Metal Gear Solid 1 - "Alright Snake now mash circle to survive" - Wanker's Cramp edition!
314 replies, posted
[QUOTE=Lance99;28257438]Which MGS games were published on PC except for MGS1?
[editline]24th February 2011[/editline]
Cause the information is somewhat unclear.[/QUOTE]
I'm pretty sure only MGS1 and 2 are on PC....which is kind of a shame.
[QUOTE=DEMONSKUL;28258292]I'm pretty sure only MGS1 and 2 are on PC....which is kind of a shame.[/QUOTE]
MGS3 on PC would be the most awesome thing ever
[QUOTE=Drasnus;28257813][URL]http://www.deltaheadtranslation.com/MGS2/[/URL]
This essay makes a very convincing point that MGS2 is an extremely elaborate troll by Kojima. MGS2 is less about the plot itself and more about the whole game being a postmodern statement about identity.
Also, say what you want about silly dialogue and characters but [sp]Emma's death was fucking sad.[/sp][/QUOTE]
I read through the whole thing, and yes, from a design point of view the aproach to break the rules established violently and to use the narrative elements to grow a new character from it is quite genius in detail.
But there is one major problem: While the mechanisms working in MGS 2 beyonds its role as a videogame work quite well, everything else does not. No matter how raidens naked escape and his fight of douzends of metal gears in cyberspace displays his detatchment from the players control and emphasises his growth as a charakter, you still play a dude in a digital battleship where it turns out that EVERYTHING WAS A CONSPIRACY BY EVIL AI and lalililo-whatever and possesed-arm ocelot... is something that I, upon being narrated respond to with "Who wrote this so obviously forced complicated, infinately far-fetched crap?"
Because the design mechanics would have worked without all the sillyness.
So in conclusion, MGS 2 might have been an interesting experiment as a spin-off. But a well known game designer making a sequel in a iconic game series wich is in fact more of a experiment to break the narritive limits of a videogame and relies heavily on breaking the players expectations and his punishment for them is just plainly pissing on your buyers.
[QUOTE=H4ngman;28260268]I read through the whole thing, and yes, from a design point of view the aproach to break the rules established violently and to use the narrative elements to grow a new character from it is quite genius in detail.
But there is one major problem: While the mechanisms working in MGS 2 beyonds its role as a videogame work quite well, everything else does not. No matter how raidens naked escape and his fight of douzends of metal gears in cyberspace displays his detatchment from the players control and emphasises his growth as a charakter, you still play a dude in a digital battleship where it turns out that EVERYTHING WAS A CONSPIRACY BY EVIL AI and lalililo-whatever and possesed-arm ocelot... is something that I, upon being narrated respond to with "Who wrote this so obviously forced complicated, infinately far-fetched crap?"
Because the design mechanics would have worked without all the sillyness.
So in conclusion, MGS 2 might have been an interesting experiment as a spin-off. But a well known game designer making a sequel in a iconic game series wich is in fact more of a experiment to break the narritive limits of a videogame and relies heavily on breaking the players expectations and his punishment for them is just plainly pissing on your buyers.[/QUOTE]
It's definitely the most far fetched game in the series, but it's not like the others are in any way plausible. Psychics, decoys copying their subjects down to the blood, raven-spirits, colonels with electricity powers, photosynthetic snipers, ghosts... Metal Gear is all about the silliness. If you can't accept that then every game is going to disappoint you. Even Metal Gear Solid 3 goes on and on about the Patriots and quadruple agents backstabbing eachother while Cold-War era Russian soldiers chase you on hover-bikes. The only difference is you're playing as Snake, and the ending makes sense.
The series is meant to be over-the-top and make you think, not explain every individual thing as it comes along. That's what makes the Metal Gear series so likable in my opinion - it's both different and detailed.
What I found interesting is that only a few people can actually hear "The patriots" being spoken, the rest all hear "La li lu le lo", example being MGS2 Raiden.
[QUOTE=Pandz;28210776]Stun grenades are your friend in the staircase of infinite enemies.
Although you need like 3 metric tons of them.[/QUOTE]
I used chaff.
