It's for the sake of cashing in on the fanbase. Hard to cash in if the character barely gets mentioned and looks like shit.
Fanbase?
You guys still don't get it, do you?
This game isn't for fans who are still too attached to Classic and Legends and Spyro.
This game is aimed at children.
CHILDREN. The 6+ crowd. This game wasn't made to please Spyro fans. It was made to please children, released near the holiday season, so they can rake in the cash when people go out to buy the games and figures for their kids.
Someone's mad about not being able to fly? So what? The game is, once more, aimed at KIDS. A simple, easy game that a child can play and complete.
I tried it out at a TRU, and it played fine, no lag between anything at all, and my siblings enjoyed it when I stepped out of the way to watch. If you are older then the targeted demographic and you like it, good for you, but if you hate it simply because it is not "Spyro", then that's the issue. Skylanders was supposed to be an easy way for children to mess with Spyro.
This game was originally going to be a bloody, rated M game, but they moved in this direction for a reason. If you compare the sales of a popular children's toy with a video game of a franchise that is slowly being forgotten's newest violent game, you can see which would come out on top.
So there you have it, end of rant. I'm personally tired of the "classic" and "Legends" fans for bashing the game because it isn't how you remember Spyro. We may eventually get a return of Classic Spyro, or something similar, later on. When kids are reintroduced to the character half of us grew up with.
I don't see how kids can like this face
[IMG]http://www.gamingunion.net/newsimg/activision-announces-skylanders-spyros-adventure.jpg[/IMG]
They want to share the focus so that kiddies beg their parents for the other "physical dlc bullshit" characters.
Meh it looks alright
Might try it sometime
[QUOTE=Dragoshi1;32809844]Fanbase?
You guys still don't get it, do you?
This game isn't for fans who are still too attached to Classic and Legends and Spyro.
This game is aimed at children.
CHILDREN. The 6+ crowd. This game wasn't made to please Spyro fans. It was made to please children, released near the holiday season, so they can rake in the cash when people go out to buy the games and figures for their kids.
Someone's mad about not being able to fly? So what? The game is, once more, aimed at KIDS. A simple, easy game that a child can play and complete.
I tried it out at a TRU, and it played fine, no lag between anything at all, and my siblings enjoyed it when I stepped out of the way to watch. If you are older then the targeted demographic and you like it, good for you, but if you hate it simply because it is not "Spyro", then that's the issue. Skylanders was supposed to be an easy way for children to mess with Spyro.
This game was originally going to be a bloody, rated M game, but they moved in this direction for a reason. If you compare the sales of a popular children's toy with a video game of a franchise that is slowly being forgotten's newest violent game, you can see which would come out on top.
So there you have it, end of rant. I'm personally tired of the "classic" and "Legends" fans for bashing the game because it isn't how you remember Spyro. We may eventually get a return of Classic Spyro, or something similar, later on. When kids are reintroduced to the character half of us grew up with.[/QUOTE]
This.
If you really think a developer is going to pick up the franchise and make a game for the sole purpose of appeasing the small group of people who still love it from the old games, you've got another thing coming.
[QUOTE=Grim Joker;32816384]This.
If you really think a developer is going to pick up the franchise and make a game for the sole purpose of appeasing the small group of people who still love it from the old games, you've got another thing coming.[/QUOTE]
You mean like Human Revolution?
[QUOTE=Darth_GW7;32816559]You mean like Human Revolution?[/QUOTE]
Yeah because Deus Ex was totally a franchise that was run into the ground and just about everyone lost interest in it, and there's almost not profit to be made off of the franchise.
I think a single, great game finally getting a sequel years later is a little different than a franchise that is deader than dead and pretty much has no hope of getting a good game again getting a sequel simply to pander to old fans of the game.
Did you seriously just compare Deus Ex and Spyro?
[QUOTE=Darth_GW7;32816559]You mean like Human Revolution?[/QUOTE]
Unless someone that knows how to pull off the old games properly there will only be the Spyro equalivents of Invisible War.
[QUOTE=Grim Joker;32816681]Yeah because Deus Ex was totally a franchise that was run into the ground and just about everyone lost interest in it, and there's almost not profit to be made off of the franchise.
