• S.T.A.L.K.E.R. Series Megathread - Taste vanilla before you add sprinkles~
    3,580 replies, posted
[QUOTE=K1ngo64;31305629][release]He's a private FP release of my new SoC patched exe files, tell me if I have made them better, worse or the same. [url=http://filesmelt.com/dl/Patched_EXE_Files.rar]Download[/url][/release][/QUOTE] What does this exactly do?
Some guy just stole a bunch of shit from my stash and now he's trying to sell them back to me at jacked-up prices. I'd introduce him to my friend Moist Nugget but I'm on Duty Territory and I'd get cut down. :saddowns:
[QUOTE=DainBramageStudios;31311442]Some guy just stole a bunch of shit from my stash and now he's trying to sell them back to me at jacked-up prices. I'd introduce him to my friend Moist Nugget but I'm on Duty Territory and I'd get cut down. :saddowns:[/QUOTE] Be a real stalker and kill him anyway
Anybody help me out here, my save game won't load for some reason, freezes on the Synchronizing part, and when I check task manager it says Stalker has froze
[QUOTE=aliendrone123;31311156]What does this exactly do?[/QUOTE] Allows stalkers to use more then 2 gigs of ram.
[QUOTE=DainBramageStudios;31311442]Some guy just stole a bunch of shit from my stash and now he's trying to sell them back to me at jacked-up prices. I'd introduce him to my friend Moist Nugget but I'm on Duty Territory and I'd get cut down. :saddowns:[/QUOTE] If you're sneaky, no one will notice.
Anybody? [quote]Exception reason XR_3DA.exe caused BREAKPOINT in module "c:\program files (x86)\steam\steamapps\common\stalker shadow of chernobyl\bin\xrCore.dll" at 0023:007A7CB5, xrDebug::backend()+165 byte(s) Registers EAX=116F4688 EBX=04680018 ECX=116F4690 EDX=116F47E1 ESI=007D22A8 EDI=001899D0 FLG=00200212 EBP=0018954C ESP=00188540 EIP=007A7CB5 CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B [/quote]
[QUOTE=Over-Run;31311684]Anybody?[/QUOTE] paste into the reply box when it crashes. What you posted doesn't help.
[QUOTE=Over-Run;31311684]Anybody?[/QUOTE] Post a crash log, this doesn't tell us anything
I just saw my first pseudogiant... [B]the horror...[/B]
[QUOTE=Blaberry;31311809]paste into the reply box when it crashes. What you posted doesn't help.[/QUOTE] What information do you need exactly? When I try and save the crash box thing that comes up it freezes, if I try save or preview it :S
[QUOTE=Euphorium;31311904]I just saw my first pseudogiant... [B]the horror...[/B][/QUOTE] [thumb]http://i.imgur.com/tZZEt.jpg[/thumb] Prepare your anus.
[QUOTE=Gum;31311640]If you're sneaky, no one will notice.[/QUOTE] He's sat around a campfire with 2 other guys and a bunch of Dutyers are in the vicinity. There's no way I can kill him.
[QUOTE=Over-Run;31312117]What information do you need exactly? When I try and save the crash box thing that comes up it freezes, if I try save or preview it :S[/QUOTE] After you crash, just ctrl + v into the reply box. There should be a crash log automatically on your clipboard.
[QUOTE=DainBramageStudios;31311442]Some guy just stole a bunch of shit from my stash and now he's trying to sell them back to me at jacked-up prices. I'd introduce him to my friend Moist Nugget but I'm on Duty Territory and I'd get cut down. :saddowns:[/QUOTE]Knife alt fire to the face and run.
[QUOTE=Over-Run;31312117]What information do you need exactly? When I try and save the crash box thing that comes up it freezes, if I try save or preview it :S[/QUOTE] Just press ctrl+v in the reply box. [editline]24th July 2011[/editline] goddamn :ninja:
Expression : fatal error Function : CScriptEngine::lua_error File : E:\stalker\sources\trunk\xr_3da\xrGame\script_engine.cpp Line : 73 Description : <no expression> Arguments : LUA error: ...ow of chernobyl\gamedata\scripts\bind_stalker.script:208: attempt to concatenate field '?' (a nil value) Any help?
[b]oh my god[/b] [editline]25th July 2011[/editline] dude that's [editline]25th July 2011[/editline] shit... [editline]25th July 2011[/editline] I have no idea whats going on
[QUOTE=Over-Run;31312504]Expression : fatal error Function : CScriptEngine::lua_error File : E:\stalker\sources\trunk\xr_3da\xrGame\script_engine.cpp Line : 73 Description : <no expression> Arguments : LUA error: ...ow of chernobyl\gamedata\scripts\bind_stalker.script:208: attempt to concatenate field '?' (a nil value) Any help?[/QUOTE] Sounds like a mod is acting up, or a bad merge. Did you install one mod over another by any chance?
Yoda has arrived
[QUOTE=Lyoko774;31312719]Sounds like a mod is acting up, or a bad merge. Did you install one mod over another by any chance?[/QUOTE] Nope this is a clean Steam installed version, the old retail copy had Stalker Complete but that's deleted along with the retail copy. Only mod that I have is AMK:SE
Well AMK isn't the stablest of mods, that might just be it.
Also, only the autosave and quicksave don't work. The actual main save where I went into the menu and saved is working, but it is before I went and killed like 15 bandits in the Freedom base and I don't really want to do it again unless there is no chance I can fix this problem.
Err, does AMK:SE have the patch to make it work with 1.0005/1.0006? If not, there's yer problem, AMK is only compatible with 1.004 normally. AMK also has a history of corrupting saves, due to the additional data that is saved
[QUOTE=Lyoko774;31312884]Err, does AMK:SE have the patch to make it work with 1.0005/1.0006? If not, there's yer problem, AMK is only compatible with 1.004 normally. AMK also has a history of corrupting saves, due to the additional data that is saved[/QUOTE] AMK:SE works with 1.0005.
[QUOTE=DainBramageStudios;31311442]Some guy just stole a bunch of shit from my stash and now he's trying to sell them back to me at jacked-up prices. I'd introduce him to my friend Moist Nugget but I'm on Duty Territory and I'd get cut down. :saddowns:[/QUOTE] If you're playing amk they designed a tool for assasinations. Explosives that can be picked up. [editline]24th July 2011[/editline] [QUOTE=Lyoko774;31312884]Err, does AMK:SE have the patch to make it work with 1.0005/1.0006? If not, there's yer problem, AMK is only compatible with 1.004 normally. AMK also has a history of corrupting saves, due to the additional data that is saved[/QUOTE] SE includes that patch. Normal amk, which isn't the one you're playing, works only with 1.0004
[QUOTE=DainBramageStudios;31313002]AMK:SE works with 1.0005.[/QUOTE] Yeah, I wasn't sure.. On an unrelated note, the Pellicle artifact is silly beyond belief. It walks!
So do you know what could be causing it since I am running AMK:SE, and if that is compatible with the newest version what could be doing it :S
[QUOTE=Over-Run;31313166]So do you know what could be causing it since I am running AMK:SE, and if that is compatible with the newest version what could be doing it :S[/QUOTE] Could be, like I said, a save game corruption. Does the same thing happen if you try to start a new game? Or load an autosave?
[QUOTE=DainBramageStudios;31312337]He's sat around a campfire with 2 other guys and a bunch of Dutyers are in the vicinity. There's no way I can kill him.[/QUOTE] Stalk him and follow him for days. Then as the days go on, kill everyone he encounters to trade/interact with while also keeping a close eye on him. After a certain amount of time, after everyone he knows is dead, throw bolts at him repeatedly.
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