[editline]25th February 2011[/editline]
oh and this[media]http://www.youtube.com/watch?v=9uf9UsGwj74[/media]
[editline]25th February 2011[/editline]
I remember, in mgs2, I saw a goast and had a nightmare and was scared of goasts since
[QUOTE=H4ngman;28256649]I just played MGS 2 again. I just can't get over how HORRIBLE the writing is. It is so bad, it physically
hurts my brain. I am at the beginning of the oil rig and so far these things already raped my mind:
It starts out fairly decent. But then Fucking ocelot 'I am posessed by my alternate personality from a transplanted arm' comes in and fucks up the tanker bit. Then we get to raiden who is a top secret super agent, yet doesn't know jack shit of what is going on (there are better ways to explain the story than to make everyone explain everything to a batshit retarded protagonist, hideo). Oh and why is his fucking girlfriend there to support him? I thought this was top secret super agent stuff we are doing here? She doesn't even try to act professional.
Than Fox-die or whoever walzes in, terrorist who are not terrorists because they terrorize for the government to train their special forces but when their leader died they got very sad and decided to become actual terrorists. yeah....
Vamp... seriously? He moves and talks like his dialoge was writen by a 16 year old goth kid. Fatman... he built a nuke at the age of ten? really? did a ten year old write this? Fortune... "Blah blah, life is shit why can't anyone kill me?" Just jump off the rig you fucking whore. If you are so annoyed by living, where did you get the motivation to do all this terrorist shit? And they already introduced my favourite part, this laleluloli-conspiracy shit.
I get chills down my spine when I even think of what is yet to come, like the BUT EVERYONE WAS AI ALL ALONG twist or when we enter fucking "throw away your brain" and naked raiden runs trough cyberspace and suddenly fights infinite metal gears in something that looks like a fucking acid trip.
What is wrong with this game? MGS 1 was so great and this is such horrible bullcrap. Anyone know
what went wrong here? It could have been so great, because the gameplay is really decent. But if every
character acts so far-fetched and silly, you don't care for anything that goes on, because you are disconnected
from everything and the sad scenes just become so forced and unhuman to you.
But I'm gonna play it anyway. Just because I crave a MGS expericence and I can play MGS 1 in my sleep.[/QUOTE]
You do know it's meant to be like that right? Hideo absolutely did not want to make another Metal Gear game. So he made MGS2 to take potshots at, well, everything. Sequels, hollywood, the otaku/gamer culture, people who want to be badass, action blockbusters, fucking everything. He wanted it to be so horrible he wouldn't have to make another one. Which is why I think it's fucking awesome and the best Metal Gear in the series.
[editline]24th February 2011[/editline]
I mean goddamn he was one of the first fuckers to attempt postmodernism on a video game!
Thanks to MGS I have an affinity to cardboard boxes
[media]http://www.youtube.com/watch?v=ExnStrGywas&feature=related[/media]
[media]http://www.youtube.com/watch?v=OKJekzRHiUU&feature=related[/media]
[media]http://www.youtube.com/watch?v=K--YiJma6xI[/media]
[media]http://www.youtube.com/watch?v=LcfS2710500&feature=related[/media]
[media]http://www.youtube.com/watch?v=CDNUReQWf78&feature=related[/media]
[editline]25th February 2011[/editline]
Oh and Egoraptor's Metal Gear Awesome animations:
[url]http://www.newgrounds.com/portal/view/297383[/url]
[url]http://www.newgrounds.com/portal/view/426712[/url]
I remember going through and trying to find as many ghosts as I could in MGS1. I could never get [sp]that one next to Metal Gear Rex[/sp] without being shot to pieces.
[QUOTE=Activeellis;28268398]I used chaff.
[editline]25th February 2011[/editline]
oh and this[media]http://www.youtube.com/watch?v=9uf9UsGwj74[/media]
[editline]25th February 2011[/editline]
I remember, in mgs2, I saw a goast and had a nightmare and was scared of goasts since[/QUOTE]
Do you mean in the VR missions for Raiden where you have to take pictures of ghosts? That scared me too. I love how morbid the photo mode is. It returns to MGS1's grimdarkness.
[editline]25th February 2011[/editline]
Snake Eater is such an awesome song it was in my dreams last night.