I think a single, great game finally getting a sequel years later is a little different than a franchise that is deader than dead and pretty much has no hope of getting a good game again getting a sequel simply to pander to old fans of the game.
Did you seriously just compare Deus Ex and Spyro?[/QUOTE]
Deus Ex pretty much was dead, not a single game for about a decade.
And yes I compared Deus Ex to Spyro in terms of two franchises getting "Picked up again" later on for the sole purpose of appeasing the small group of people who still love it from the old games.
[QUOTE=Darth_GW7;32816757]Deus Ex pretty much was dead, not a single game for about a decade.
And yes I compared Deus Ex to Spyro in terms of two franchises getting "Picked up again" later on for the sole purpose of appeasing the small group of people who still love it from the old games.[/QUOTE]
Except the Spyro franchise isn't getting 'picked up' because they keep making shitty games for it. Also, obviously the group who loves Deus Ex isn't so small, considering it sold so well.
I'm pretty sure if they released a brand new Spyro game that was as good as the old ones, it still wouldn't sell all that well.
[QUOTE=Grim Joker;32816903]Except the Spyro franchise isn't getting 'picked up' because they keep making shitty games for it. Also, obviously the group who loves Deus Ex isn't so small, considering it sold so well.
I'm pretty sure if they released a brand new Spyro game that was as good as the old ones, it still wouldn't sell all that well.[/QUOTE]
You can't really say that people didn't lost hope in Deus Ex, either. The fanbase slowly started to fade away because of Invisible War and Ion Storm's collapse until Human Revolution popped up and everyone remembered how good the game was.
You're right on the sales number not being as similar as the first three games, but this isn't about getting a high sales number out of the series, it's about making a good Spyro sequel.
Hell, they might as well as release a single good game and the franchise can go die.
[QUOTE=Grim Joker;32816903]Except the Spyro franchise isn't getting 'picked up' because they keep making shitty games for it. Also, obviously the ground who loves Deus Ex isn't so small, considering it sold so well.
I'm pretty sure if they released a brand new Spyro game that was as good as the old ones, it still wouldn't sell all that well.[/QUOTE]
I wasn't saying that the spyro franchise WAS getting picked up (Clearly it isn't due to this shitty reboot), but you were dismissing the idea of it ever possibly getting a decent remake, and I disagreed, citing Human Revolution as an example of a great classic being remade in a way that managed to become popular both among fans of the original and of people who had never heard of it.
And Spyro didn't exactly have a "Small" fanbase, I can imagine that a lot of people on facepunch grew up playing and enjoying the spyro games since they came out as the Playstation console was becoming increasingly popular, so lots of people would have bought them.
I think they could make a brand new Spyro game that's decent enough and similar enough in gameplay to satisfy fans of the series, it would just have to take the right approach - studying the old games in detail, figuring out why people enjoyed them so much, and fitting these elements into a new game as best as you can.
Popularizing the franchise for the kiddies is just going to drive the spyro games into the ground; if they'd tried, they could have made a good game that pleases fans and newcomers alike, leaving room for further additions later on. Instead, this game will probably perform a spinning dive and obliterate any hope for a new start for Spyro.
It's a shame, really.
[QUOTE=Darth_GW7;32817109]I wasn't saying that the spyro franchise WAS getting picked up (Clearly it isn't due to this shitty reboot), but you were dismissing the idea of it ever possibly getting a decent remake, and I disagreed, citing Human Revolution as an example of a great classic being remade in a way that managed to become popular both among fans of the original and of people who had never heard of it.
And Spyro didn't exactly have a "Small" fanbase, I can imagine that a lot of people on facepunch grew up playing and enjoying the spyro games since they came out as the Playstation console was becoming increasingly popular, so lots of people would have bought them.
I think they could make a brand new Spyro game that's decent enough and similar enough in gameplay to satisfy fans of the series, it would just have to take the right approach - studying the old games in detail, figuring out why people enjoyed them so much, and fitting these elements into a new game as best as you can.
Popularizing the franchise for the kiddies is just going to drive the spyro games into the ground; if they'd tried, they could have made a good game that pleases fans and newcomers alike, leaving room for further additions later on. Instead, this game will probably perform a spinning dive and obliterate any hope for a new start for Spyro.
It's a shame, really.[/QUOTE]
I suppose Deus Ex is a good example of how you can come back to a franchise years later, but still, they're extremely dissimilar.
