• So, i tryed PS Move today
    102 replies, posted
[QUOTE=Swilly;25630777]Actually its because of how they're backwards that they feel different. I've played a lot of the Wii because I lived near a Nintendo Fanboy and compared to the Move, the Wii is considerably more shaky and less accurate. Also because of the camera being in the controller and NOT connected straight to the console it takes more time for the data to be sent, its just milliseconds but in FPS, TPS and more fighting intensive games those milliseconds count for something.[/QUOTE] Err, the Wii Remote doesn't have a camera, it has an infrared sensor. Because the Move uses an actual camera for this sort of interaction, it's much laggier. And less accurate too. This is just for "pointer" functionality though. [media]http://www.youtube.com/watch?v=QWKV8ih1HAg[/media]
[QUOTE=MisterMooth;25630974]Err, the Wii Remote doesn't have a camera, it has an infrared sensor. Because the Move uses an actual camera for this sort of interaction, it's much laggier. And less accurate too. This is just for "pointer" functionality though. [media]http://www.youtube.com/watch?v=QWKV8ih1HAg[/media][/QUOTE] The Wiimote has no cursor smoothing ability because of the pinpoint red laser. Compared to having bright colored orb the size of a small golfball, the wiimote's pin point accuracy actually makes it less accurate. And from every person who've I read review, they say the opposite, its the wiimote thats laggier. And weren't you just saying how the Move and Wiimote were similar in tracking technology, which would be the ball/eyetoy and the laser....so infact, you were wrong earlier.
[QUOTE=Swilly;25631230]The Wiimote has no cursor smoothing ability because of the pinpoint red laser. Compared to having bright colored orb the size of a small golfball, the wiimote's pin point accuracy actually makes it less accurate. And from every person who've I read review, they say the opposite, its the wiimote thats laggier. And weren't you just saying how the Move and Wiimote were similar in tracking technology, which would be the ball/eyetoy and the laser....so infact, you were wrong earlier.[/QUOTE] Oh please, have you even used the Wii Remote for FPSs? There's really no noticeable lag. Compare it to this: [media]http://www.youtube.com/watch?v=N4ZpTAChrWM&feature=related[/media] [editline]25th October 2010[/editline] [QUOTE=Swilly;25631230]And weren't you just saying how the Move and Wiimote were similar in tracking technology, which would be the ball/eyetoy and the laser....so infact, you were wrong earlier.[/QUOTE] "Motion tracking". They both use accelerometers and rate sensors. For strict motion tracking, Move is slightly superior due to magnetometers, which auto-calibrates it, but other than that there's really no difference. For pointers, there is a massive difference. The Wii Remote is much more accurate in that sense as it very accurately detects where it's "pointed at", whereas Move uses a camera to translate the location of the ball to the location on screen - it can't detect where it's pointed at.
Yeah, instead, if I put the controller of screen accidentally the game flips out on me. Also, I've never gotten that kind of lag before and that would really be a game mechanic fail, plus what was going on behind the players could also explain the lag. It uses the eyetoy which can be tricked by other bright lights so it has differentiate. Edit Also, didn't the Wii suffer from lag and crappy controls before the motion plus came out? Another note, I've been researching it up and LCD screens apparently add a few MS of lag to the Playstation Move.
[QUOTE=Swilly;25631324]Yeah, instead, if I put the controller of screen accidentally the game flips out on me. Also, I've never gotten that kind of lag before and that would really be a game mechanic fail, plus what was going on behind the players could also explain the lag. It uses the eyetoy which can be tricked by other bright lights so it has differentiate. Edit Also, didn't the Wii suffer from lag and crappy controls before the motion plus came out?[/QUOTE] The Wii Remote only had accelerometers at first, which can only really detect directional movement. They added the MotionPlus once gyroscopes became more affordable. [quote]The device incorporates a two-axis[5] tuning fork gyroscope,[6] which can determine rotational motion. The information captured by the angular rate sensor can then be used to distinguish true linear motion from the accelerometer readings.[7] This allows for the capture of more complex movements than possible with the Wii Remote alone.[8][9][/quote] The Move uses similar technology.
[QUOTE=MisterMooth;25631436]The Wii Remote only had accelerometers at first, which can only really detect directional movement. They added the MotionPlus once gyroscopes became more affordable. The Move uses similar technology.[/QUOTE] .......Okay, so, stupid question. Doesn't the Wiimote still use the laser? If so, then so would the Move....infact that video didn't state whether or not the game was only using the gyroscope and then accelerometers or using the glowing ball too.
