• Doom Series Discussion V1: Knee Deep in the Thread
    283 replies, posted
[url]http://www.facepunch.com/threads/1114491-Let-s-Play-The-Ultimate-Doom-stream[/url]
[QUOTE=Hellborg 65;31564142]Can I get some help? I installed Sikkmod for Doom 3, but everything is just ridiculously blurry, I can barely see anything without straining my eyes. Is it meant to be like that?[/QUOTE] I'm not sure but maybe try to disable motion blur from the sikkmod options menu.
[QUOTE=Getro;31564342]I'm not sure but maybe try to disable motion blur from the sikkmod options menu.[/QUOTE] I disabled everything. The game still looks horribly blurry. Is it an issue with Win7 64bit?
No, there's no compatibility issues like that.
Odd, I'll reinstall Sikkmod and then try again. [editline]6th August 2011[/editline] Fixed the issue, but now Sikkmod just lags like hell.
So, call me a numpty, but what can the community actually do with the Source Code that couldn't already be done?
[QUOTE=poopiecrap;31519092][img]http://images.swap.com/images/vg/28/1003128.jpg[/img] i have a copy of this too i think its the same as psx doom it has doom 1 and 2 in it[/QUOTE] What a terrible port. I can remember the huge lag it had.
[QUOTE=Smug Bastard;31561464]Why? I wasn't bothered at all.[/QUOTE] maybe its because im bad, maybe its because im playing on ultraviolence, the first two levels were just annoying somehow the first was just kind of difficult when i think about it and the second was annoying because i started with 30 health so its p much my own fault either way
Well E4 IS pretty damn difficult.
e4m8 was disappointingly easy compared to the rest of the chapter
[QUOTE=Hellborg 65;31564142]Can I get some help? I installed Sikkmod for Doom 3, but everything is just ridiculously blurry, I can barely see anything without straining my eyes. Is it meant to be like that?[/QUOTE] This. People tell me to turn off the Catalyst Ai. Is that anything like the "AMD VISION Engine Control Centre"?
unbindall bind "TAB" "_impulse19" bind "ENTER" "_button2" bind "ESCAPE" "togglemenu" bind "SPACE" "screenshot" bind "/" "_impulse14" bind "0" "_impulse10" bind "1" "_impulse0" bind "2" "_impulse1" bind "3" "_impulse2" bind "4" "_impulse3" bind "5" "_impulse4" bind "6" "_impulse5" bind "7" "_impulse6" bind "8" "_impulse7" bind "9" "_impulse8" bind "[" "_impulse15" bind "\" "_mlook" bind "]" "_impulse14" bind "a" "_moveleft" bind "c" "_movedown" bind "d" "_moveright" bind "f" "_impulse11" bind "q" "_impulse9" bind "r" "_impulse13" bind "s" "_back" bind "t" "clientMessageMode" bind "w" "_forward" bind "y" "clientMessageMode 1" bind "z" "_zoom" bind "BACKSPACE" "clientDropWeapon" bind "PAUSE" "pause" bind "UPARROW" "_forward" bind "DOWNARROW" "_back" bind "LEFTARROW" "_left" bind "RIGHTARROW" "_right" bind "ALT" "_strafe" bind "CTRL" "_attack" bind "SHIFT" "_impulse19" bind "DEL" "_lookdown" bind "PGDN" "_lookup" bind "END" "_impulse18" bind "F1" "_impulse28" bind "F2" "_impulse29" bind "F3" "_impulse17" bind "F5" "savegame quick" bind "F6" "_impulse20" bind "F7" "_impulse22" bind "F12" "loadgame quick" bind "KP_HOME" "_moveUp" bind "KP_UPARROW" "_forward" bind "KP_PGUP" "_moveDown" bind "KP_LEFTARROW" "_moveLeft" bind "KP_RIGHTARROW" "_moveRight" bind "KP_DOWNARROW" "_back" bind "KP_ENTER" "clientDropWeapon" bind "KP_INS" "_speed" bind "KP_MINUS" "toggle pm_thirdperson" bind "KP_STAR" "_impulse9" bind "MOUSE1" "_attack" bind "MOUSE2" "_button5" bind "MOUSE3" "_impulse13" bind "MOUSE4" "_impulse11" bind "MOUSE5" "_zoom" bind "MWHEELDOWN" "_impulse15" bind "MWHEELUP" "_impulse14" seta radiant_entityMode "0" seta gui_mediumFontLimit "0.60" seta gui_smallFontLimit "0.30" seta net_socksPassword "" seta net_socksUsername "" seta net_socksPort "1080" seta net_socksServer "" seta net_socksEnabled "0" seta win_ypos "22" seta win_xpos "3" seta sys_lang "english" seta s_decompressionLimit "6" seta s_useEAXReverb "0" seta s_useOpenAL "0" seta s_libOpenAL "openal32.dll" seta s_numberOfSpeakers "2" seta s_doorDistanceAdd "150" seta s_globalFraction "0.8" seta s_subFraction "0.75" seta s_playDefaultSound "1" seta s_volume_dB "0" seta s_meterTopTime "2000" seta s_reverse "0" seta s_spatializationDecay "2" seta s_maxSoundsPerShader "1" seta r_debugArrowStep "120" seta r_debugLineWidth "1" seta r_debugLineDepthTest "0" seta r_cgFragmentProfile "best" seta r_cgVertexProfile "best" seta r_forceLoadImages "0" seta r_shadows "1" seta r_skipBump "0" seta r_skipSpecular "0" seta r_skipNewAmbient "0" seta r_renderer "arb2" seta r_brightness "0.738095" seta r_gamma "1" seta r_swapInterval "1" seta r_useIndexBuffers "0" seta r_customHeight "1600" seta r_customWidth "2560" seta r_fullscreen "1" seta r_mode "-1" seta r_multiSamples "0" seta image_downSizeLimit "0" seta image_ignoreHighQuality "0" seta image_downSizeBumpLimit "0" seta image_downSizeSpecularLimit "0" seta image_downSizeBump "0" seta image_downSizeSpecular "0" seta image_useCache "0" seta image_cacheMegs "20" seta image_cacheMinK "200" seta image_usePrecompressedTextures "0" seta image_useNormalCompression "0" seta image_useAllFormats "1" seta image_useCompression "0" seta image_preload "1" seta image_roundDown "1" seta image_forceDownSize "0" seta image_downSize "0" seta image_lodbias "-2" seta image_anisotropy "16" seta image_filter "GL_LINEAR_MIPMAP_LINEAR" seta gui_filter_game "0" seta gui_filter_idle "0" seta gui_filter_gameType "0" seta gui_filter_players "0" seta gui_filter_password "0" seta net_clientDownload "1" seta net_master4 "" seta net_master3 "" seta net_master2 "" seta net_master1 "" seta net_clientMaxRate "16000" seta net_serverMaxClientRate "16000" seta m_strafeSmooth "4" seta m_smooth "1" seta m_strafeScale "6.25" seta m_yaw "0.022" seta m_pitch "0.022" seta sensitivity "5" seta in_toggleZoom "1" seta in_toggleCrouch "1" seta in_toggleRun "1" seta in_alwaysRun "1" seta in_freeLook "1" seta in_anglespeedkey "1.5" seta in_pitchspeed "140" seta in_yawspeed "140" seta gui_configServerRate "0" seta com_guid "aeWuWPBD/3g" seta com_preloadDemos "0" seta com_compressDemos "1" seta com_product_lang_ext "1" seta sv_punkbuster "0" seta cl_punkbuster "0" seta com_videoRam "3072" seta com_showFPS "0" seta com_purgeAll "0" seta com_machineSpec "3" seta g_decals "1" seta g_projectileLights "1" seta g_doubleVision "1" seta g_muzzleFlash "1" seta net_serverDlTable "" seta net_serverDlBaseURL "" seta net_serverDownload "1" seta mod_validSkins "skins/characters/player/marine_mp;skins/characters/player/marine_mp_green;skins/characters/player/marine_mp_blue;skins/characters/player/marine_mp_red;skins/characters/player/marine_mp_yellow;skins/characters/player/skeleton_mp;skins/characters/player/marine_mp_yellow_skeleton_head;skins/characters/player/marine_mp_red_head_stump;skins/characters/player/marine_mp_blue_berserk2;" seta g_mapCycle "mapcycle" seta g_voteFlags "0" seta g_gameReviewPause "10" seta g_countDown "10" seta g_password "" seta g_showBrass "1" seta g_showProjectilePct "0" seta g_showHud "1" seta g_showPlayerShadow "1" seta g_showcamerainfo "0" seta g_healthTakeLimit "25" seta g_healthTakeAmt "0" seta g_healthTakeTime "99999" seta g_useDynamicProtection "1" seta g_armorProtectionMP "0.6" seta g_armorProtection "0.5" seta g_damageScale "1" seta g_nightmare "1" seta g_bloodEffects "1" seta r_aspectRatio "2" seta ui_showGun "1" seta ui_autoReload "0" seta ui_autoSwitch "0" seta ui_team "Blue" seta ui_skin "skins/characters/player/marine_mp" seta ui_name "Grr." seta si_serverURL "http://lms.d3files.com" seta si_spectators "1" seta si_usePass "0" seta si_warmup "0" seta si_teamDamage "0" seta si_timeLimit "20" seta si_fragLimit "10" seta si_maxPlayers "4" seta si_map "game/mp/d3dm1" seta si_gameType "singleplayer" seta si_name "DOOM Server" seta g_spectatorChat "0" seta net_clientLagOMeter "1" seta r_useVignetting "0" seta r_filmgrainStrength "1.0" seta r_filmgrainScale "1.0" seta r_filmgrainBlendMode "0" seta r_useFilmgrain "0" seta r_celShadingThreshold "1.0" seta r_celShadingScale "1.0" seta r_celShadingMethod "0" seta r_useCelShading "0" seta r_colorGradingParm "1" seta r_useColorGrading "1" seta r_motionBlurQuality "3" seta r_motionBlurLerp "0.5" seta r_motionBlurFactor "1.0" seta r_motionBlurMaxThreshold "45" seta r_motionBlurMinThreshold "10" seta r_motionBlurFPSThreshold "20" seta r_motionBlurMaskDistance "32" seta r_motionBlurScale "0.1" seta r_useMotionBlur "0" seta r_dofConditionZoom "0" seta r_dofConditionTalk "0" seta r_dofConditionReload "0" seta r_dofConditionGUI "0" seta r_dofConditionCinematic "0" seta r_dofConditionAlways "0" seta r_dofFocus "64" seta r_dofFar "512" seta r_dofNear "-64" seta r_dofBlurQuality "0" seta r_dofBlurScale "2.0" seta r_useDepthOfField "0" seta r_lensFlareStrength "1.0" seta r_useLensFlare "1" seta r_sunOriginZ "0.0" seta r_sunOriginY "0.0" seta r_sunOriginX "0.0" seta r_sunShaftsQuality "4" seta r_sunShaftsMaskStrength "0.5" seta r_sunShaftsStrength "1.0" seta r_sunShaftsSize "8.0" seta r_useSunShafts "1" seta r_ssaoBlendScale "2.0" seta r_ssaoBlendPower "2.0" seta r_ssaoBlurEpsilon "16" seta r_ssaoBlurQuality "1" seta r_ssaoBlurScale "1.0" seta r_ssaoBlurMethod "0" seta r_ssaoAmount "0.5" seta r_ssaoBias "0.075" seta r_ssaoRadius "16" seta r_ssaoMethod "0" seta r_useSSAO "1" seta r_ssilBlurEpsilon "4" seta r_ssilBlurQuality "0" seta r_ssilBlurScale "1.0" seta r_ssilBlurMethod "0" seta r_ssilAmount "1.0" seta r_ssilRadius "128" seta r_useSSIL "0" seta r_bloomGamma ".1" seta r_bloomScale ".1" seta r_bloomBlurScaleY "1.0" seta r_bloomBlurScaleX "1.0" seta r_bloomBlurIterations "0" seta r_bloomBufferSize "5" seta r_useBloom "1" seta r_hdrGlareSize "1.0" seta r_hdrGlareScale "0.5" seta r_hdrGlareStyle "1" seta r_hdrBloomSize "1.0" seta r_hdrBloomScale "1.0" seta r_hdrBloomOffset "6.0" seta r_hdrBloomThreshold "1.5" seta r_hdrBloomWhitePoint "1.0" seta r_hdrBloomMiddleGray "0.09" seta r_hdrBloomToneMapper "3" seta r_hdrLumThresholdMin "0.15" seta r_hdrLumThresholdMax "1.0" seta r_hdrDitherSize "1.0" seta r_hdrDither "0" seta r_hdrBlueShiftFactor "0.0" seta r_hdrWhitePoint "1.0" seta r_hdrMiddleGray "0.18" seta r_hdrAdaptationRate "600" seta r_hdrToneMapper "3" seta r_useHDR "1" seta r_edgeAAFilterScale "1.0" seta r_edgeAASampleScale "1.0" seta r_useEdgeAA "0" seta r_softShadowsBlurEpsilon "4" seta r_softShadowsBlurScale "1.0" seta r_softShadowsBlurFilter "0" seta r_useSoftShadows "1" seta g_healthRegenFeedback "50" seta g_healthRegenSteps "4" seta g_healthRegenLimit "100" seta g_healthRegenAmt "1" seta g_healthRegenDelay "5" seta g_healthRegenTime "1" seta g_useHealthRegeneration "1" seta g_bloodSprayFrequency "1.0" seta g_bloodSprayDistance "96" seta g_bloodSprayTime "10" seta g_showBloodSpray "1" seta g_ambientLightColor "0.125 0.125 0.125" seta g_ambientLightRadius "1024 1024 1024" seta g_useAmbientLight "1" seta g_batteryRechargeRate "120" seta g_batteryLife "60" seta g_goggleType "1" seta g_crosshairLerp "0.5" seta g_crosshairType "1" seta g_crosshair "1" seta g_zombieResurrectionCount "1" seta g_useZombieResurrection "0" seta g_randomEnemyHealthScale "1.0" seta g_useRandomEnemyHealth "0" seta g_weaponAwarenessDistance "32" seta g_useWeaponAwareness "1" seta g_useExplosionFX "1" seta g_useRealisticAmmoUsage "1" seta g_useRandomEncounters "0" seta g_showFirstPersonBody "0" seta g_tracerFrequency "1.0" seta g_burnAwayDelay "999999"
is doom 3 any good [editline]6th August 2011[/editline] because i like doom 1/2 and might buy doom 3
[QUOTE=AltFanatic;31571485]is doom 3 any good [editline]6th August 2011[/editline] because i like doom 1/2 and might buy doom 3[/QUOTE] doom 3 is good, i liked it but some people do not like it it is very different from doom 1/2 [editline]6th August 2011[/editline] try the [url=http://www.gamershell.com/download_7059.shtml]demo[/url] if you're that worried about it
[QUOTE=AltFanatic;31571485]is doom 3 any good [editline]6th August 2011[/editline] because i like doom 1/2 and might buy doom 3[/QUOTE] Doom 3 is okay but for most Doom fans it doesn't feel like it's Doom. Instead it feels more like some kind of Doom-based horror game.
