Who gives a shit about AA. Best defense is a good offense, so attack the fucking AA head on.
Use lots of flares too.
While they are confused, strafe them with rockets.
[QUOTE=Uberman77883;29769123]Who gives a shit about AA. Best defense is a good offense, so attack the fucking AA head on.
Use lots of flares too.
While they are confused, strafe them with rockets.[/QUOTE]
The thing is that I typically cannot find the AA so avoiding it is all I can do.
The key to avoiding AA is maintaining high altitude and staying out of its range, let your gunner do all the work. The gunner should be the squad leader so he can mark targets called out by the rest of the team and hit them, even from out of view range. The pilot's job is to circle around the AO rather than fly through it, until you're confident you can do that without putting the helicopter at too much risk.
In the case of Transports, you want to fly as LOW and as FAST as possible to avoid AA/A and AT weapons. With most transport helicopters you can land them quite precisely even when at high speeds, especially if it's an urban environment with lots of flat land. You never want to descend from directly above your LZ because having a low forward airspeed makes you an easy target for said threats, you want to maintain as much velocity as you can while retaining the precision and safety of your landing. If there's no threat and the terrain is perhaps unsuitable, it's acceptable to descend slowly. But try to avoid landing on uneven surfaces as it can make taking off again a massive bitch. Instead tell your passengers to bale out at the lowest point you can get to without touching ground.
[QUOTE=Morbo!!!;29768759]Set "Hand" to "Stuck to the joystick at all fucking times". Helicopter controls are VERY sensitive, but this reduces as you gain speed. You need to know how helicopter flight works before you can really make the best use of them. You need to compensate for all the simulated forces in-flight otherwise you'll end up flying into the ground. When taking off you want your nose above the artificial horizon but not by much, but once you've got used to that you'll be able to take off from an idle position. Make sure you WAIT for the helicopters to start up, they take at least 30 seconds but this varies depending on which helicopter you're flying. Start with the UH-1s, they're the easiest, and keep practising with all the transport helis. The flight dynamics can vary greatly with different helicopters.
Jump on TS and we'll join a training server and I'll teach you, since there's more to it than I can be arsed to type out.
Also, I have the X/Y axes set to roll/pitch respectively, and I use W/S for throttle and A/D for Yaw.[/QUOTE]
I've always been decently good at flight in video games, simulators (FS2004, IL-2) or not. Been awhile now but I was a great chopper pilot in Vietnam, never much tried in 2.
I only really tried to take off twice before giving up since it took so long to reset. I'm thinking the difficulty I was having was the warm up time seeing as how this is the first game i've ever played ever where that's an issue.
Which maps have the Hueys? I'll try on those like you said.
So, after a few hours of downloading I am able to install it and get going finally.
As I load up a map, I notice that it's taking ridiculously long to load it up. In fact, it's so bad that I decide to watch a 2 and a half hour movie in the mean time and I find that it only loads to about 4%, slowly creeping on too. This is abnormal because BF2 has zero problems and loads within 30 seconds at the most. This mod on the other hand, no matter the settings and whatnot, just doesn't load up as well and I don't know why. I spent almost 6 hours dealing with this mod in general yesterday (from the time it takes to download it, to trying to play it and 'waiting' for a single map to load) and it's starting to feel like it wasn't worth it at all.
It's a hit and miss issue because after several game restarts and attempts to load a map, I waited for about 20 minutes and then it suddenly decided to boost on up and I could finally play. Now, I'm back to the whole "2 hour waits and getting no where deal". Extremely disappointing because from the looks of it, and my small session of playing, this mod is excellent and extremely fun. But I can't sit for hours on end to load a single session because that's just flat out ridiculous. Anyone know any possible solutions?
[QUOTE=mastermaul;29771176]I've always been decently good at flight in video games, simulators (FS2004, IL-2) or not. Been awhile now but I was a great chopper pilot in Vietnam, never much tried in 2.
I only really tried to take off twice before giving up since it took so long to reset. I'm thinking the difficulty I was having was the warm up time seeing as how this is the first game i've ever played ever where that's an issue.
Which maps have the Hueys? I'll try on those like you said.[/QUOTE]
Find a training or co-op server running Op Barracuda, Lashkar Valley, Muttrah City or Jabal Al Burj.
There are (or at least were) training versions of Kashan Desert with every air vehicle spawning at main. I'll ask if it can be sorted for the MeRk training server.
In all training servers vehicle respawns are practically instant.
[editline]12th May 2011[/editline]
[QUOTE=Jim_Riley;29778854]So, after a few hours of downloading I am able to install it and get going finally.
