• Mass Effect Megathread - Ah, yes, titles. We have dismissed that claim
    3,002 replies, posted
[QUOTE=Psychokitten;30727429]Ich spreche keine Deutsch. :v:[/QUOTE] Das ist nicht so gut.
[QUOTE=Carling;30728633]Das ist nicht so gut.[/QUOTE] Ja, es ist. :v: Anyway, I really hope that we don't get forced to have a sad ending in ME3. Rockstar seems to have had an obsession with them lately.
[QUOTE=phaedon;30728674]Ja, es ist. :v: Anyway, I really hope that we don't get forced to have a sad ending in ME3. Rockstar seems to have had an obsession with them lately.[/QUOTE] And Rockstar tends to produce excellent stories. I just hope there are as many sad outcomes as there are happy, something that iffed me about ME2 was how the credits blared with a triumphant choir even as the Reapers were shown closing in on the Galaxy, and then ended with the (by then, arguably) overused End Run.
I would rather have a sad ending than a happy good everybody holding hands ending.
[QUOTE=Arvuti;30728728]I would rather have a sad ending than a happy good everybody holding hands ending.[/QUOTE] Just my opinion, but: Eh, its a game. Mass Effect has a strong story but but even a game like Red Dead Redemption cannot be taken as seriously as a really good movie so arbitraily sad enedings may just be annoying. Dont really play games so they "make me think," a good, or at least an emotionally nuetral ending would suffice. Or it could be like ME2 where the ending is mostly defined by your in-game actions. If you do poorly, everybody dies :buddy:
If you do poorly, some people die. To get everybody killed you just have to ignore the really intersting characters and their cool loyalty missions and also not be bothered to upgrade the normandy. I would like if there was a chance for a very bad ending for ME3 where everybody dies or are slaved by the reapers, and that ending should be easier to get than ME2s
[QUOTE=shatteredwindow;30727231]Wow in America we aren't forced to learn any languages. I will be taking my fourth year of Spanish next year because I think learning a language, even if I never use it, is a good skill to have. But damn, it's nothing like what you guys have. I kinda wished we had that here. Even in England I know a lot of places make you take a year of a European language, my sis did anyway.[/QUOTE] The sad thing is that there's a very small selection of languages to pick in schools. Here in Florida I believe there's only Spanish and French at the school I graduated from. My school in Canada: French and Spanish. Then in The Philippines: French, Spanish, Japanese, Chinese. They only have languages that are common in the area. I've always wanted to learn German or Russian (more in tune with my roots) but I never had the liberty of taking in-school classes. :/ [QUOTE=Arvuti;30728728]I would rather have a sad ending than a happy good everybody holding hands ending.[/QUOTE] It needs a solid ending where when you succeed you know you did and that it had a cost. Mass Effect needs an ending where although the Reaper threat has diminished the galaxy is still littered with imperfection and that the Reaper victory marks a milestone in galactic history, but ultimately things aren't a utopia.
im not massively fussed about the ending.i just dont want it to be some cheap nasty ending which no one will enjoy.
All this talk of language made me think. The translators everyone in Mass Effect has that translate alien languages, do they translate foreign languages as well?
Yeah, we had German, but they cut it when I went into 8th grade, which is when you can start learning a language. They finished off the other students, because that would be unfair on them, but no one else can learn it now, missed it by a year. But anyway, I think since mass effect 3 doesn't have to tie into a sequel, they could make it a lot more dramatic on both sides of the spectrum, a really horrible you fail and the reapers destroy everything that you have become attached to through the games. If they pull of the alien home worlds right, they could make you attached to the locations and it would be way more dramatic when they are destroyed. And then on the flipped side of the coin, everyone lives happily. And then maybe something in between. [editline]26th June 2011[/editline] [QUOTE=tommo400;30729216]All this talk of language made me think. The translators everyone in Mass Effect has that translate alien languages, do they translate foreign languages as well?[/QUOTE] They have translators? I thought everyone just spoke galactic basic?
[QUOTE=Arvuti;30728728]I would rather have a sad ending than a happy good everybody holding hands ending.[/QUOTE] I would rather have a selection of about 5 various endings depending on the other variables. One is where the final battle Conrad verner. Also a little system where at the end you see a 30 second long look into what your crew members are doing now, think heavy rain.
And the Kuwashii visor would be a zillion times better if the little circle thing was over the eye, instead it's a couple inches above, it annoys the piss out of me.
