Civilization V - Civ: causing all nighters since 1991
4,842 replies, posted
Ah, that's a shame.
Yeah, we still had a lot of fun with multiplayer. Me and my friend were working together without being an 'official' team, so as I was getting attacked on two fronts he was funding my war effort in secret through gold donations. It was awesome.
Does anyone here know of a good setup for a diplomatic game on continents with standard size?
Thread deserves a nice little bump.
Took over Quebec City & Sydney in short succession, now all the city-states are banding together and I've been denounced by everyone except Russia who is afraid of me. I've also pissed off America by settling all over the small island that we started on.
I love how the new patch literally made the game unplayable for me.
I get CTD's when trying to launch both DX9 and DX11 versions of the game...
Verifying my game cache actually fixed my problem, y'all might want to try that if you're having the same problem.
I loved Rhye's and fall of Civilization on CIV4 , is there a version or something similar to it on CIV5 ?
I actually love this game and the new patch made it way faster and fixed lots of bugs for me.
I love the animations of each civ representants and I love how they interact with the players.
The only big flaw I see is the fact of not being any Portuguese empire because basically they dominated the entire globe during the great discoveries.
Pains me to see that during the discoveries and the "americas" campaigns there are no Portuguese whatsoever and yet there are the Dutch who were basically scoundrels and corsairs during that time.
Nevertheless I think the major problems of this title are still the fact that when playing multiplayer with bots, you don't get any animation from the civ leader. Just a blunt transparent trade screen.
Also, during MP the bot players never interact with you, never warn you or congratulate you. When you least expect they just declare war on you out of the blue. that sucks.
It's also a cheap game but if you only buy Civ5 it seems that there's a lot missing in the game. It's like you buy the base of the game and then have to complete it with tons of DLC's and the expansion. also, you can't play in servers that feature DLC you don't have, and most people just don't buy all te DLC's. Mostly just buy one or two and the expansion, so it will be very difficult to try and find a server( among few) with people using only the vanilla version.
So it seems that the game is basically turned into Single Player rather than multiplayer.
Don't get me wrong, this game is awesome and I hope they fix all those issues. I love the modding community, the interface, everything, and it's lots of fun to play online with friends, it's just that there are these small frustrations that make this game dull to play at times.
I think the fact of it being turn based makes it a game to play occasionally and casually while on a certain mood, all those small frustrations made less willing to play it as often as it deserves.
If I had to rate this game, I'd rate it 75/100, no more no less.
Yeah to anyone having problems verify cache and restart steam.
I had to restart before it worked.
How the hell are people getting modern era before 600AD?
I'm currently playing as Korea on that True starting locations map and china, who I have completely stomped on research-wise, has decided to attempt to cut off pyongyang from the rest of korea, has neatly arranged its cities in a line across the coast with beijing being the closest city to korea, is mooching off my endless supplies of silk and copper and still has the gall to say my army of musketmen, crossbowmen and hwa'chas are worse than its army of two swordsmen and one pikeman AND declare war on me twice AND STILL expects me to give up 2/3 of my cities for peace.
Hoo boy, I'm gonna have a field day with this one.
[QUOTE=Pilotguy97;38737387]I'm currently playing as Korea on that True starting locations map and china, who I have completely stomped on research-wise, has decided to attempt to cut off pyongyang from the rest of korea, has neatly arranged its cities in a line across the coast with beijing being the closest city to korea, is mooching off my endless supplies of silk and copper and still has the gall to say my army of musketmen, crossbowmen and hwa'chas are worse than its army of two swordsmen and one pikeman AND declare war on me twice AND STILL expects me to give up 2/3 of my cities for peace.
Hoo boy, I'm gonna have a field day with this one.[/QUOTE]
The Huns did a similar thing to me in my last game. They were around 10 techs behind me for the whole game, but they still declared war on me every 20ish turns. I had just a handful of musketmen on the defensive just outside his borders and I managed to crush any military he had in just a couple turns. I would then gradually manage get all but one of his cities in a peace treaty.
By the end of our several wars, he only had his capital left, and I managed to found cities all around his capital so everywhere he moved he would run into my borders. Every other turn he would want open borders and I would decline. He eventually declared war a final time and I decided to put him out of his misery.
RIP
[QUOTE=Dirf;38737999]The Huns did a similar thing to me in my last game. They were around 10 techs behind me for the whole game, but they still declared war on me every 20ish turns. I had just a handful of musketmen on the defensive just outside his borders and I managed to crush any military he had in just a couple turns. I would then gradually manage get all but one of his cities in a peace treaty.