As I load up a map, I notice that it's taking ridiculously long to load it up. In fact, it's so bad that I decide to watch a 2 and a half hour movie in the mean time and I find that it only loads to about 4%, slowly creeping on too. This is abnormal because BF2 has zero problems and loads within 30 seconds at the most. This mod on the other hand, no matter the settings and whatnot, just doesn't load up as well and I don't know why. I spent almost 6 hours dealing with this mod in general yesterday (from the time it takes to download it, to trying to play it and 'waiting' for a single map to load) and it's starting to feel like it wasn't worth it at all.
It's a hit and miss issue because after several game restarts and attempts to load a map, I waited for about 20 minutes and then it suddenly decided to boost on up and I could finally play. Now, I'm back to the whole "2 hour waits and getting no where deal". Extremely disappointing because from the looks of it, and my small session of playing, this mod is excellent and extremely fun. But I can't sit for hours on end to load a single session because that's just flat out ridiculous. Anyone know any possible solutions?[/QUOTE]
This isn't the place to ask really, go to the Project Reality forums ([url]http://www.realitymod.com/forum/[/url]) and look through the help and faq threads before you decide to register and ask there.
[QUOTE=Morbo!!!;29779016]This isn't the place to ask really, go to the Project Reality forums ([url]http://www.realitymod.com/forum/[/url]) and look through the help and faq threads before you decide to register and ask there.[/QUOTE]
The only reason why I'm even bothering here is because I've done plenty of searching for a solution and have searched through their forums already. I figured that it'd save me some time if I just go ahead and see if anyone who could have had a similiar issue on here was willing to throw in a few pointers.
But don't you worry, I'll mosey on down there I guess.
[QUOTE=Jim_Riley;29779193]The only reason why I'm even bothering here is because I've done plenty of searching for a solution and have searched through their forums already. I figured that it'd save me some time if I just go ahead and see if anyone who could have had a similiar issue on here was willing to throw in a few pointers.
But don't you worry, I'll mosey on down there I guess.[/QUOTE]
It's not a problem I've ever come by, or heard anyone else have to deal with either. Well unless their computer is a PoS.
[QUOTE=Jim_Riley;29778854]So, after a few hours of downloading I am able to install it and get going finally.
As I load up a map, I notice that it's taking ridiculously long to load it up. In fact, it's so bad that I decide to watch a 2 and a half hour movie in the mean time and I find that it only loads to about 4%, slowly creeping on too. This is abnormal because BF2 has zero problems and loads within 30 seconds at the most. This mod on the other hand, no matter the settings and whatnot, just doesn't load up as well and I don't know why. I spent almost 6 hours dealing with this mod in general yesterday (from the time it takes to download it, to trying to play it and 'waiting' for a single map to load) and it's starting to feel like it wasn't worth it at all.
It's a hit and miss issue because after several game restarts and attempts to load a map, I waited for about 20 minutes and then it suddenly decided to boost on up and I could finally play. Now, I'm back to the whole "2 hour waits and getting no where deal". Extremely disappointing because from the looks of it, and my small session of playing, this mod is excellent and extremely fun. But I can't sit for hours on end to load a single session because that's just flat out ridiculous. Anyone know any possible solutions?[/QUOTE]
Don't alt-tab or it will pause loading.
[QUOTE=Harry3;29727483]So.. exactly how Mumble works at the moment....?[/QUOTE]
Not really, at all. ACRE simulates radio distortion due to terrain, weather, explosions etc for example. Different radio channels and wavelengths arent the same as channels in a server either. I think it also supports "whispering" and "shouting" aswell. ACRE has everything Mumble has and 100x more.
[editline]12th May 2011[/editline]
[QUOTE=chonks;29783158]Don't alt-tab or it will pause loading.[/QUOTE]
This.
[editline]12th May 2011[/editline]
[QUOTE=Denmen707;29759429]Didn't this got cut off at some point?[/QUOTE]
That was an april fools joke.
[editline]12th May 2011[/editline]
[QUOTE=GetBent;29758418]It's for moving bodies that are stuck in walls/people who are revivable but the epipen doesn't work so you can revive them.[/QUOTE]
Dropping a field dressing on to the body tends to work much better, and it will instantly heal 25% of their health aswell.
[editline]12th May 2011[/editline]
[QUOTE=Deac;29768671]Need to get going on a US server.
[editline]11th May 2011[/editline]
Everyone is Euro it seems.[/QUOTE]
Tactical Gamer is in the US, considered among the best servers for teamwork etc. Try there.
[editline]12th May 2011[/editline]
[QUOTE=Erebus.;29769036]What's the main strategy for piloting attack helicopters? I couldn't fly transport if I was forced to at gunpoint but I think I can do surprisingly well with the attack ones.
