• Red Orchestra 2: Heroes Of Stalingrad
    2,795 replies, posted
[QUOTE=proch;30942581][IMG]http://thumb.kweeper.net/11/03/04/0e11fe59f4bb9fcc921fb3b54a2c954d_h.jpg[/IMG] [editline]6th July 2011[/editline] Guess what, It didn't work :v: [editline]6th July 2011[/editline] A rumor is that they actually managed to cut of the head of a dog and keep it alive though.[/QUOTE] Reminds me of Stalins wishes of a monkey-man army experiments.
[QUOTE=acds;30943234][media]http://www.youtube.com/watch?v=rSrIkUXwsNk[/media][/QUOTE] Quite amazing. The poor dog though.
[QUOTE=MrJazzy;30940096]Those guys who complained about the weapons were actually pretty much pleased about it when they got Tripwire's response that the experimental stuff would be rare and optional. Atleast those who were complaining about uniforms and stuff. It's a good thing they are complaining and questioning Tripwire, because it makes sure that it will go overboard and completely messed up, which I am in no way implying it will. I haven't checked the forums recently though so I'm not sure if you're talking about the same guys as earlier. But however annoying it is it's good that people give feedback and complaints, no matter how harsh or stupid they may sound.[/QUOTE] We're not saying it's bad that people are criticizing TWI, just that a lot of the realism people who are come off as asses. When they don't though, it's fine.
I was on YouTube looking for some WW2 videos and this one showed up. A 52 minute documentary on Adolf Hitler from the 1950s. [media]http://www.youtube.com/watch?v=QDBU-43db-s&feature=fvst[/media]
at first i thought that was the batman theme
Anyone want a 1/4 scale RC Tiger tank? [url]http://www.liveleak.com/view?i=b13_1309963234[/url] You can buy this tank as well as many others on this website: [url]http://www.mark-1-tank.co.uk/index.html[/url] He even sells an RC Joseph Stalin 2. [img]http://www.mark-1-tank.co.uk/jpgs/js2-795b.jpg[/img]
[QUOTE=Ninja Duck;30959305]Anyone want a 1/4 scale RC Tiger tank? [url]http://www.liveleak.com/view?i=b13_1309963234[/url] You can buy this tank as well as many others on this website: [url]http://www.mark-1-tank.co.uk/index.html[/url] He even sells an RC Joseph Stalin 2. [img]http://www.mark-1-tank.co.uk/jpgs/js2-795b.jpg[/img][/QUOTE] I can just imagine "3 kill streak, call in a RC IS2"
"Its a game trying for a broader audience so TWI can make a profit and reinvest in new projects. I realise this is extremely difficult thing to do.....find a realism server....jesus... " I'm not one bitching about the silencers, but come on! That's like saying ARMA 3 is going to hav raygunz for more sales stop complaining!!! There's a point to Red Orchestra and pulling stupid shit to appeal to more people isn't one of them. I'm annoyed at the cocksucking apologists, but what else can you expect from an official game forum?
[QUOTE=Chicken_Chaser;30962279]"Its a game trying for a broader audience so TWI can make a profit and reinvest in new projects. I realise this is extremely difficult thing to do.....find a realism server....jesus... " I'm not one bitching about the silencers, but come on! That's like saying ARMA 3 is going to hav raygunz for more sales stop complaining!!! There's a point to Red Orchestra and pulling stupid shit to appeal to more people isn't one of them.[/QUOTE] Tripwire has already said that servers can configure just about anything in the game. So if people not do not like silencers then they can simply remove them. I don't see why people are bitching over everything.
I think the suppressor will be perfectly fine as long as its a suppressor and not a silencer (something that doesn't exist in real life). If it's not a hollywood 'silencer' then it'll be perfectly fine, because a real suppressor doesn't go "poof" when you fire. Supressors [B]suppress[/B] the firearm, they don't [B]silence[/B] it.
[QUOTE=Mbbird;30962836]I think the suppressor will be perfectly fine as long as its a suppressor and not a silencer (something that doesn't exist in real life). If it's not a hollywood 'silencer' then it'll be perfectly fine, because a real suppressor doesn't go "poof" when you fire. Supressors [B]suppress[/B] the firearm, they don't [B]silence[/B] it.[/QUOTE] The original name is silencer as named by Maxim. So silencer is actually the correct name but suppressor is often used cause it's more descriptive.