[QUOTE=God of Ashes;30727318]ha wow I wasn't even required to learn a second language getting to college. Boy oh boy [editline]26th June 2011[/editline] Spanish was a requirement for me in middle school but the teachers were complete shit. Didn't retain anything from those classes.[/QUOTE] Spanish seems to be the second language of the US. Even up here, a lot of people take it. Mostly because its really easy compared to other languages, but damn.
[QUOTE=tommo400;30729216]All this talk of language made me think. The translators everyone in Mass Effect has that translate alien languages, do they translate foreign languages as well?[/QUOTE] I believe so, yes. That's why alien languages (which would have an incomprehensible accent to us) has the listener's accent, while some humans (whose accent would be recognizable to a Human) have an accent, such as that Russian guy on Noveria. [editline]26th June 2011[/editline] [QUOTE=hypno-toad;30728895][B]Just my opinion, but: Eh, its a game. Mass Effect has a strong story but but even a game like Red Dead Redemption cannot be taken as seriously as a really good movie so arbitrarily sad endings may just be annoying.[/B] [/QUOTE] Red Dead Redemption had one of the greatest endings I've ever seen in a game, I'd much rather let Mass Effect 3 have a satisfying and thoughtful ending then something out of a Michael Bay film. I'm troubled with the ending to ME3 by this, I think they confirmed that you can free-roam after the ending, which translates into, "After defeating the Reapers and getting an epic, yet satisfying ending, you're returned back to the penthouse of the Normandy with the sound of the air system slowly buzzing in the background." Talk about a mood killer, imagine if Fallout 3, Mass Effect or Dragon Age Origins just took you back to a certain location to free-roam.
[QUOTE=Canuhearmenow;30729884]I believe so, yes. That's why alien languages (which would have an incomprehensible accent to us) has the listener's accent, while some humans (whose accent would be recognizable to a Human) have an accent, such as that Russian guy on Noveria. [/QUOTE] So doesn't that mean that Tali and most Quarians speak their language with an accent? And Kal Reegar is perfect?
[QUOTE=Canuhearmenow;30729884]I believe so, yes. That's why alien languages (which would have an incomprehensible accent to us) has the listener's accent, while some humans (whose accent would be recognizable to a Human) have an accent, such as that Russian guy on Noveria. [editline]26th June 2011[/editline] Red Dead Redemption had one of the greatest endings I've ever seen in a game, I'd much rather let Mass Effect had a satisfying and thoughtful ending then something out of a Michael Bay film.[/QUOTE] Reapers are giant hands waiting to be held as the sun sets. :3:
[QUOTE=Da Fat Cat v3;30729959]So doesn't that mean that Tali and most Quarians speak their language with an accent? And Kal Reegar is perfect?[/QUOTE] No idea on why the Quarians have accents, probably something to do with adding to their mystique and Gypsiness, or maybe it's auto-translated by their suits and then re-translated by Human translators, or something.
Possibly their race is as multicultural as ours (but still won't makes sense for the auto translate) or even accent/voice selection for the auto translate (makes sense, wouldn't want everyone to sound the same).
[QUOTE=Canuhearmenow;30729884]Red Dead Redemption had one of the greatest endings I've ever seen in a game, I'd much rather let Mass Effect 3 have a satisfying and thoughtful ending then something out of a Michael Bay film. I'm troubled with the ending to ME3 by this, I think they confirmed that you can free-roam after the ending, which translates into, "After defeating the Reapers and getting an epic, yet satisfying ending, you're returned back to the penthouse of the Normandy with the sound of the air system slowly buzzing in the background." Talk about a mood killer, imagine if Fallout 3, Mass Effect or Dragon Age Origins just took you back to a certain location to free-roam.[/QUOTE] One of the biggest complaints of ME1 was that you couldn't play after the end of the game, Fallout too though it has an exansion which does let you play on. Dragon Age has 3 expansions which continue the story for many years after the main game. [editline]27th June 2011[/editline] [QUOTE=Da Fat Cat v3;30729959]So doesn't that mean that Tali and most Quarians speak their language with an accent? And Kal Reegar is perfect?[/QUOTE] :raise: Kal'Reeger has an accent too. An American accent.
[QUOTE=Canuhearmenow;30730017]No idea on why the Quarians have accents, probably something to do with adding to their mystique and Gypsiness, or maybe it's auto-translated by their suits and then re-translated by Human translators, or something.[/QUOTE] Living on ships separated, they form a sort of tribal language. It's the same language at it's core but each different tribe has their own way of saying certain things, a lot of variance in it. That is put through the translator and it has a few quirks in the accent as it adjusts to the slightly different language. Kal'Reegar just happens to have one that is similar to the accent on file, small Americanish accent but otherwise pretty normal.