By the end of our several wars, he only had his capital left, and I managed to found cities all around his capital so everywhere he moved he would run into my borders. Every other turn he would want open borders and I would decline. He eventually declared war a final time and I decided to put him out of his misery.
RIP[/QUOTE]
You should've just kept pillaging his last city's tiles, with artillery and melee units stationed to attack/capture any units attempting to help.
Started a new game, as my Montezuma one got boring because I had accidentally cocked up the settings. (no barbarians, small map, etc)
I'm Askia, and so far I'm on turn 80 or so and I'm progressing nicely, already topping everyone in score by a fair amount, have a good army, a good amount of gold and a good amount of luxury resources and horses.
My Askia game went amazing.
Won at 1971 with a cultural victory. I was going for this from the start, yet I had an army about 2x bigger than the second guy down.
Well, a city-state (Mombasa) now has two cities. This is pretty cool.
[QUOTE=ProWaffle;38784716]Well, a city-state (Mombasa) now has two cities. This is pretty cool.[/QUOTE]
Thats strange, city-states usually raze cities they capture(if they even step outside their borders).
[QUOTE=DohEntertainmen;38785863]Thats strange, city-states usually raze cities they capture(if they even step outside their borders).[/QUOTE]
Yep, they'd previously done that, but it was a capital, so they made it a puppet and kept it.
[QUOTE=ProWaffle;38784716]Well, a city-state (Mombasa) now has two cities. This is pretty cool.[/QUOTE]
That's awesome, all the city states usually are taken over by someone or are left to their own business, in my games
So I played a game as the Romans, in a passive manner for the first half of the game. Only defending myself and attacking barbarians, while I peacefully expand... everyone fucking attacked me.
I discovered ironworking first, so jokes on them. Fuckers got what they deserved when I outmatched them with my legionaries.
[editline]11th December 2012[/editline]
I also had siege weapons first, and they didn't have walls yet. So it took 2 turns to conquer a city.
[QUOTE=Paul McCartney;38789456]So I played a game as the Romans, in a passive manner for the first half of the game. Only defending myself and attacking barbarians, while I peacefully expand... everyone fucking attacked me.
I discovered ironworking first, so jokes on them. Fuckers got what they deserved when I outmatched them with my legionaries.
[editline]11th December 2012[/editline]
I also had siege weapons first, and they didn't have walls yet. So it took 2 turns to conquer a city.[/QUOTE]
Something similar happened to me just now, except on a lesser scale, and much earlier.
As America, I was happily exploring and expanding, and found France. Not too big of a deal, but they got pissed at me for expanding. I didn't care, and expanded some more, later noticed they had a resource my citizens wanted so I went to trade with them, where they said they couldn't wait til I was gone, essentially threatening me.
They then denounced me, and I had had enough of their shit, I did nothing that threatened them, so I brought all my troops up to their two cities, Orleans and Paris, and took both of them out, then finding the last french unit fortifying in a corner a few turns later.
All traces of France are now gone.
[QUOTE=Paul McCartney;38789456]
I also had siege weapons first, and they didn't have walls yet. So it took 2 turns to conquer a city.[/QUOTE]
This reminds me when I played as the Huns on a domination victory game. The first ruin I found upgraded my warrior to a battering ram. What made it more interesting is that I had three civs right next door to me.
And I conquered all of them 50 turns in :v:
Any good mods out there?
[QUOTE=Nibroc;38793855]Something similar happened to me just now, except on a lesser scale, and much earlier.
As America, I was happily exploring and expanding, and found France. Not too big of a deal, but they got pissed at me for expanding. I didn't care, and expanded some more, later noticed they had a resource my citizens wanted so I went to trade with them, where they said they couldn't wait til I was gone, essentially threatening me.
They then denounced me, and I had had enough of their shit, I did nothing that threatened them, so I brought all my troops up to their two cities, Orleans and Paris, and took both of them out, then finding the last french unit fortifying in a corner a few turns later.
All traces of France are now gone.[/QUOTE]
You do realize that liberty/order is bad for diplomacy, right? I suggest keeping to a 2-4 city minimum, and only [B][I]defending[/I][/B] yourself, no pillaging. Otherwise, you're looking for trouble.
[QUOTE=DohEntertainmen;38794420]You do realize that liberty/order is bad for diplomacy, right? I suggest keeping to a 2-4 city minimum, and only [B][I]defending[/I][/B] yourself, no pillaging. Otherwise, you're looking for trouble.[/QUOTE]
I'm going for a domination victory.
[img_thumb]http://cloud.steampowered.com/ugc/884094311873486645/848ACC24A71C4555BAC0E46309C2FF8F3A80682A/[/img_thumb]
I just purged like three camps on the North American Continent with similar Barbarian Armies, but kept getting attacked by Barbarian Vessels. I guess this answers my question of where the hell they were coming from.
