Civilization V - Civ: causing all nighters since 1991
4,842 replies, posted
animated MP battles..
YES
Anyone else having problems with their DLC not working? i just bought the Cradle Bundle during the sale
I keep getting my arse kicked by inferior tech forces simply because the enemy somehow manages to hide hundreds of spearmen in their mud huts and go all Battle of the Little Bighorn on my musketmen, even though I have a fairly large force myself :/
Note to self: invest in espionage before I blindly blunder into resource wars.
[editline]15th March 2012[/editline]
Or this other time, I run out of oil. I notice my neighbour has some on a little island. Despite being real chummy with him, there's no option to trade for it. He doesn't have tech sufficient to make use of it, but yet clings onto it :/
So I figure i'll nick the island, smash the counterattack and force peace. Taking the island was easy enough, but then I swear he pulls a goddamn armada of frigates out of his arse, and galleons filled to the brim with musketmen and some freshly-made infantry.
To make it worse, I ran out of aluminium shortly after. On the plus side, they couldn't counter my bombers.
That island must've changed hands about 4 times before I finally exhausted his forces (and my own :/ ) and he finally agreed to peace.
Before I commit to another war for some aluminium, i'll try and turn everyone else against the guy who has some, then swoop in and take it while he's fighting off the others.
Anyone up for a game tonight/later tomorrow? We are starting one on quick now and I think I will be up all night. Pm me on FP or post here
which Civ?
Five
Then yes. I'll add you.
Is there any way to optimize the AI performance? I have a pretty good rig but it still is bogged down when i end a turn
M-M-M-Megabump!
So who is excited about the new expansion pack: [b]GODS AND KINGS[/b]???
[quote=civfanatics]
Price: $29.99
Release: June, 19th (Northern America), June, 22nd (Rest of the world).
Contents of the expansion:
New Feature: Religion
New Feature: Espionage
9 civs
9 wonders
13 buildings
27 units
3 scenarios
2 new city state types
2 new great person types
Tweaks to the combat system
Different tweaks on the base civs unique powers
List of civs (9 in total):
Netherlands (William I; [url=http://www.civfanatics.com/gallery/files/1/5/2/7/2/9/william_original.jpeg]Image[/url])
Celts (Boudicca; [url=http://www.blogcdn.com/www.joystiq.com/media/2012/03/leaderboudicca.jpg]Image[/url])
Mayans (Pacal; [url=http://www.civfanatics.com/gallery/files/1/5/2/7/2/9/pacal_original.jpg]Image[/url])
Byzantines (Theodora; [url=http://www.desktopreview.com/default.asp?newsID=1811&news=civilization+v+5+gods+and+kings+expansion+pack+2k+gdc&p=2]article[/url])
Carthage (Dido; [url=http://www.blogcdn.com/www.joystiq.com/media/2012/03/leaderdido.jpg]Image[/url])
Huns (Atilla; [url=http://www.pcgamer.com/2012/03/09/civilization-v-gods-kings-interview-with-lead-designer-ed-beach/]interview[/url])
Austria (Maria Theresa, [url=http://www.civfanatics.com/gallery/files/1/5/3/8/0/4/maria_theresia.png]screenshot[/url])
Ethiopia (Haile Selassie, [url=http://www.civfanatics.com/gallery/files/1/5/3/8/0/4/haile_selassie.png]screenshot[/url])
Sweden (Gustav Adolph, [url=http://a8.sphotos.ak.fbcdn.net/hphotos-ak-ash3/542073_10150834157320359_117631940358_12019974_1909484109_n.jpg]Concept art[/url])
For more info regarding the civs please see here
List of wonders (9 in total):
Terracotta Army (screenshot analysis)
Great Mosque of Djenne (screenshot analysis)
Petra (screenshot analysis)
Neuschwanstein (article)
Hubble Space Telescope (article)
Great Firewall (article)
Leaning Tower of Pisa (screenshot)
CN Tower (screenshot)
List of natural wonders (unknown number)
Mt Sinai (article)
List of units (27 in total, including Great People):
Mark V tank/Landship (screenshot analysis, article)
Machine guns (1 hex ranged, article)
1-hex ranged unit.
Upgrades from Gatling Gun, which upgrades from Crossbow.
Pictish Warrior (screenshot analysis and article)
Celtic UU.
Generates faith by killing other units.
WWI-era Biplanes (screenshot analysis)
WWI-era Triplanes (screenshot analysis)
Great Admiral (German article)
Great Prophet
Inquisitors (article)
Missionaries (article)
Cost 200 Faith.
Spread religion to 2 cities.
Gatling Gun (article)
Upgrades from Crossbow, upgrades to Machine Gun.
