• Mass Effect Megathread - Ah, yes, titles. We have dismissed that claim
    3,002 replies, posted
[QUOTE=evilweazel;30617007]Gay wrex romance. Oh dear.[/QUOTE] [img]http://k.min.us/iToQA.jpg[/img]
[QUOTE=DX_V;30617127][img]http://k.min.us/iToQA.jpg[/img][/QUOTE] dear lord, what happened to his top lip
[QUOTE=evilweazel;30617007]Gay wrex romance. Oh dear.[/QUOTE] [img]http://i53.tinypic.com/2lup88z.jpg[/img] also i am fairly certian that cerberus wasn't responsible about shepards looks in me1 so yeah not their fult.
[QUOTE=Generic.Monk;30617207]dear lord, what happened to his top lip[/QUOTE] I blame Cerberus.
[QUOTE=Prism;30606402]Thats like saying "well super mario would be fucked if he found himself in the Doom universe" :colbert: The only thing ME and WH40K have in common is "space" and "future".[/QUOTE] You forgot "Aliens", but the difference is that in ME-universe humans are allowed to coorperate with other species.
[QUOTE=ToXiCsoldier;30617309]You forgot "Aliens", but the difference is that in ME-universe humans are allowed to coorperate with other species.[/QUOTE] [b]XENOS? WE MUST PURGE THIS PLACE[/b]
I bring more odd coincidences between ME2 and KOTOR 2! -In ME2, your main enemy is the collectors, under the control of a reaper named Harbinger. In KOTOR 2, one of your main enemies, Darth Sion, first arrives in a ship called the Harbinger. -In ME2, one of your destinations is the Citadel, a massive space station. In KOTOR 2, you travel to Citadel Station, also a massive space station. Both stations are ruled by a Council. I'm playing KOTOR 2 again as we speak, will report back with more odd coincidences!
[QUOTE=FreakySoup;30617863]I bring more odd coincidences between ME2 and KOTOR 2! -In ME2, your main enemy is the collectors, under the control of a reaper named Harbinger. In KOTOR 2, one of your main enemies, Darth Sion, first arrives in a ship called the Harbinger. -In ME2, one of your destinations is the Citadel, a massive space station. In KOTOR 2, you travel to Citadel Station, also a massive space station. Both stations are ruled by a Council. I'm playing KOTOR 2 again as we speak, will report back with more odd coincidences![/QUOTE] I'm playing KOTOR 1 now and i have to agree there are similarities Then again both are Bioware SciFi RPG's and Mass Effect could have worse role models :v:
[QUOTE=Arvuti;30617272][IMG]http://i53.tinypic.com/2lup88z.jpg[/IMG] [/QUOTE] [IMG]http://i52.tinypic.com/2itrhx2.jpg[/IMG]
[QUOTE=evilweazel;30617007]Gay wrex romance. Oh dear.[/QUOTE] [IMG]http://i52.tinypic.com/2h5p75t.gif[/IMG]
That dude's wife is awesome... [url]http://ca.kotaku.com/5813945/mass-effect-2-statue-made-out-of-wire-by-some-dudes-wife[/url]
[QUOTE=tommo400;30618736][IMG]http://i52.tinypic.com/2h5p75t.gif[/IMG][/QUOTE] Yay, Been looking for that image for a long time. This should be the replacement for :q: in this thread. I would make it so much more fun during weird times
[QUOTE=BreenIsALie;30617934]I'm playing KOTOR 1 now and i have to agree there are similarities Then again both are Bioware SciFi RPG's and Mass Effect could have worse role models :v:[/QUOTE] But Obsidian made Kotor 2. And they have very similar plots. I posted about this some time ago, but I don't think i'll be able to find the post now. [editline]21st June 2011[/editline] Found it within a couple minutes, actually [QUOTE=FreakySoup;27718156]Has anyone noticed a lot of similarities between KOTOR 2 and Mass Effect 2? It's funny because Kotor 2 was developed by Obsidian, instead of Bioware. Here's what I've noticed: - You start aboard the spaceship from the previous game as it is falling apart (Ebon Hawk/Normandy) - You then wake up in a medical facility that has been brought to its knees by malfunctioning droids/robots (Peragus/Cerberus Medical Facility) -You then proceed to the second big mission, unable