Does his hold silence now? Dunno if I'm late but I never knew...
[QUOTE=Akri;18465202]Does his hold silence now? Dunno if I'm late but I never knew...[/QUOTE]
no his show does.
But I was unable to cast any spell when I was tied, maybe they buffed him more.
[QUOTE=Akri;18467902]But I was unable to cast any spell when I was tied, maybe they buffed him more.[/QUOTE]
you can use normal attack abilities(Like pyro's phoenix and dragon), but blink-like/move-ability abilities dont work
[editline]10:44PM[/editline]
Also, new main menu image which may come up
[img]http://2.bp.blogspot.com/_zvC76czkcS8/SwGNSU2ZzqI/AAAAAAAAAFI/f6f3yac6kDc/s1600/main-menu-image1.jpg[/img]
[editline]10:55PM[/editline]
holy shit, also just found this on their FB page, New hero art by the looks of it and she looks badass!
Forsaken archer
[img]http://photos-e.ak.fbcdn.net/hphotos-ak-snc3/hs019.snc3/12633_177632999101_63037549101_2909965_2638234_n.jpg[/img]
[QUOTE=Spaztastik;18468424]Forsaken archer
[img]http://photos-e.ak.fbcdn.net/hphotos-ak-snc3/hs019.snc3/12633_177632999101_63037549101_2909965_2638234_n.jpg[/img][/QUOTE]
That looks freaking sexy, I love their Forsaken/Plague models.
[QUOTE=Akri;18467902]But I was unable to cast any spell when I was tied, maybe they buffed him more.[/QUOTE]
maybe he did both on you at the same time.
yay new boots
[QUOTE=Spaztastik;18468424]you can use normal attack abilities(Like pyro's phoenix and dragon), but blink-like/move-ability abilities dont work
[editline]10:44PM[/editline]
Also, new main menu image which may come up
[img]http://2.bp.blogspot.com/_zvC76czkcS8/SwGNSU2ZzqI/AAAAAAAAAFI/f6f3yac6kDc/s1600/main-menu-image1.jpg[/img]
[editline]10:55PM[/editline]
holy shit, also just found this on their FB page, New hero art by the looks of it and she looks badass!
Forsaken archer
[img]http://photos-e.ak.fbcdn.net/hphotos-ak-snc3/hs019.snc3/12633_177632999101_63037549101_2909965_2638234_n.jpg[/img][/QUOTE]
Please be Windrunner!
Hooray patch 1.56
Though I can't see the notes, presumably because everyone is trying to look at the notes.
No new hero yet :( but patch 1.56 is out
[quote]Version 0.1.56
--------------
General
- I bet you were expecting 0.1.55. Surprise! No one expects the Spanish Inquisition!
- Pre-Query filtering is now available to cut down on the number of servers pinged
* This will help those who time out when pinging servers to avoid that problem
- Fixed a large amount of spelling and grammatical errors in all tooltips
- Game lobby chat now switches to team chat automatically once the hero select screen is displayed
- Fixed the game lobby to show 10 players again (for real this time)
- Fixed runes and some creeps disappearing when not synced correctly with the server
- Significant server optimizations
- Glyph to make buildings immune can now be bound to a key and now shows in the control selection interface by default instead of Patrol
- Added a /time chat command to return the current system time/date of the users computer.
- Added an /ignorechat or /ic chat command used to toggle ignoring team/all chat.
* Note this only works for team/all chat in the lobby, hero select screen and in game, not whispers, IMs and other messages.
- The anouncer sound for when a teammate picks up a rune should now be global
- The water and tar in the Wells should now flow freely again
- Fixed an issue with modifiers
- Allow players to leave team during countdown, so they don't have to disconnect to stop it
- Moved the Hellbourne Ancient creeps to stop them being pulled into the lane
- Fixed stealth to break when an attack lands, not when you start the attack and cancel before the impact
- Just so you know we made Quake 2 work on Windows 7 last night
Items
New Item: Plated Greaves
- Requires Marchers, a Shield of the Five, and 200 gold recipe cost. 1503 total.