It's the forgotten lands of Barbania!
Someone should make a mod where you can play as the barbarians.
I always brainstormed about the play-style of it, if it ever happened.
It went something like this.
You cannot build cities, nor can you produce non-combat or air units, but any combat unit you have can build encampments. Encampments are like cities(can't be within 4 tiles of each other), but can only work the tile it is placed in. They can never adopt policies, research technologies, have faith, or worry about happiness. You can steal technologies from the civilization with the least amount of science for every technology they research as soon as they are in the next era.
If you can build as much as 10 encampments with a worker/settler and combat unit garrisoned in them, Raging Barbarians(doubled production) will activate, and persist until one encampment is destroyed. You are also in a neutral phase with other civilizations, and can attack them or capture their units with no repercussions. They can also do the same to you. You can only raze cities, even if razing is disabled. Razing a city will transform it into an encampment, with the same production yield kept intact. If you somehow capture a capitol it will be kept as a puppet, so you cannot interact with it, nor do you receive anything from it other than units.
There, got that out of my systems. If only it were made into a mod(if I had any skills with the SDK).
[QUOTE=DohEntertainmen;38805921]Someone should make a mod where you can play as the barbarians.
I always brainstormed about the play-style of it, if it ever happened.
It went something like this.
You cannot build cities, nor can you produce non-combat or air units, but any combat unit you have can build encampments. Encampments are like cities(can't be within 4 tiles of each other), but can only work the tile it is placed in. They can never adopt policies, research technologies, have faith, or worry about happiness. You can steal technologies from the civilization with the least amount of science for every technology they research as soon as they are in the next era.
If you can build as much as 10 encampments with a worker/settler and combat unit garrisoned in them, Raging Barbarians(doubled production) will activate, and persist until one encampment is destroyed. You are also in a neutral phase with other civilizations, and can attack them or capture their units with no repercussions. They can also do the same to you. You can only raze cities, even if razing is disabled. Razing a city will transform it into an encampment, with the same production yield kept intact. If you somehow capture a capitol it will be kept as a puppet, so you cannot interact with it, nor do you receive anything from it other than units.
There, got that out of my systems. If only it were made into a mod(if I had any skills with the SDK).[/QUOTE]
I've always been curious as to how a barbarian game would work, although my concept was a little different, mostly because I've always sort of perceived them as being akin to pirates. The way encampments worked is similar to your idea, but a few of my ideas are a little different.
Basically, there's no true way to 'win' and no real way of defeating civs. You're primary goal is to acquire "resources". Resources would work like a streamlined version of all the things like food, oil/iorn, gold, etc regular civs have to worry about; you'd need it to maintain and spawn units, and possibly to survive.
The only way you can really gather resources is pillaging tiles, holding cities for ransom (capturing them and then pilfering them essentially), and destroying enemy units. You could also capture workers and settlers, and returning them to one of your encampments would provide a steady, but minuscule source of resources.
The best comparison I can make is a "spend money to make money" mentality, where players need to carefully mediate their influence in the active game. Too much aggression towards a civ or city state is likely to prompt a response, and too little will leave them open to being quickly wiped out by a sizable army. In the end though even if you've managed to maintain a balanced Barbarian "empire" that has terrorized the land for centuries you're still likely to be pushed off your continent by a civs inevitable border expansion. Since you can't heal units, and always slightly behind on the technology tree you don't really have a chance at facing off against a good sized civ controlling the majority of the land. Essentially, towards the end game you're likely going to be put in a similar state as the barbarians Skylynx's post were. Hiding out on some island or undesirable bit of land, periodically destroying enemy ships or pillaging the coast.
jesus this was a long post.
[QUOTE=JoeSkylynx;38801151][img_thumb]http://cloud.steampowered.com/ugc/884094311873486645/848ACC24A71C4555BAC0E46309C2FF8F3A80682A/[/img_thumb]
I just purged like three camps on the North American Continent with similar Barbarian Armies, but kept getting attacked by Barbarian Vessels. I guess this answers my question of where the hell they were coming from.[/QUOTE]
Yeah, that happens a lot. A result of barbarian location calculation, but you can't help but feel that Civ V is implying that the last barbarians are Eskimos.
Also what mod/s are you using?
That is how I felt when I found out that Genghis Khan is my neighbour:
[video=youtube;wRnSnfiUI54]http://www.youtube.com/watch?v=wRnSnfiUI54&feature=youtu.be&t=15s[/video]
This prick changes his mood each turn! War - Friendly - War - Friendly - War - Friendly.
Sorry, you need to Log In to post a reply to this thread.