[QUOTE=Zezibesh;25398795]Now let's just hope the variations of the enemies aren't just reskins and stat changes.[/QUOTE]
Well, we already know there are regular geckos and Fire geckos (That, surprise surprise, breathe fire)
[QUOTE=Zezibesh;25398795]Now let's just hope the variations of the enemies aren't just reskins and stat changes.[/QUOTE]"Deathclaw Baby, Young Deathclaw, Blind Deathclaw, Deathclaw, Deathclaw Alpha, Deathclaw Alpha Male (this one they do have a picture of, big ****ing satan horns, awesome), Deathclaw Mother and Legendary Deathclaw."
Seems a few of em' will have unique models too and probably animations aswell.
[QUOTE=TheUnDeadGod;25399045]I think from fallout 2 to fallout 3 the graphics have increase massively[/QUOTE]
Oh my god, I never noticed. I think he is onto something guys!
whoa do those NMA guys actually like new vegas now oh god what is going on
They're feeling optimistic about it
no doubt half of the population will bitch about it anyway
I'll probably bitch about it too but still play it and like it just like with fallout 3
I wanted to pre-order New Vegas early last summer. But then I started having money troubles... and then I...my...the only mother board I had compatible with my graphics card(powerful enough to fuck with a nuclear reactor)FRIED. Now its October 15th. And... I won't get to play the pre-order version... It's such a crying shame because I have the perfect graphics card(ATI Radeon series 5800) but my damned mother board crapped out.
[QUOTE=Ray-The-Sun;25387920][img_thumb]http://images2.wikia.nocookie.net/__cb20101011220543/fallout/images/d/dc/223pistol.jpg[/img_thumb]
[/QUOTE]
Ugh. That model looks godawful. Fortunately someone'll probably make it actually look like Deckard's pistol in a few days of release...
[img]http://www.majorspoilers.com/wp-content/uploads/2009/04a/bladerunnergun.jpg[/img]
That is a very odd looking pistol. Why does it have 2 triggers (doesn't look like it has 2 barrels but that's probably just the angle)
[QUOTE=PaChIrA;25400398]That is a very odd looking pistol. Why does it have 2 triggers[/QUOTE]
because it's cool
[QUOTE=PaChIrA;25400398]That is a very odd looking pistol. Why does it have 2 triggers (doesn't look like it has 2 barrels but that's probably just the angle)[/QUOTE]
why not have 2 triggers?
I actually think that the lack of nudity in games stems from the belief that nudity will somehow destroy the narritive of the game. This attitude can be seen in Mass Effect discussins if you bring up the subject of the romance scenes.
[QUOTE=Generic.Monk;25400420]because it's cool[/QUOTE]
Hmm. Seems a bit impractical
[QUOTE=PaChIrA;25400398]That is a very odd looking pistol. Why does it have 2 triggers (doesn't look like it has 2 barrels but that's probably just the angle)[/QUOTE]
Deckard's gun was an amalgam of several other guns; the grip & lights are custom, but the pistol is mostly taken from a stripped-down Steyr Mannlicher .222 Model SL rifle, with parts from a .44 Bulldog revolver.
There's a guide to how it was made [url=http://www.nma-fallout.com/content.php?page=223-pistol-origins]here if you're interested[/url]. Great looking weapon - very unique.
[img]http://www.nma-fallout.com/images/SteyrMannlicher-222ModelSL-receiver.jpg[/img][img]http://www.nma-fallout.com/images/CharterArms44SpecialPoliceBulldog.jpg[/img][img]http://www.nma-fallout.com/images/steyr&bulldog.jpg[/img]
[QUOTE=Goldenboy;25400600]Deckard's gun was an amalgam of several other guns; the grip & lights are custom, but the pistol is mostly taken from a stripped-down Steyr Mannlicher .222 Model SL rifle, with parts from a .44 Bulldog revolver.
There's a guide to how it was made [url=http://www.nma-fallout.com/content.php?page=223-pistol-origins]here if you're interested[/url]. Great looking weapon - very unique.
[img_thumb]http://www.nma-fallout.com/images/SteyrMannlicher-222ModelSL-receiver.jpg[/img_thumb][img_thumb]http://www.nma-fallout.com/images/CharterArms44SpecialPoliceBulldog.jpg[/img_thumb][img_thumb]http://www.nma-fallout.com/images/steyr&bulldog.jpg[/img_thumb][/QUOTE]
That's pretty neat
[QUOTE=The Walrus;25400153]I wanted to pre-order New Vegas early last summer. But then I started having money troubles... and then I...my...the only mother board I had compatible with my graphics card(powerful enough to fuck with a nuclear reactor)FRIED. Now its October 15th. And... I won't get to play the pre-order version... It's such a crying shame because I have the perfect graphics card(ATI Radeon series 5800) but my damned mother board crapped out.[/QUOTE]
Half of my RAM just died, so I feel your pain.