[QUOTE=Chicken_Chaser;30962279]"Its a game trying for a broader audience so TWI can make a profit and reinvest in new projects. I realise this is extremely difficult thing to do.....find a realism server....jesus... " I'm not one bitching about the silencers, but come on! That's like saying ARMA 3 is going to hav raygunz for more sales stop complaining!!! There's a point to Red Orchestra and pulling stupid shit to appeal to more people isn't one of them. I'm annoyed at the cocksucking apologists, but what else can you expect from an official game forum?[/QUOTE] Considering silenced M1895s did see service in WWII, there's really no more to talk about here. Much more likely it saw service in the battle of Stalingrad than the MkB 42 and MP-40/II, which are both still in the game because they potentially could have. Also, I'm sorry, I didn't know you were on the dev team and knew exactly the "point" Red Orchestra's devs were trying to achieve. I was under the assumption they were trying to get the game to the "point" where the combat feels very real and visceral and supports tactical thinking, which, as is indicated by all reviews, including a bunch of the TWB guys who have been playing the original RO for years, competitively and publicly, it does amazingly... what are you so worried about?
[QUOTE=CommanderPT;30962325]Tripwire has already said that servers can configure just about anything in the game. So if people not do not like silencers then they can simply remove them. I don't see why people are bitching over everything.[/QUOTE] I forgot about that. All is well now.
I know this seems weird, but I wonder if they're gonna add 63 round mag for DP28, even it's not ment for it, but it can be modified. [media]http://www.youtube.com/watch?v=xeeFe-M45Iw&feature=channel_video_title[/media] Just to be fair with the mg34's modified 75 round mag, then again in RO I would careless of weapon balances between weapons due to direction it seeks.
Did German infantry really use 75 round magazines on their MG 34s? I thought those were for ground-air only?
The original Red Orchestra didn't really have any weapon balance, I'm not sure why they are trying to balance it with RO2.
[QUOTE=MrJazzy;30964946]The original Red Orchestra didn't really have any weapon balance, I'm not sure why they are trying to balance it with RO2.[/QUOTE] It actually did. The Russian and German rifles were basically equal (the German one was better at far ranges, but 90% of engagements in RO took place at ranges well below the point where you would notice a difference between the M91/30 and the Kar 98k), the semi-autos were basically equal (the SVT-40 is better than the G-41 but the equal to the G-43, although neither of the German ones can mount a bayonet), and then of course the Soviet SMGs are far better than the German ones, but this is countered by the German's huge advantage in the LMG department.
Well yeah they are mostly balanced by one side being better than the other at specific things, but they're trying to balance out everything, adding the double mag to the MP40's to balance out the russians drum mag and stuff :v: [editline]7th July 2011[/editline] I just hope they won't make the guns unrealistic just for the sake of balance.
[QUOTE=proch;30942581][IMG]http://thumb.kweeper.net/11/03/04/0e11fe59f4bb9fcc921fb3b54a2c954d_h.jpg[/IMG] [editline]6th July 2011[/editline] Guess what, It didn't work :v: [editline]6th July 2011[/editline] A rumor is that they actually managed to cut of the head of a dog and keep it alive though.[/QUOTE] It's a well known fact that the Soviet Army did use actual dogs to run under tanks with bombs strapped to them, especially during the Stalingrad campaign. I'd love to see this as a gameplay feature.
How is that beta coming along?
[QUOTE=Cutts;30965646]It's a well known fact that the Soviet Army did use actual dogs to run under tanks with bombs strapped to them, especially during the Stalingrad campaign. I'd love to see this as a gameplay feature.[/QUOTE] It could be a killstreak, 7 kills for dogs, artillery strike at 5 and spy plane at 3 :dance:
[QUOTE=Cutts;30965646]It's a well known fact that the Soviet Army did use actual dogs to run under tanks with bombs strapped to them, especially during the Stalingrad campaign. I'd love to see this as a gameplay feature.[/QUOTE] I don't want to watch dogs explode.
[QUOTE=EliteGuy;30966670]I don't want to watch dogs explode.[/QUOTE] Since it's a game it'd be hilarious. Your peeping through the tiny tank window and at the distance you hear orchestral music, moments later you see a stampede of dogs with explosives coming at ya. Then you desperately try to gun then all down before they reach you. During all that an enemy tank sneaks up behind you and fucks you up. :godwin:
[QUOTE=Cutts;30965646]It's a well known fact that the Soviet Army did use actual dogs to run under tanks with bombs strapped to them, especially during the Stalingrad campaign. I'd love to see this as a gameplay feature.[/QUOTE] And soon after that they realised that the dog actually can't tell the difference between german and russian tanks.