[QUOTE=Janus Vesta;30730449]One of the biggest complaints of ME1 was that you couldn't play after the end of the game, Fallout too though it has an exansion which does let you play on. Dragon Age has 3 expansions which continue the story for many years after the main game. [/QUOTE] Whatever happened to story-driven RPGs just "ending." :colbert:
I think the game ending after the final mission or whatever is stupid in RPG's. Not everyone sits and reads about games online, I think it's a huge "fuck you" to the person that picked up the game not knowing what the final mission is and whatnot, then beating it to find out they can't go any play all the content they missed without starting a new game. I hated how after getting to a certain point in ME1, you were completely fucked and couldn't do anymore side-quests involving the Citadel and whatnot. It doesn't make that big of a difference in regards to the story. The story itself ends when you beat the game, the free-roam isn't related to it. Allowing free-roam after beating the main story doesn't take away from the impact of the story and whatnot. I didn't feel less emotion toward the suicide mission just because I could run around the galaxy after it.
[QUOTE=Janus Vesta;30730449] :raise: Kal'Reeger has an accent too. An American accent.[/QUOTE] But Shepard is American, so it would make sense that an American accent would be default for his translator.
[QUOTE=MaverickIB;30731138]I think the game ending after the final mission or whatever is stupid in RPG's. Not everyone sits and reads about games online, I think it's a huge "fuck you" to the person that picked up the game not knowing what the final mission is and whatnot, then beating it to find out they can't go any play all the content they missed without starting a new game. I hated how after getting to a certain point in ME1, you were completely fucked and couldn't do anymore side-quests involving the Citadel and whatnot. It doesn't make that big of a difference in regards to the story. The story itself ends when you beat the game, the free-roam isn't related to it. Allowing free-roam after beating the main story doesn't take away from the impact of the story and whatnot. I didn't feel less emotion toward the suicide mission just because I could run around the galaxy after it.[/QUOTE] you should probably play me2 more often then
[QUOTE=Da Fat Cat v3;30731250]But Shepard is American, so it would make sense that an American accent would be default for his translator.[/QUOTE] Do we even know what nationality Shepard is? English is spoken everywhere, not to mention you get the option of being raised on Earth, a colony, or jumping around from ship to ship.
Both Mark Meer and Jennifer Hale are Canadian, which can be detected sometimes when they deliver lines. So Shepard could possibly be Canadian.
You clearly didn't read about the maple syrup famine of 2096 in the codex
[QUOTE=phaedon;30726047]A sneak-peek behind the development of weapon customization for MEC: [IMG]http://img851.imageshack.us/img851/6132/customization.png[/IMG][/QUOTE] Pimp my M8
[QUOTE=Arvuti;30721947]That's not a lot, in estonias schools we are forced to learn english, estonian and also a foreign language (could learn 2 foreign languages)[/QUOTE] Well, considering that we are grown up with Norwegian (in Norway durr), taught English at school, and later a self chosen second foreign language (I got Spanish) it's not a lot. But I grew up with Shanghai dialect at home, watched Chinese TV and learned Mandarin, had 2 friends at kindergarden who were Cantonese and so learned from them Cantonese. I didn't mean to turn the thread into a language discussion thread. :tinfoil:
[QUOTE=MaverickIB;30731138]I think the game ending after the final mission or whatever is stupid in RPG's. Not everyone sits and reads about games online, I think it's a huge "fuck you" to the person that picked up the game not knowing what the final mission is and whatnot, then beating it to find out they can't go any play all the content they missed without starting a new game. I hated how after getting to a certain point in ME1, you were completely fucked and couldn't do anymore side-quests involving the Citadel and whatnot. It doesn't make that big of a difference in regards to the story. The story itself ends when you beat the game, the free-roam isn't related to it. Allowing free-roam after beating the main story doesn't take away from the impact of the story and whatnot. I didn't feel less emotion toward the suicide mission just because I could run around the galaxy after it.[/QUOTE] You wouldn't find it jarring at all, after saving the Galaxy from the Reapers and getting some big guddamn hero ending that it just put you back on the Normandy as though everything you did never happened? There comes a point in everything where it just has to [I]end[/I]. The Witcher 2 and Dragon Age Origins (expansion packs don't really count in this regard since they're self-contained stories) would've felt quite a bit different if they just threw you back into the world just because. Even then, it's not too hard to have a save before the endgame trigger, sometimes as an autosave or a regular save.
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