Lets just get his out of the way.
Fallout is ALMOST ALL canon. (Ignoring a few Random encounters)
Fallout 2 is MOSTLY canon. (Minus almost all of New reno and Broken hills, and all the weird random encounters)
SOME of Tactics is canon
ALMOST NOTHING ABOUT BOS IS CANNON
Almost all of Fallout 3 is canon (According to both bethesda and black isle. Suck it NMA.)
Almost all of the non-"Wild Wasteland" stuff in new vegas will be canon. A majority of the things in it will be equivalent to Van Buren.
So stop whining about how beth ruins everything just because you miss the old games. It gets you nowhere and it is annoying to the people who actually enjoy the new ones.
[URL]http://fallout.wikia.com/wiki/User_blog:Ausir/Another_New_Vegas_dev_quote_roundup[/URL]
This article has some interesting quotes from J.E Sawer on New Vegas. Like this one
[quote=J.E Sawer]Also, we have worked (directly with hardware manufacturers) to improve performance on multicore systems.[/quote]
:woop:
[QUOTE=TraderRager;25401048]
Fallout 2 is MOSTLY canon. (Minus almost all of New reno and Broken hills, and all the weird random encounters)
Almost all of the non-"Wild Wasteland" stuff in new vegas will be canon. A majority of the things in it will be equivalent to Van Buren.
[/QUOTE]
I agree with pretty much everything else you stated (they're facts after all), but I have no idea what you're talking about here. Wild Wasteland?
And what'd you mean about New Reno & Broken Hills not being canon? They're part of the core game...
New Reno's porn studio was out of place, sure, but it doesn't mean it's not canon...
[QUOTE=TraderRager;25401048]Lets just get his out of the way.
Fallout is ALMOST ALL canon. (Ignoring a few Random encounters)
Fallout 2 is MOSTLY canon. (Minus almost all of New reno and Broken hills, and all the weird random encounters)
SOME of Tactics is canon
ALMOST NOTHING ABOUT BOS IS CANNON
Almost all of Fallout 3 is canon (According to both bethesda and black isle. Suck it NMA.)
Almost all of the non-"Wild Wasteland" stuff in new vegas will be canon. A majority of the things in it will be equivalent to Van Buren.
So stop whining about how beth ruins everything just because you miss the old games. It gets you nowhere and it is annoying to the people who actually enjoy the new ones.[/QUOTE]
Just popping in to say this: just because the developer says something is canon doesn't mean it's a good change or people like it.
And why isn't New Reno canon, exactly?
[QUOTE=Goldenboy;25401591]I agree with pretty much everything else you stated (they're facts after all), but I have no idea what you're talking about here. Wild Wasteland?
And what'd you mean about New Reno & Broken Hills not being canon? They're part of the core game...
New Reno's porn studio was out of place, sure, but it doesn't mean it's not canon...[/QUOTE]
I don't think a porn studio is farfetched at all. There's a reason prostitution is considered the oldest job in history.
[QUOTE=TraderRager;25401048]Lets just get his out of the way.
Fallout is ALMOST ALL canon. (Ignoring a few Random encounters)
Fallout 2 is MOSTLY canon. (Minus almost all of New reno and Broken hills, and all the weird random encounters)
SOME of Tactics is canon
ALMOST NOTHING ABOUT BOS IS CANNON
Almost all of Fallout 3 is canon (According to both bethesda and black isle. Suck it NMA.)
Almost all of the non-"Wild Wasteland" stuff in new vegas will be canon. A majority of the things in it will be equivalent to Van Buren.
So stop whining about how beth ruins everything just because you miss the old games. It gets you nowhere and it is annoying to the people who actually enjoy the new ones.[/QUOTE]
Areas of that are incorrect.
Fallout was all canon except the randoms
Fallout 2 was all canon except the randoms
Alot of tactics was non canon. The setting was roughly correct, and that was about it.
How can tactics be canon, but bos not? Both go off the same tracks.
Fallout 3 was roughly canon for reasons i don't need to keep writing. In short, existence of concentrated fev, existence of active enclave, existence of hostile mutants, vault doors.
Too early to comment on nv, but they will be bringing back the crazy cult references.
And i am someone who enjoyed f3. I just don't believe they should have made it a fallout game.
Oh and nv is meant to be more like fallout 4, not van buren. Ceasers legion were designed for fallout 4.
[QUOTE=IronPhoenix;25402291]Areas of that are incorrect.