However my main problem is avoiding AA and actually finding good points to attack. Tips?[/QUOTE]
I never fly attack choppers, but I've shot down many gunships that were just hovering at the top of the skybox, hellfiring everything at max range with heavy AT hits so I advise against that.
[QUOTE=Erebus.;29768766]Alright, I did that. I'll see what it does when I play again.[/QUOTE]
did this work? Iv also got massive black hexagons everywhere, they only disappear when I set textures to Low. My AI Catalyst also only has Standard or Advanced options :/
[QUOTE=Harry3;29785014]did this work? Iv also got massive black hexagons everywhere, they only disappear when I set textures to Low. My AI Catalyst also only has Standard or Advanced options :/[/QUOTE]
It worked for me. I just need to adjust my fan speed for the occasional tearing.
[QUOTE=Harry3;29785014]did this work? Iv also got massive black hexagons everywhere, they only disappear when I set textures to Low. My AI Catalyst also only has Standard or Advanced options :/[/QUOTE]
Just an older version of the control panel, you just need to set it to Advanced (I believe.)
[QUOTE=Deac;29768671]Need to get going on a US server.
[editline]11th May 2011[/editline]
Everyone is Euro it seems.[/QUOTE]
try the Hardcore Ins/AAS server, it's always full and i usually have to kill people just to get a slot
I hate insurgency.
"Run around for several hours, finding literally no-one, then, see a jeep coming down the road, fail to plant a bomb and have it kill you"
i've never experienced that before
Still the only problem with this is the not finding any enemies bit.
When I started playing I literally had not seen an enemy for 3 hours.
[QUOTE=Uberman77883;29786718]I hate insurgency.
"Run around for several hours, finding literally no-one, then, see a jeep coming down the road, fail to plant a bomb and have it kill you"[/QUOTE]
you mean insurgency
40 players blufor 10 players insurgents
also christ, the whole "i see no bad guys" excuse is the WORST in the world. PR is, like, the only game where it's a good thing to not have any contacts. that means you can do your job right without the possibility of screwing up. playing AAS and go to seize and secure a point that's not defended by a squad or two at all? awesome. that's great. look out for an ambush and capture the point with no hitches at all? even more awesome -- that gives you time to recover and move out. you should be thanking god you aren't finding people to shoot at because that's nothing but trouble for you and for everybody else.
Wow thats a shitty argument.
So, you are saying, an FPS with no shooting is a good thing?
Yea, its good not to die, but what is the fucking point of a game where the purpose is warfare, but there is no warfare.
[QUOTE=JerryK;29786623]try the Hardcore Ins/AAS server, it's always full and i usually have to kill people just to get a slot[/QUOTE]
Yea I'm always on that server, the only one I play on. Glad they put it back to Ins/AAS too.
[QUOTE=Uberman77883;29786859]Wow thats a shitty argument.
So, you are saying, an FPS with no shooting is a good thing?
Yea, its good not to die, but what is the fucking point of a game where the purpose is warfare, but there is no warfare.[/QUOTE]
the point is that the game isn't about shooting everybody; the point is that the game is about getting your objectives done and (primarily) either A: destroying enemy weapons caches (insurgency) or depleting the enemy of tickets (AAS). the goal isn't "team deathmatch free for all." take that shit back to regular battlefield; that's why there's squads who's jobs are to provide intelligence/do troop transport shifts.
you clearly don't know what you're talking about. get out and leave this chat for grown ups.
[QUOTE=Uberman77883;29786859]Wow thats a shitty argument.
So, you are saying, an FPS with no shooting is a good thing?
Yea, its good not to die, but what is the fucking point of a game where the purpose is warfare, but there is no warfare.[/QUOTE]
there's a lot that makes PR realistic, but the main thing is the way it's played
you might go 20 minutes without a firefight, and during that time you're trying to accomplish your goals (which isn't killing everyone by the way, there is no deathmatch gamemode), but when you do get into a firefight it's always hectic and you're moving around trying to avoid gunfire and grenades while trying to flank the enemy and stay updated on what's going around you
also, if you went 3 hours without seeing an enemy then you need to join a server with more than 0 people in it
if you're playing as the Insurgents on Insurgency then defend the caches, that's the point, the enemy team isn't going to be on the other side of the map for no reason, they're going to be attacking caches so they can win the game
[editline]12th May 2011[/editline]
69105 beat me to it, but i'm cooler than him so read mine
[QUOTE=Uberman77883;29786859]Wow thats a shitty argument.
So, you are saying, an FPS with no shooting is a good thing?