Composite Bowman (article)
Composite Bow
African Forest Elephant
Quinquereme
Great War Infantry
Mehal Sefari (UU for Ethiopia)
Marine
Battering ram (Hunnic UU)
Horse archer (unknown sort; Hunnic UU)
List of buildings (13 in total):
Bomb Shelter (article)
Cathedral (article)
Shrines (article; not confirmed as a building)
List of technologies:
Combined Arms
Ballistics
List of religions (11 in total):
Buddhism
Christianity
Confucianism.
Hinduism
Islam
Judaism
Shintoism
Sikhism.
Taoism
Tengriism
Zoroastrianism
List of scenarios (3 in total):
Fall of Rome- Play as either Eastern Rome or Western Rome trying to fend off the barbarians OR as one of the barbarians themselves.
Medieval- Grow your medieval kingdom into one of the great nations of Renaissance Europe, fending off outside invasions from Mongols and Ottoman Turks and fighting the religious wars of the Crusades and Reformation!
Empires of the Smoky Skies- Build flying airships and huge tractor-like tanks from the unique tech tree of this Victorian science-fiction scenario, and use them to spread your empire across the pre-industrial world.
New city state types (2 in total):
Religious
Mercantile (get their own unique resources, such as jewellery)
New city states
Antwerp
Lisbon
Marrakech
Vatican City
Jerusalem
Zanzibar
Prague
Colombo
Milan
Espionage:
All espionage operations will have a diplomatic impact if discovered
Espionage is carried out by 'spies'. Things you can do with your spies:
Stealing techs
Counter-intelligence
Viewing enemy cities
Leaking war plans from one civ to another
Rigging elections to influence city states
Coups in city states
Change of success in coups and election rigging based upon the time a spy has spent in a city and their 'individual skill'.
Spies are not units on the map, but are controlled via menus (article).
If a spy is caught, it is executed.
When viewing an enemy city, there is an 'intrigue menu', which gives you access to information that you can then share with other civs.
Three tiers of spies; Recruit, Agent and Special Agent.
Everyone gets access to spies when the first civilization enters the Renaissance.
An additional spy is made available to each civ when they enter a new era.
England gets an extra spy (UA change?).
Religion:
'Faith' is a yield that is accumulated like others in the game, e.g. culture (see here, and speculation).
You get a 'Pantheon' belief when you hit 10 faith.
Pantheon beliefs are generally terrain based.
Certain units can generate faith by killing other units.
Can found a religion when you earn a Great Prophet.
Can have a combination of up to five beliefs (article)
You get founder beliefs and follower beliefs. Founder beliefs give you rewards for religion spread, whilst follower beliefs give you rewards to any city following your religion.
Religions can be renamed.
Religion designed so that not every civ in a game will be able to found one.
Can spend faith to build missionaries (cost 200 faith). They can spread your religion to two cities.
Religion naturally spreads to cities within 10 tiles.
List of Pantheon, Founder and Follower beliefs is available here.
Other things:
Unit health increased from 10 to 100, and the pace of combat has been slowed.
Naval units now split into melee and ranged; melee ships can attack cities.
Embarked units can defend themselves and stack with naval units (article).
Religious units can help to spread influence to city states and gain alliances with them.
Embassies will help with espionage operations and diplomacy.
You can 'bully' city states by placing units near them, though this will have a negative impact on your influence with them (article).
City state quest system expanded, and they can set three quests at a time. Quests can be individual or global.
Stonehenge is an early faith-giving wonder (interview).
[/quote]
I know I fucking am.
Aww jeah
[QUOTE=deltasquid;35688165]M-M-M-Megabump!
So who is excited about the new expansion pack: [b]GODS AND KINGS[/b]???
I know I fucking am.[/QUOTE]
Pisses me the fuck off that they ended up taking Religion and Epsionage out, only to readd and charge 30$ for it, I mean what the [B]FUCK ARE YOU DOING. [/B]
[QUOTE=Keyblockor;35688297]Pisses me the fuck off that they ended up taking Religion and Epsionage out, only to readd and charge 30$ for it, I mean what the [B]FUCK ARE YOU DOING. [/B][/QUOTE]
At least they've totally retooled the systems.
Wait, Theodora for the Byzantines and Dido for the Carthaginians? Were they that desperate for women that they ignored Justinian and Hannibal?
[QUOTE=Capitulazyguy;35688395]Wait, Theodora for the Byzantines and Dido for the Carthaginians? Were they that desperate for women that they ignored Justinian and Hannibal?[/QUOTE]
Actually, if I recall correctly, they went with them for their personalities. Dido is supposed to be a peaceful, trading nation, not the warlike Hannibal. (They get free harbours as part of their UA)
Theodora will make egregious use of spies and backstabbing. Not sure if the pious Justinian would've been better considering the theme. Would've been cool if they had both at the same time, with Theodora whispering into Justinian's ear before he replied, but alas.
EDIT: Also really there's always a better male ruler wherever they picked female rulers. Wu Zetian, for example. Or Catherine, as Great as she was, isn't near Peter the Great levels. Lizzie was cool, but ultimately her reign was rather uneventful.