The only market for it would be the nostalgia market. People who played it as kids. I mean, hell, it was a kid's game. We probably wouldn't like it as much today, because it was a game for kids. It wouldn't hold up to today's standards, and we're just seeing it through nostalgia glasses, really.
Like I said, the old games aren't really good enough to carry a sixty dollar price tag in this day and age. If you just released a game exactly like the others, people would accuse Activision of trying to milk the fans. If they added new stuff to it in order to justify the price, then people would say they changed it too much and now it's crap.
But the franchise WAS for kiddies. It was a child's game. We all played it when we were children. It was a game marketed towards children. Having a new game marketed to children is just staying true to the series, really, because they've always been for children. They tried to make a darker Spyro and it was shit.
I don't think it's a shame, because it can't be done. Deus Ex was a good enough game to justify the 60 dollar price tag, so all they had to do was do exactly what they did before, just, again. With Spyro people would bitch that there's not enough content.
[QUOTE=Grim Joker;32817280]The only market for it would be the nostalgia market. People who played it as kids. I mean, hell, it was a kid's game. We probably wouldn't like it as much today, because it was a game for kids. It wouldn't hold up to today's standards, and we're just seeing it through nostalgia glasses, really.[/QUOTE]
Actually, the old games aged incredibly well in comparison to some other platformers. Sure, you can't qualify them as sixty dollar AAA titles, but they were never meant to be.
Besides, they have a crapload of mature undertones in them, but they got covered up by the childish style. Which is the charm of going back to them, kind of like with Crash Bandicoot, that's even to this very day being praised as one of the best platformers of all time.
Well, time for my opinion on the games.
I bought;
360 version
3DS version
TRU Legendary Character Pack (Spyro, bash, and Chop Chop)
Whirlwind Character Target Exclusive (Wind Dragon that shoots rainbows)
Boomer Character (Troll thing that throws dynamite)
Drobot Character (Mechanical dragon that fires LASER BEAMS)
Zap Character (Water Dragon that shoots electricity and can surf to move faster)
360 version:
My brother and I started it up, hooked in the portal, and summoned our characters(I went with L. Spyro, him with Trigger Happy (Scottish/Irish tiny thing that shoots gold).
First and foremost, the game is very pretty and cartoony on 360. Moving around the world is easy, as is attacking, and, unlike TF2's useless hats, I found a hat that raised certain stats. Starting the kids young on collecting hats was smart says Valve.
Not being able to fly is alright, especially since a quarter of the characters have wings and the rest don't. There's launch pads around that is close enough to doing so.
The game plays like the Marvel Ultimate Alliance Games (or anything similar to those), and at times, it has Crash Bandicoot inspired puzzles or hazards. There's even hints of classic Spyro, with the signature gem collecting, the Blimp Master from Spyro 1, Moneybags himself, and a strangely familiar skeleton in a hidden area of the levels.
I was enjoying it immensely, as were both my 14 yr old brother and 7 yr old sister.
The 3DS version is like Crash Bandicoot. You have your jumping ability, double jumping, a fixed camera in stages/levels, and the ability to unlock tons of moves. I didn't get to play, as my sister was playing it and enjoying it. This version is more of a platformer, unlike the co-op exclusive console versions.
And the portal is awesome. It glows depending on the color of the element of the character on it, removing and switching is fast and fluid, and, since it can connect to a PC, it can be used with the online game, where you can level up the character online as well. Switching on the online game is as easy as the console version.
Overall, it's a great game for kids, and I personally like it. The figures are a good size(the legendary Bash figure seems to be the heaviest of the ones I have, I was surprised).
And, as for Spyro himself in the game, since it focuses on any Skylander as the "Main Character", he is one of the few characters who the NPCs will directly speak to when in play, and appears in the pretty nice opening CG cutscene, doing what he does best from the Classic games(His Charge and flame breath are as authentically retro as you'll get).
The voice talents at work here are great at their roles, especially the KAOS villain and the Balloonist Flyn (Kronk, Lok, or any of the millions of characters he plays).
I recommend the game to anyone with younger siblings, or anyone who wants a fun casual game that can be played with more then one person(being alone is alright too, for you people with no friends or siblings).