Damn it, this thread is making me want to buy MGS1 on the PS Store so I can play on my PSP, despite having a boxed copy sitting right next to me on my shelf.
[QUOTE=Watevaman;28276103]Damn it, this thread is making me want to buy MGS1 on the PS Store so I can play on my PSP, despite having a boxed copy sitting right next to me on my shelf.[/QUOTE]
It's playable on PSP? the controls must be funky....
[QUOTE=Ollih;28253534] [URL="http://www.facepunch.com/"]View YouTUBE video[/URL]
[URL]http://youtube.com/watch?v=M9dXS3gxBFs[/URL]
[/QUOTE]
When I first played MGO and found that the mgs2 soundtrack was in the playlist, I couldn't stop telling myself "holy shit I remember this oh fuck oh man" :buddy:
Oh man, i love these games.
The only major problem i really have with any of the games is the ending of MGS 2.
[QUOTE=Drasnus;28263648]It's definitely the most far fetched game in the series, but it's not like the others are in any way plausible. Psychics, decoys copying their subjects down to the blood, raven-spirits, colonels with electricity powers, photosynthetic snipers, ghosts... Metal Gear is all about the silliness. If you can't accept that then every game is going to disappoint you. Even Metal Gear Solid 3 goes on and on about the Patriots and quadruple agents backstabbing eachother while Cold-War era Russian soldiers chase you on hover-bikes. The only difference is you're playing as Snake, and the ending makes sense.[/QUOTE]
Pretty much yeah, everything in the MGS games is pretty far fetched, but the ending of MGS2 is just terrible even when you think of that.
[QUOTE=massn7;28248438]That torture scene... I think that's one of the only times I've ever raged hard at a video game. When I finally beat it I cried manly tears of joy.[/QUOTE]
Am i the only one who beat this the first time?
[QUOTE=Drasnus;28254313]I think MGS2 is vastly underrated.[/QUOTE]
I would agree, as in my opinion then gameplay wise MGS 2 is great.
The reason why i dont like it that much however, is twofold, one, ofcourse is because that it starred raiden, whom while being an okay character, just not being as good as solid snake.
Second, was everything, and i mean everything, that happened after you got on the Arsenal gear.
The ending of MGS 2 was like, 4 plot twists in a row. Even after years of pondering, [I]I still don't know what the fuck happened.[/I] I mean it said something about the mission being created similarly to the Shadow Moses mission and that the entire point of it was to train Raiden to be like snake, but then fucking "Liquid" in Ocelot's arm takes over and says something different, then suddenly THE COLONEL IS AN AI. But then it turns out that Solidus was Raiden's fucking father or some shit, or the person who trained him to be a child soldier, I don't even know. Oh wait, don't forget the part where they go in depth into Raiden being named after a plane or something.
[QUOTE=Micr0;28282863]The ending of MGS 2 was like, 4 plot twists in a row. Even after years of pondering, [I]I still don't know what the fuck happened.[/I][/QUOTE]
I know right, it also pretty much fucked up my brain for an entire day, i just couldnt concentrate on anything because i was trying to make sense of it.
i hate this game!!!
[editline]25th February 2011[/editline]
[QUOTE=DEMONSKUL;28276835]It's playable on PSP? the controls must be funky....[/QUOTE]
It actually handles perfectly.
[QUOTE=elowin;28282919]I know right, it also pretty much fucked up my brain for an entire day, i just couldnt concentrate on anything because i was trying to make sense of it.[/QUOTE]
That's probably what they were aiming for
[QUOTE=elowin;28282636]
I would agree, as in my opinion then gameplay wise MGS 2 is great.
The reason why i dont like it that much however, is twofold, one, ofcourse is because that it starred raiden, whom while being an okay character, just not being as good as solid snake.
Second, was everything, and i mean everything, that happened after you got on the Arsenal gear.[/QUOTE]
You and other people like you are the reason Hideo made MGS2. That's not a bad thing, just saying.
I hate how light in tone MGS2 is. MGS1 is grimdark and so is snake then suddenly in mgs2 he is a fucking sunshine prophet. I just started a MGS2 European Extreme run anyway.
[editline]26th February 2011[/editline]
AKA extreme but with no rations at all
[editline]26th February 2011[/editline]
Anyone else here read The Last Days Of Foxhound? It's probably the best MGS comic out there.
