personal preference thing. I personally had no trouble getting ammo or stimpacks though, I always had tonnes of chips to buy shit with, and you do get some nice gear for finishing it.
I had trouble with ammo for maybe the first area of the first area. I thought the limited supplies was pretty awesome until about half an hour later there was Police Pistol ammo pouring out of everybody's ears. It might be hard to find stuff if you completely fail to explore, there's massive stashes of ammo and medical supplies off the beaten track (Inside buildings, on balconies, in back allies). You can't expect some [sp]drugged up feral ghoul[/sp] nutcases to drop ammo for you. [editline]5th May 2011[/editline] God damn it Lady Liberty are you doing this deliberately just to piss me off? [media]http://www.youtube.com/watch?v=hRbh4u0npOA[/media] Sky and stuff further away is screwed because of the ungenerated LOD. [media]http://i.imgur.com/jLEul.jpg[/media] Victory!
Can you bind buttons from the console? It seems that you cant place actions to mouse from the options..
[QUOTE=kapin_krunch;29613475]Just got the NCR Combat Armor. Without a doubt the best looking armor in the game.[/QUOTE] T-51b
Gannon Family Tesla Armor
[QUOTE=Toveri;29632379]T-51b[/QUOTE] no [editline]5th May 2011[/editline] [QUOTE=iLife_Aftermath;29632708]Gannon Family Tesla Armor[/QUOTE] and no. Best looking armor the NCR combat armor. I feel sorry for the console-ists who can't enjoy the NCR combat armor in it's unfactioned (or dusterless) glory.
I played through Dead Money a second time with mods and thanks to the Unexpected Happiness perk that the [url=http://newvegasnexus.com/downloads/file.php?id=35979]More Perks[/url] mod adds, it was a breeze. A couple of good unarmed weapons, Chance's Knife and way more Holorifle ammo are just a few things that popped up.
I finally figure out that The Thorn lets you place bets. Rule number 1 never bet on the fiends.
Finished Dead Money. Meh, could of went better. At least I scored some loot that was worth alot, but it was heavy as 4 gold bricks. I had to walk to like 3 shops just to spend all my loot because the shopkeepers didn't have enough caps to trade. I fell asleep halfway, but I'm 30,000 caps richer.
[QUOTE=Vantes14;29640536]I finally figure out that The Thorn lets you place bets. Rule number 1 never bet on the fiends.[/QUOTE] The Thorn could of been so much more interesting than they made it.
I actually fought in the arena. Took on 3 Deathclaws on my own. Got to love the All-American.
Where is this arena, I can't find it anywhere :saddowns:
[QUOTE=Vantes14;29641311]I actually fought in the arena. Took on 3 Deathclaws on my own. Got to love the All-American.[/QUOTE] I mean I went in thinking "holy shit this is gonna be like the arena from Oblivion! :buddy:" And then I fought bugs and mutants, was disappointed.
[QUOTE=Cheezeburger;29642436]Where is this arena, I can't find it anywhere :saddowns:[/QUOTE] The arena is called The Thorn, which is in the underground sewers; The entrance to The Thorn is located near the walls that surround Westside. It's only open between 7 AM to midnight though. Also, its location on the Pip-Boy for convenience. [media]http://i.imgur.com/GTIFX.jpg[/media]
[QUOTE=evilweazel;29642577]I mean I went in thinking "holy shit this is gonna be like the arena from Oblivion! :buddy:" And then I fought bugs and mutants, was disappointed.[/QUOTE] True, if you could have fought humans it would be better. We need a mod for this idea.
Sigh my operation anchorage is corrupt even off my disc Plus it was my favourite dlc and i need it for a mod i have. [editline]6th May 2011[/editline] That was the source of my crash
[QUOTE=Lexinator;29643732]Sigh my[B] operation anchorage[/B] is corrupt even off my disc Plus it was my [B]favourite dlc[/B] and i need it for a mod i have. [editline]6th May 2011[/editline] That was the source of my crash[/QUOTE] Is that even possible?
Dead money in a nutshell for me [b]"GOD DAMN IT WHERE IS THAT FUCKING SPEAKER?!"[/b]
[QUOTE=DiscoInferno;29617885]Whenever Raul tells me his stories I always imagine a sad spanish guitar playing in the background. Or maybe it's another stringed instrument I imagine...[/QUOTE] [media]http://www.youtube.com/watch?v=c9v70-bShew&feature=related[/media]
[QUOTE=hoodoo456;29647433]Is that even possible?[/QUOTE] Op:Anc was good, if a bit short.
[QUOTE=ROFLBURGER;29625911]Dead money summary[/QUOTE] Pretty much what I suspected it to be, thanks for confirming it.
[QUOTE=hoodoo456;29647433]Is that even possible?[/QUOTE] It was fairly short, entirely linear, all combat and a bad first DLC. But the expanding on pre-war history was cool and the equipment you got out of it was more than a little bit nifty. Far from my favourite either though. Mothership Zeta had the same problems with linearity and combat but at least it had [I]some[/I] dialogue. First main area/s of my New York mod are fully finished and LOD-ed. Now if I finish polishing two or three interior areas I'll be able to release a little demo type thing.
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