The Slaying of Sandy Hook - a game based on the Sandy Hook Massacre
59 replies, posted
[QUOTE=Pvt Anderson;42908254]I live 20 minutes away from where this occurred. My school actually went into lockdown. I don't know, knowing what happened...the fact that someone would take advantage of the event for entertainment [I]this soon[/I] is kind of upsetting to me.[/QUOTE]
Click the info button on the menu, it has a message from the creator of the game that will shed some light on why he made the game.
[QUOTE=Yogkog;42908314]Click the info button on the menu, it has a message from the creator of the game that will shed some light on why he made the game.[/QUOTE]
Okay I listened to it. This is a good guy. But it would do him a lot of good to make the message a foreward before you can play the game.
I killed far more kids in eagletears mode than the other two.
[IMG]http://i.cubeupload.com/HFp3RM.png[/IMG]
Maybe I was just getting better at the game.
[editline]19th November 2013[/editline]
2 killsteals means two kids were shot by teachers.
The message he put in the credits is basically "state your opinions to your representatives." Also seems like he doesn't necessarily support a full ban but guns should definately be kept locked up.
[QUOTE=Scot;42909144]I killed far more kids in eagletears mode than the other two.
[IMG]http://i.cubeupload.com/HFp3RM.png[/IMG]
Maybe I was just getting better at the game.
[editline]19th November 2013[/editline]
2 killsteals means two kids were shot by teachers.[/QUOTE]
Okay sorry that's fucked up
Not to be pretentious or anything but I feel like this isn't something to compete over, and the bluntness that the goal of the game is to kill kids and people are still relishing in that bothers me. Then again, when I call you out for turning the guy's sincere message into a game, I realize that it's actually still a game more than anything. So I'm wondering--how good of a guy is this who made the game? I [I]think[/I] that it's supposed to depict the killer's mental problems and how he didn't care, but there's more to it than that. I wonder--is the game supposed to be a statement about gun control (regarding the easy access of guns to the killer as allowed by the U.S., as said in the creator's spoken message) or mental research (regarding the killer's neurological health, as I hope was supposed to be depicted by the cruel nature of the game)? He didn't say anything about mental research in his message. Really, he said that he was simply asked to make this game, so he did. And now I'm thinking the dude is a little bit heartless and narrow-minded, considering his vague opinion on gun control and lack of knowledge of other factors of the situation. You can rationalize this by calling it a game, but it's fucked up unless you're discussing what the game-creator's intent was, and following that, what's happened in mass shootings like Sandy Hook, and how the issue should be prevented in the future--not what your high-score is, and I'm going to go out on a limb and say this isn't a social experiment, as there would be no way to record the data from people who played the game. Though, people's perspectives on the shooting and their reactions to this game are pretty interesting. Also, if you rated this thread funny, maybe it's time to grow up or get some perspective. Sorry if you think I'm being annoying about this, but it's a serious thing. My English teacher's good friend had a 7 year old son that was brutally killed. And since we all hear the word "kill" a lot, think about this: his life is over. He had an opportunity for a human experience, he had the potential to make a difference in the world, but that's too bad because he got shot. I know what happened because there was a substitute when one of my favorite teachers was attending his funeral, and we soon were told. Considering everything, I'm convinced that the intent of this game is to be a shock-jock and gain attention (to an extent), while the author hides the fact by saying what he knows about mass shootings, gun control, and telling [I]us[/I] to go out and state our opinions to our representatives when he, very likely, has not done shit.
Just my two cents.
[QUOTE=Pvt Anderson;42909918]Okay sorry that's fucked up
Not to be pretentious or anything but I feel like this isn't something to compete over, and the bluntness that the goal of the game is to kill kids and people are still relishing in that bothers me. Then again, when I call you out for turning the guy's sincere message into a game, I realize that it's actually still a game more than anything. So I'm wondering--how good of a guy is this who made the game? I [I]think[/I] that it's supposed to depict the killer's mental problems and how he didn't care, but there's more to it than that. I wonder--is the game supposed to be a statement about gun control (regarding the easy access of guns to the killer as allowed by the U.S., as said in the creator's spoken message) or mental research (regarding the killer's neurological health, as I hope was supposed to be depicted by the cruel nature of the game)? He didn't say anything about mental research in his message. Really, he said that he was simply asked to make this game, so he did. And now I'm thinking the dude is a little bit heartless and narrow-minded, considering his vague opinion on gun control and lack of knowledge of other factors of the situation. You can rationalize this by calling it a game, but it's fucked up unless you're discussing what the game-creator's intent was, and following that, what's happened in mass shootings like Sandy Hook, and how the issue should be prevented in the future--not what the high-score is, and I'm going to go out on a limb and say this isn't a social experiment, as there would be no way to record the data from people who played the game. Though, people's perspectives on the shooting and their reactions to this game are pretty interesting. Sorry if you think I'm being annoying about this, but it's a serious thing. My English teacher's good friend had a 7 year old son that was brutally killed--his life is over. I know this because there was a substitute when one of my favorite teachers was attending his funeral, and we soon were told. Considering everything, I'm convinced that the intent of this game is to be a shock-jock and gain attention (to an extent), while the author hides the fact by saying what he knows about mass shootings, gun control, and telling [I]us[/I] to go out and state our opinions to our representatives when he, very likely, has not done shit.