Yea, its good not to die, but what is the fucking point of a game where the purpose is warfare, but there is no warfare.[/QUOTE]
I get plenty of kills so I don't see where you're coming from at all. Try going on a full 64 player server join an infantry squad and use binoculars to inspect those suspicious looking rocks that are shooting bullets at you.
[QUOTE=Uberman77883;29786859]Wow thats a shitty argument.
So, you are saying, an FPS with no shooting is a good thing?
Yea, its good not to die, but what is the fucking point of a game where the purpose is warfare, but there is no warfare.[/QUOTE]
I think the big secret to playing is finding a server with almost 64 people on it.
Also if you stick with a squad like you should be doing the enemy will find you soon enough. When I play, chance encounters in the woods happen a lot more than it seems like they should.
[QUOTE=JerryK;29786998]69105 beat me to it, but i'm cooler than him so read mine[/QUOTE]
I want to be nice to people who are new to PR but the title of the mod alone should be an indicator that there's going to be a lot of humping and not a lot of combat
it's so fucking irritating having all of these newbies pop up and complain about not getting any kills. it's understandable -- yeah, it's boring. yeah, you're new so your SQL isn't going to give you any orders at all because you're too shy to speak up/be an asset to the team; yeah, you're not going to garner any respect from your squad mates and so you're stuck with the basic rifleman kit so all you do is sight in and out and shoot at hedges and piss your squad off because you've got an itchy trigger finger while the rest of them are trying to sneak their way around an engagement because the enemy has an obvious advantage if a fight were to break out
yes. PR has to be up to 1.5 specs
[QUOTE=69105;29786916]the point is that the game isn't about shooting everybody; the point is that the game is about getting your objectives done and (primarily) either A: destroying enemy weapons caches (insurgency) or depleting the enemy of tickets (AAS). the goal isn't "team deathmatch free for all." take that shit back to regular battlefield; that's why there's squads who's jobs are to provide intelligence/do troop transport shifts.
you clearly don't know what you're talking about. get out and leave this chat for grown ups.[/QUOTE]
I'm saying that the point is to defeat the enemy. And to defeat the enemy you must do the above, but that includes shooting them.
If you love doing what you are suggesting so much, why not just start a LAN server up and complete objectives by yourself. And don't think for one second I'm a "trigger happy newbie", I know exactly how to play this game, as I've played ARMA for ages in those "tactical realism" shit.
Point is, I kept hearing sounds of gunfire and people yelling over the radio that there was heavy shit going on, but by the time I got there there was literally nobody there. Repeat this for ages.
Also notice how I said "when I first started playing" as in, back when I was a noob I had these problems.
And Jerry, I join the ones with 60 players in it.
In Insurgency, I wait near my cache. I just finished a game where for 45 minutes straight I was sitting around my cache that was in very close proximity to the enemy base, with nothing going on.
In AAS, even in full servers there is nothing going on. I did a game yesterday where I secured a hill. I knew there were enemy players, because we were getting shelled by mortars, but only 1 or 2 enemies showed up. It made the game boring because all we did was sit on that hill doing nothing.
[QUOTE=69105;29787045]I want to be nice to people who are new to PR but the title of the mod alone should be an indicator that there's going to be a lot of humping and not a lot of combat
it's so fucking irritating having all of these newbies pop up and complain about not getting any kills. it's understandable -- yeah, it's boring. yeah, you're new so your SQL isn't going to give you any orders at all because you're too shy to speak up/be an asset to the team; yeah, you're not going to garner any respect from your squad mates and so you're stuck with the basic rifleman kit so all you do is sight in and out and shoot at hedges and piss your squad off because you've got an itchy trigger finger while the rest of them are trying to sneak their way around an engagement because the enemy has an obvious advantage if a fight were to break out[/QUOTE]
I remember being that guy. Luckily I was only ever playing with friends during that time so I only had to endure Guniv's bitching
Could somebody tell me how to get rid of that Punkbuster MD5 error? I'm kicked every 5 minutes.
I'm running BF2 on steam, obviously.
[QUOTE=elitehakor v2;29787535]I remember being that guy. Luckily I was only ever playing with friends during that time so I only had to endure Guniv's bitching[/QUOTE]
it's cool if you're new/when you're new. not a lot of folk mind having new players in their squads; it's just when they cry about it on forums because they were playing with the wrong squad the whole time then it's bound to break some eggs.
[editline]12th May 2011[/editline]
[QUOTE=Grabigel;29787625]Could somebody tell me how to get rid of that Punkbuster MD5 error? I'm kicked every 5 minutes.
I'm running BF2 on steam, obviously.[/QUOTE]
disable steam overlay. (settings > in-game > enable steam community)
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