Not sure what else I forgot, and the data being saved to the characters works, you can even name them as well, and the data carries over to any of the consoles as the creators promised.
How much did all that stuff cost, anyways?
[QUOTE=croguy;32817353]Actually, the old games aged incredibly well in comparison to some other platformers. Sure, you can't qualify them as sixty dollar AAA titles, but they were never meant to be.
Besides, they have a crapload of mature undertones in them, but they got covered up by the childish style. Which is the charm of going back to them, kind of like with Crash Bandicoot, that's even to this very day being praised as one of the best platformers of all time.[/QUOTE]
But that's my point. If they specifically made a Spyro nowadays, it would have a sixty dollar price tag and be marketed as a AAA platformer, which it was never meant to be. I'm not denying it was a great game, I'm just saying if it was simply re-released today, it would get torn apart for having lack of content, not worth the price tag, etc. etc.
[editline]16th October 2011[/editline]
[QUOTE=Dragoshi1;32817675]Well, time for my opinion on the games.
I bought;
360 version
3DS version
TRU Legendary Character Pack (Spyro, bash, and Chop Chop)
Whirlwind Character Target Exclusive (Wind Dragon that shoots rainbows)
Boomer Character (Troll thing that throws dynamite)
Drobot Character (Mechanical dragon that fires LASER BEAMS)
Zap Character (Water Dragon that shoots electricity and can surf to move faster)[/QUOTE]
Holy fuck that must have cost you an arm and a leg.
[QUOTE=Grim Joker;32817854]But that's my point. If they specifically made a Spyro nowadays, it would have a sixty dollar price tag and be marketed as a AAA platformer, which it was never meant to be. I'm not denying it was a great game, I'm just saying if it was simply re-released today, it would get torn apart for having lack of content, not worth the price tag, etc. etc.[/QUOTE]
Hm, yeah. Still, it doesn't have to be like priced up to a sixty dollar price, especially because lower prices attract more buyers. Unless they somehow don't pack in three times more content than Spyro 3, which is more or less possible, but hard to pull off.
[QUOTE=croguy;32817951]Hm, yeah. Still, it doesn't have to be like priced up to a sixty dollar price, especially because lower prices attract more buyers. Unless they somehow don't pack in three times more content than Spyro 3, which is more or less possible, but hard to pull off.[/QUOTE]
It's really rare to see a full game for less than 60 dollars these days. I mean, I think it would be great if they had a new spyro game for like 40 or something, but yeah. They'd probably just release a low-content game for full price, if anything.
[QUOTE=croguy;32817752]How much did all that stuff cost, anyways?[/QUOTE]
Well, the game I payed off and preordered a long while ago, cost 70(360), the 3DS version my brother bought with his own money(cost 70), and the figures were part of a sale Toys R Us had(8 bucks each), where you Buy 2 get 1 free. The Legendary pack was, like, 20 bucks.
Overall...Almost 200 dollars, but I had plenty to spare, no biggie.
[QUOTE=Dragoshi1;32819035]Well, the game I payed off and preordered a long while ago, cost 70(360), the 3DS version my brother bought with his own money(cost 70), and the figures were part of a sale Toys R Us had(8 bucks each), where you Buy 2 get 1 free. The Legendary pack was, like, 20 bucks.
Overall...Almost 200 dollars, but I had plenty to spare, no biggie.[/QUOTE]
what the fuck
[QUOTE=Dragoshi1;32819035]Well, the game I payed off and preordered a long while ago, cost 70(360), the 3DS version my brother bought with his own money(cost 70), and the figures were part of a sale Toys R Us had(8 bucks each), where you Buy 2 get 1 free. The Legendary pack was, like, 20 bucks.
Overall...Almost 200 dollars, but I had plenty to spare, no biggie.[/QUOTE]
Activision loves you, I bet.
It's well worth it, I think.
This is the first time a peripheral works the way it is advertised without any issues, the game is fun, and the 32+ characters are all interesting.
And the game's two player battle mode is tons of fun. Complete with a Tekken style announcer.
[I]LEGENDARY BASH. VERSUS. DARK SPYRO. THREE. TWO. ONE. FIGHT![/I]
For everyone who states Spyro is dead...Toys for bob loves you
[MEDIA]http://www.youtube.com/watch?v=bg1q2rMCX1A[/MEDIA]
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