- +70 Movement Speed
- +3 all stats
- +5 Armor
- When used, gives +2 armor and 100% chance to block 10 attack damage to all allied units in a 450 radius for 30 seconds. 25 second cooldown. 25 mana to use.
Enhanced Marchers
- Renamed to Ghost Marchers
- Ghost Marchers offer +24 damage, +70 movement speed, and when activated boost your movement speed by 10% for 6 seconds
* Ghost Marchers have a 12 second cool down and also apply unit walking while active
* Ghost Marchers once again dispel their active state upon ability usage
- Recipe changed to require Marchers and two Punchdaggers (total cost unchanged)
Steamboots
- Steamboots now give +10 to a selected attribute and no longer provide a bonus to other attributes other than the selected one
- Steamboots now give +25 attack speed
- Steamboots movement speed lowered to 60 (from 75)
- Recipe changed to require Marchers, Gloves of the Swift, and one of the 450g attribute items (Bolstering Armband, Fleetfeet, or Apprentice's Robe)
Heroes
Behemoth
- Fixed Fissure to properly stun and do damage again
- Fixed an issue causing the AoE stun from Heavyweight to occur at the location of Fissure's target
Demented Shaman
- The little guy learned to talk
Scout
- Vanish now has an upkeep mana cost of 2/3/4/5 per second, changed from 3 at all levels
- Electric Eyes can no longer be placed within a 75 radius of trees
* This is to prevent abusive placement resulting in a block of neutral spawns
- Disarm now lasts 1 second, from 2
Soulstealer
- Fixed Demon Hand's tooltip to be 150 instead of 100
* Demon Hand was doing the correct amount of damage, the tooltip was simply incorrect
The Dark Lady
- Dark Blades cool down reduced by 4 seconds at all levels (from 26/22/18/14 to 22/18/14/10)
- Charging Strikes' attack speed buff now lasts 6 seconds, increased from 5
- Cover of Darkness now costs 75 mana at all levels (from 50/100/150)
Wild Soul
- Fixed Rabid with Synergy tooltip when it is level 4
Witch Slayer
- Can now speak
- Silver Bullet can no longer be avoided by going invisible as the projectile is in midair [/quote]
New boots seem interesting, and they reverted the steamboots and enhanced marchers(Now ghost marchers) back to their original form.
im glad they fixed the lobby and nerfed scout a bit.
and lol @ the first and last things in "General"
They nerfed the scout?
They should just remove him instead of nerfing him.
Puppet master = Win.
I love him:v:
[QUOTE=Spaztastik;18465190][img]http://www.facepunch.com/image.php?u=204543&dateline=1257474470[/img]:respek:[img]http://www.facepunch.com/image.php?u=84767&dateline=1168988793[/img]:respek:[img]http://www.facepunch.com/image.php?u=143099&dateline=1254140416[/img][/QUOTE]
Hes op.
I also love him.
[QUOTE=CrashLemon;18422087]Post your stats!
[IMG]http://i4.photobucket.com/albums/y120/CrashBaco/StAtS.png[/IMG][/QUOTE]
whoa, i think I just played with you a couple hours ago.
My favorite is now Maliken.
Okay, I have a strategy.
Find a hero with 600 atk range, buy, enhanced marchers, and alchemist bones.
It's full proof!
Fuck yeah I've won the last 6 matches or so.
I'm usually Pyro, Witch Slayer, Arachna or Pestilence (now that I know how to play him)
I'm glad Scout got nerfed, he actually seems fair now.
Why are the Enhanced Marchers called Ghost Marchers now though, and the require different items, also, Witch Slayer has a voice now, and you know what: :iia:
Witch Slayer sounds amazing, fucking badass.
[QUOTE=war_man333;18484812]Fuck yeah I've won the last 6 matches or so.