Just my two cents.[/QUOTE]
Thank you. I agree with you completely. Looking over this thread/the NG one and seeing people lose their shit over "censorship" and how Tom is a sellout, I was seriously shocked. I was hoping that I wouldn't be the only person who notices how wrong this is. Calling anything offensive or rude a 'social experiment' is probably one of the cheapest excuse cards out there, and if I recall correctly the creator made the V-tech shooting game just to piss people off and I would be surprised if this was any different.
I wonder how many of you saying the game should be taken down sided with the Modern Warfare guys doing the airport shooting scene.
The game is supposed to spark discussion on gun control, hence the three different modes. I was merely pointing out that eagletears mode, the one where the teachers are armed, was the mode I did "best" in.
[QUOTE=Scot;42910315]The game is supposed to spark discussion on gun control, hence the three different modes. I was merely pointing out that eagletears mode, the one where the teachers are armed, was the mode I did "best" in.[/QUOTE]
Eagletears isn't even remotely realistic.
Most of the teachers pull out their guns and start threatening you instead of opening fire like they should be after they should have heard the gunshots in the hallway and then when the shooter steps in and has [I]already proceeded to open fire on their students.[/I]
[QUOTE=Scot;42910315]The game is supposed to spark discussion on gun control, hence the three different modes. I was merely pointing out that eagletears mode, the one where the teachers are armed, was the mode I did "best" in.[/QUOTE]
"Spark discussion on gun control"
What the author might not realize is that there's already a fuck-ton of discussion about gun control. He's right about the fact that there isn't any change in gun control, but yeah the spark's already there. No one needed his help. Maybe if more people had better perspective than him, heightened gun control because of mass shootings would be a thing of reality. I stand by my analysis that he's mainly just a shock-jock.
And honestly what you were pointing out could matter less.
[QUOTE=Pvt Anderson;42911009]what you were pointing out could matter less.[/QUOTE]
So you're saying it matters.
[QUOTE=Rellow;42910451]Eagletears isn't even remotely realistic.
Most of the teachers pull out their guns and start threatening you instead of opening fire like they should be after they should have heard the gunshots in the hallway and then when the shooter steps in and has [I]already proceeded to open fire on their students.[/I][/QUOTE]
I see it as realistic, in a real situation a normal everyday teacher isn't just going to go "ok I'll just shoot you" and it's over, I see it as they pull out the gun, and threaten you because they are too scared to kill you, plus the rare times they do fire it misses you and hits someone else instead like a kid or another teacher.
The whole point of that mode is to say, arming teachers is not gonna help against someone who doesn't give a shit and will shoot you in a second without thinking while the teacher is going to be afraid to do anything.
[QUOTE=Pvt Anderson;42911009]"Spark discussion on gun control"
What the author might not realize is that there's already a fuck-ton of discussion about gun control. He's right about the fact that there isn't any change in gun control, but yeah the spark's already there. No one needed his help. Maybe if more people had better perspective than him, heightened gun control because of mass shootings would be a thing of reality. I stand by my analysis that he's mainly just a shock-jock.
And honestly what you were pointing out could matter less.[/QUOTE]
Who cares what's already out there? who cares if you think no one needed his help? experiencing and seeing thing for yourself is always better then just discussing "what ifs" like the gun debate always is. It is A LOT more effective then any kind of gun control discussion.