to proceed until you have passed (Telos/the first colony) - You are then sent out on your own to travel to various planets in search of certain people (Jedi Masters/Team Members) -However, about halfway through this process, you are interrupted by a sudden call for help (Tomb of Freedon Nad, Onderon uprising/Horizon) - You then continue your search until you are again interrupted by a massive spaceship (Ravager/Collector Ship) - Finally, with everyone you need, you launch your final assault on the enemy base (Malachor V/Collector Base) -YOU CRASH YOUR SHIP - You then fight your way through numerous enemies and have a big boss battle on a circular platform over a ginormous pit (Malachor Heart/Human Collector, although this is true of most rpg games) - You then escape on your suddenly fixed ship just in time to outrun an enormous explosion - The game ends as you head out into the unknown In addition, several parallels can be drawn between the planets you visit in each game: - A cityscape fraught with crime (Nar Shaddaa/Omega) - A dry, dusty, brown, almost lifeless planet (Korriban/Tunchanka) - A jungle (Dxun/Pragia) - And a city seemingly perfect but with its darker elements hidden underneath (Telos/Illium) What do you guys think?[/QUOTE] [editline]21st June 2011[/editline] Found another one! In KOTOR 2, you are frequently attacked by a mercenary group called the Red Eclipse. In ME2, you are frequently attacked by a mercenary group called the Eclipse.
Well, at least when ME3 comes out, people waiting for KOTOR 3 know what to expect :v:
God its going to be painful playing ME2 all over again :smith:
[QUOTE=evilweazel;30617007]Gay wrex romance. Oh dear.[/QUOTE] I want to show wrex that he doesn't need a female for pleasure. he can stab me all he wants with his dick
[QUOTE=FreakySoup;30619329]But Obsidian made Kotor 2. And they have very similar plots. I posted about this some time ago, but I don't think i'll be able to find the post now. [editline]21st June 2011[/editline] Found it within a couple minutes, actually [editline]21st June 2011[/editline] Found another one! In KOTOR 2, you are frequently attacked by a mercenary group called the Red Eclipse. In ME2, you are frequently attacked by a mercenary group called the Eclipse.[/QUOTE] Here's how they're similar: they're both awesome games. Here's how they're dissimilar: one's getting an awesome sequel to resolve the story, one's getting a shitty MMO cash in. I'll leave you to figure out which is which.
Wake up drunk in captain's quarters: [U]Shepard[/U]: Ugh, my head... (turns to side) [B][I]WREX[/I][/B]?!?!? [U]Wrex[/U]: Shepard.
Gay Wrex romance? Ya'll are a bunch of prudes. [img]http://k.min.us/iTC8m.png[/img]
Since I can't find the post that stated this, I was honestly surprised finding out that it was Mac Walters who wrote for Garrus and Wrex, and because of that I guess I should put my past reservations aside and trust him for ME3. Because of that, I guess I'll just blame EA if anything in ME3 goes wrong :v:
[QUOTE=ToXiCsoldier;30606364]They're fucked if they ever find themselfs in the WH40k universe...[/QUOTE] [img]http://bestuff.com/images/images_of_stuff/210x600/no-shit-sherlock-161499.jpg?1222236840[/img]
Does anyone know a websight with any good mods for ME2?
[QUOTE=VOSK;30622284]Does anyone know a websight with any good mods for ME2?[/QUOTE] google [editline]21st June 2011[/editline] [QUOTE=DX_V;30604707]Someone, somewhere, is fucking that thing.[/QUOTE] [img]http://www.reactiongifs.com/wp-content/uploads/2011/05/face.gif[/img]
[QUOTE=Generic.Monk;30620317]Here's how they're similar: they're both awesome games. Here's how they're dissimilar: one's getting an awesome sequel to resolve the story, one's getting a shitty MMO cash in. I'll leave you to figure out which is which.[/QUOTE] They're making a Mass Effect MMO?