I'm usually Pyro, Witch Slayer, Arachna or Pestilence (now that I know how to play him)
I'm glad Scout got nerfed, he actually seems fair now.
[B]Why are the Enhanced Marchers called Ghost Marchers now though, and the require different items, also, Witch Slayer has a voice now, and you know what[/B]: :iia:[/QUOTE]
Because they make you transparent and can run through things.
Like a ghost?
Oh I just noticed, you're right, I was wondering why I couldn't block those creeps.
Did they always do that?
Dammit I lost.
Don't EVER play as Arachna against Moon Queen, you're auto-fucked in the ass.
[QUOTE=war_man333;18485799]Oh I just noticed, you're right, I was wondering why I couldn't block those creeps.
Did they always do that?
Dammit I lost.
Don't EVER play as Arachna against Moon Queen, you're auto-fucked in the ass.[/QUOTE]
Yeah, they did. :P
[QUOTE=war_man333;18485799]Oh I just noticed, you're right, I was wondering why I couldn't block those creeps.
Did they always do that?
Dammit I lost.
Don't EVER play as Arachna against Moon Queen, you're auto-fucked in the ass.[/QUOTE]
moon queen 1v1 is gg, same with swiftblade. their ults rape.
I hate the boot changes. Before, Steamboots was pretty freakin' underrated and very useful on alot of heroes but now they're pretty much meh. Atleast for me since I never play agilityheroes who need that extra attackspeed.
Ghost Marchers will be insanely useful now though, but that's not a good thing tbh.
Wow, their voice overs are getting better and better.
Makes Witch Slayer even more badass.
11/0/9 as Wretched Hag... god I love playing her.
[QUOTE=Spaztastik;18487633]moon queen 1v1 is gg, same with swiftblade. their ults rape.[/QUOTE]
That reminds me of when we 5v1'd Termy and I kept going solo top lane for the lulz and he kept boasting how he was raping me.
I was Zeus and he was Swiftblade and used his ult every time.
[QUOTE=DrStoopid;18487898]I hate the boot changes. Before, Steamboots was pretty freakin' underrated and very useful on alot of heroes but now they're pretty much meh. Atleast for me since I never play agilityheroes who need that extra attackspeed.
Ghost Marchers will be insanely useful now though, but that's not a good thing tbh.[/QUOTE]
actually puppet master uses att speed. so i'd say the boots are good for him.
[editline]05:43PM[/editline]
[QUOTE=Awesomecaek;18484239][b]Hes op.[/b]
I also love him.[/QUOTE]
so? lol
[QUOTE=BananasGoMoo;18498284]actually puppet master uses att speed. so i'd say the boots are good for him.
[/QUOTE]
Ah tru dat! One hero out of... alot of my favourites aren't enough though... :P
Fuck Puppet Master, Dark Lady is my new favorite borderline imba
If you aren't laning with another carry or against two lane dominators like Arachna or Plague Rider, you can harass a surprising amount with Taint Soul. She excels 1v1 with Taint/Blades/Strikes because of the silence. The silence, slow, and 'double damage' fucks over just about any hero sans those who have strong passives like Chronos. It means casters can't fight back, and heroes who would ordinarily be able to get away like Magebane, Valk, Scout, and NH can't (combined with your slow). Once you get Runed Axe you can one-shot creep waves with Charging Strikes (in EM games I have nothing less than Runed Axe and Symbol of Rage every game; sometimes I can even get Heart or Shieldbreaker). Her silence/strikes is amazing at all levels; she's the perfect counter to "The AOE Rape Team" (Tempest, Magmus, Behemoth, Plague Rider, etc.) because she can ult the pushers, Dark Blades/Charging Strikes them to make sure they can't fight back for 3 seconds while the rest of your team moves in, and mop up with the slow and no vision from the ult (not to mention the +75 attack speed and +110% base damage from Blades/Strikes). The only danger to her are heavy disablers like Succubus and Electrician (solved by Shrunken Head) and bash heroes like Chronos, Rampage, and Magebane who goes Brutalizer.
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