• Star Conflict V1- WAR THUNDER IN SPACE
    37 replies, posted
[QUOTE=StickyNade;40115041]Add me to the OP. IGN: Treelor Add me on steam as Treelor (failing that, boomie263) if you want to play a game too.[/QUOTE] done!
[QUOTE=TaiwanesePrick;40391742]done![/QUOTE] What about me? :saddowns:
Add me too plz, IGN: HTOWespe Also Machete S I wub U :3
Ba-bump [media]http://www.youtube.com/watch?v=c3HmUJLOajs[/media] [media]http://www.youtube.com/watch?v=un_YM3Em19c[/media]
Oh wow it's been a while since I see this. Despite really liking this game and finding it a lot of fun I don't end up playing it that much. I usually play it in one or two week bursts then forget about it for a few months. The game could really use some more publicity because the only people who know about it are specifically looking for it.
Guess I'll give this game another try. If they nerfed Zealout torps I'm out because that's the only thing I have fun with anymore :v:
[QUOTE=JoeSibilant;42619441]Guess I'll give this game another try. If they nerfed Zealout torps I'm out because that's the only thing I have fun with anymore :v:[/QUOTE] Zealot's don't even have torpedoes anymore last I played. If you remember Zealot torpedoes then you'll be in for a surprise because the game has had a near complete redesign since then. The biggest differences, at least when I last played: - Ships require synergy to unlock the next ship - Most weapons are now class specific (assault railguns are fighter only, rapid fire plasma is interceptors only, etc) - A bunch of new weapons and redesigned weapons - Weapons kill a lot faster than before, making skill more important that simply outlasting the enemy with HP/DPS - Literally everything rebalanced in ways that I can't describe in a short bullet point list By the way the T2 frigate for Jericho still has the torpedo. It's just that Zealots don't specifically get them anymore.
Well, good thing I unlocked the Templar. Torps away!
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