Doom Series Discussion V1: Knee Deep in the Thread
283 replies, posted
Nope.
I saw some infighting when I played a few days ago, But I was using Sikkmod so I don't know if it's a vanilla Doom feature or not.
A new monster! I call it a Broodlord.
The DTWID alpha got a let's play for those who may be interested:
[media]http://www.youtube.com/watch?v=MdCkcUQF9Gg[/media]
For those who don't know, I designed the first map.
[QUOTE=Smug Bastard;31672586]The DTWID alpha got a let's play for those who may be interested:
[media]http://www.youtube.com/watch?v=MdCkcUQF9Gg[/media]
For those who don't know, I designed the first map.[/QUOTE]
What's DTWID? A level pack?
Doom The Way Id Did
[QUOTE=Smug Bastard;31672586]The DTWID alpha got a let's play for those who may be interested:
[media]http://www.youtube.com/watch?v=MdCkcUQF9Gg[/media]
For those who don't know, I designed the first map.[/QUOTE]
Holy crap his weapons look really good. Anyone know how?
[QUOTE=Takuat;31673303]Holy crap his weapons look really good. Anyone know how?[/QUOTE]
Huh? They're just the regular Doom weapons.
[QUOTE=Smug Bastard;31673344]Huh? They're just the regular Doom weapons.[/QUOTE]
I don't know it's just his start-up background of Doom-Guy and the weapons seem really clear and crisp. The edges aren't very pixely.
[QUOTE=Onyx3173;31673291]Doom The Way Id Did[/QUOTE]
Yeah, found it now. Got to admit, it looks really good. I'll play some maps later
[QUOTE=Takuat;31673384]I don't know it's just his start-up background of Doom-Guy and the weapons seem really clear and crisp. The edges aren't very pixely.[/QUOTE]
He's probably playing at a higher resolution.
[QUOTE=Smug Bastard;31673467]He's probably playing at a higher resolution.[/QUOTE]
I play at 1240x 1080 with OpenGL settings maxed and my game looks like crap compared to that.
Do you have sprite smoothing on?
Oh jesus pissing blimey
I'm in hell!
[QUOTE=Smug Bastard;31673645]Do you have sprite smoothing on?[/QUOTE]
What option menu is that in?
Display options>Opengl options>Texture options
Set everything to max.
Anyone know any good source ports for Linux?
There's a Linux version of Skulltag on the Skulltag [url=http://www.skulltag.com/download/]download[/url] page.
[QUOTE=Smug Bastard;31668728]Nah, Doom 3 wasn't really scary at all IMO. You have to agree that the Hell level was impressive though.[/QUOTE]
I have not gotten there yet :I
Hell is really cool.
[editline]12th August 2011[/editline]
And critiquing the game so early in.. .for shame...
The Hell level is pretty damn cool, but why the fuck is [sp]Sergeant Kelly a Metal Slug tank? And why does he want to kill me?[/sp] :frown:
[sp]CAUSE HE WAS WORKING FOR THE DEVIL THE WHOLE TIME[/sp] AND THIS GAME IS FULL OF EVIL!
...Really? Wow, that's what I call a plot twist! I also like how, the further into the labs I get, the more pronounced the presence of Hell becomes, entire hallways collapsing to be replaced with walls of lava and slabs of floating rock. Awesome stuff.
[QUOTE=cyclocius;31686249]The Hell level is pretty damn cool, but why the fuck is [sp]Sergeant Kelly a Metal Slug tank? And why does he want to kill me?[/sp] :frown:[/QUOTE]
Well he may have been transformed by [sp]Betruger exactly after you send info for re-enforcements[/sp]
Just reading the title gets the main theme in my head.
E1M1's soundtrack?
[img]http://i.imgur.com/KmqP1.png[/img]
DTWID map in the works, thoughts?
Add more secrets
I'm planning on adding them after I got the rest of the map finished. In fact there's already one in there, see if you can spot it.
That's not a bad little map. Is the secret one of those little stairwells on the bottom?
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