And yeah what he pointed out is pointless but he is discussing the game still, if he want's to brag about how many kids he killed it doesn't lessen the games message at all, and how is this just a shock game? if anything it just shocks the parents of the kids like the game is just a side scrolling 2d shooter with everyone being black outlines and is super super slow. If it was meant to shock people and to laugh there would be blood all over the place and I would be having shootouts with the teachers in first perosn who would have tons of bullet holes in them while looking realistic.
Like your opinions on the game are from ONE post because he talks about he killed a lot of people, play the game for your self instead of just blindly going "oh shit it says sandy hook? attention seeking shock game for bitches!"
This is probably the only politically incorrect game I've ever played thats disturbed me, the art style and something about it makes me feel sick.
ERROR — This project has been removed by the Newgrounds moderation team.
Heh...well it IS a game based on a shooting.
The author has probably failed in portraying his message if many people are misinterpreting it.
[QUOTE=bobsynergy;42914165]I see it as realistic, in a real situation a normal everyday teacher isn't just going to go "ok I'll just shoot you" and it's over, I see it as they pull out the gun, and threaten you because they are too scared to kill you, plus the rare times they do fire it misses you and hits someone else instead like a kid or another teacher.
The whole point of that mode is to say, arming teachers is not gonna help against someone who doesn't give a shit and will shoot you in a second without thinking while the teacher is going to be afraid to do anything.
Who cares what's already out there? who cares if you think no one needed his help? experiencing and seeing thing for yourself is always better then just discussing "what ifs" like the gun debate always is. It is A LOT more effective then any kind of gun control discussion.
And yeah what he pointed out is pointless but he is discussing the game still, if he want's to brag about how many kids he killed it doesn't lessen the games message at all, and how is this just a shock game? if anything it just shocks the parents of the kids like the game is just a side scrolling 2d shooter with everyone being black outlines and is super super slow. If it was meant to shock people and to laugh there would be blood all over the place and I would be having shootouts with the teachers in first perosn who would have tons of bullet holes in them while looking realistic.
Like your opinions on the game are from ONE post because he talks about he killed a lot of people, play the game for your self instead of just blindly going "oh shit it says sandy hook? attention seeking shock game for bitches!"[/QUOTE]
That post was the source of me starting to wonder at the intent of the game. Once I started to think about it, I criticized the creator of the game for turning a supposed message into what is really just a game, and for never actually making any effort to make a difference in the underlying problem he discussed, beyond making a game--therefore using the game mostly to get the attention of others, which he indeed knew would spur debate. As I said, the debate is already present, and it did nothing to revive hope of more severe laws in the country and did not bring to light any new information or ideas to the wide public, who know about what happened. Sure, the change of perspective that the game allows is interesting but it's just not effective in making progress--the only new thing it has managed to do is offend or shock people further, and because of the author's absolute lack of insight and knowledge of mass shootings and how to prevent them, and incentive to actually create change, I'm convinced that his intent was really just to get attention. Judging by the way you talk about this and your example of what would be shocking and how you would react to a game about Sandy Hook being shocking, you don't really seem to understand what you're talking about (nor what shocking means). Sure I criticized the guy for the comment he made about his success in the game, and yeah he didn't do anything detrimental to people's outlooks on the "message" of the game, but the lack of outlook and perspective from him (as demonstrated by his first post in this thread) is what I criticized. Also, I did play the game. It was interesting but I couldn't really bring myself to kill any of the kids. I just skipped to the end. I suppose thats something you could call an unintentional human limitation. If there's anybody who makes points without perspective, its you.
This game isn't nearly as offensive as people make it out to be. It could have been much worse and much more insensitive, the game isn't supposed to be fun.
And its down on the other website, anyone got a link?
[QUOTE=Radical Rebel;42930923]And its down on the other website, anyone got a link?[/QUOTE]
[URL="http://swfchan.org/2942/sandyhook.swf"]http://swfchan.org/2942/sandyhook.swf[/URL]
lol this game is pretty fun
I'm sorry but after playing this I felt pretty damn sick, how can anyone find this entertaining or funny?
