• Civilization V - Civ: causing all nighters since 1991
    4,842 replies, posted
[QUOTE=Wealth + Taste;39298293]Ever had Ethiopian food? [sp]Neither have they![/sp][/QUOTE] I'll admit I kinda pillaged their improvements while liberating it from the Swedes, Not a single Swede lived that day.
I don't think I can ever win this game. I was playing as Nebuchadnezzar, and was one spaceship part away from a victory until the Iroquois beat me. :suicide:
[QUOTE=gunguy765;39298529]I don't think I can ever win this game. I was playing as Nebuchadnezzar, and was one spaceship part away from a victory until the Iroquois beat me. :suicide:[/QUOTE] Wait, were you playing as a sprawling or concentrated empire?
[QUOTE=Wealth + Taste;39295459]What's also weird, name one modern city that has walls once I put walls around my capitol and never upgraded it past that, 400 turns later it was size 35-ish and guess what the walls were still there, and they stretched all the way around, just imagine a city the size of seoul with fucking walls all the way around[/QUOTE] Lately I haven't been bothered to build walls around my cities, they just erk me when I get into the Modern and Future ages plus some buildings look like they're half inside the wall and it's a real turn off.
[QUOTE=Eeshton;39297889]I'm honestly not sure, it looks like SOME buildings are destroyed but not others. One city I captured had a temple but no shrine, so it leads me to believe the shrine got destroyed.[/QUOTE] I think this is what we're dealing with. If you marry into a city-state as Austria or get a city in a peace deal after a war, the population doesn't drop and there's a decent amount of buildings.
[QUOTE=Atlascore;39298988]I never build walls, who needs em when you have a huge army.[/QUOTE] It depends. On most multiplayer games I tend to build defensive buildings (especially when I have production downtime) because I find that players tend to invade more than the AI. Like that game where I was telling you about, every city that was even remotely close to my friend's empire got the full wall upgrade tier. Or sometimes I've built literally every other building and I think "I might as well" especially because it's 0 maintenance.
Austria is still my favorite nation Grannies ruling the world since 4000 BC
[QUOTE=Wealth + Taste;39302464]It depends. On most multiplayer games I tend to build defensive buildings (especially when I have production downtime) because I find that players tend to invade more than the AI. Like that game where I was telling you about, every city that was even remotely close to my friend's empire got the full wall upgrade tier. Or sometimes I've built literally every other building and I think "I might as well" especially because it's 0 maintenance.[/QUOTE] I get that social policy that grants +1 happiness per building and it's awesome cuz it's a free building that protects your city and gives you happiness. [editline]21st January 2013[/editline] also considering i make cities production based always, they're easy as shit to build
alright, I think I'm fucked I decided (for some reason) to make the game as hard as fuck for myself, because why not. I boosted the difficulty from King to Deity, and then chose the map Archipelago. not hard, right? well, being the dumbass I am, I kinda [I]accidentally[/I] left the One-City Challenge on from a previous game. Shit, I'm about to lose the game in like 2,000 B.C. what should I do? Lo and behold, the spawn of Satan is about 3 tiles away from me He's licking his lips in anticipation of the buttfuck of the millennium [IMG]http://i.imgur.com/u8bLzDR.png[/IMG] [B][I]fuck me[/I][/B]
[QUOTE=Omilinon;39309820]alright, I think I'm fucked I decided (for some reason) to make the game as hard as fuck for myself, because why not. I boosted the difficulty from King to Deity, and then chose the map Archipelago. not hard, right? well, being the dumbass I am, I kinda [I]accidentally[/I] left the One-City Challenge on from a previous game. Shit, I'm about to lose the game in like 2,000 B.C. what should I do? Lo and behold, the spawn of Satan is about 3 tiles away from me He's licking his lips in anticipation of the buttfuck of the millennium [IMG]http://i.imgur.com/u8bLzDR.png[/IMG] [B][I]fuck me[/I][/B][/QUOTE] omilinon 10-2011 -- 1-2013 rip in peace ''7
[QUOTE=Omilinon;39309820]alright, I think I'm fucked I decided (for some reason) to make the game as hard as fuck for myself, because why not. I boosted the difficulty from King to Deity, and then chose the map Archipelago. not hard, right? well, being the dumbass I am, I kinda [I]accidentally[/I] left the One-City Challenge on from a previous game. Shit, I'm about to lose the game in like 2,000 B.C. what should I do? Lo and behold, the spawn of Satan is about 3 tiles away from me He's licking his lips in anticipation of the buttfuck of the millennium [IMG]http://i.imgur.com/u8bLzDR.png[/IMG] [B][I]fuck me[/I][/B][/QUOTE] Ghandi is such a prick to me in every game, like he's the wargod of mayhem and destruction, that I'm starting to wonder if they didn't add his personality like that on purpose just to troll us. Every time I play and there's ghandi there... there's gonna be trouble!
Every time I play this I play it accidentally for like 4 hours.
[QUOTE=Behemoth_PT;39310286]Ghandi is such a prick to me in every game, like he's the wargod of mayhem and destruction, that I'm starting to wonder if they didn't add his personality like that on purpose just to troll us. Every time I play and there's ghandi there... there's gonna be trouble![/QUOTE] Well, in the very first Civ game, Gandhi was supposed to be incredibly nice, so they set his "warlike" personality to the lowest status, 1. However, with modifiers and due to the way variables were stored, when he hit -1, it would translate in-game to 256, making him the largest asshole in the game when he hit "Democracy." Apparently, the devs found it funny and so they kept him as the biggest Civ asshole in every game thereafter.