[img]http://cloud.steampowered.com/ugc/560911634097740117/17CAEF775641F09F9FE226F9EF2D0FC842C738AB/[/img] This squad takes me back...
[QUOTE=Canuhearmenow;30608742]Goddamit Sltungle, I was finishing up a post sorta kinda like this just a couple minutes ago (did not scroll down, you see) and you just had to come along and answer it an hour ago :argh:[/QUOTE] lol sorry V:v:V Out of interest: what figure did you get? Anything close to the 7 GYA that I got? The only number I don't really know off of the top of my head is how long it took for the synthesis of enough heavy elements for terrestrial planet formation to occur. In hindsight a billion or two years may be a bit long, but I'm not entirely sure to be honest - that said, uranium, thorium and other heavy, radioactive elements that are necessary to keep a planets core molten would have taken a lot longer to generate appreciable quantities of whereas stuff like carbon, silicon, sulfur, etc would have come around relatively rapidly. So maybe a billion or two years isn't a bad guess. Imma try looking it up, it's bugging me now.
You are not Saren
[QUOTE=sltungle;30623970]lol sorry V:v:V Out of interest: what figure did you get? Anything close to the 7 GYA that I got? The only number I don't really know off of the top of my head is how long it took for the synthesis of enough heavy elements for terrestrial planet formation to occur. In hindsight a billion or two years may be a bit long, but I'm not entirely sure to be honest - that said, uranium, thorium and other heavy, radioactive elements that are necessary to keep a planets core molten would have taken a lot longer to generate appreciable quantities of whereas stuff like carbon, silicon, sulfur, etc would have come around relatively rapidly. So maybe a billion or two years isn't a bad guess. Imma try looking it up, it's bugging me now.[/QUOTE] Given the size of the Reaper fleet, the probable age of the older stars that have a Mass Relay and being conservative in the time it'd take to have a galactic civilization that eventually becomes genocidal mech-gods, I'd say your estimate of 1-2 billion years is probably correct. The galaxy the Reapers would've inhabited as squishy organics would've needed large quantities of heavy elements to sustain them long enough to develop and perfect the means by which to achieve Ascendance (Reaperhood) or at the very least achieve the creation of semi-organic defense ships that eventually turn on them. This rules out the 12.7 billion-7 billion year range as there was enough material to form complex life, but simply not enough to maintain it on a galactic scale for an extended period of time. Something else that factors into this is if Reapers continually make new Relays; some of the stars such as that Red Dwarf system you go to when defusing that Alliance satellite could have been 10 billion years old, and may very well last for another 990 billion years. Others such as whatever star the Mu Relay was orbiting was most likely a Blue Giant (since it was pushed away due to supernova) so that relay would've been built, at the maximum, 1-3 billion years ago. If Reapers don't make new Mass Relays, then the age of the Reapers would be best measured by the age of the Mu Relay's star (or, for that matter, the age of Sol, since the sun is what, 4.5 billion years old? That gives us an excellent starting point for the maximum age of the Reapers.)
[QUOTE=Generic.Monk;30620317]Here's how they're similar: they're both awesome games. Here's how they're dissimilar: one's getting an awesome sequel to resolve the story, one's getting a shitty MMO cash in. I'll leave you to figure out which is which.[/QUOTE] umm you just described what's happening to both.
[QUOTE=Canuhearmenow;30624324]Given the size of the Reaper fleet, the probable age of the older stars that have a Mass Relay and being conservative in "Galactic race that stays around long enough to become Mech-gods" I'd say 4-5 billion years ago, maybe as low as 2-3.[/QUOTE] Ah, right. I was working out when the first intelligent life COULD have evolved (not when the Reapers necessarily came about). I'm guessing the Reapers are a lot more recent than 7 GYA, though. Hell, they might 'only' be a billion years old or so. The Leviathan of Dis is about a billion years old and I'm certain it's gonna come back as a plot point in ME3 (like the Great Rift Valley Klendagon coming back from ME1 and being a plot point in ME2 (which I totally called!)
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