[QUOTE=Crossu88;42931535]I'm sorry but after playing this I felt pretty damn sick, how can anyone find this entertaining or funny?[/QUOTE]
i'm a resident of ct, and everyone who lives here has some sort of connection that filters back to newtown. like the six degrees of kevin bacon but for death. so when i first saw this i was fuckin furious, angry, extremely upset. I wanted to know how tasteless it was made, I wanted to see what it did. so i played it.
i felt pretty much exactly what you felt. it's an extremely powerful experience.
i do comparative human rights work - aka, i read and work with the worst abuses that happen to humans by humans in the world. i tend to get numbed by this - but this game was able to make me feel a true feeling and sensation of utter horror. not of disgust, but of horror. i felt terrible about everything that was going on, that if i wanted to progress i had no option but to shoot, shoot, and shoot a third time into a person that was laying in their bed. the first time i played, i couldn't really move and just waited until the press x to skip came up. the second time i played, i forced myself to actually shoot - i moved through the classrooms and shot at the kids, and i was more horrified. the slow movements made me think about everything that was going on, the way the game mechanics worked just forced it to feel more and more horrific. this wasn't some sort of taboo greed for violence, i was just trying to understand it.
i think that as time has passed by, people forget the true horror of what happened there. from the birds eye view shots of the school, the impersonal shots of the cops by lanza's car, it all makes it very impersonal. when any sort of discussion about the shootings comes up people just go "OH MAN HOW COULD THEY USE THIS FOR POLITICAL REASONS JEEZE". this makes it personal. it made me feel the horror of the whole situation. it makes you invested in the topic.
as long as you're not a fucking sociopath, that is.
i don't think the game was successful at conveying the message in favor of gun control. it just didn't. but it certainly conveyed a feeling of pure dread and disgust, and sometimes that's worth something. once i listened to the guy's message and played through it and saw how much more difficult it was to use the sword, and how still pathetically easy it was when i had a gun and the teachers did too, I started to get it
idk
i think it's extremely controversial and it's inconsiderate to the victims, but it's an extremely powerful game for people who aren't fucking crazy. i think that if someone plays this and they don't feel that dread that you're talking about, and don't feel uncomfortable, it shows just how common this problem is - gun rights activists love to say that "only a crazy person would do this" or that we need to blame the mentally ill community (i'm all for improving standards for the mentally ill but the assertion that they're the only ones who commit massacres is ridiculous and is disgusting) - i think that if they play through this and don't feel a sense of dread and disgust, and don't view themselves as mentally ill, then they show how problematic gun culture is
The gun control mode was to show that it doesn't matter if there are guns or not.
[QUOTE=Dr McNinja;42931757]The gun control mode was to show that it doesn't matter if there are guns or not.[/QUOTE]
i don't think so.
i'd say it was a shitload easier to enter a room go pop pop pop and all of the kids were dead instead of timing my sword swings each time and being forced to manually walk through every inch of every room which ate up a lot of time.
If you think about it, the clear fucked up music, art and colours pretty much signify mental illness and each mode is really just a statement about how none of the proposed ideas for solving the problem are actually solutions because of this illness. I played the game and killed about 30 people on each mode regardless of the restrictions.
[editline]20th November 2013[/editline]
[QUOTE=BrickInHead;42931796]i don't think so.
i'd say it was a shitload easier to enter a room go pop pop pop and all of the kids were dead instead of timing my sword swings each time and being forced to manually walk through every inch of every room which ate up a lot of time.[/QUOTE]
I actually killed more people on average with the sword than the guns oddly enough. Plus the idea of gun control is to "prevent tragedy like this from happening ever again." I wouldn't call a few less dead children a major victory in this sense, there are still dead children, you still loose that battle. You know what would have not resulted in child death? Proper diagnosis and treatment of mental illness, because then he wouldn't be killing anyone, because the motivation is removed. It's like having a steam powered object that swings a blade around fast, you can replace the sharp blade with a dull one as much as you want, it will still kill people, but if you remove the coal, the thing powering the spinning, you won't kill anyone.
You have essentially a pyramid of three things (this is VERY simplified) as to why these things happen. You have: Motivation - Means - person. Gun control is just simply taking the means and making it smaller, not completely removing it, you have to remove a leg to collapse the triangle. Thus, you have to remove either motivation or the person, so basically murder of the person or treating their mental illness.
What's the song in that game?
I managed to kill more kids with the katana than the AR-15. Then, on eagle tears, the teacher pointed the gun at me, and then ran out of the room and left the kids in there. I think this game is pretty funny.
i wouldnt use the word funny. if you are actually enjoying this game, youre entirely missing the point
Didn't finish the game, felt uneasy when I was walking around the school with a gun. Don't know why, maybe I am just getting too old and soft for this shit. I read that it's more of a message than a portrayal of the actual event, but I don't know man.
[QUOTE=Exigent;42971671]What's the song in that game?[/QUOTE]
[url]http://kukishitumblr.bandcamp.com/[/url]
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