• S.T.A.L.K.E.R. Series Megathread - Buzz off lurker, we don't let every loser post here!
    3,000 replies, posted
you can pick one of the settings inside of it and dump it in \gamedata. Of course you shouldn't pick one which your computer can't handle.
thank you very much for your help blaberry. i do very much appreciate it.
No probs.
i hate to ask, but anyone play the new lurk mod 1.1 i heard theres no hud, is there a way to enable one though?
Look on my FTP. Link is under avatar.
[QUOTE=Blaberry;30203693]Look on my FTP. Link is under avatar.[/QUOTE] thanks thats really cool set up aswell. though name of the zip is tasteful
Hey Blaberry, your CS section of the FTP has the Anarchy Cell in it. Anything special about it?
It's for anyone interested in how CS looked in development, that's about as special as it gets :v: The zip is named such because they guy who uploaded it goes by that username.
very cool how you can skim through grab what you need!
[QUOTE=croguy;30203871]Hey Blaberry, your CS section of the FTP has the Anarchy Cell in it. Anything special about it?[/QUOTE] It's actually very interesting.
[QUOTE=Blaberry;30203902]It's for anyone interested in how CS looked in development, that's about as special as it gets :v: The zip is named such because they guy who uploaded it goes by that username.[/QUOTE] Does it actually have the stuff that was mentioned in Anarchy Cell pdf or is it purely cosmetic?
It's supposed to lack all the bullshit and waiting of regular file hosts and be accessible, not horrid or trying to lure your email out of you and spam you with shit you don't want. Did I ever tell you how much I hate file hosts? [editline]2nd June 2011[/editline] It's pretty small, just a few maps and such and no, most of it never reached development, sadly.
Damn. IMO there should totally be a mod or a spin off based off of Anarchy Cell. It was an interesting concept for the entire game.
i broke the game trying to run the 2009 mod and the super mod pack. and now i have to uninstall the game well done me...
[QUOTE=croguy;30204150]Damn. IMO there should totally be a mod or a spin off based off of Anarchy Cell. It was an interesting concept for the entire game.[/QUOTE] Some of the ideas like Cartographer's place or fighting Fang in Pripyat Underground were certainly interesting but I was happy that the Morlock mutants weren't put in. They were a bit too Fallout-like for my tastes. [QUOTE=croguy;30204241]Yea, they looked way too much like those blue guys from FO3 and NV. Except they had a HiPower instead of giant maces. It'd be better if it would be some sort of an overgrown zombified stalker wearing the radsuit that got teared apart because of his size. Basically harder to kill zombies that are more powerful than your regular stalker.[/QUOTE] Yeah, I was playing New Vegas last week and had my first encounter with the Nightkins. First reaction was "Holy shit, Morlocs!". Maybe they were yet another Fallout reference.. But yeah, I'd like what you're suggesting. They could melee you pretty hard in addition to shooting you.
[QUOTE=Muukkis;30204192]Some of the ideas like Cartographer's place or fighting Fang in Pripyat Underground were certainly interesting but I was happy that the Morlock mutants weren't put in. They were a bit too Fallout-like for my tastes.[/QUOTE] Yea, they looked way too much like those blue guys from FO3 and NV. Except they had a HiPower instead of giant maces. It'd be better if it would be some sort of an overgrown zombified stalker wearing the radsuit that got teared apart because of his size. Basically harder to kill zombies that are more powerful than your regular stalker. [editline]2nd June 2011[/editline] [url]http://www.mediafire.com/?jnq12k72ejl174c[/url] SGM Blackbyte y u have such good song on radio. That's so out of place for a Russian mod.
[QUOTE=Zezibesh;30197658]The blowouts would end when the noosphere was fixed[/QUOTE] its funny because i had a dream about a real blowout going down in my old neighborhood shit was crazy
updating the stalker bros pic [editline]2nd June 2011[/editline] for real this time
rrrrrriiiiiight
[QUOTE=Zezibesh;30205759]rrrrrriiiiiight[/QUOTE] Hey what do you care? You're already drawn in
[url]http://www.xtranormal.com/watch/12173627/mods[/url]
[QUOTE=Thorny;30206313][url]http://www.xtranormal.com/watch/12173627/mods[/url][/QUOTE] Oh god. I had forgotten that I had my volume turned all the way up from listening to lectures when I opened that, while the page was loading I switched to another tab and started reading something. I have never jumped so high in my life.
> Bye. "Heidi-ho!"
TFW went and borked so it's having errors with a script not even included reloaded doesn't have it either so I guess the universe just doesn't want me to stream. [editline]2nd June 2011[/editline] I guess I'll sleep on it.
Hey guys, I'm kind of new here but I wanted to ask a question. I'm thinking of trying out I Work Alone ([url]http://www.moddb.com/mods/i-work-alone[/url]), has anyone played it? If so, what are your thoughts?
[QUOTE=Papayas;30210225]Hey guys, I'm kind of new here but I wanted to ask a question. I'm thinking of trying out I Work Alone ([url]http://www.moddb.com/mods/i-work-alone[/url]), has anyone played it? If so, what are your thoughts?[/QUOTE] It's cool Go for it
Right on, thanks for the reply!
sup [img]http://media.moddb.com/images/mods/1/16/15452/blowout1.jpg[/img]
Has anyone else noticed that I Work Alone uses Lurk's iron sights?
[QUOTE=Psychokitten;30212233]Has anyone else noticed that I Work Alone uses Lurk's iron sights?[/QUOTE] Uh, I think you are mixing up scopes with the iron sights. Iron sights are a part of the model you know
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