• Proun - Featured in modern art museums, OUT NOW.
    40 replies, posted
It's okay. The way all "tracks" are designed makes everything really confusing for the first few laps and the collision detection is kinda bad. I've had several moments where I didn't even touch an obstacle, yet the ball stopped. Not to mention the 3 really short tracks get boring after the first time you finish them.
[QUOTE=Larikang;30742103]Two important things: 1. The high score server is currently down from being flooded with traffic and there's a bug in the game that causes it to freeze when trying to submit high scores because of this. If you downloaded Proun recently you shouldn't have this problem, but if you do [url=http://www.ronimo-games.com/forum/viewtopic.php?f=7&t=1049&sid=6d6e88aaca879974b5e2152d7f2ff647]there's a patch[/url] that fixes it. Just overwrite Proun.exe in the game directory. [B]2. For everyone bitching about how few tracks there are, remember that users can make tracks and that you can download them and add them to the game for free! In fact someone has [url=http://www.ronimo-games.com/forum/viewtopic.php?f=7&t=1074&sid=04390fdd2a81028350fff351b5a2c436]already released one[/url]. Just extract the track's folder into your "Tracks" directory.[/B][/QUOTE] Games should never be held up by user-made content. They should always be able to stand by their own, and offer the user-made content as a bonus.
The website link won't work for me, any suggestions?
It's not the link. The website is down. Just go torrent it somewhere. It is legal since it's free, so I don't want to get banned.
[QUOTE=tinhead50;30744012]Games should never be held up by user-made content. They should always be able to stand by their own, and offer the user-made content as a bonus.[/QUOTE] Bastard devs! How dare they bundle so little and rely on community. I want my $0 refunded immediately! :argh:
[QUOTE=maqzek;30746367]Bastard devs! How dare they bundle so little and rely on community. I want my $0 refunded immediately! :argh:[/QUOTE] Relying on a community can sink a game wholly if a community never fully develops, and this is doubly so for a game that does not offer a great amount of content. A great example for this is if Aquafina decided to sell water bottles without water in them, deciding it'd be easier for them if the end-user filled the bottle themselves. It can still be used as a container on the cheap, but requires more work for the end-user. I'm not saying they are horrible people, I'd be great to see it continue to be developed and get a bunch of maps, but the statement I said should be a base principle for game makers.
Fuck. Norton detected the exe as bad, and it deleted the file automatically. Looks like I can't play this game :( [editline]28th June 2011[/editline] "You chose to block and remove it" FUCK YOU.
The game doesn't work for me. Crashes on startup.
[QUOTE=tinhead50;30757445]Relying on a community can sink a game wholly if a community never fully develops, and this is doubly so for a game that does not offer a great amount of content. A great example for this is if Aquafina decided to sell water bottles without water in them, deciding it'd be easier for them if the end-user filled the bottle themselves. It can still be used as a container on the cheap, but requires more work for the end-user. I'm not saying they are horrible people, I'd be great to see it continue to be developed and get a bunch of maps, but the statement I said should be a base principle for game makers.[/QUOTE] It was a hobby project afaik, so he devoted as much time as he could. It is more of a 'take it or leave it', I guess. [editline]28th June 2011[/editline] You can't really expect a dev adding lots of content for free instead of actually doing other work for paid projects, seeing as he's more of an indie dev.
[QUOTE=maqzek;30758953]It was a hobby project afaik, so he devoted as much time as he could. It is more of a 'take it or leave it', I guess. [editline]28th June 2011[/editline] You can't really expect a dev adding lots of content for free instead of actually doing other work for paid projects, seeing as he's more of an indie dev.[/QUOTE] I was just describing the reason why lack of content is bad for a game that has been released but can be developed more, and why the argument that there is always custom content that "can" be made doesn't equate to "will" be made.
[media]http://www.youtube.com/watch?v=DrW-WBheMKk[/media]
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