Alien Swarm: Source Megathread v2 - what's in these eggs OH GOD
913 replies, posted
[QUOTE=turtlehead;23599925]Decided to give it another go, I'm quite happy about it so far.
[URL="http://www.facepunch.com/#"]View YouTUBE video[/URL]
[URL]http://youtube.com/watch?v=fmFvos5a_ak[/URL]
Obviously it has a lot of problems, but nothing that can't be fixed.
Thoughts?[/QUOTE]
While that door is opening, have drone_jumpers spawn on the adjacent platforms to keep things less dull
[QUOTE=LuckyLuke;23597606]Has anyone seen the rare bug which appears on the first and second level which is impossible to kill? Is this a glitch, or is it not meant to die?[/QUOTE]
Yep, just got it an hour ago. It wouldn't even set on fire, it killed us all.
[QUOTE=djshox;23604263]Yep, just got it an hour ago. It wouldn't even set on fire, it killed us all.[/QUOTE]
Is it a unique looking alien or what?
Any good mods/ campaigns yet?
just made this cfg.
[url]http://dl.dropbox.com/u/5081519/random.cfg[/url]
Gives pistols 9003 damage, gives you 249 heal beacons, and 9999 hornets.
just put bind "<key>" "exec random" in console once you've DL'd it. make a lobby, press the key to activate.
[IMG]http://i26.tinypic.com/2zz6ziv.jpg[/IMG]
[IMG]http://i26.tinypic.com/6zau5g.jpg[/IMG]
My map's coming along slowly but smoothly. It's actually a challenge at this point.
[editline]10:40PM[/editline]
Yeah I know the projected texture looks like it's coming outta nowhere but it's actually coming out of this model that doesn't have it's own little lighting or whatever.
I know I'm probably in the minority here, but I like the Telsa nerf.
That thing was always getting used, I once entered a game where all 3 of my teamates were using it. Now were actually seeing the other weapons more.
Updated my cfg.
[url]http://dl.dropbox.com/u/5081519/random.cfg[/url]
Changelog for 1.01
*Replaced Pistol damage with Tesla Cannon damage (hoorah)
*Changed base_dmg in Tesla Cannon command to dmg_base (the right one)
[QUOTE=MAspiderface;23606149]Updated my cfg.
[url]http://dl.dropbox.com/u/5081519/random.cfg[/url]
Changelog for 1.01
*Replaced Pistol damage with Tesla Cannon damage (hoorah)
*Changed base_dmg in Tesla Cannon command to dmg_base (the right one)[/QUOTE]
People like you are why fun glitches get removed
[img]http://dl.dropbox.com/u/516743/alienswarm/asi-jac1-landingbay_pract0000.jpg[/img]
Happened to me on a certain elevator.
It was annoying because I couldn't finish due to being stuck down the bottom and unable to kill myself.
[QUOTE=Warchamp7;23606167]People like you are why fun glitches get removed[/QUOTE]
:saddowns:
I'm gonna give level making a try, any good tips on how to put spawns, nodes and lights?
Any skins/sound mods out there yet? (except those 2 that I found on YouTube)
[QUOTE=Xion12;23606383]I'm gonna give level making a try, any good tips on how to put spawns, nodes and lights?[/QUOTE]
Put lights in believable positions, they can be an enormous atmosphere setter.
[QUOTE=WidelecSzatana;23594826]Try playing with it on hard or insane... it sucks imo. BURN EVRYTHING :v:[/QUOTE]
As I said, I WAS using it on Hard. Anyway, Valve specifically lessened the Tesla damage, so I wasn't the only one that thought it was overpowered. Very glad they fixed that.
Can your team-mates see your flash-light's illumination?
Yes.
Valve needs to fix projectedtexture's ridiculously short deactivation distance, some lights do that and other don't, it's really weird
(and no, they're not overlapping)
[QUOTE=LuckyLuke;23597606]Has anyone seen the rare bug which appears on the first and second level which is impossible to kill? Is this a glitch, or is it not meant to die?[/QUOTE]
YES! Oh god we encountered it at the beginning of the Bloodhound flashlight run during the third level. We survived and our medic got the 'Peace Medic' Achievement no problem.
[QUOTE=Gmod4ever;23599081]To all the people saying that pre-nerf Tesla sucked on insane or hard (:v:), I had a four-man LAN going on, and we got to the second-to-last level on Insane mode, using nothing but Tesla and sentries.
While I lament the nerf of the Tesla, and how it's about as fucking useful as Combat Flares now, I will admit it was a bit overpowered. A [b]bit[/b].
Didn't deserve such a huge-ass nerf, though, in my opinion.[/QUOTE]
Who the hell needs balance? It's not PvP..
[QUOTE=Xion12;23606383]I'm gonna give level making a try, any good tips on how to put spawns, nodes and lights?[/QUOTE]
here's the important basics
[url]http://developer.valvesoftware.com/wiki/Swarm_Mapping_basics[/url]
[QUOTE=Xion12;23606383]I'm gonna give level making a try, any good tips on how to put spawns, nodes and lights?[/QUOTE]
[url]http://forums.steampowered.com/forums/showthread.php?t=1370462[/url]
Here's a good steam thread about the SDK basics, most are Youtube videos so more watching less reading.
[QUOTE=JurajIsNotPirat;23610506]Who the hell needs balance? It's not PvP..[/QUOTE]
Because imbalance makes the game lame and unchallenging.
The game won't start up for me. It loads the background image, then closes itself.
Anyone know what could be causing it?
got a weird ass glitch where i was stuck in the menu with no options
so i took a screenshot and it made a perfect Alien Swarm Desktop!
here:
[URL=http://img199.imageshack.us/i/swarm2010072513395070.jpg/][IMG]http://img199.imageshack.us/img199/1653/swarm2010072513395070.jpg[/IMG][/URL]
please put this in the OP,:v:
[QUOTE=LuckyLuke;23597606]Has anyone seen the rare bug which appears on the first and second level which is impossible to kill? Is this a glitch, or is it not meant to die?[/QUOTE]
it raped my whole team. all 4 of us were trying to melee it to death.
[QUOTE=Shounic;23617802]it raped my whole team. all 4 of us were trying to melee it to death.[/QUOTE]
Your avatar goes great with this.
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