If someone had this job in real life, they'd probably hate it. For some reason though, it's really fun to play. I'm really enjoying this game so far.
I want to see a version of the game where you play as an Arztotskan brothel bouncer.
The "workers" wouldn't need as much ID and you'd have to stop underaged or criminal & police people from getting in. And you'd get a citation if you forgot to give them a brothel pamphlet.
Imagine the giant stack of pamphlets on your desk, aw yeah.
Finally got around to playing this. Much more fun than I expected.
[QUOTE=GaLm;40470231]Don't know if anyone else did this but I took some screenshots of the rule book and put them in an image for easy access because the path to being a good inspector is paved with not having to flip pages:
[All Passports in one screenshot]
I've only played up to Day 4 so I don't know if any more information gets added to those particular pages but its a good starting foundation.[/QUOTE]
[QUOTE=biodude94566;40470384][URL="http://facepunch.com/showthread.php?t=1262083&p=40377126#post40377126"]Someone already made a cheat sheet[/URL].[/QUOTE]
Well, isn't it just easier to write it all down and put it near your display?
You know... like using some paper and a pen to write stuff down ?
There aren't really that much "images" to remember in this game, the hardest thing to remember are just names of countries and issuing cities.
This game was surprisingly fun.
I didn't really feel the whole Dystopian ~so gloomy~ thing that TotalBiscuit was talking about though.
I guess I'll buy this if it's $5-$10.
I DL'ed the beta, and i'm loving it so far
I couldn't be bothered to check 17 pages for this but does anyone know what the deal with the Corman Drex person is? I'm assuming whatever his/her role is just isn't fully implemented into the game yet.
What was I supposed to do with the guy in the paper for killing his girlfriend? I couldn't find a way to detain him so I sent him away, and the game told me off because his papers were legit.
[QUOTE=JesterUK;40486936]What was I supposed to do with the guy in the paper for killing his girlfriend? I couldn't find a way to detain him so I sent him away, and the game told me off because his papers were legit.[/QUOTE]
The newspaper clippings at the back of your daily briefing. You can highlight them as discrepancies.
Yeah, Papers Please is one of those games where if you think even for a second you might be able to click it to highlight a discrepancy then you probably can.
What if those square slots in the family menu are for passports that belong to different family members? Imagine a part of the game where your mother-in-law has to travel to Kolechia to visit her sick sister and meets you in the checkpoint, hoping to get through with some smuggled goods.
[QUOTE=DrasarSalman;40488248]What if those square slots in the family menu are for passports that belong to different family members? Imagine a part of the game where your mother-in-law has to travel to Kolechia to visit her sick sister and meets you in the checkpoint, hoping to get through with some smuggled goods.[/QUOTE]
If she's Arstotzkan and travelling to filthy Kolechia, she is obviously a traitor.
Detain her, she's no longer a problem to your loyalist family now.
[QUOTE=sirdownloadsalot;40488339]If she's Arstotzkan and travelling to filthy Kolechia, she is obviously a traitor.
Detain her, she's no longer a problem to your loyalist family now.[/QUOTE]
Trick question.
Detain her no matter what.
[QUOTE=sirdownloadsalot;40488339]If she's Arstotzkan and travelling to filthy Kolechia, she is obviously a traitor.
Detain her, she's no longer a problem to your loyalist family now.[/QUOTE]
Plot Twist: Your Uncle reveals that your parents who you never knew, were actually Kolechian and your wife is Imporian.
[QUOTE=sirdownloadsalot;40488339]If she's Arstotzkan and travelling to filthy Kolechia, she is obviously a traitor.
Detain her, she's no longer a problem to your loyalist family now.[/QUOTE]
No-one would slip up a golden opportunity to imprison their mother-in-law.
It just got greenlit
[QUOTE=jordguitar;40490881]It just got greenlit[/QUOTE]
Glory to Arstotzka.
[QUOTE=jordguitar;40490881]It just got greenlit[/QUOTE]
[img]http://filesmelt.com/dl/InkApproved.png[/img]
That guy with the [sp]fake passport[/sp] made me laugh so hard I stamped it green a million times
[QUOTE=Zar;40492049]*Minor Spoiler??* Couldn't remember how to use spoiler tags.[/QUOTE]
[noparse][sp][/sp][/noparse]
:eng101:
Dammit, I tried s and spoiler.
[editline]1st May 2013[/editline]
ty
[t] http://filesmelt.com/dl/BG26.png[/t]
Almost done.
Need to make the mic and paper A LOT bigger.
What are you making?? A wallpaper?
A desktop. I wanted to make a mac version with the dock but then ended up just making it universal anyways.
[editline]1st May 2013[/editline]
[img] http://filesmelt.com/dl/ScreenCap_2013-05-01_a_13.19_.13_.png[/img]
It would work pretty well though.
If I just cut it apart a bit it'd make a fine icon pack + desktop.
Make a Rainmeter gadget with the clock and you're all set.
And change all the icons to stamps, visas and cards for The pink vice.
I'm loving this so far, it's amazing.
I really like it when you get to detain people. Ohhohoho, ESPECIALLY when you get to detain people.
[QUOTE=ForgottenKane;40531491]I'm loving this so far, it's amazing.
I really like it when you get to detain people. Ohhohoho, ESPECIALLY when you get to detain people.[/QUOTE]
OUT!
I finished the game like ten minutes ago, and god damn was it good. I wish it was longer, I would definitely pay for it if they added a whole lot more mechanics, and obviously make it much longer.
Like, there should be a point where you have to react to them possibly pulling out the gun they have behind their back while they try to shoot you; you have to shut the blinders in time.
Also, what was that black card I got from that one lady who said something along the lines of 'it's time'?
[QUOTE=ForgottenKane;40532048]I finished the game like ten minutes ago, and god damn was it good. I wish it was longer, I would definitely pay for it if they added a whole lot more mechanics, and obviously make it much longer.
Like, there should be a point where you have to react to them possibly pulling out the gun they have behind their back while they try to shoot you; you have to shut the blinders in time.
Also, what was that black card I got from that one lady who said something along the lines of 'it's time'?[/QUOTE]
It has something to do with the story that'll be in the full game. No one knows yet.
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