[QUOTE=A big fat ass;31571617]doom 3 is good, i liked it but some people do not like it it is very different from doom 1/2 [editline]6th August 2011[/editline] try the [url=http://www.gamershell.com/download_7059.shtml]demo[/url] if you're that worried about it[/QUOTE] The Demo doesn't work on anything newer than XP and it can't be fixed with compatibility settings or adding a missing file. It simply won't work, at all. End of story.
[QUOTE=AltFanatic;31571485]is doom 3 any good [editline]6th August 2011[/editline] because i like doom 1/2 and might buy doom 3[/QUOTE] Doom 3 is a great game. It gets a little repetitive in the middle, but the beginning and end are fantastic. The vanilla graphics still look good, and the gunplay is solid.
Doom 3 has a lot of pretty blah parts but as I've said before, the hell level and ending make up for it.
How the hell do I fix this shadow circle thing? [media]http://www.youtube.com/watch?v=A9e2XZH3Qlw[/media]
Just finished the XBLA episode in Doom 2. Now my avatar has a snazzy new marine outfit. But to be honest, the last level creeped me out badly. Everything is a maze of tall, thin tunnels, with a Cyberdemon chasing you through them. You get plenty of ammo, but so many times i jumped because i ran around a corner straight into it.
Is there a .wad of that floating around the internet? I'd like to download and play it.
This might be it. Removed Link. But i dunno, im not on our computer that has Doom.
That should be it but I think it may count as warez so you might want to snip it to be safe.
Doom is opensource, countless WADs are made, that is more of a mod than anything. I don't think that is what they're selling anyway so I think it's fine.
[QUOTE=Onyx3173;31576671]That should be it but I think it may count as warez so you might want to snip it to be safe.[/quote] I spose, Take_Opal already has the link now anyway. Besides, took me like 2 seconds on Google to get it so if anyone else wants it thats where they can get it.
[QUOTE=Take_Opal;31576772]Doom is opensource, countless WADs are made, that is more of a mod than anything. I don't think that is what they're selling anyway so I think it's fine.[/QUOTE] The WADs aren't open source though. That's why you're still supposed to purchase Doom legitimately before using a source port.
[QUOTE=Onyx3173;31576803]The WADs aren't open source though. That's why you're still supposed to purchase Doom legitimately before using a source port.[/QUOTE] Then if you have then there should be no problem.
But you're supposed to purchase NRFtL too. But since it hasn't officially been released on PC I'm not 100% sure on whether or not it'd count as warez. Might be a good idea to ask a mod on that one actually.
[QUOTE=Onyx3173;31571713]Doom 3 is okay but for most Doom fans it doesn't feel like it's Doom. Instead it feels more like some kind of Doom-based horror game.[/QUOTE] To be honest I can see why they changed it, and I loved Doom 3. Doom's gameplay doesn't hold up as well these days since the current FPS trends are based around more "realistic" slower based FPS action like CoD or Battlefield. I think Painkiller was the last game to do a Doom-style gameplay really well. Serious Sam, eh, it's alright, takes it a little too far. I never liked slaughter wads in Doom and that's all SS really is, just tons and tons of monsters. The latest Painkiller was like that and I didn't really like it, every stage was basically you vs 300-500 enemies in a way too small space.
The E3 alpha version of Doom 3: [media]http://www.youtube.com/watch?v=BXzJ0wFj-ag[/media] In my opinion, this version is much more 'Doomy' than the released version of Doom 3. If the E3 alpha hadn't been leaked to the public we would've gotten this.
Sorry, you need to Log In to post a reply to this thread.