Hell, all Boudica is known for, is a revolt which [i]failed[/i]. Sometimes we just need to accept Civ picks a female ruler to add more variety. At least be glad they kept Maria Theresia of Austria as the old, somewhat unattractive woman she is known for, and didn't upgrade her looks like they did with Catherine.
[quote]Religions can be renamed.[/quote]
I wonder how many civilizations are going to be created in the name of the Flying Spaghetti Monster.
On-topic I can never seem to actually get into these sorts of games, I mean they're fun but I'm just so abysmally terribad at them that it's almost not funny. D:
[QUOTE=Keyblockor;35688297]Pisses me the fuck off that they ended up taking Religion and Epsionage out, only to readd and charge 30$ for it, I mean what the [B]FUCK ARE YOU DOING. [/B][/QUOTE]
They didn't ? CiV was made from scratch, how do you take out something that was never there ?
Religion and Espionage were in the previous games, but it was never implemented into Civ 5, effectively "taking it out of" the series.
Pre-order the expansion on STEAM
[url]http://store.steampowered.com/app/16870/[/url]
I'm downloading NiGHTS, is it as good as the hype says?
There's a [url=http://www.civilization5.com/godsandkings/us/index.php]lot more information[/url] than what that quote up there says.
Ok, that expansion is looking pretty rad.
Reinstalled Civ4 Complete (includes Civ4+Expansions+Colonization.) It's fucking great, I need to port the civs from Col to Civ4.
God, I didn't know Gods and Kings had that much stuff nor that it was 30 bucks. It seems worth it tho, I'm looking forward to it.
Pre ordered.
Going to pick up Gods and Kings during the Summer Sale. Knowing Firaxis, it'll be a fair deal off.
Me and GeneralSturnn are going to play and record an pseudo-alternate history WWI scenario in Civ III that he's working on.
I'm in charge of writing it all down and stuff.
Basically, the setup is that there's an alternate Fantasy world called Arterra where a Great War has been raging for almost 20 years. The major powers all use Steampunk technology, most of which has been enhanced by magic.
In the middle of their war, the world changes. Lycanthropy quickly spreads among recruits (despite the disease's existence being highly questionable) and the more superstitious commanders burn troops at the stake for so much as a mention of being Werewolves.
And ancient order of vampires is inevitably forced into the war and so they reveal themselves to the world as they now try and create their own nation.
In the East, an armed rebellion goes for the worst when the citizens begin assimilating themselves with their technology, believing trans-humanism is the only possible way to survive the overwhelming odds.
And elsewhere in the world, portals have ruptured space and time and daemons are launching an invasion of the world. Meanwhile, the two major superpowers, the Iron Order and the Coalition, have begun experimenting with super-soldiers and are breeding their troops with machines to try and create an endless supply of manpower.
The world has been devastated by war and thousands perish each day. The Endless War, as it is called, may be nearing an end, as the empires draw their plans for a last ditch offensive.
[QUOTE=BananaFoam;36126956]Me and GeneralSturnn are going to play and record an pseudo-alternate history WWI scenario in Civ III that he's working on.
I'm in charge of writing it all down and stuff.
Basically, the setup is that there's an alternate Fantasy world called Arterra where a Great War has been raging for almost 20 years. The major powers all use Steampunk technology, most of which has been enhanced by magic.
In the middle of their war, the world changes. Lycanthropy quickly spreads among recruits (despite the disease's existence being highly questionable) and the more superstitious commanders burn troops at the stake for so much as a mention of being Werewolves.
And ancient order of vampires is inevitably forced into the war and so they reveal themselves to the world as they now try and create their own nation.
In the East, an armed rebellion goes for the worst when the citizens begin assimilating themselves with their technology, believing trans-humanism is the only possible way to survive the overwhelming odds.
And elsewhere in the world, portals have ruptured space and time and daemons are launching an invasion of the world. Meanwhile, the two major superpowers, the Iron Order and the Coalition, have begun experimenting with super-soldiers and are breeding their troops with machines to try and create an endless supply of manpower.
The world has been devastated by war and thousands perish each day. The Endless War, as it is called, may be nearing an end, as the empires draw their plans for a last ditch offensive.[/QUOTE]
Sounds trippy. I'll watch the recordings though.
[QUOTE=Keyblockor;35688297]Pisses me the fuck off that they ended up taking Religion and Epsionage out, only to readd and charge 30$ for it, I mean what the [B]FUCK ARE YOU DOING. [/B][/QUOTE]
Sick of hearing this. If you look at the actual religion system it is completely redone and different from in the previous Civ. Besides, religion in Civ IV was pretty much renamed to something called Social Policies.
Civ megathread: Fuck Ghandi
I'm playing on Marathon, and dear jesus, it's awesome but it's basically like "fuck any plans you had for the night", was planning on going to the movies but I lost track of time jesus
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