• S.T.A.L.K.E.R. Series Megathread - Taste vanilla before you add sprinkles~
    3,580 replies, posted
[QUOTE=Doneeh;31173909]Stop playing Complete.[/QUOTE] He's playing vanilla you dumb fuck oh wait was that the joke?
Yeah and it went way past your head.
[QUOTE=exostalker;31172958]Whew... after some hard merging it's working :) Stalker Map pack, ZRP, SWO, my own addons and now Artifact Detectors for SOC :) Gonna make some anomaly detectors as well... Now I only wonder how long it will take to merge in sleeping option from Call Of Pripyat... It also has a lot of files... :([/QUOTE] Throw some more stuff in there and release it as a mods pack! I'd host that on the FTP whenever I can get a good connection again.
Do dropped items and items placed in containers ever vanish?
Not in stashes you've taken, iirc
Been trying out Swartz mod for CoP It's pretty neat - reminds of P..R.I.P.Y.A.T.A.N. and it with Atmosfear 3 is damn pretty. One thing I cannot grasp is why there is a HK416 in the Zone (Complete with no-removable Tactic00l Holosight). Just. WHY? However that being said the radiation effects are cool: screen starts to shake and pixellate depending on badly irradiated you are.
[QUOTE=tepholman;31174483]Do dropped items and items placed in containers ever vanish?[/QUOTE] They do in AMK [editline]17th July 2011[/editline] I was thinking of making a big cheatsheet image with info on mods for newcomers, we should collaborate on this then stick it in the OP so we don't get endless "hey should i use complete for my first playthrough" posts
[QUOTE=Artifact;31174546]Been trying out Swartz mod for CoP It's pretty neat - reminds of P..R.I.P.Y.A.T.A.N. and it with Atmosfear 3 is damn pretty. One thing I cannot grasp is why there is a HK416 in the Zone (Complete with no-removable Tactic00l Holosight). Just. WHY? However that being said the radiation effects are cool: screen starts to shake and pixellate depending on badly irradiated you are.[/QUOTE] Swartz mod is cool but I can't get over that you practically [I]fly[/I] like stamina doesn't even exist. Also, the inability to incorporate the Variation Mod kind of eats away at the enjoyment. Also, I've gotten a bug where the zombies spawn without guns(!) so only the mercs are currently shooting at me. [editline]hurp[/editline] Actually, Swartz just released a patch that's supposed to fix the zombie problem :v: .
x18 made me shit my pants multiple times. Good stream guys, thanks for watching!
[QUOTE=meatballfish;31170459]Only it doesn't take you long to figure out that most of the STALKER community here is a bunch of elitist pricks.[/QUOTE] Who are you, and what are you doing? Also I got killed by a merc when I was in blowout cover, I didn't want to shoot him nor did I knew that all mercs were hostile to you. This, in CoP redux.
AMK made me HATE the Apogrom underground so bad. The fucking Bloodsucker took two AK mags and a full Fort 12 before dying to a fucking stab from my knife. THEN MILITARY DUDE OUT OF NOWHERE POPS MY HEAD OFF.
afaik you can just single stab knife him in the head right as he pops out.
[QUOTE=Raiskauskone V2;31174898]Who are you, and what are you doing? Also I got killed by a merc when I was in blowout cover, I didn't want to shoot him nor did I knew that all mercs were hostile to you. This, in CoP redux.[/QUOTE] Most of the roving Mercs in Yanov are hostile.
[QUOTE=Raiskauskone V2;31174898]Who are you, and what are you doing? Also I got killed by a merc when I was in blowout cover, I didn't want to shoot him nor did I knew that all mercs were hostile to you. This, in CoP redux.[/QUOTE] Most of the roving Mercs in Yanov are hostile.
[QUOTE=JurajIsNotPirat;31175029]afaik you can just single stab knife him in the head right as he pops out.[/QUOTE] You don't think of that in a panic state. :v:
[img]http://filesmelt.com/dl/quantum.PNG[/img] :ohdear:
fuck you fpppp
How do I get AtmosFear 3 to work with Redux? The engine crashes if I just try installing them together.
So I've started S.T.A.L.K.E.R: Shadow of Chernobyl. (This isn't my first time, but now I have the intention of beating it.) I was playing, everything was going dandy, until I needed to talk to Wolf. When I give him a medical pack, he gets up, pulls out his gun, and then fucks off. He just goes to edge of the destroyed house, and stands there, aiming at god knows what. Here is a video for reference. [media]http://www.youtube.com/watch?v=CLRVGMqcs0k&feature=channel_video_title[/media] I was wondering if this has happened to anyone else, and if there is any solution. I could just restart as I'm pretty early on in the game, but that would tiresome.
Probably something dangerous nearby, it happened to me once. Just reload an older save?
[QUOTE=Patriarch;31175272]I could just restart as I'm pretty early on in the game, but that would tiresome.[/QUOTE] Try quicksave+quickload. It should reset Fox's state and He should talk to you. If not, clear the area he's pointing at from dogs as he's probably engaging some dogs who he considers a threat. Also, you can get the info off him if he dies so it's no biggie... [editline]derp[/editline] The quicksave+quickload trick is also handy if Barkeep gets stuck watching his tv and refuses to come to the counter.
Its a controller.
[QUOTE=_Twitch_;31175266]How do I get AtmosFear 3 to work with Redux? The engine crashes if I just try installing them together.[/QUOTE] There's a shitload more within AtmosFear 3 than I realised - it's almost impossible to self-merge with large mods now. For instance, you can't remove Imperialreign's Ambient Audio Overhaul, and it conflicts a lot with files I've modified in Redux. You're gonna have to live with AtmosFear 2 for now I'm afraid unless you are up to merging in the new skybox textures or whatever, which probably wouldn't be too hard.
[QUOTE=Patriarch;31175272]So I've started S.T.A.L.K.E.R: Shadow of Chernobyl. (This isn't my first time, but now I have the intention of beating it.) I was playing, everything was going dandy, until I needed to talk to Wolf. When I give him a medical pack, he gets up, pulls out his gun, and then fucks off. He just goes to edge of the destroyed house, and stands there, aiming at god knows what. Here is a video for reference. I was wondering if this has happened to anyone else, and if there is any solution. I could just restart as I'm pretty early on in the game, but that would tiresome.[/QUOTE] well killing him seemed to do the job, so what's wrong?
[QUOTE=JurajIsNotPirat;31175528]well killing him seemed to do the job, so what's wrong?[/QUOTE] I feel bad :C Not really, but I would prefer not to kill him.
Thorny should buid that in in WotW. You aim with a rifle at a mutant, and one of your fellows just stabs you :v:
Is there any way to merge the weapons from LURK with AMK?
That's Fox not Wolf what the cocks
no it's a pigeon.
There's a glitch with the person who's being hounded by blind dogs in the upper area of the starter zone just past the bridge in Stalker:SoC. What you do is that you initiate a talk with him, and keep clicking rapidly while moving your mouse left and right, if you do it just right you can actually skip the blind dogs attacking him and just move on.
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