Played through them all. Mgs 4 ending made me sad.
[QUOTE=Da_Maniac_;28294596]Played through them all. Mgs 4 ending made me sad.[/QUOTE]
The ending was [I]happy.[/I] World is free from binds of Patriots, SOP (which really is tyranny nanoscaled) bla bla bla world is happy, so are characters.
[QUOTE=PunchedInFac;28295792]The ending was [I]happy.[/I] World is free from binds of Patriots, SOP (which really is tyranny nanoscaled) bla bla bla world is happy, so are characters.[/QUOTE]
Snake gets to live some of the life he has left, probably the most important thing of all.
[QUOTE=spekter;28295855]Snake gets to live some of the life he has left, probably the most important thing of all.[/QUOTE]
Not only that but without the fear and guilt of causing an epidemic.
I am currently playing MGS 2 again, this time seeing it as something 'so bad its good'. If you see it as a parody and a simple 'fuck you'-statement to everything you'd expect from the sequel to MGS 1 you can concentrate on the decent gameplay better.
But still I can't think of why Hideo would make his game intentionally bad. I guess in the end it doesn't matter because there are enough people who were so hyped, they played it and didn't even mind all the mindfuckery. I would like to meet the guy and have a little interview on the subject.
[QUOTE=Test Card F;28298054]Not only that but without the fear and guilt of causing an epidemic.[/QUOTE]
Yeah but.....it's the last time we will see Solid Snake.......
Unless they manage to pull something off, like MGS6 which happens between 1 and 2......
Oh man, thank you for making this thread. This is one of the best games ever on the PS imo.
For me, it goes like this:
MGS3>MGS1>MGS2
I haven't played any other MGS game. I wish I had a PS3 to play the forth, as it seems to be pretty nice, but I can't shake the feeling that it has more cinematic parts then playables.
As for my choice, MGS3 brought a great improvement to the series, while also delivering a GREAT story along with lots of easter eggs (if I can call them that) such as Granin's ideas that would be later used. Coincidentally, when Ocelot [sp]steals MG Ray from the tanker[/sp] he comments on how the tech used in it came from Russia.
This is one of the things that I love about MGS, and MGS3 is full of this factor.
MGS1 wasn't the best of them all because it was technologically limited. Not that its really bad and that it could have been avoided, as games were alot different back then. But for its time, it was the best. And what made it better then the second, was the story.
Nothing that seems too fancy, but just enough to be great. Then comes the gameplay which even though it might get on your nerves after playing the newer games, its still awesome. The boss battles still have that epic feel to them. Maybe because of how old the game is and how the PSX had those graphics, I don't know. Its just, awesome.
The remake wasn't bad either. However, what made it something that I wouldn't almost even mention, was the shit they did to the cutscenes. One example of it was Snake hopping on a missile and surfing it into the Hind. (I might be wrong, but it was something like that)
This was just one of the things. The voice acting for some characters, mainly Grey Fox's actor, changed. Which made his act quite shitty.
MGS2 came last because even though it was a perfectly good game, it seemed to give more loose ends and less "easter eggs" like the 3rd. The story was still good, but not as good as the others in my opinion. Raiden as a main character didn't really bother me much, but, I never thought I'd say this, Snake would be nicer to play with after a while. Raiden felt kinda like a kid at times. But oh well. The game was pretty nice in the end. Sometimes I was oblivious as to what was going on (in the end), but it was still nice.
I really hope I get to play MGS4 some time. That, and MGS Rising, which no one knows when the hell its coming out, but seems to be a huge difference from the past games.
One thing I conclude from this, is that its taking soo much time in being developed and meanwhile, no detail is shown, that the game might be another masterpiece.
I just hope I can play it as soon as it gets out.
[media]http://www.youtube.com/watch?v=9aHQnDTd1y4[/media]
I love the Snake Eater Theme
[QUOTE=Ollih;28254457]The alternative VR missions were amazing on substance, my favourite was the one where you had to sneak past the giant gurlukovichs[/QUOTE]
WWWWW-Wait, what?
What level? I have substance in my xbox right now.
Sorry, you need to Log In to post a reply to this thread.