Fallout was all canon except the randoms
Fallout 2 was all canon except the randoms
Alot of tactics was non canon. The setting was roughly correct, and that was about it.
How can tactics be canon, but bos not? Both go off the same tracks.
Fallout 3 was roughly canon for reasons i don't need to keep writing. In short, existence of concentrated fev, existence of active enclave, existence of hostile mutants, vault doors.
Too early to comment on nv, but they will be bringing back the crazy cult references.
And i am someone who enjoyed f3. I just don't believe they should have made it a fallout game.
Oh and nv is meant to be more like fallout 4, not van buren. Ceasers legion were designed for fallout 4.[/QUOTE]
Van Buren is (well, was meant to be) a sequal to the Fallout main series so to say that some is like a sequal to Fallout 2 but not like a sequal to Fallout 2 is completely illogical. Also, the wackiest of cult references are completely optional.
To quote myself
[quote]There's Fallout canon, which includes Fallout, Fallout 2, Fallout Tactics, (the larger events, not the whole game) and Fallout: New Vegas.
Then there's Bethesda canon, which includes Fallout 3 with stuff from Fallout, Fallout 2, maybe from Fallout Tactics (bad memory's bad).
I have no idea where Fallout Online goes in the canonity.
[B][U]Now, this'd be a good time to change the subject.[/U][/B][/quote]
Everyone seems to have a view on this, so here's mine.
[i]Fallout[/i], [i]Fallout 2[/i], [i]Fallout 3[/i] and [i]Fallout: New Vegas[/i] are all canon. Fine, ignore the random encounters if you must, but they all play into the series' dark, surreal humor. [i]Fallout 3[/i] was always going to be different from the previous titles, because times have moved on. But ultimately, the events of the first two games happened, and they affected the setting of [i]Fallout 3[/i]. I'd also consider a fair bit of these games' unfinished content to be canon too; many of the [i]Fallout 2[/i]'s 'good' endings are inaccessable due to bugs, rather than the developers' choice.
[i]Fallout Tactics[/i] is canon in terms of the storyline ([i]Fallout 3[/i] confirms this much), but the actual content of much of the game (gas vehicles, post WWII weapons, highly-advanced power armour) is probably not. You can make an argument for elements being canon (e.g. gas being abundant due to the game's setting the Midwest etc.), but ultimately, it probably doesn't matter. The game's intro was also poorly scripted to fit in with canon, but I'd advise ignoring that.
[i]Brotherhood of Steeel[/i] is completely non-canon, with the POSSIBLE exception of the existance of the towns of Carbon and Los. The reasons for this are too numerous to list, but the major factors include the COMPLETELY different asthetic to the rest of the series, and plot-points that are completely contradicted within the main titles.
As for cut titles, [i]Van Buren[/i] isn't canon because, well, it was never released. I'd argue that the situation here is the opposite of [i]Tactics[/i]; the storyline isn't canon, because it never occurred, but the game's content (Caesar's Legion, Trogs, B.O.M.B. platforms) [b]IS[/b], since it's been folded into other games since. Therefore, [i]Van Buren[/i] is probably irrelevent, since it's content is being superceded, and used elsewhere.
The cancelled [i]Tactics 2[/i] and [i]Brotherhood of Steel 2[/i] aren't canon, although should their settings be used, the presence of a highly-irradiated Florida, and the presence of Vault 39 would probably remain, since Bethesda seem to have kept the state of the world, and purposes of the vaults, in line with other games' design documents.
[QUOTE=imadaman;25402553]To quote myself[/QUOTE]
Don't start this shit next time then.
What's all the fuss about canon, lore, classic Fallout and the new 3D one, not being isometric? Everyone has a different taste. I enjoyed all of them. Fallout 3 goes along well with modern gaming without being dumbed down like other games I won't mention here. You can mod it even more easily than source and it runs well on almost all PCs. No need to compare it to the old series.
[QUOTE=PaChIrA;25402794]Don't start this shit next time then.[/QUOTE]
Apologies for existing as a human being.
:suicide:
[QUOTE=Goldenboy;25401591]but I have no idea what you're talking about here. Wild Wasteland?[/QUOTE]
One of the traits you can pick up at the start. Select dialogue and random encounters are sometimes replaced by things that reference Fallout 1 & 2. There's also a few weapons you can and can't get with it. According to the guidebook leak guy;
[QUOTE=azrael2514]Wild Wasteland uniqueweapons are the Alien Blaster and the Holy Hand Grenades. It doesn't say what the unique items or outfits there are though so there may be more of those then weapons. The only unique weapon you apparently can't get with Wild Wasteland taken is a unique Gauss Rifle[/QUOTE]
(Further on, he goes to say the gauss rifle is called the "YCS/186 Gauss Rifle")
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