[QUOTE=Swilly;25631460].......Okay, so, stupid question. Doesn't the Wiimote still use the laser? If so, then so would the Move....infact that video didn't state whether or not the game was only using the gyroscope and then accelerometers or using the glowing ball too.[/QUOTE] Um, I think you're confusing pointer movement with motion sensing. They're completely different things. The Wii uses infrared for the pointer, which provides nearly pixel perfect accuracy. The Wii Remote sees the sensor bar, and the Wii itself can detect exactly where it's pointing at. For motions, it uses the accelerometers and MotionPlus's gyroscopes if you have it. These things (accelerometers, gyroscopes - motion in general) have nothing to do with the pointing aspects. The Move only has the camera and the ball for pointer functionality. All it can do is see the light on the controller and try to translate its location to areas on-screen. It can't really detect exactly where it's "pointing". For everything else (all the motion-related stuff), that's where the Move's accelerometers and rate sensors come in. You can see the inaccuracy of the Move's "pointing" here: [media]http://www.youtube.com/watch?v=bWPOaf0Eock&feature=related[/media] This shows how lag-free the pointer and MotionPlus is: [media]http://www.youtube.com/watch?v=d4l2dHBHYRI[/media]
The technology is fantastic. Im just pissed they can't make any good games from it. It's like Natal. Awesome, but there's no fun in the games.
[QUOTE=darcy010;25632624]The technology is fantastic. Im just pissed they can't make any good games from it. It's like Natal. Awesome, but there's no fun in the games.[/QUOTE] Well, no, its game lineup already looks pretty great, and there's a lot of potential for some awesome games. Kinect doesn't have this at all.
[QUOTE=onforty;25599314]I meant Centimeters.. but.. Heh.[/QUOTE] you're 190 cm old?
[QUOTE=MisterMooth;25632633]Well, no, its game lineup already looks pretty great, and there's a lot of potential for some awesome games. Kinect doesn't have this at all.[/QUOTE] What are some good games for the move? That arn't party mini games.
[QUOTE=onforty;25601490]Above poster, please glue your mouth shut. Because its 12yearoldjoinsforumthinkingheismature breeding session, so i know your just some 12 year old XBOX/Microsoft fanboy..[/QUOTE] why is there so many kids on xbox? [editline]25th October 2010[/editline] [QUOTE=onforty;25615268]I got frogged? Oh god.. I am allowed to call something good, i am only a fanboy when i only like a specefic product, and compares it with things that cant be compared with it. Thats fanboys, real examples are to come.[/QUOTE] you know whenever i see some kid saying oh Pc haz no gaems(yes he spelled it like that) i see him as a PS3 fanboy :ohdear: [editline]25th October 2010[/editline] [QUOTE=Zally13;25630851]I'm staying with my controller/mouse and keyboard. I don't want to fucking MOVE MY WHOLE BODY JUST TO MOVE A FAKE BODY. If I wanted to do that, I'd go out in real life![/QUOTE] sorry your talking about the kinect
[QUOTE=Ehmmett;25630467]MAG 2.0 update has been out for a while now. Includes Move support. People discussing how Wii remotes and Move work: Move: Webcam sees the controller's ball things, figures out position. Accelerometers inside of the controller tell the angle and velocity of the controller. Wiiremote: Cameras inside the remote see the sensor bar and figure out position. Accelerometer inside of the controller tells angle and velocity of the controller. Basically they're the same, but backwards.[/QUOTE] The psmove can track you in the 3rd dimension while the wii cannot
[QUOTE=meppers;25636493]The psmove can track you in the 3rd dimension while the wii cannot[/QUOTE] Yes it can. Gyroscopes. itchyflakes are you just some butthurt fanfaggot
Actually, PS Move is pretty primitive, compared to WII. Its a re-arranged Dual-Shock with a lightbulb sticked on, It calculated the Z axis by the size of the bulb relative to the size at calibration, and X/Y is pretty obvious. It uses the gyro thing inside to keep track of rotation and angle. Infact the Z axis recognition technique is a bit like the one telescopes determine the distance of stellar objects. WiiMote is equalivent of a TV remote with an accellerometer(Spelled right? I AM ACTUALLY TRING TO SPELL!), some LED's and a pointless little speaker. You can just twist alittle with the arm, wich the Wii registers, wich the game uses as a trigger. PS Move, you actually have to move the arm(Wich i discovered early due to failing hard. "Its not Wii, you have to actually move your arm dude" -Big chested female employee. It adapts your movement, not just handling it as if it was a pressed button. Nintendo have only made button masher platforms, and should stay that way. That makes them good. Sony also made button mashers, but they are very good at alternate input, first the EyeToy, then PSEye, then PSMove, i tryed all of them, and loved them. Microsoft, uh.. they have their limits, but there are some good games out there for XBOX. But i think they should have stayed with Windows.. I also apogolise my faulty language, i know its a bad excuse, but i have very stressful days currently, and i dont get proper sleep due to my sleep deprivation experiments.. And English, not being my first language.