[QUOTE=Fhenexx;39310396]Well, in the very first Civ game, Gandhi was supposed to be incredibly nice, so they set his "warlike" personality to the lowest status, 1. However, with modifiers and due to the way variables were stored, when he hit -1, it would translate in-game to 256, making him the largest asshole in the game when he hit "Democracy." Apparently, the devs found it funny and so they kept him as the biggest Civ asshole in every game thereafter.[/QUOTE] Not just this but his "nuke rating" or likely hood to acquire and/or use nukes is 12/16 because of a typing error (It was meant to be 1/16), the next highest is 9/16 which is monty iirc They liked this error too and have left it in for each subsequent game, moral of the story is play on random personalities.
[img]http://4.bp.blogspot.com/-H0m5RPLaCnc/TgdW-h2Az3I/AAAAAAAAAD4/ilG-zBpTUKU/s1600/61662_445545409558_501874558_5161072_4247150_n.jpg[/img]
[QUOTE=Wealth + Taste;39302464]It depends. On most multiplayer games I tend to build defensive buildings (especially when I have production downtime) because I find that players tend to invade more than the AI. Like that game where I was telling you about, every city that was even remotely close to my friend's empire got the full wall upgrade tier. Or sometimes I've built literally every other building and I think "I might as well" especially because it's 0 maintenance.[/QUOTE] What is this "production downtime" you speak of?
[QUOTE=NomadicNinja;39310731]war[/QUOTE] should be like this: [img]http://i.imgur.com/Y1mG7wB.png[/img]
[QUOTE=FlakAttack;39310837]What is this "production downtime" you speak of?[/QUOTE] No pressure to build any wonders, buildings or units in a specific building, for different reasons. Sometimes it's a waste of time (buildings I don't want/need, wonders that don't benefit me much) or resources (I don't want any more units because it would hurt my economy). Therefore I have nothing I especially need done in that city, and if that's the case I'll build a wall, because hey, they're maintenance free. Otherwise, I might devote that city to gold/science.
I beat Rome Before: [IMG]http://gyazo.com/1758865ba0bf2d108c4bf53f9ecee609.png[/IMG] After: [IMG]http://gyazo.com/c3aa443575aa5117287e05c30c8338a3.png[/IMG]
I wish that instead of looking like blobs, it would have straight, or less curved lines that could resemble political borders that you would see on a map of the globe.
[QUOTE=lope;39311894]I beat Rome Before: [IMG]http://gyazo.com/1758865ba0bf2d108c4bf53f9ecee609.png[/IMG] After: [IMG]http://gyazo.com/c3aa443575aa5117287e05c30c8338a3.png[/IMG][/QUOTE] what settings is that game?
[QUOTE=lope;39311894]I beat Rome Before: [IMG]http://gyazo.com/1758865ba0bf2d108c4bf53f9ecee609.png[/IMG] After: [IMG]http://gyazo.com/c3aa443575aa5117287e05c30c8338a3.png[/IMG][/QUOTE] How do you zoom out that far?
[QUOTE=CabooseRvB;39312002]I wish that instead of looking like blobs, it would have straight, or less curved lines that could resemble political borders that you would see on a map of the globe.[/QUOTE] It annoys me that late game there are still huge areas of unoccupied territory.
I lost the game by like 18 fucking turns. As Korea, I only had one more tech to research and one more spaceship part to build when Siam wins a diplomatic victory because he had all the city states in his back pocket. This is the same guy that was responsible for the destruction of Russia, Askia and Ethiopia (although I managed to bring Ethiopia back, which is how I got my only UN vote). I nuked Timbuktu out of spite and then quit. Edit: Also in my entire territory I only had 4 uranium from a single source, the bulk of the world's uranium fell into Dutch territory.
[QUOTE=seroyal223;39312284]How do you zoom out that far?[/QUOTE] looks like it's just his minimap?
[img_thumb]http://images3.wikia.nocookie.net/__cb20110308112432/civilization/images/a/ab/Askia.jpg[/img_thumb] Seeing this always gets me. He wants the peaceful exchange of knowledge? Seems legit.
So I'm curious; with Gods & Kings are you able to trade techs? Because that was something I've missed being able to do.
As far as I can tell you are only able to steal them.
trading techs seems kinda...OP? depending on what you use it for. being able to bestow super future tech on people seems kinda unfair. also, does anyone else think that once a technology is researched by 50% (or 60% or 70%, balancing issue) of the civs it should be unlocked for everyone. I mean that makes sense, if 7 out of the 10 civilizations in the world have muskets, I think it's logical to assume that the other 3 can acquire the knowledge without researching it.
[QUOTE=CabooseRvB;39312002]I wish that instead of looking like blobs, it would have straight, or less curved lines that could resemble political borders that you would see on a map of the globe.[/QUOTE] Actually a lot of borders (especially in earlier centuries) would be organic and "blobby" because the people used rivers, mountains, forests etc. to mark boundaries, not lines of latitude and longitude.
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