[QUOTE=MrJazzy;30965404]Well yeah they are mostly balanced by one side being better than the other at specific things, but they're trying to balance out everything, adding the double mag to the MP40's to balance out the russians drum mag and stuff :v: [editline]7th July 2011[/editline] I just hope they won't make the guns unrealistic just for the sake of balance.[/QUOTE] I hope they change it. Also, there will only be 1-2 MP-40/IIs/MkB 42s available each map for the Germans, so the Russians will still have fire superiority close up. [editline]7th July 2011[/editline] [QUOTE=Cutts;30965646]It's a well known fact that the Soviet Army did use actual dogs to run under tanks with bombs strapped to them, especially during the Stalingrad campaign. I'd love to see this as a gameplay feature.[/QUOTE] ...and it never worked because the Soviet tanks ran on a different type of fuel than the German tanks, so the dogs went to the Soviet tanks because they smelled familiar, and then "boom". [editline]7th July 2011[/editline] What is this shit why are there two posts
From Tripwires Facebook page [quote]John and Alan will be showing off RO 2 single player for the first time today in San Fransisco at a 1c event inside the Russian Consulate! Stay tuned for media and information![/quote] So we finally get to see the singleplayer in action to determine if it's actually a proper singleplayer or BF2s singleplayer with bots. But if they are even bother showing it, then it must be a proper singleplayer.
[QUOTE=bobsynergy;30972344]From Tripwires Facebook page So we finally get to see the singleplayer in action to determine if it's actually a proper singleplayer or BF2s singleplayer with bots. But if they are even bother showing it, then it must be a proper singleplayer.[/QUOTE] I sure hope we get some footage on youtube and it isn't one of those closed events. I really want to see what TWI has come up with.
[QUOTE=Forss;30939148]Semi auto rifle is way better than a pistol even at close range (unless you are hugging each other). The stopping power is simply so much greater.[/QUOTE] :pwn: Right, because in real life, people run with their rifle readied at their hip at all times. People also don't get fatigued from battle and have difficulties raising their 9 pound weapon. Oh, and they don't have any trouble maneuvering indoors with a rifle that's [I]4 feet long[/I]. I think people gain the conception that combat is like a video game. While RO is a very realistic franchise, you don't run with a rifle clipped to your shoulder, ready to fire at all times, even in close combat videos of WW2, you see every soldier carrying his rifle and smg by his side or well away from his shoulder, whereas anybody wielding a pistol will likely have it in hand, ready to fire at a moment's notice. A pistol can be carried in one hand, and a pistol user can engage a target in a fraction of a second.. they wont be struggled with spacial restrictions and weapon weight. No rifleman will be capable of firing his battle rifle quickly and accurately indoors if he's been shot in the chest twice by somebody who is carrying a much lighter and faster weapon. I understand [B]in RO2[/B], a semi auto rifle may still be better than a pistol at point blank range, but in real life that will certainly not be the case. You'd find yourself up shit creek if you ran into an officer carrying his pistol while you are still trying to maneuver through a doorway with your semi auto rifle in hand [editline]7th July 2011[/editline] [QUOTE=bobsynergy;30972344]From Tripwires Facebook page So we finally get to see the singleplayer in action to determine if it's actually a proper singleplayer or BF2s singleplayer with bots. But if they are even bother showing it, then it must be a proper singleplayer.[/QUOTE] I hope we get some screen capture footage soon. Most of the footage has been pretty good so far, but camera recordings are getting pretty.. blue.
[QUOTE=hypno-toad;30973871]:pwn: Right, because in real life, people run with their rifle readied at their hip at all times. People also don't get fatigued from battle and have difficulties raising their 9 pound weapon. Oh, and they don't have any trouble maneuvering indoors with a rifle that's [I]4 feet long[/I]. I think people gain the conception that combat is like a video game. While RO is a very realistic franchise, you don't run with a rifle clipped to your shoulder, ready to fire at all times, even in close combat videos of WW2, you see every soldier carrying his rifle and smg by his side or well away from his shoulder, whereas anybody wielding a pistol will likely have it in hand, ready to fire at a moment's notice. A pistol can be carried in one hand, and a pistol user can engage a target in a fraction of a second.. they wont be struggled with spacial restrictions and weapon weight. No rifleman will be capable of firing his battle rifle quickly and accurately indoors if he's been shot in the chest twice by somebody who is carrying a much lighter and faster weapon. I understand [B]in RO2[/B], a semi auto rifle may still be better than a pistol at point blank range, but in real life that will certainly not be the case. You'd find yourself up shit creek if you ran into an officer carrying his pistol while you are still trying to maneuver through a doorway with your semi auto rifle in hand [editline]7th July 2011[/editline] I hope we get some screen capture footage soon. Most of the footage has been pretty good so far, but camera recordings are getting pretty.. blue.[/QUOTE] TWI is trying to address things like this with the weapon collision system I believe, although really the best way to demonstrate it would be ala OFP/ArmA. RO doesn't have that level of realism tho.
[QUOTE=hurts;30975742]TWI is trying to address things like this with the weapon collision system I believe, although really the best way to demonstrate it would be ala OFP/ArmA. [b]RO doesn't have that level of realism tho.[/b][/QUOTE] Wait, so people actually say "Enemy, MAN! To. Our. Front, very far!" in combat?
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