[QUOTE=XxLiquidxX;25576509]I believe MAG will have fps support. But its terrible.[/QUOTE] Not positive but I think there's a demo for that out
[QUOTE=agnl;25623176]you seem pretty offended at being called a fan boy. Why does that piss you off so much? Just because you're semi-literate doesn't mean you aren't a fan boy. You spend your entire first post shitting on the Wii. I like anything that plays games I like, therefor I am not a fan boy. You, on the other hand, didn't give credit to the amazing games the Wii has, that other consoles do not; Super Mario Galaxy 1 & 2, Zelda, etc etc. The technology of a system is completely irrelevant, [b]it's about the games that the system has.[/b][/QUOTE] Eh, not really a good example for the Wii. Here's why: [media]http://www.blogcdn.com/www.joystiq.com/media/2007/12/monstertruxoffroad.jpg[/media]
On the movie with "The Inaccuracy": He just calibrated it wrong, thats the downside of Move, being an optical device, all the problems with optics following, such as mirrors..
why are motion controls so popular
Next year: Playstation dual-screen.
[QUOTE=CoolKingKaso;25644846]Eh, not really a good example for the Wii. Here's why: [media]http://www.blogcdn.com/www.joystiq.com/media/2007/12/monstertruxoffroad.jpg[/media][/QUOTE] This. It's because of all the shitty games that Nintendo keeps licensing for the Wii that ruined it for me.
[QUOTE=onforty;25575757]My little sister and mom was going to watch Mamma Mia, so me and my dad went walking about in the city, we then found a big media store, with a whole PS3 corner, with the new PS Move set up. Some remarkably nice chested female employee[/QUOTE] Stopped reading here, paused for a moment and then skipped ahead. Sounds decent, won't be getting a PS3 for one though.
[QUOTE=cheesedelux;25648477]Stopped reading here, paused for a moment and then skipped ahead. Sounds decent, won't be getting a PS3 for one though.[/QUOTE] It's better to wait for more games or just buy the PS3 first. And, I can't trust OP. Seriously, I'm getting confused of some saying it's good and the rest saying it's bad. Which one is true?
[QUOTE=PR057R337;25650984]It's better to wait for more games or just buy the PS3 first. And, I can't trust OP. Seriously, I'm getting confused of some saying it's good and the rest saying it's bad. Which one is true?[/QUOTE] It's good. It does exactly what it's meant to.
[QUOTE=PR057R337;25650984]It's better to wait for more games or just buy the PS3 first. And, I can't trust OP. Seriously, I'm getting confused of some saying it's good and the rest saying it's bad. Which one is true?[/QUOTE] He's trying WAY too hard to avoid being called a fanboy because people are arguing over tech when in reality, the three motion controllers represent the consoles, they all have strengths and weaknesses. They're balanced out and because of that balance we must fight to tip it.
[QUOTE=Matrix374;25635145]sorry your talking about the kinect[/QUOTE] No, I'm talking about all of them. They're all equally stupid.
The weaknesses I know about PS Move are pricing and amount of games it got.
[QUOTE=PR057R337;25651244]The weaknesses I know about PS3 are pricing and amount of games it got.[/QUOTE] At the same time its the greatest strength. When you have games like Uncharted, Killzone 2, Little Big Planet, Ratchet and Clank, Resistance, and God of War you have to pause and watch because they're either look fun, stunning or both.
[QUOTE=MisterMooth;25630974]Err, the Wii Remote doesn't have a camera, it has an infrared sensor. Because the Move uses an actual camera for this sort of interaction, it's much laggier. And less accurate too. This is just for "pointer" functionality though. [/QUOTE] FYI, the PlayStation Eye can capture videos in up to 120fps, which isn't "laggy" at all. This means that a fast paced game using the move technology can use 2 frames to detect the balls position per frame, even though the game runs in 60fps. Now I don't develop Move games, so I'm just assuming things here. But Move is pretty damn accurate, and that's a fact.
[QUOTE=Swilly;25651346]At the same time its the greatest strength. When you have games like Uncharted, Killzone 2, Little Big Planet, Ratchet and Clank, Resistance, and God of War you have to pause and watch because they're either look fun, stunning or both.[/QUOTE] Sorry, Swilly, I mean PS Move. I didn't realize that I typed PS3.
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